Swiss 0.1

Discuss one of the most feature filled GameCube applications here :)
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emu_kidid
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Re: Swiss 0.1

Post by emu_kidid » Mon Feb 07, 2011 1:28 pm

Kemosabe, try r24 to resolve the file deletion issue.

to switch discs, read the first post where it talks about using 2 disc games.
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Re: Swiss 0.1

Post by Kemosabe-TBC » Mon Feb 07, 2011 2:22 pm

emu_kidid wrote:Kemosabe, try r24 to resolve the file deletion issue.

to switch discs, read the first post where it talks about using 2 disc games.
I know how to switch discs with Swiss (I've tried it and it seems to work just fine). I was asking about SDbot, in case there's some game I absolutely can't play with Swiss. I'll try r24 when I get home and I'll post the results.

I tested a few more games yesterday:
- Baldur's Gate PAL - WORKS, there's no improvement over SDboot, it has the same sound glitches but it's perfectly playable.
- Baten Kaitos - WORKS, it's slightly worse than SDboot. Sound glitches during FMV, ocasional glitches and slowdowns during game, but not in battle, especially in the map screen. There's no music during battles (I have music with SDboot)
WiiPower
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Re: Swiss 0.1

Post by WiiPower » Mon Feb 07, 2011 4:06 pm

Ok, my black screen issues are fixed now, but i don't see which change did it. I fear that the error is related to something else and might appear again eventually.

About Baten Kaitos, can you report back if you actually played it instead of just testing? I wouldn't be surprised if it gets random freezes after ~10-30 min into gameplay. Just based on my experience with NeoGamma.
gundamn
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Re: Swiss 0.1

Post by gundamn » Mon Feb 07, 2011 5:08 pm

yes. that fixed it! i can play mario kart double dash from sd with 16 mhz selected. i'll test all my games right now.
thanks emu!
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Re: Swiss 0.1

Post by Kemosabe-TBC » Mon Feb 07, 2011 5:14 pm

WiiPower wrote:Ok, my black screen issues are fixed now, but i don't see which change did it. I fear that the error is related to something else and might appear again eventually.

About Baten Kaitos, can you report back if you actually played it instead of just testing? I wouldn't be surprised if it gets random freezes after ~10-30 min into gameplay. Just based on my experience with NeoGamma.
I played about 15min or so, did a few battles.
To solve your black screen issues did you need to select 16mhz, Or is 32mhz fine? I still need to test the new rev24 as soon as I have some time.
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Re: Swiss 0.1

Post by WiiPower » Mon Feb 07, 2011 5:19 pm

Did work with 32mhz right away. But i really don't understand why it does work now.
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Re: Swiss 0.1

Post by Chun-kun » Mon Feb 07, 2011 5:32 pm

Rev24 fixed the black screen issue!
Thanks emu_kidid! There's still one problem, most of my SD Cards only work when I select 16Mhz.
Does anyone else have this problem?
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Re: Swiss 0.1

Post by WiiPower » Mon Feb 07, 2011 5:42 pm

Chun-kun wrote:Rev24 fixed the black screen issue!
Thanks emu_kidid! There's still one problem, most of my SD Cards only work when I select 16Mhz.
Does anyone else have this problem?
Not that i know of. What cards do you have? And which ones only work with 16mhz, which do work with 32mhz?
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Re: Swiss 0.1

Post by Chun-kun » Mon Feb 07, 2011 5:56 pm

I have:
SanDisk (Class 2) 2Gb - 16 Mhz
Optimo 2Gb - 32 Mhz
Lexar 2Gb - 16 Mhz
Kingston 512mb - 16 Mhz
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Re: Swiss 0.1

Post by WiiPower » Mon Feb 07, 2011 6:41 pm

Chun-kun wrote:I have:
SanDisk (Class 2) 2Gb - 16 Mhz
Optimo 2Gb - 32 Mhz
Lexar 2Gb - 16 Mhz
Kingston 512mb - 16 Mhz
Somebody knows a good tool for speed tests on sd cards? To me it looks like it could be speed related if 32 or 16mhz will work, which sounds really bad to me.
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Re: Swiss 0.1

Post by safefortheozone » Mon Feb 07, 2011 6:42 pm

R24 fixed all of the black screen issues for me. Everything is working fine in 32mhz.
Thanks emu_kidid :D
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Re: Swiss 0.1

Post by Adr990 » Mon Feb 07, 2011 6:44 pm

Great!

Tomorrow I will try Zelda Four Swords Advanture (Japan).
May the Tetra's Tracker (Navi's Tracker) works with the Swiss loader.

I think this will be quite a milepoint. :)

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Re: Swiss 0.1

Post by emu_kidid » Mon Feb 07, 2011 9:54 pm

SD cards are not supposed to run at 32mhz, that's the whole issue with only some working. They're meant to work at a clock rate of 25mhz, and we're lucky that the "32mhz" the GC provides is really only around 27mhz, so it just works.

There's some that work at 50mhz too, but that's not going to help here.
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Re: Swiss 0.1

Post by KirovAir » Mon Feb 07, 2011 9:59 pm

emu_kidid wrote:SD cards are not supposed to run at 32mhz, that's the whole issue with only some working. They're meant to work at a clock rate of 25mhz, and we're lucky that the "32mhz" the GC provides is really only around 27mhz, so it just works.

There's some that work at 50mhz too, but that's not going to help here.
Interesting.
Also, black screen issues are fixed for me too in this revision. :D

Edit:
Something I noticed is that in Swiss, when a game needs to load a bit longer than usual, you get some low annoying 'beeps'. Where in SD boot you get sound interruptions (which are more convenient, imho).
Testing this with Mario Party, btw.

Still, this is just a (very) small thing I noticed, other than that, it's working great! Thanks again! :D


Edit2: Nevermind, has to do with some other things I guess, or maybe because my gamecube is now actually hooked up to my receiver, and I didn't hear it before. Don't mind this post. :p
Last edited by KirovAir on Mon Feb 07, 2011 10:14 pm, edited 6 times in total.
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liquitt
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Re: Swiss 0.1

Post by liquitt » Mon Feb 07, 2011 10:08 pm

just ran some first tests with the IDE to EXI and a very old WD100BA (June 2000) and that might be already the reason why no game worked :D
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr

we also have a wiki filled with knowledge
http://is.gd/dX58Rm
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Re: Swiss 0.1

Post by emu_kidid » Mon Feb 07, 2011 10:24 pm

liquitt, legacy support for those old monsters would probably work best on the original loader that was posted ages ago.
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Re: Swiss 0.1

Post by Ardiloso » Mon Feb 07, 2011 11:49 pm

Darkmystery wrote:
emu_kidid wrote:SD cards are not supposed to run at 32mhz, that's the whole issue with only some working. They're meant to work at a clock rate of 25mhz, and we're lucky that the "32mhz" the GC provides is really only around 27mhz, so it just works.

There's some that work at 50mhz too, but that's not going to help here.
Interesting.
Also, black screen issues are fixed for me too in this revision. :D

Edit:
Something I noticed is that in Swiss, when a game needs to load a bit longer than usual, you get some low annoying 'beeps'. Where in SD boot you get sound interruptions (which are more convenient, imho).
Testing this with Mario Party, btw.

Still, this is just a (very) small thing I noticed, other than that, it's working great! Thanks again! :D


Edit2: Nevermind, has to do with some other things I guess, or maybe because my gamecube is now actually hooked up to my receiver, and I didn't hear it before. Don't mind this post. :p
No. This happens in my GC too, it's not your receiver. I think emu_kidid will look at this in the future.
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Re: Swiss 0.1

Post by emu_kidid » Tue Feb 08, 2011 12:02 am

Swiss doesn't have the code yet to pause audio to avoid bleeps and stutter - I will add it in shortly :)
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Re: Swiss 0.1

Post by Lopson » Tue Feb 08, 2011 12:33 am

emu_kidid wrote:Swiss doesn't have the code yet to pause audio to avoid bleeps and stutter - I will add it in shortly :)
Awwww, but those sound bleeps are so funny! ;_;
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Re: Swiss 0.1

Post by turnerl » Tue Feb 08, 2011 1:32 am

emu_kidid wrote:2. Swiss supports the largest possible SDHC (if there was a 2 Terabyte SDHC it would support it)

4. The comments are related to running original GC DVD's with streaming on a Wii crashing.

128gb SDHC from Lexar :P

http://www.dpreview.com/news/1101/11010 ... gbsdxc.asp
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Re: Swiss 0.1

Post by Burbruee » Tue Feb 08, 2011 2:10 am

Oh right, I haven't been home all day so I haven't had the chance to try r24 until just now.
REmake NTSC - no longer black screens for me, it boots and plays really well. ;)
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Re: Swiss 0.1

Post by emu_kidid » Tue Feb 08, 2011 2:17 am

turnerl, that's an SDXC card. I need to add support for those I think (hopefully they still have the SPI mode) :)
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Re: Swiss 0.1

Post by turnerl » Tue Feb 08, 2011 3:14 am

hey thanks allot emu_kidid you saved me from a potentially expensive mistake
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Re: Swiss 0.1

Post by thesund0g » Tue Feb 08, 2011 7:23 am

turnerl wrote:hey thanks allot emu_kidid you saved me from a potentially expensive mistake
But you would have had OVER 9000 BLOCKS :oops:

Hey, on a serious note, why is fragmentation an issue? Is there only partial support for FAT/32?
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Re: Swiss 0.1

Post by yamaharacer » Tue Feb 08, 2011 11:33 am

he does anyone can upload the r24 of swiss? it seems that on google the file got deleted.

by the way I have used the r2 till now and it works everything without problems from sd card but I wasnt able to install any game. everytime there came an error that the amount of free space could be detected.

I just can test sd support because my hdd adapter hasnt arrived till now.
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