SD Gecko and DMA
Posted: Fri Oct 18, 2013 5:14 pm
Recently someone made another thread about some game not running properly through SD Gecko, and grumpy hacktivist/homebrew developer and celebrity tueidj made another sarcastic post:
Is there any existing homebrew that doesn't use PIO for SD Gecko? I don't remember any.
Is there even any proof-of-concept code for that?
Soon, good guy emu_kidid repliedtueidj wrote:Build your own combination USB/SD gecko that doesn't suck, you know you want to.
So now I ask:emu_kidid wrote:I know I want to and it shouldn't be too hard to do but I'd need to learn hardware pretty much from scratch at this point.
Is there any existing homebrew that doesn't use PIO for SD Gecko? I don't remember any.
Is there even any proof-of-concept code for that?