Editing ISO's?
Posted: Tue Aug 04, 2015 10:46 pm
Hey guys,
So I got to thinking today. Let's say I have a game, for example, Mario Kart. Would it be possibly for me to download an ISO for the game, modify the code and textures (such as changing the color of a pickup item or something along those lines, etc), then re-save that same ISO, and either burn it to a disc or boot it on the console using a mod/peripheral?
Basically, what I'm getting at is, what's the easiest way to modify a game and make it playable on the GameCube? I'm not highly proficient in the process but I know enough code that I could probably fudge around a bit for fun. It would simply be cool changing something in a game I enjoy playing and having it run on the same system the original version ran on. Is this plausible, or is it too involved to be worth it?
So I got to thinking today. Let's say I have a game, for example, Mario Kart. Would it be possibly for me to download an ISO for the game, modify the code and textures (such as changing the color of a pickup item or something along those lines, etc), then re-save that same ISO, and either burn it to a disc or boot it on the console using a mod/peripheral?
Basically, what I'm getting at is, what's the easiest way to modify a game and make it playable on the GameCube? I'm not highly proficient in the process but I know enough code that I could probably fudge around a bit for fun. It would simply be cool changing something in a game I enjoy playing and having it run on the same system the original version ran on. Is this plausible, or is it too involved to be worth it?