Opening Up a Gamecube Question

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Mack702
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Opening Up a Gamecube Question

Post by Mack702 » Sat Jan 28, 2012 6:45 pm

I just ordered my full size case a while back and now I cannot find my game bit drive , Will a 5/32 Nut driver do the job? Any help would be appreciated . Thanks!
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liquitt
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Re: Opening Up a Gamecube Question

Post by liquitt » Sat Jan 28, 2012 7:24 pm

I have no idea about that nut but i only know about the gambit or the melted pen :)
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr

we also have a wiki filled with knowledge
http://is.gd/dX58Rm
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Mack702
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Re: Opening Up a Gamecube Question

Post by Mack702 » Sat Jan 28, 2012 7:24 pm

Trying the melted pen now , Cant seem to get that to work lol.
pr0ton
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Re: Opening Up a Gamecube Question

Post by pr0ton » Sat Jan 28, 2012 9:25 pm

Mack702 wrote:Trying the melted pen now , Cant seem to get that to work lol.
Maybe you tighthened them too strong with your game bit to unscrew them with the pen :P. I did just open one for the first time and put in the pen with flames and all, pushed pretty hard, waited and screwed. Only had to do it four times because everytime I managed to crush the notch.
DOL-001&DOL-101 <- PAL
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Mack702
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Re: Opening Up a Gamecube Question

Post by Mack702 » Sat Jan 28, 2012 9:37 pm

Maybe I did , No worries My woman works at lowes she is bring me home a 5/32 micro nut driver set. Hopefully that works or I will order another Gamebit as I want this to be done professionally on this system I am changing the cases on. Been practicing on an old system with a failed Xeno install that I previously did :O
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liquitt
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Re: Opening Up a Gamecube Question

Post by liquitt » Sat Jan 28, 2012 10:59 pm

well you can violently open the old case and just use other screws on the new one :)
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr

we also have a wiki filled with knowledge
http://is.gd/dX58Rm
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Mack702
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Location: California

Re: Opening Up a Gamecube Question

Post by Mack702 » Sat Jan 28, 2012 11:22 pm

LoL 5/32 works perfectly installing new case now , will post pics in a few :D

Ok Done :D

Image

Image

Image

Image
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liquitt
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Re: Opening Up a Gamecube Question

Post by liquitt » Sun Jan 29, 2012 8:08 pm

nice, good to know!
is that a region switch on the back?
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr

we also have a wiki filled with knowledge
http://is.gd/dX58Rm
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AC_Orange
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Re: Opening Up a Gamecube Question

Post by AC_Orange » Mon Jan 30, 2012 6:17 am

Looks nice but no component input :/
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Mack702
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Re: Opening Up a Gamecube Question

Post by Mack702 » Mon Jan 30, 2012 1:58 pm

Ya that's a region switch , the case also came with this USB and Mini usb thing but I have no idea what it is or how to install it. :D
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liquitt
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Re: Opening Up a Gamecube Question

Post by liquitt » Mon Jan 30, 2012 3:44 pm

Mack702 wrote:Ya that's a region switch , the case also came with this USB and Mini usb thing but I have no idea what it is or how to install it. :D
thats an alternative usb connector board you can use for your qoob pro
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr

we also have a wiki filled with knowledge
http://is.gd/dX58Rm
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Mack702
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Re: Opening Up a Gamecube Question

Post by Mack702 » Mon Jan 30, 2012 11:31 pm

Ahh thanks man , to bad I have a Xeno 2.0 :(
Hucklebuck
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Re: Opening Up a Gamecube Question

Post by Hucklebuck » Thu Feb 16, 2012 2:47 pm

I have an identical switch like that on my GC. Same spot too. Mine is for switching the XenoGC chip on and off.
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_Nold_
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Re: Opening Up a Gamecube Question

Post by _Nold_ » Thu Feb 16, 2012 3:46 pm

I have got a switch like that too but that is for turning the internal memory card on and off :D
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