Making a NGC Mastercode without GCNcrypt and a BBA

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kevstah2004
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Making a NGC Mastercode without GCNcrypt and a BBA

Post by kevstah2004 » Wed Aug 04, 2010 11:07 pm

Is it possible to make a NGC Mastercode without GCNcrypt and a BBA isn't there a simplier way like on the ps2 where can extract the main .ELF executable off the disc and read it's ASM via ps2dis is there a way to find a hook address without GCNrd? couldn't the hook address be found by extracting the main .DOL out of an .GCM image using GC-Tool and reading it's ASM code?
HyperIris
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Re: Making a NGC Mastercode without GCNcrypt and a BBA

Post by HyperIris » Fri Aug 06, 2010 8:07 am

You can extract main dol by using GC-Tool, and open it in IDA-pro with my dol plugin (http://hitmen.c02.at/html/tools_ida.html), so you can get the ppc disasm.
or, if you like, try dolphin running in debug mode.
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kevstah2004
Posts: 308
Joined: Wed Mar 31, 2010 1:07 pm
Location: UK, Hull

Re: Making a NGC Mastercode without GCNcrypt and a BBA

Post by kevstah2004 » Fri Aug 06, 2010 1:27 pm

Thanks what should I be looking for in the asm an entrypoint? I can't run dolphin my gpu isn't powerful enough.
HyperIris
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Location: China
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Re: Making a NGC Mastercode without GCNcrypt and a BBA

Post by HyperIris » Fri Aug 06, 2010 4:41 pm

look dol loader plugin source, you can find the dol file header define, and entrypoint is there.
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kevstah2004
Posts: 308
Joined: Wed Mar 31, 2010 1:07 pm
Location: UK, Hull

Re: Making a NGC Mastercode without GCNcrypt and a BBA

Post by kevstah2004 » Fri Aug 06, 2010 8:32 pm

Sorry i'm a newb to this I don't understand, I opened the dol with IDA Pro what do I do next?
How would I replicate the C41BA3B0 0000FF00 mastercode from re0 ntsc? would that be
.text1:801BA3B0 if so how would I get to that address on my own what processes do I have go through to get to it?
http://img401.imageshack.us/img401/280/re0dsc1.jpg
and how do I stop it switching the text disassembly view with the graph disassembly view once the autoanalysis has finished :?
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