Controller emulator?

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Pinotte
Posts: 4
Joined: Mon Nov 02, 2015 7:09 pm

Controller emulator?

Post by Pinotte » Sun Mar 13, 2016 1:09 am

Was just wondering if anyone has ever attempted to make a gamecube controller emulator. If so, was it with an fpga or a microcontroller (or both)? I'm thinking of making one myself but dealing with nintendo's weird protocol looks like it's going to be pain.
novenary
Posts: 1754
Joined: Mon Dec 30, 2013 7:50 am

Re: Controller emulator?

Post by novenary » Sun Mar 13, 2016 7:17 am

An MCU (atmega 8 series) should be more than enough.
Pinotte
Posts: 4
Joined: Mon Nov 02, 2015 7:09 pm

Re: Controller emulator?

Post by Pinotte » Sun Mar 13, 2016 6:36 pm

I see, do you know if anyone has ever completed one of these? I think i will be using an stm32f (cortex M4) since i already have one at my disposition even though it might be overkill. And do you think bitbanging is the way to go for data transfer?
meneerbeer
Posts: 212
Joined: Wed Sep 03, 2014 9:13 am

Re: Controller emulator?

Post by meneerbeer » Sun Mar 13, 2016 6:58 pm

Bitbanging is the only way to do it afaik. ;)

I have done this with an ATmega8.
Pinotte
Posts: 4
Joined: Mon Nov 02, 2015 7:09 pm

Re: Controller emulator?

Post by Pinotte » Sun Mar 13, 2016 8:00 pm

Alright, thanks guys. Will start working on this as soon as i get my logic analyser.
zeytin
Posts: 1
Joined: Mon Oct 14, 2013 6:05 am

Re: Controller emulator?

Post by zeytin » Mon Mar 14, 2016 5:41 am

This Arduino library https://github.com/NicoHood/Nintendo might be something to look into.
Pinotte
Posts: 4
Joined: Mon Nov 02, 2015 7:09 pm

Re: Controller emulator?

Post by Pinotte » Wed Mar 16, 2016 11:27 pm

that's good stuff thx
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capzlk
Posts: 75
Joined: Tue Sep 15, 2015 9:18 pm

Re: Controller emulator?

Post by capzlk » Fri Mar 18, 2016 10:55 pm

GCARS-CS comes to mind, it's a software solution and only supports a handful of games, but everything is documented so its possible to add more.
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