Stages of deflicker filter removal

Discuss one of the most feature filled GameCube applications here :)
Post Reply
andykara2003
Posts: 37
Joined: Thu Mar 20, 2014 10:24 am

Stages of deflicker filter removal

Post by andykara2003 » Sat Feb 10, 2024 11:31 am

Loving the deflicker removal in Swiss for Gamecube games. I usually use medium (1) with the 1:1 framebuffer option, stretching the image a little with my CRT's horizotal width pot to fill the screen. This produces a lovely CRT image that's nice and clean without being overly pixellated.

My question is - what do the different levels of deflicker filter removals do in laymens terms? (I'm not an expert in modding).
User avatar
Extrems
Posts: 1312
Joined: Tue Aug 17, 2010 10:40 pm
Location: Québec, Canada
Contact:

Re: Stages of deflicker filter removal

Post by Extrems » Sat Feb 10, 2024 2:52 pm

They aren't levels, nor removal. They're different choices of filters, and they differ with 240p/288p.
andykara2003
Posts: 37
Joined: Thu Mar 20, 2014 10:24 am

Re: Stages of deflicker filter removal

Post by andykara2003 » Sat Feb 10, 2024 8:58 pm

Thanks, I had no clue. Would it be ok to elaborate as to the nature of the filters?
User avatar
Extrems
Posts: 1312
Joined: Tue Aug 17, 2010 10:40 pm
Location: Québec, Canada
Contact:

Re: Stages of deflicker filter removal

Post by Extrems » Sun Feb 11, 2024 1:07 am

0: 0%, 100%, 0%
1: 18.75%, 62.5%, 18.75%
2: 25%, 50%, 25%

With 240p/288p:
0: 0%, 50%, 50%
1: 50%, 50%, 0%
2: 0%, 100%, 0%
andykara2003
Posts: 37
Joined: Thu Mar 20, 2014 10:24 am

Re: Stages of deflicker filter removal

Post by andykara2003 » Sun Feb 11, 2024 1:46 am

Thank you.

Absolutely phenomenal feature, particularly when combined with the 1:1 framebuffer option. Your work is much appreciated.
User avatar
Papy.G
Posts: 920
Joined: Mon Mar 04, 2019 6:14 am
Location: France, Occitanie
Contact:

Re: Stages of deflicker filter removal

Post by Papy.G » Sun Feb 11, 2024 10:29 am

So for the most "crude" picture, we should set 0 for 480/576, and 2 for 240/288?
DMG/MultiFreq OC/EDGB/EZF Jr, AGB/SC miniSD, NTR/NeoMK3, USG/flashme V8/SC miniSD
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD

Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
Post Reply