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Can a sd2sp2 be used as memory card?

Posted: Thu Jul 02, 2020 3:51 pm
by roeleman
Hello,

This is my first post here. The gc-loader did take my GC back from the attic. A I don't find my memorycards anymore but I did find my Wiikey, I wonder if a sd2sp2 also can be used as memorycard, to store the game saves? Then I don't have to put that ugly Wiikey with sd-card in the front of my GameCube.
There is little info about the sd2sp2, only you can load swiss from it with a mod-chip.

Re: Can a sd2sp2 be used as memory card?

Posted: Thu Jul 02, 2020 4:25 pm
by Papy.G
I never used the Wiikey as a memory card, is it another new SWISS feature I have missed? :oops:

If SWISS can save on a WiiKey, I don't see why it won't on an SD2SP2, unless it has to keep iso source device and save device distinct to avoid reading collisions/slows. :|

Re: Can a sd2sp2 be used as memory card?

Posted: Thu Jul 02, 2020 8:12 pm
by capzlk
the short answer is; not at this time

Re: Can a sd2sp2 be used as memory card?

Posted: Fri Jul 03, 2020 8:32 pm
by Diego borella
I definitely think SD2SP2 won't do the memory card job one day ...
counterpart sd gecko I believe it will be an implementation that will be added to the compatibility list. because I believe it will not be compatible with all games. the virtual memory card ...
wait to see the magic ...

Re: Can a sd2sp2 be used as memory card?

Posted: Fri Jul 03, 2020 8:53 pm
by Extrems
Why do you think that? They work the same.

Re: Can a sd2sp2 be used as memory card?

Posted: Sun Jul 05, 2020 6:13 pm
by Diego borella
Extrems wrote:
Sun Jul 05, 2020 6:25 pm
...ask again when you have a good grasp of English.
EDIT to English____ :arrow:

looking in the past, seeing Nintendo's intentions (BIG_N) that have not been achieved: SP2 as an example.
in this, you wonder what is the intention of BIG_N, to use SP2 on Gamecube.
it would not be for micro SD, as they were not so accessible.
SD is big for SP2.
:idea: I think of something Big_N utility.

so, i think using sd2sp2 as an NGC player in a prioritized term; that is, when launching NGC games prioritizing this, with this work, you would get an SWISS speed optimization for NGC games? :?:


the speed of the SD geckko. is the same as sd2sp2.
for me, this is how things happen.
In that!#
a centralization in sd2sp2 games: card root _ with default folders in the directory:
swiss must have folders that will be read by default; they should be there.
1 example:
MP3
MCBACKUP
APPS
ROM
VMC
etc.
:idea:


use the geckko as a Swiss memory card. detectable only by swiss; I believe it is possible.

because as the friend said below: the work would be an waste: for sd2sp2 memory card...

I ask:
transpose data from virtual memory card by sd2sp2, wouldn't it consume data flow? :?:
capzlk wrote:
Mon Jul 06, 2020 12:09 am
Man that post above was hard to wrap my brain around :(

Re: Can a sd2sp2 be used as memory card?

Posted: Sun Jul 05, 2020 6:25 pm
by Extrems
...ask again when you have a good grasp of English.

Re: Can a sd2sp2 be used as memory card?

Posted: Mon Jul 06, 2020 12:09 am
by capzlk
on a technical level it might be possible but considering the amount of effort to make such a thing work, and how few people would actually benefit, i'm not sure we should wait for this to arrive any time soon.

Oh yeah and sp2 is more or less memory card slot 3, not much different at all, so if a virtual memory card ever works, it'll work with that as well.
Man that post above was hard to wrap my brain around :(

Re: Can a sd2sp2 be used as memory card?

Posted: Mon Jul 06, 2020 12:59 am
by Extrems
It's in the cards (pun intended), but the real issue is memory constraints.

Re: Can a sd2sp2 be used as memory card?

Posted: Fri Dec 11, 2020 8:40 pm
by Diego borella
Extrems wrote:
Mon Jul 06, 2020 12:59 am
but the real issue is memory constraints.
well, from Swiss revision 963, we finally see the virtual memory card working. Since SP2. :mrgreen:
but only for games on Drive. :roll:
is this memory limitation responsible for this restriction? :?:
The intention from here is to use the same SD for games and the virtual memory card?
I believe that this would cause regressions, and / or crashes; :?: :?:

Re: Can a sd2sp2 be used as memory card?

Posted: Sun Dec 13, 2020 11:05 am
by Papy.G
There seems that some games already have hard times running with too much patches enabled, plus, there were some patches that are (were?) always enabled as default. In the commits, you can read: "- Use patch-free apploader for generic boot images.", maybe it is an attempt to run the lightest on patches on the ISO side to be able to run memory save patches at the same time.
Still, I wonder if using the same source/destnation card for ISO and save would cause issues that will need to use distinct cards, especially for games that may load from disc while accessing the memory card if it ever happens.

Apart from beeing able to run the game you booted off from an exploit when you only have one memory card at hand, I don't find much use for this ability at the moment. Big Memcards are still all around and OEM used ones too for quite cheap, so this is not as big a concern as beeing able to spare the Optical Assy and Discs lifespan.