64drive by Retroactive

NES/SNES/N64
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AC_Orange
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64drive by Retroactive

Post by AC_Orange » Wed Aug 24, 2011 5:17 am

http://64drive.retroactive.be/purchase.php

looks like its going to a great little device. anyone thinking about getting it?
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Re: 64drive by Retroactive

Post by emu_kidid » Wed Aug 24, 2011 6:08 am

mine is on the way already - beta/pre-final, I pre-ordered it from when it was just a sketch on a drawing board ;)
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Re: 64drive by Retroactive

Post by AC_Orange » Wed Aug 24, 2011 7:24 am

glad to hear that mate :)
hours of fun ahead!
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Re: 64drive by Retroactive

Post by BigRobotBil » Fri Aug 26, 2011 11:53 pm

I've been looking at this since it was announced. I'm still on the fence to pre-order it, but it looks like a pretty solid device.

Tell me how it goes when yours arrives. Do you know if there's going to be like one run of these things?
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Re: 64drive by Retroactive

Post by julius » Sat Aug 27, 2011 5:04 pm

siphoned
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Re: 64drive by Retroactive

Post by siphoned » Sun Aug 28, 2011 3:28 am

The Neo2 for the 64 is bulky, annoying to update and doesn't support everything it claims. The dual cart setup doesn't look very sleek. All the updating I've had to do, requires opening the cart and not just updating files on a card. The sd card can't be used for some games and you have to use a huge usb reader box. You can't play imports on a standard US 64 without the dual CIC setup which I have never been able to get working. Lots of homebrew and every trained or cheat rom I have ever tried has failed. I look forward to the retroactive cart being much better.
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Re: 64drive by Retroactive

Post by AC_Orange » Mon Aug 29, 2011 3:30 am

i'm hoping the compatibility will be high and that i will be able to play ntsc-only games on my pal console and pal 64drive. don't really care about trainer / cheat crap
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Re: 64drive by Retroactive

Post by siphoned » Mon Aug 29, 2011 3:41 am

Has anyone used the 64 everdrive (ED64)? Did that ever get made? Anyone know what happened to that project?
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Re: 64drive by Retroactive

Post by emu_kidid » Mon Aug 29, 2011 4:39 am

Everdrive cart:
You can follow the progress @ http://www.assemblergames.com/forums/sh ... hp?t=32619
I think some people have got an early cut of the hardware and testing is going well, but I hear it lacks support of certain games (FlashRAM?)

64Drive:
http://retroactive.be/64drive/ (boasts 100% compatibility across save types and games, microSD & Compact Flash support)

NeoMyth 64 cart:
Crappy, flaky design/build quality is also poor, and requires purposely expensive NeoMyth "memory" carts to work.
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Re: 64drive by Retroactive

Post by emu_kidid » Wed Aug 31, 2011 1:55 am

mine arrived yesterday - enjoyed about 2 hours of classic N64 gaming, and I even got to finally try some of the non-emulated titles I always wanted such as Battle for Naboo and Indiana Jones (was never even released in PAL!). Pics and my thoughts on it later :)
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Re: 64drive by Retroactive

Post by AC_Orange » Wed Aug 31, 2011 5:15 am

awesome, if you get a chance could you try out ogre battle 64? :D

you ordered a PAL 64drive yeah?
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Re: 64drive by Retroactive

Post by emu_kidid » Wed Aug 31, 2011 8:43 am

Yes, it was PAL.. also does this answer your question? ;)

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Re: 64drive by Retroactive

Post by AC_Orange » Wed Aug 31, 2011 9:59 pm

Yay, cheers mate!
next thing i need to invest into is a hori 64 controller
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Re: 64drive by Retroactive

Post by BigRobotBil » Sun Sep 04, 2011 1:53 am

I was reading that Banjo-Tooie was having issues, but it was apparently fixed. However, there wasn't a clear answer of if the 64Drive cart will support BT natively or will require a different chip or something of the sort.

Does BT work on your 64drive?
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Re: 64drive by Retroactive

Post by emu_kidid » Sun Sep 04, 2011 2:38 pm

Banjo Tooie works either if you put in a *105 CIC or if you use a patched ROM (there's a new patch out which uses the algorithm to work out the CIC response) - same goes for Jet force Gemini.
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Re: 64drive by Retroactive

Post by BigRobotBil » Sun Sep 04, 2011 4:36 pm

Alright, that's great to hear (since BT is my favorite N64 game :) ). I'm thinking about ordering one of these later today, and I just wanted to be sure that there was a least an easy way to make it work.

Is there a place to get the patch? Or, is that up to Google?
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Re: 64drive by Retroactive

Post by julius » Thu Dec 29, 2011 9:54 pm

Does this cart support emulators, you know, like NES emulation?
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Re: 64drive by Retroactive

Post by BigRobotBil » Fri Dec 30, 2011 11:57 pm

julius wrote:Does this cart support emulators, you know, like NES emulation?
It has a NES emulator built-in, and I would imagine you can compile other (already made) emulators for it. Anyone try ScummVM?

I ordered my 64Drive near the end of August, but I'm hoping it'll get here soon.
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