2 modchips in one cube?

ViperGC/Qoob/etc
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yamaharacer
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2 modchips in one cube?

Post by yamaharacer » Fri May 27, 2011 3:55 pm

Hi,
I just want to ask if it is possible to use a xenogc modchip and a qoob pro modchip in one gamecube at the same time. The problem is that my brothers cube has already a xenogc inside but now he wants to load homebrew with the qoob pro.

Is it possible?
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infact
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Location: Germany

Re: 2 modchips in one cube?

Post by infact » Fri May 27, 2011 4:04 pm

yes, but you need to add a switch, cause with both enabled at the same time it won't work.
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gtmtnbiker
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Re: 2 modchips in one cube?

Post by gtmtnbiker » Fri May 27, 2011 5:43 pm

There was one guy who put 3 modchips into his cube. A Qoob, Viper, and a Xeno. I think his handle was noobcube. Yes, he had a switch to toggle the three of them.
yamaharacer
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Re: 2 modchips in one cube?

Post by yamaharacer » Fri May 27, 2011 8:44 pm

is this picture ok for disconnecting the xenogc?
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infact
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Re: 2 modchips in one cube?

Post by infact » Fri May 27, 2011 10:50 pm

yep, the chip is disabled when you connect the two points.

gtmtnbiker: http://128bit.me/index.php/topic,1693.0.html ?
infact
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gtmtnbiker
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Re: 2 modchips in one cube?

Post by gtmtnbiker » Sat May 28, 2011 12:27 am

Yes, that was the one. It looks like it was only two chips (Viper & XenoGC). Still, it is a neat idea.
yamaharacer
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Location: Germany

Re: 2 modchips in one cube?

Post by yamaharacer » Sat Jun 11, 2011 5:03 pm

hi,
i have just soldered in my qoob pro with a xenogc. both are soldered to a switch where i can toggle between both modchips.

now i have a problem. when i switch on the qoob on position of the xeno gc the led stays red and i have got a black screen. no reaction on the laser or other things.
when i switch to the qoob pro the qoob pro screen appears and everything works fine.

when i disconnect the qoob pro cable and switch on the xeno gc the led gets green and the xeno gc works.

but how do i get both working. i want to close the case and not disconnect the cable of the qoob everytime.
yamaharacer
Posts: 448
Joined: Mon Apr 05, 2010 4:11 pm
Location: Germany

Re: 2 modchips in one cube?

Post by yamaharacer » Sat Jun 11, 2011 9:19 pm

ok got it work.
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