So yesterday I installed my Xeno mod chip, it seems to be a v1.0 as the red light changes to green when it patches. The chip works really well with backups and American games as I live in Australia (Pal region). However holding the start button down to get version information is not working and I'm not sure why. Any ideas?
And just out of curiosity, if anyone else has a v1.0 xeno dose it look like the one in the jpeg that I attached?
Xenogc Version Display not showing up.
- MarioMario66666
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Xenogc Version Display not showing up.
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Looking for:
Viper, Icedcube and Xcm cases.
Qoob, Viper and official Xeno modchips.
Viper, Icedcube and Xcm cases.
Qoob, Viper and official Xeno modchips.
- megalomaniac
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Re: Xenogc Version Display not showing up.
Poor quality clone
The version menu is only available in 1.0 Xeno firmware....v2 has a loader menu instead
The version menu is only available in 1.0 Xeno firmware....v2 has a loader menu instead
>>> BadAssConsoles.com <<<emu_kidid wrote: beer is like WD40 for megalomaniac's brain, gets the gears moving
- MarioMario66666
- Posts: 29
- Joined: Sun Oct 25, 2015 6:57 am
- Location: Western Aussie
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Re: Xenogc Version Display not showing up.
Ahh ok, I thought the font of the Xeno logo on my chip looked a little problematic. So it wouldn't be a solder issue? The screen stays black when start is held down, and the game won't boot up until you reboot the console.
I'll try to flash the chip with that Xeno flashing tool aswell.
I'll try to flash the chip with that Xeno flashing tool aswell.
Looking for:
Viper, Icedcube and Xcm cases.
Qoob, Viper and official Xeno modchips.
Viper, Icedcube and Xcm cases.
Qoob, Viper and official Xeno modchips.