Swiss 0.2

Discuss one of the most feature filled GameCube applications here :)
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emu_kidid
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Re: Swiss 0.2

Post by emu_kidid » Wed Jun 27, 2012 11:08 pm

Django wrote:will the 0.3 release include an option like the video mode to select the screen size between 4:3 and 16:9?
For games or Swiss itself? I haven't considered it for Swiss itself, but games will have the option.
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Re: Swiss 0.2

Post by Django » Thu Jun 28, 2012 11:47 am

I was asking for gams, but also a 16:9 option for swiss will be nice...
julius
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Re: Swiss 0.2

Post by julius » Thu Jun 28, 2012 5:40 pm

I try to load a gc iso of the AR disc that I had time ago. That time it loaded, but my micro sd got corrupted and I had to recover the file with a recovery software, but now when I try to load it Swiss displays the message ´´ínvalid dol´´. Is my dol fragmented? And if so, is there any chance to save it?
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Re: Swiss 0.2

Post by emu_kidid » Thu Jun 28, 2012 10:37 pm

Loading an AR disc ISO, is that to run a backup after it or?
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Re: Swiss 0.2

Post by julius » Fri Jun 29, 2012 1:21 am

I ripped my my AR disc with the DVD-SD Backup Utility posted in this site and I got a file of around 2mb. I once booted it and worked, but after my memory corruption I used a recovery files tool but the resulted file doesn´t boot (´´invalid dol ´´ error). I won´t use it to run backups because I have always used the SDML-SD Gecko method, but I would like use it again because it was a very rare version, v1.07, which you can add new codes, thing that I cannot do with SDML. If you need the file to check it out, just tell me.
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Re: Swiss 0.2

Post by emu_kidid » Fri Jun 29, 2012 1:29 am

I would imagine the file has become corrupted if it's telling you invalid DOL. The DOL is checked internally to verify that it is valid and this one is failing those checks. Possibly to re-dump?
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Re: Swiss 0.2

Post by julius » Fri Jun 29, 2012 5:38 pm

Actually I cannot because it was stealed around two years ago, that´s why I wanna repair the file. Is there any tool to repair damaged files?
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Re: Swiss 0.2

Post by emu_kidid » Sat Jun 30, 2012 12:49 am

Not really, good luck. I'm sure someone else has this lying around :)
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ALTHiR
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Re: Swiss 0.2

Post by ALTHiR » Sat Jun 30, 2012 1:11 am

I have AR v1.14 NTSC-U .ISO :)
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Re: Swiss 0.2

Post by infact » Sat Jun 30, 2012 3:19 pm

there also have been some scene releases back in the days...
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Re: Swiss 0.2

Post by arios129 » Wed Jul 18, 2012 2:39 am

hey emmuuu long time that i didnt saw you, i have one question how can i ejecute swiis on a game cube, i have the sdgkos , but i dont know who i can boot it. do i need a chip or somthing like that ?, sorry i used to use it on my wii, but now one friend want to use it on his gamecube

thanks for your time man , have a nice week and thanks alot for swiis i know that is difficult to program somthing like that, and sorry for my english , i speak spanish so is some dificult to think in spanish and writte on english
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Re: Swiss 0.2

Post by emu_kidid » Wed Jul 18, 2012 2:57 am

Yes you will need some method of booting it. SDGecko itself just allows you to use the SD card, but cannot boot code from it initially without some other method.
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Re: Swiss 0.2

Post by arios129 » Wed Jul 18, 2012 3:06 am

emu_kidid wrote:Yes you will need some method of booting it. SDGecko itself just allows you to use the SD card, but cannot boot code from it initially without some other method.
ooo ya, i was waching that i probably need action replay or somthing like that, do you know if exist a olther hack for ejecute it with out of action replay ? haha sorry i am noob on game cube
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Re: Swiss 0.2

Post by emu_kidid » Wed Jul 18, 2012 3:15 am

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Re: Swiss 0.2

Post by arios129 » Wed Jul 18, 2012 3:43 am

thanks alot broo hehhe saludos desde México =D
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