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Raspberrypi and Gamecube

Posted: Sun May 17, 2015 6:33 pm
by ArchReaper450
So I'm new to modding a gamecube, I've done it on my PS2 so I can handle the soldering. I have a raspberry B+ that I'd rather use it as a modchip (since the new pi2 came out). My first question is:

What's the difference between XenoGC and ViperGC? I understand the ViperGC has more features.

How do I compile and program the raspberrypi?

My GameCube is DOL-001 and I read somewhere that the original one with the red letters don't work with specific chips. If there is no problem with using the RaspberryPi then I plan on stripping it and wiring it up.

Re: Raspberrypi and Gamecube

Posted: Sun May 17, 2015 8:04 pm
by Diminuendo
this is the only case I have seen I pi intergrated into a cube;
viewtopic.php?f=26&t=2547&p=27606#p27606

In all honesty a WASP fusion does everything a Xeno GC would do but better.

Re: Raspberrypi and Gamecube

Posted: Sun May 17, 2015 8:49 pm
by ArchReaper450
Can WaspFusion be put on the pi or do I need to buy one?

Re: Raspberrypi and Gamecube

Posted: Tue May 19, 2015 2:35 am
by Diminuendo
probably need to buy one

Re: Raspberrypi and Gamecube

Posted: Thu May 21, 2015 11:25 am
by novenary
Yeah all the Pi can do is run the xenogc code since it's essentially a big microcontroller. All I use it for myself is booting swiss. Probably just my drive but I couldn't successfully play a burnt backup.

Re: Raspberrypi and Gamecube

Posted: Thu May 21, 2015 3:15 pm
by Diminuendo
I was thinking it could be cool if a pi could connect to bluetooth controllers and pass them through to the GC

I have no idea how much lag that would cause though.

Re: Raspberrypi and Gamecube

Posted: Thu May 21, 2015 4:48 pm
by novenary
Should be feasible if joybus isn't too fast.

Re: Raspberrypi and Gamecube

Posted: Thu May 21, 2015 4:59 pm
by Diminuendo
it would be nice to pass rumble onto wireless controllers as well

or would an ardino be more suited?

Re: Raspberrypi and Gamecube

Posted: Thu May 21, 2015 7:58 pm
by novenary
It's not possible, this has already been discussed.

Re: Raspberrypi and Gamecube

Posted: Fri May 22, 2015 8:54 am
by Diminuendo
whats not possible?

Re: Raspberrypi and Gamecube

Posted: Fri May 22, 2015 9:08 am
by novenary

Re: Raspberrypi and Gamecube

Posted: Fri May 22, 2015 11:58 am
by tueidj
That's not what he was talking about (which was using the pi as a BT host, which would pretty much turn a GC into a wii).

Re: Raspberrypi and Gamecube

Posted: Fri May 22, 2015 12:08 pm
by novenary
Oh in this case, anything fast enough to handle the controllers with bluetooth should work perfectly fine.

Re: Raspberrypi and Gamecube

Posted: Fri May 22, 2015 8:28 pm
by Diminuendo
yeah, what tueiji said

Re: Raspberrypi and Gamecube

Posted: Tue Mar 17, 2020 9:37 pm
by Diego borella
Streetwalker wrote:
Thu May 21, 2015 11:25 am
Yeah all the Pi can do is run the xenogc code since it's essentially a big microcontroller. All I use it for myself is booting swiss. Probably just my drive but I couldn't successfully play a burnt backup.


Edited was to delete:
I see that you already have some knowledge in PI + :P
if you play a scheme in:
Raspberry Pi 3 B +
&
Zero_W: :arrow:



But the question is: I saw that there is already one for the Raspberry PI 1, which you created and posted in another post.
where I live, PI3 and PI0 are easier to find.

Or Arduino, which is even more accessible here [/ u] ;) :P :mrgreen:

Re: Raspberrypi and Gamecube

Posted: Wed Mar 18, 2020 4:24 am
by emu_kidid
Please don't bump 5 year old threads.