~ The Homeland Project ~
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- Posts: 7
- Joined: Thu Apr 12, 2012 1:56 am
Re: ~ The Homeland Project ~
Any word on the translation efforts? I tried to find progress updates or any news elsewhere but came up dry.
Re: ~ The Homeland Project ~
nothing really... 

please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
Re: ~ The Homeland Project ~
That's sad to hear. Setting up a server isn't that much of an issue on it's own. HomeLand makes that pretty easy. But the translation ...
Own a couple PAL and JPN cubes. And three BBAs. Homeland and PSO I/II.
Re: ~ The Homeland Project ~
Any new updates on progress? Is the project still active?
Re: ~ The Homeland Project ~
same as one year ago, sorry. i don't want to call it dead, but let's say it's in a coma?
i think at this point it's easier and faster to learn japanese

please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
Re: ~ The Homeland Project ~
Not to pry, but what are some of the problems? I found out about this game today while trying to set up Dolphin’s net play and found only hundreds of 30 second clips from IGN and puutans’ translation videos and guide. Seems interesting, despite all the hurdles the game has. I have no computer skills so I get if it was a very time consuming endeavor to help such a niche community.
Re: ~ The Homeland Project ~
the re-assembly of the binary file that holds the text.
for translations, i would have somebody at hand.
for translations, i would have somebody at hand.
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
- StarkNebula
- Posts: 66
- Joined: Fri Feb 21, 2014 5:58 am
- Location: Toronto, Canada
- Contact:
Re: ~ The Homeland Project ~
I'm curious. What is the file structure like? What is the issue with reassembly? I've worked on some other projects and might be able to give a hand.
Re: ~ The Homeland Project ~
Hi there! I know this has been pretty quiet for a little bit, but I'd like to help with the translation efforts... for both Homeland and Lupin III. Isolation has been driving me crazy, and this seemed like a good use of my time.
I've pulled the project repos from github, and have already backed up my games as ISOs. I've started using GameCube Rebuilder to get the contents of the ISOs as well (videos, images, binaries).
I am curious as to what Hex editors people have been using. I've tried several, but can't seem to consistently get the Japanese characters to display on the dump.
I've tried using:
Any suggestions or recommendations?
Thank you!
I've pulled the project repos from github, and have already backed up my games as ISOs. I've started using GameCube Rebuilder to get the contents of the ISOs as well (videos, images, binaries).
I am curious as to what Hex editors people have been using. I've tried several, but can't seem to consistently get the Japanese characters to display on the dump.
I've tried using:
- Hexecute - Loads the text in Japanese properly from the dump, but won't allow editing properly
- WindHex - Allows to easily edit, but won't display Japanese properly... even when "Display as Japanese" is set
- NotePad++ - Though I can pull up the binaries properly and change mode to ANSI with JIS encoding, the Hex Editor plugin doesn't accommodate Japanese
Any suggestions or recommendations?
Thank you!