Hello. I'm back after a few more tests. Also before I begin. I must apologize to Extrems, sorry for sounding a little too demanding. I get very picky, and I develop the tendency to be a harsh critic. I was expecting a reply from you, and since I didn't receive a reply from you I looked at my post over and over to see what the problem was. So if I was bothersome or rude I apologize. If you are very busy, I understand.
After testing the ULL version of the gbi on multiple displays (sadly not a CRT, so can anyone test this on a CRT). I still get the same bothersome issue of the distortion lines on screen. To make myself clear, the lines do not affect the gameplay. I just get annoyed looking at them. Also, I will still refrain using the standard version of the GBI, I feel that it performs similar to the GameBoy Player. Also the lines appear and go away. The distortion lines start at the top of the screen and it works its way down to the bottom of the display and goes away for like 30min. The lines come back, gow away, and come back (it's a cycle of appearing and disappearing). To make sure it wasn't the games that caused the problem, I played up to 35 different GBA games and they all had the same result. And even though I complained about this before, may you PLEASE make the LR triggers work on mid-press with the gamecube controller. I don't want to buy an adapter or a hori digital controller. Any-who, getting back on topic... when running some more tests, I then used a small composite video only lcd display. This test was to see if the 480p mode included in the gbi ull software is causing this phenomenon (On my big TV, I use the 480p mode... I don't like gaming on my very small display. I only have it for testing purposes). So, using the 240p mode in composite video and testing the gbi ull, I still happen to get the same issue. The lines are thinner this time, but still noticeable if you look closely enough. It seems to me that the screen distortion lines appear in both 240p and 480p modes. Like I said earlier these lines do not affect gameplay, but I do get annoyed by noticing them. Some things to note, I do not own a scaler, if you have a scaler can you please test if the issue is present. If nobody else is getting the same display issue as me, then it may be the Homebros method that I used. Sadly, I do not have any other way to boot the software other than Homebros.
I was told by a user to test this software, for the most part it is fine. Not as good as ULL, but still preferable than the standard version. The lag is definitely playable, and there seems to be a slight glitch on this as well. The video glitch is much more subtle on this than the ULL version, there seems to be a slight shaking on the screen and then it goes away. I can't really discuss more about the LL. That is because I only have a small composite LCD dsplay that only works with this software. I tried it on my other displays, and they do not pick up 240p signals. Also, this small lcd is able to properly handle 240p signals, and has little to no lag. But I do not like playing on it because it is too small (yes I repeated myself). The shaking can be bothersome too though.
Alright that is my current info, if I have anymore details to share I will let you guys know. If no one is getting the same issues as me pleas let me know. But if you are please share. Also, if my displays are at fault, I will gladly accept that. Maybe it is not the software or the tv. Maybe it is the Homebros method. If I am misinformed on anything, please let me know. If you need video proof to help describe what I am talking about also let me know.
(The GBI version used in these examinations: 20160103)