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ISO Tools

Posted: Tue Mar 30, 2010 12:11 pm
by AC_Orange
GC - Tool 1.20 BETA - PARADOX
pdx-gt12b.zip
GC - Tool 1.20 BETA - PARADOX
(365.89 KiB) Downloaded 3282 times
GC Explorer 1.06 - Kojirou_San
gce_en_1.06.zip
GC Explorer 1.06 - Kojirou_San
(35.16 KiB) Downloaded 1743 times
GC Iso Creator 1.00 - Kojirou_San
gcic_en_1.00.zip
GC Iso Creator 1.00 - Kojirou_San
(36.28 KiB) Downloaded 1963 times
tgctogcm - Plootid 1
tgctogcm.zip
tgctogcm - Plootid 1
(20.41 KiB) Downloaded 1371 times
GcmUtility v0.1 - Ghoom
GCMUtility.zip
GcmUtility v0.1 - Ghoom
(293.15 KiB) Downloaded 1600 times
GC-RELOC202 The Better Way GCM - STARCUBE
s3-rl202.zip
GC-RELOC202 The Better Way GCM - STARCUBE
(41.09 KiB) Downloaded 1043 times

Re: ISO Tools

Posted: Tue Mar 30, 2010 12:33 pm
by AC_Orange
Cube2wav - Shinji Chiba
gc2wav10.zip
Cube2wav - Shinji Chiba
(28.77 KiB) Downloaded 801 times
DolTool v0.3 - loser 2003
DolTool3.zip
DolTool v0.3 - loser 2003
(51.05 KiB) Downloaded 1273 times
DolTool v0.3 - TenOfTen (LINUX)
doltool.0.3.linux-TenOfTen.tgz
DolTool v0.3 - TenOfTen (LINUX)
(19.74 KiB) Downloaded 786 times
Gamecube Header Info 0.1 + GUI - GC-NFO.COM
gc_head.zip
Gamecube Header Info 0.1 + GUI - GC-NFO.COM
(469.72 KiB) Downloaded 842 times
GC Shrink 0.2 - ackmed
gc-shrink-0.2.zip
GC Shrink 0.2 - ackmed
(30.54 KiB) Downloaded 969 times
GCBanner v0.3 - loser 2003
GCBanner.zip
GCBanner v0.3 - loser 2003
(18.35 KiB) Downloaded 2490 times
GCManager V1.0 b1813 NGC-REACT0R <======= interesting
GCManager V1.0 b1813 NGC-REACT0R.rar
GCManager V1.0 b1813 NGC -REACT0R
(923.45 KiB) Downloaded 1106 times
GcmSplit v0.5 - loser 2003
GcmSplit v0.5.zip
GcmSplit v0.5 - loser 2003
(25.49 KiB) Downloaded 700 times
GCMTools - Spike (Linux and OSX)
gcmtool-0.2.4.tar.gz
GCMTools - Spike (Linux and OSX)
(90.01 KiB) Downloaded 991 times
GcmWipe 0.7.3 - M. Perry
gcmwipe0.7.3.zip
GcmWipe 0.7.3 - M. Perry
(104.44 KiB) Downloaded 712 times
Multi disc GCM maker 0.1 - badsheepy, mod by POi
multi_poi_2 - badsheepy.zip
Multi disc GCM maker 0.1 - badsheepy, mod by POi
(30.25 KiB) Downloaded 760 times

Re: ISO Tools

Posted: Wed Mar 31, 2010 1:22 pm
by kevstah2004
TGC Extractor Ver 0.06 - Nekokabu
http://nekokabu.s7.xrea.com/soft/tgce_06.lzh

gcm-tool v0.4 - dsbomb
http://code.google.com/p/gcm-tool/

Re: ISO Tools

Posted: Thu Apr 01, 2010 1:28 pm
by emu_kidid
GC Disc Browser 1.5 by Sappharad (runs on a Gamecube)
gcdiscbrowser15.zip
(9.39 KiB) Downloaded 782 times
GC Bootable disc (creator) GUI 0.1.2 RC3
GCBootGUI_RC3.zip
(411.54 KiB) Downloaded 1145 times

Re: ISO Tools

Posted: Thu Apr 01, 2010 7:53 pm
by deku_scrub
GCM N64 ROMS Injector - [big_fury]SiZiOUS a.k.a SiZ!

http://www.mediafire.com/?mn03e2mh1mm

Re: ISO Tools

Posted: Thu Apr 01, 2010 11:03 pm
by emu_kidid
deku_scrub, it's probably better that you don't, it contains copyrighted code.

Re: ISO Tools

Posted: Fri Apr 02, 2010 1:03 am
by kevstah2004
Gamecube DVD Disc Browser 2.1 - http://projects.sappharad.com/gcn/dvdbrowser/

Re: ISO Tools

Posted: Sat Apr 03, 2010 7:46 am
by AC_Orange
GCM View 1.0 - Unknown
Open ISO
Dump File
Dump DOL
Dump AppLoader
View Texture
GCM View 1.0.rar
GCM View 1.0
(19.53 KiB) Downloaded 800 times

Re: ISO Tools

Posted: Sat Apr 03, 2010 11:50 am
by kevstah2004

Re: ISO Tools

Posted: Mon Apr 05, 2010 6:15 am
by emerzee
Hi!
Sorry for my english.
I buy a GC. I download iso from net. I write iso to mini dvd. I like play with this on my gamecube.

Exists softmod for gamecube, without any hardware modification? I have memory card, and i can write for it with wii.

Thank you for reply!

emerzee

Re: ISO Tools

Posted: Mon Apr 05, 2010 7:58 am
by liquitt
emerzee wrote:Hi!
Sorry for my english.
I buy a GC. I download iso from net. I write iso to mini dvd. I like play with this on my gamecube.

Exists softmod for gamecube, without any hardware modification? I have memory card, and i can write for it with wii.

Thank you for reply!

emerzee
nobody will help you here with that, since this is obviously a warez question or a request on how to run pirated material, so....
http://www.justfuckinggoogleit.com/

Re: ISO Tools

Posted: Mon Apr 05, 2010 12:53 pm
by emerzee
I thinking iso tools... This is not legal... Thinking...

Re: ISO Tools

Posted: Mon Apr 05, 2010 12:54 pm
by liquitt
think again. why shouldn't these be legal?

Re: ISO Tools

Posted: Wed Apr 28, 2010 8:50 am
by kevstah2004
GameCube Rebuilder v1.0 - bsv798
http://www.emutalk.net/showthread.php?t=49346

Re: ISO Tools

Posted: Sat May 01, 2010 9:38 pm
by gcpro

Re: ISO Tools

Posted: Sun May 02, 2010 2:53 am
by emu_kidid
Please attach files rather than linking to avoid broken links in the future.

Re: ISO Tools

Posted: Mon May 03, 2010 6:19 pm
by R3dfaction
emerzee wrote:I thinking iso tools... This is not legal... Thinking...
ISO is just an Image file, in this case, with code. Nothing Illegal about that...

Re: ISO Tools

Posted: Tue Jun 08, 2010 12:04 pm
by WiiPower
I have a few questions about GC .iso tools. Currently i use
MultiGame ISO Creator v3.5.4F+
to create multi game discs,
Wiped GCM Fixer 1.5F also callled Fstfix 1.5F
to modify .isos to make them work as gamecube backup disc on Wii
and
GC-Tool
to open GC .isos, modify them, extract files etc.

Are these tools good for these purposes, are there better ones? If yes, why are the others better?

And i would like to know what the audio fix from fstfix does. I want to apply it on the fly to gamecube games, but i don't know what it does. What the fst fix does, that i know.

Re: ISO Tools

Posted: Tue Jun 08, 2010 12:59 pm
by kevstah2004
WiiPower wrote:I have a few questions about GC .iso tools. Currently i use
MultiGame ISO Creator v3.5.4F+
to create multi game discs,
Wiped GCM Fixer 1.5F also callled Fstfix 1.5F
to modify .isos to make them work as gamecube backup disc on Wii
and
GC-Tool
to open GC .isos, modify them, extract files etc.

Are these tools good for these purposes, are there better ones? If yes, why are the others better?

And i would like to know what the audio fix from fstfix does. I want to apply it on the fly to gamecube games, but i don't know what it does. What the fst fix does, that i know.
I prefer GameCube Rebuilder v1.0 for rebuilding and extracting gcm's / iso's .
As for the fst audio fix I think that's for games which constantly stream cdda audio type tracks of the disc :?

Re: ISO Tools

Posted: Sun Aug 29, 2010 11:38 am
by WiiPower
I have a request for a GC .iso shrinker/aligner/defragger/checker:
First of all, some shrinkers break games with audio streams because audio streams need a 32KB alignment within the .iso and most shrinkers ignore that. So we need a shrinker that keeps this in mind. Is there already one that does this? (i'm not counting shrink + "fstfix t", that's 2 tools, i want a tool that at least does all the shrinking in one)

Then when loading GC games from disc(on Wii with NeoGamma), the reads are slowed down if the regular files don't have a 2KB alignment. With 2KB alignment, it can read the sectors directly, without it needs to read sector by sector and copy to a buffer. Is this the same when loading GC games on a GC? Is there a tool that grants this 2KB alignment(again i'm not counting "fstfix t", also it wastes a lot of space, because it only needs a 2KB aligment for regular files not 32KB).

Does the alignment affect the read speed on SD-Boot as well? What's the best alignment for loading from sd card?

I'm not sure if SD-Boot requires the files to be in one single fragment, but i see some advantages in this:
- The code from SD-Boot that's running while the game is running doesn't need code from fragment handling, or even code for the file system(FAT).
- If all data is in one chunk the reads are faster

So it would be nice if there was a tool that checks if a file is fragmented, and even better if it could defrag the file directly itself.

Oh, and when loading from disc, it matters where the games are put on the disc, (on Wii with NeoGamma) the reading is faster the more the game is near the outer edge of the disc. I think that's why the "Baten Kaitos" fix works, the Baten Kaitos fix(for discs on Wii with NeoGamma) is: 1st disc: fstfix t s g, 2nd disc: fstfix t s f, both on a multi game disc. fstfix g makes a 3 GB .iso from the game and puts the data near the end of the .iso. And fstfix t gets 32KB alignment(see above). If that's not done, the game freezes randomly with a buzzing noise. (i couldn't get an error message out of it with my usb gecko, but when i slowed down the reads, the freezes got more frequently).

Anyways, my point is, a tool that allows to move the data near the end of the disc like "fstfix g" does would be nice. But with more option like 1GB/2GB/3GB .iso, (4.37 - GC .iso size), (4,37 - 2xGC .iso size).

All in all i would love a program that does the following:
"coolapp check game.iso new.iso" returns the minimum alignment of reguar files and audio streams seperately, the amount of unused space within the .iso, and the fragmentation of the .iso
"coolapp shrink game.iso new.iso" removes the unused data and aligns regular files at 2KB, and audio streams at 32KB
"coolapp defrag game.iso" defrags the .iso
"coolapp shrink defrag C:\game.iso F:\new.iso" shrinks and defrags directly(if both is on seperate drives the defragmentation is easier/faster/has a higher success rate)

Oh and the defragger shouldn't break defragmentation of other .iso files.

I know that i'm asking for a lot, but i want to start a discussion and want to see what's there already and if there's any need at all for a new app or not etc.

PS: Is a .adp file always an audio stream and is an audio stream always a .adp file?

Re: ISO Tools

Posted: Sun Aug 29, 2010 1:59 pm
by emu_kidid
WiiPower wrote:I have a request for a GC .iso shrinker/aligner/defragger/checker:
First of all, some shrinkers break games with audio streams because audio streams need a 32KB alignment within the .iso and most shrinkers ignore that. So we need a shrinker that keeps this in mind. Is there already one that does this? (i'm not counting shrink + "fstfix t", that's 2 tools, i want a tool that at least does all the shrinking in one)
Nope, no such tool exists that does all that in one. Maybe it's time for a new project for me to take on after sd-boot.
WiiPower wrote: Then when loading GC games from disc(on Wii with NeoGamma), the reads are slowed down if the regular files don't have a 2KB alignment. With 2KB alignment, it can read the sectors directly, without it needs to read sector by sector and copy to a buffer. Is this the same when loading GC games on a GC? Is there a tool that grants this 2KB alignment(again i'm not counting "fstfix t", also it wastes a lot of space, because it only needs a 2KB aligment for regular files not 32KB).
2KB alignment makes sense for all data files, but then for audio streaming titles I'd suggest just putting all files to go on 32kb alignment (it would ensure 2kb + 32kb).
WiiPower wrote: Does the alignment affect the read speed on SD-Boot as well? What's the best alignment for loading from sd card?

I'm not sure if SD-Boot requires the files to be in one single fragment, but i see some advantages in this:
- The code from SD-Boot that's running while the game is running doesn't need code from fragment handling, or even code for the file system(FAT).
- If all data is in one chunk the reads are faster
SD-Boot requires all files to be on the same fragment on a SD card (all reads are based on a file start offset), and alignment would affect read speeds but not by much if anything (few ms, maybe 10ms maximum).
The way reads are done in SD-Boot from the SD card are that I send a single command to read multiple bytes of data from block (or offset) X. if I'm not on a aligned sector boundary (512bytes), I just read and throw away those bytes until I arrive at the byte I want, the worst case is that 511 bytes are thrown away, which is quite fast :) To sum up my answer here, it won't matter much because I don't have to send a separate request for each "chunk", read speeds do not differ much based on alignment.
WiiPower wrote: So it would be nice if there was a tool that checks if a file is fragmented, and even better if it could defrag the file directly itself.

Oh, and when loading from disc, it matters where the games are put on the disc, (on Wii with NeoGamma) the reading is faster the more the game is near the outer edge of the disc. I think that's why the "Baten Kaitos" fix works, the Baten Kaitos fix(for discs on Wii with NeoGamma) is: 1st disc: fstfix t s g, 2nd disc: fstfix t s f, both on a multi game disc. fstfix g makes a 3 GB .iso from the game and puts the data near the end of the .iso. And fstfix t gets 32KB alignment(see above). If that's not done, the game freezes randomly with a buzzing noise. (i couldn't get an error message out of it with my usb gecko, but when i slowed down the reads, the freezes got more frequently).
Yes, as the data on the edge of the disc is read faster because it's going past the laser at a faster rate there.
WiiPower wrote: Anyways, my point is, a tool that allows to move the data near the end of the disc like "fstfix g" does would be nice. But with more option like 1GB/2GB/3GB .iso, (4.37 - GC .iso size), (4,37 - 2xGC .iso size).

All in all i would love a program that does the following:
"coolapp check game.iso new.iso" returns the minimum alignment of reguar files and audio streams seperately, the amount of unused space within the .iso, and the fragmentation of the .iso
"coolapp shrink game.iso new.iso" removes the unused data and aligns regular files at 2KB, and audio streams at 32KB
"coolapp defrag game.iso" defrags the .iso
"coolapp shrink defrag C:\game.iso F:\new.iso" shrinks and defrags directly(if both is on seperate drives the defragmentation is easier/faster/has a higher success rate)

Oh and the defragger shouldn't break defragmentation of other .iso files.
I think it should all be easy apart from the defrag option.. I wouldn't have a clue how to do this and i'm not sure how efficient it would be (just faster to format the sd card and start again).
WiiPower wrote: I know that i'm asking for a lot, but i want to start a discussion and want to see what's there already and if there's any need at all for a new app or not etc.

PS: Is a .adp file always an audio stream and is an audio stream always a .adp file?
No worries, always appreciate discussion on interesting topics like these, there aren't that many people who actively work/know about GC backup launchers and how to make them proficient. .ADP files are generally audio streaming, but i've seen some .trk or .snd which were also audio streaming files.

Re: ISO Tools

Posted: Sun Aug 29, 2010 6:02 pm
by WiiPower
Hmm, on a second thought 32KB for all files won't be bad. In the worst case, over 3000 files on disc would result in 100MB wasted space. And 32KB is just the safe option in case an audio stream couldn't be detected as audio stream.

So far far an app that gets 32KB alignment and shrinks in one step would be nice. Best with options for disc users with different size to increase the speed for speed critical games(Metroid and Baten Kaitos). Hmm does fstfix shrink .isos? I have not much experience with GC stuff, maybe it already does what i want. I need to test that.

And one app that checks if all .isos on a certain drive are unfragmented. A tool that defrags and keeps the other .isos defragmented might be really a lot of work with low use.

Maybe i found someone who is willing to write one of these.

Re: ISO Tools

Posted: Tue Mar 22, 2011 11:37 pm
by emu_kidid
fstfix 1.5f by loonycube
wiped_gcm_fixer_v1.5f.zip
(25.19 KiB) Downloaded 902 times
Gui version
http://www.gc-forever.com/forums/viewto ... 5519#p5519

Re: ISO Tools

Posted: Thu May 12, 2011 9:29 am
by albertocastillo2001
emu_kidid wrote:fstfix 1.5f by loonycube
wiped_gcm_fixer_v1.5f.zip
Gui version
http://www.gc-forever.com/forums/viewto ... 5519#p5519

I am at work and my Symantec Corporate antivirus detects fstfix.exe on both packages as a Trojan Horse..

Re: ISO Tools

Posted: Thu May 12, 2011 9:33 am
by KirovAir
albertocastillo2001 wrote:
emu_kidid wrote:fstfix 1.5f by loonycube
wiped_gcm_fixer_v1.5f.zip
Gui version
http://www.gc-forever.com/forums/viewto ... 5519#p5519

I am at work and my Symantec Corporate antivirus detects fstfix.exe on both packages as a Trojan Horse..
That's a false positive. Just ignore the detection warning.