~ The Homeland Project ~

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toastwithjam
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Re: ~ The Homeland Project ~

Post by toastwithjam » Tue Jun 19, 2018 7:37 pm

Any word on the translation efforts? I tried to find progress updates or any news elsewhere but came up dry.
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liquitt
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Re: ~ The Homeland Project ~

Post by liquitt » Tue Jun 19, 2018 8:00 pm

nothing really... :(
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr

we also have a wiki filled with knowledge
http://is.gd/dX58Rm
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Sierron
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Re: ~ The Homeland Project ~

Post by Sierron » Tue Jun 19, 2018 8:14 pm

That's sad to hear. Setting up a server isn't that much of an issue on it's own. HomeLand makes that pretty easy. But the translation ...
Own a couple PAL and JPN cubes. And three BBAs. Homeland and PSO I/II.
Grogdog69
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Re: ~ The Homeland Project ~

Post by Grogdog69 » Thu Jun 20, 2019 5:40 pm

Any new updates on progress? Is the project still active?
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liquitt
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Re: ~ The Homeland Project ~

Post by liquitt » Thu Jun 20, 2019 8:45 pm

liquitt wrote:
Tue Jun 19, 2018 8:00 pm
nothing really... :(
same as one year ago, sorry. i don't want to call it dead, but let's say it's in a coma?
i think at this point it's easier and faster to learn japanese :D
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr

we also have a wiki filled with knowledge
http://is.gd/dX58Rm
Grogdog69
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Re: ~ The Homeland Project ~

Post by Grogdog69 » Thu Jun 20, 2019 11:51 pm

Not to pry, but what are some of the problems? I found out about this game today while trying to set up Dolphin’s net play and found only hundreds of 30 second clips from IGN and puutans’ translation videos and guide. Seems interesting, despite all the hurdles the game has. I have no computer skills so I get if it was a very time consuming endeavor to help such a niche community.
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liquitt
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Re: ~ The Homeland Project ~

Post by liquitt » Fri Jun 21, 2019 5:05 am

the re-assembly of the binary file that holds the text.
for translations, i would have somebody at hand.
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr

we also have a wiki filled with knowledge
http://is.gd/dX58Rm
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StarkNebula
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Re: ~ The Homeland Project ~

Post by StarkNebula » Sat Feb 29, 2020 2:30 am

I'm curious. What is the file structure like? What is the issue with reassembly? I've worked on some other projects and might be able to give a hand.
Crashj110
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Re: ~ The Homeland Project ~

Post by Crashj110 » Sun Apr 26, 2020 4:32 pm

Hi there! I know this has been pretty quiet for a little bit, but I'd like to help with the translation efforts... for both Homeland and Lupin III. Isolation has been driving me crazy, and this seemed like a good use of my time.

I've pulled the project repos from github, and have already backed up my games as ISOs. I've started using GameCube Rebuilder to get the contents of the ISOs as well (videos, images, binaries).

I am curious as to what Hex editors people have been using. I've tried several, but can't seem to consistently get the Japanese characters to display on the dump.
I've tried using:
  • Hexecute - Loads the text in Japanese properly from the dump, but won't allow editing properly
  • WindHex - Allows to easily edit, but won't display Japanese properly... even when "Display as Japanese" is set
  • NotePad++ - Though I can pull up the binaries properly and change mode to ANSI with JIS encoding, the Hex Editor plugin doesn't accommodate Japanese


Any suggestions or recommendations?

Thank you!
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BttrDrgn
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Re: ~ The Homeland Project ~

Post by BttrDrgn » Thu Feb 17, 2022 6:12 am

I have been doing a LOT of work on HomeLand over at https://github.com/BttrDrgn/GCN-Translations and have written a writeup on how to easily edit strings and other data in every iso that is supported by this project. Everything is seamless and very efficient for developing mods.
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emu_kidid
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Re: ~ The Homeland Project ~

Post by emu_kidid » Thu Feb 17, 2022 6:40 am

BttrDrgn wrote:
Thu Feb 17, 2022 6:12 am
I have been doing a LOT of work on HomeLand over at https://github.com/BttrDrgn/GCN-Translations and have written a writeup on how to easily edit strings and other data in every iso that is supported by this project. Everything is seamless and very efficient for developing mods.
Very cool, I'd seen krom/PeterLemon's stuff but wasn't aware there was Homeland support!
Image
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liquitt
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Re: ~ The Homeland Project ~

Post by liquitt » Thu Feb 17, 2022 7:23 am

That is indeed very nice!
I'm trying it now. Then lets rent some rack space to place some gamecubes as servers there :P
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr

we also have a wiki filled with knowledge
http://is.gd/dX58Rm
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liquitt
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Re: ~ The Homeland Project ~

Post by liquitt » Thu Feb 17, 2022 8:30 am

Playing right now - used the pre made patch which worked great. Just hat to un-NKit my ISO first :)
Looks good so far, great work!
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr

we also have a wiki filled with knowledge
http://is.gd/dX58Rm
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BttrDrgn
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Re: ~ The Homeland Project ~

Post by BttrDrgn » Thu Feb 17, 2022 11:18 pm

liquitt wrote:
Thu Feb 17, 2022 8:30 am
Playing right now - used the pre made patch which worked great. Just hat to un-NKit my ISO first :)
Looks good so far, great work!
Great to hear it worked smoothly!
Those premade patches are very out of date since I made those when I first started, I have basically completed the menus, a lot of intro text on how to play the game and info about stuff, and a few items.
My main priority right now is menu and story stuff.


I got in touch with another person who was translating Kururin Squash! and Donkey Konga 3 and merged our projects together so translations will be moving fast while I can still work on HomeLand.

Edit: theres been about 100+ updates since that test release of the patches
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liquitt
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Re: ~ The Homeland Project ~

Post by liquitt » Fri Feb 18, 2022 6:25 am

Oh damn i should set up the environment then to have the updated translations then!
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr

we also have a wiki filled with knowledge
http://is.gd/dX58Rm
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BttrDrgn
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Re: ~ The Homeland Project ~

Post by BttrDrgn » Fri Feb 18, 2022 3:36 pm

If you need help setting it up, I can do it through the discord, is it alright if I link it here for other interested people?

I'm also willing to teach anyone how to do the translations for anyone interested in developing for the translation over on the Discord server too.
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liquitt
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Re: ~ The Homeland Project ~

Post by liquitt » Fri Feb 18, 2022 3:54 pm

The readme on github is not the best as in "from where do i start the script" but since i am working in IT i figured it out quite easily ;) thanks though!
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr

we also have a wiki filled with knowledge
http://is.gd/dX58Rm
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BttrDrgn
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Re: ~ The Homeland Project ~

Post by BttrDrgn » Fri Feb 18, 2022 5:45 pm

Oh I forgot I moved the scripts and didn't specify that in the read me, they were originally on root.
I mainly use the vs setup which is automated.
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BttrDrgn
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Re: ~ The Homeland Project ~

Post by BttrDrgn » Sat Feb 19, 2022 10:49 pm

Progress might be a bit slow on the translation side of things for my repo because I started a decompilation project for HomeLand so I can fix bugs and learn how the all.bin is packed so I can texture edit, and overall have a better translation project than just iso patching.
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liquitt
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Re: ~ The Homeland Project ~

Post by liquitt » Sun Feb 20, 2022 7:31 am

first on your list is the spacing between non japanese characters, RIGHT? :mrgreen:
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr

we also have a wiki filled with knowledge
http://is.gd/dX58Rm
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BttrDrgn
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Re: ~ The Homeland Project ~

Post by BttrDrgn » Sun Feb 20, 2022 7:33 am

Omg yes that's so annoying lol. Also, some prompts only work with Shift-JIS and I want to rework it for ASCII.
Namely when you pick up an item, its supposed to say the name, it uses a va arg to emplace the name in the string but since it's ASCII now it just says nothing so I opted for it to say `Got Item!` until I fix it.
1question
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Re: ~ The Homeland Project ~

Post by 1question » Sat Jul 08, 2023 2:31 am

What the status of this project might I ask? I've been playing through homeland by myself despite the issue of not understanding the japanese and I've been having loads of fun. The only parts that annoy me are when I'm required to do something very specific with items which could be rectified if there was a translation.
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