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Various TEV stage examples?

Posted: Wed Mar 23, 2016 4:57 pm
by Yoshimaster96
I want to perform the following effects using TEV:

Shadows (no idea how to approach this at all)
Reflection mapping (I think this is a texgen matrix combined with a sphere map but how to do cubemaps?)
Bump mapping (GX_TG_BUMP0-7 seem to be for emboss maps, can normal maps be used?)
Toon Shading (SRTG anyone?)