MAME Wii 1.0 is released, could anyone make a GC build?

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bearteam
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MAME Wii 1.0 is released, could anyone make a GC build?

Post by bearteam » Fri Dec 16, 2011 2:38 am

MAME Wii 1.0 is released, and it no longer uses SDL. Its frontend code is entirely rewritten and now Gamecube joystick works!
Could anyone modified the resource code and make a GC build? I am looking forward to see an arcade emulator for Gamecube :)
Here is the link:http://code.google.com/p/sdl-mame-wii/source/checkout
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emu_kidid
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Re: MAME Wii 1.0 is released, could anyone make a GC build?

Post by emu_kidid » Fri Dec 16, 2011 3:34 am

probably, but Gamecube doesn't have MEM2 so an ARAM driver would need to be written, and depending on how it's using MEM2 for Wii, it could be a daunting task.

If it's just not using MEM2 exclusively and relies on memory allocations on the heap to flow through to MEM2, then this could quickly be ported but with the cost of having less memory (far less I'd imagine). If it was 3 years ago I'd be all over this :p
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bearteam
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Re: MAME Wii 1.0 is released, could anyone make a GC build?

Post by bearteam » Fri Dec 16, 2011 8:15 am

It seems it is impossible to just make a GC build with little work, :(

BTW, emu_kidid, what about your secret project? How is it going? Still no progress since earlier of this year?
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Re: MAME Wii 1.0 is released, could anyone make a GC build?

Post by infact » Fri Dec 16, 2011 3:13 pm

definitely worth a try...
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infact
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Re: MAME Wii 1.0 is released, could anyone make a GC build?

Post by infact » Sun Dec 18, 2011 7:38 pm

here we go... just extract to sd card.

PREVIEW EDITION! VERY LIMITED!
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mame_cube_preview.zip
mame cube preview edition
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Ashen
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Re: MAME Wii 1.0 is released, could anyone make a GC build?

Post by Ashen » Sun Dec 18, 2011 8:18 pm

Nice! I'll have to give it a go when I have some time. Nice work infact :D
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wii_HD
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Re: MAME Wii 1.0 is released, could anyone make a GC build?

Post by wii_HD » Sun Dec 18, 2011 9:50 pm

rompath not working for me.

Tried both roms folder at root and in mame folder with valid roms which work in wii mame.
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infact
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Re: MAME Wii 1.0 is released, could anyone make a GC build?

Post by infact » Sun Dec 18, 2011 10:53 pm

sorry wii_HD,
i only included support for the "tiny" set of roms. the "mini" set included in the wii edition raises the size of the executable to 17 mb, which is just too big.
I needed to save as much memory as possible, otherwise it would run out of memory in the moment you load the rom.
There is so much work left to do, i only wanted to show you that it is possible to have MAME on the cube... ;-)
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Re: MAME Wii 1.0 is released, could anyone make a GC build?

Post by emu_kidid » Sun Dec 18, 2011 11:12 pm

what's the tiny set consist of? :)
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Re: MAME Wii 1.0 is released, could anyone make a GC build?

Post by sakamoto » Mon Dec 19, 2011 12:15 am

PD roms? :)
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infact
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Re: MAME Wii 1.0 is released, could anyone make a GC build?

Post by infact » Mon Dec 19, 2011 1:25 am

Here is the full list: http://code.google.com/p/sdl-mame-wii/s ... ame/tiny.c
Plus i added hardhat to the list.

Next step for me is to try the latest mame version, because this version is from 2009.
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