Game Boy Interface

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niuus
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Re: Game Boy Interface

Post by niuus » Fri Jun 02, 2017 6:54 pm

RetroRGB wrote:Also, for anyone interested, I made an updated version of the boot disc, which boots to Swiss and has the latest GBi softwares on it: http://www.retrorgb.com/files/BootableS ... 170410.zip
Hey! Thanks for that! Can the directory be checked in the future in case you update it? Or is there a utility to make bootable GC discs with various types of DOLs?
RetroRGB
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Re: Game Boy Interface

Post by RetroRGB » Fri Jun 02, 2017 7:01 pm

I won't be keeping it current, but if you'd like to make your own, you can use the instructions here: http://www.retrorgb.com/gameboyinterface.html#makedisc


@extrems, I'll try 480i mode when I get into the office. Thanks for all your responses.
DJravingMonkey
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Re: Game Boy Interface

Post by DJravingMonkey » Wed Jun 21, 2017 2:49 pm

Just flashed the newest swiss and all gameboy Interface versions to my qoob pros internal flash storage. Swiss works but when I launch any gbi Version from swiss I will only get a blank screen. Normal LL and ULL. Everything black only...
theclaw
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Re: Game Boy Interface

Post by theclaw » Thu Jun 22, 2017 1:53 am

DJravingMonkey wrote:Just flashed the newest swiss and all gameboy Interface versions to my qoob pros internal flash storage. Swiss works but when I launch any gbi Version from swiss I will only get a blank screen. Normal LL and ULL. Everything black only...
Are you using a component cable? Some TVs don't support 240p mode from component, which Extrems says is the gbi default setting.
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Extrems
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Re: Game Boy Interface

Post by Extrems » Thu Jun 22, 2017 2:25 am

theclaw wrote:Are you using a component cable? Some TVs don't support 240p mode from component, which Extrems says is the gbi default setting.
Not in the standard version, the default there is either 480i, 480i2x, 480p, 576i, 576i2x or 576p.
DJravingMonkey
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Re: Game Boy Interface

Post by DJravingMonkey » Thu Jun 22, 2017 7:02 am

Well, i am still waiting for my gc rgb cable. So I hooked up the cube via composite to my framemeister which connects via hdmi to my tv.
I also did burn an disc image with swiss and gbi on it, where I can choose different display modes but i still did not have look.
Only black screens for some settings and no signal messages by the tv on others...
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Extrems
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Re: Game Boy Interface

Post by Extrems » Thu Jun 22, 2017 11:45 am

Can you open your Game Boy Player to check your board revision? (DOL-GBS-XX)
DJravingMonkey
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Re: Game Boy Interface

Post by DJravingMonkey » Thu Jun 22, 2017 2:29 pm

I will try it tomorrow.

Outside it says DOL-A-GP-EUR
DJravingMonkey
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Re: Game Boy Interface

Post by DJravingMonkey » Fri Jun 23, 2017 6:01 am

I opened it. Man that are many skrews...
It is DOL-GBS-20
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Extrems
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Re: Game Boy Interface

Post by Extrems » Sat Jun 24, 2017 10:46 pm

For low latency version:
  • Added zoom & rotate.
  • Added reset delay.
  • Added reset combo.
DJravingMonkey
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Re: Game Boy Interface

Post by DJravingMonkey » Sun Jun 25, 2017 8:30 am

I now got my rgb cable... The picture is great with my Framemeister but i still did not manage GBI to work. While playing with the launch setting in swiss i managed to get some different results feom the black picture. For example when i Run LL Version with pal 60 in 480i i get a crash dump. (attachment)
I dont know if it is a step back or forward but at least I got a picture.

OH with the RGB cable ULL version now works!!
Attachments
DSC_0563.JPG
(2.35 MiB) Not downloaded yet
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Extrems
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Re: Game Boy Interface

Post by Extrems » Sun Jun 25, 2017 1:45 pm

Yikes, that's a L2 cache double bit error. Your CPU might have a defect.
DJravingMonkey
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Re: Game Boy Interface

Post by DJravingMonkey » Sun Jun 25, 2017 2:19 pm

Interesting, everything works fine...
bobrocks95
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Re: Game Boy Interface

Post by bobrocks95 » Sun Jun 25, 2017 4:54 pm

The low-lag version looks great on my plasma now with just a very small 1.125x zoom. The oversampling scaler looks really nice, though doesn't look good with scanlines added by GCVideo. Of course Gameboy games never really had scanlines to begin with. The box scaler looks even worse than bilinear to me though, I wouldn't have thought that would be the case.

Is oversampling effectively rendering at double the resolution and downscaling from there? Or something completely different?
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Extrems
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Re: Game Boy Interface

Post by Extrems » Sun Jun 25, 2017 5:06 pm

Yes, and box is the reverse. It made some amount of sense with the 2x filters.
RetroRGB
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Re: Game Boy Interface

Post by RetroRGB » Thu Jun 29, 2017 6:56 pm

Extrems wrote:I still don't get the Select thing, all control schemes have Select mapped to Z.
Yeah, you're right, but swapping B&A for Y&B is sometimes preferred. Out of curisoity, was your GBi always programmed with Select to Z, or was that something you added after awhile?
Extrems wrote:You didn't show this, but I'm guessing it's reporting all buttons are pressed, and Start + Select in the GBA BIOS cancels cart boot.
Can you see if it work any better in 480i/p?
Still doesn't work, even in 480i. I'm using a PAL GC, not sure if that matters. Honestly though, it's not a big deal...you can't even get these adapters anymore and most importantly, if people with these adapters just boot to GBi without changing the control scheme, they can still use the SNES controller.
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Extrems
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Re: Game Boy Interface

Post by Extrems » Thu Jun 29, 2017 7:09 pm

RetroRGB wrote:Out of curisoity, was your GBi always programmed with Select to Z, or was that something you added after awhile?
It was always this way.
RetroRGB wrote:Still doesn't work, even in 480i.
I'm out of ideas then.
RetroRGB wrote:if people with these adapters just boot to GBi without changing the control scheme, they can still use the SNES controller.
That doesn't make any sense.
RetroRGB
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Re: Game Boy Interface

Post by RetroRGB » Thu Jun 29, 2017 7:12 pm

Extrems wrote:
RetroRGB wrote:if people with these adapters just boot to GBi without changing the control scheme, they can still use the SNES controller.
That doesn't make any sense.
I know. I can make a quick video if you'd like, to prove I'm not crazy :)
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Extrems
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Re: Game Boy Interface

Post by Extrems » Thu Jun 29, 2017 7:15 pm

Nah, it's fine. Could be useful with debug output though.
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Guspaz
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Re: Game Boy Interface

Post by Guspaz » Fri Jun 30, 2017 1:45 am

I've released a tool (gbiloader) that can automatically start different versions GBI while simultaneously supporting *.cli config files. This lets you have GBI start automatically when you turn your GameCube on, and still have custom settings like controller schemes or pixel aspect ratios. I've put more information in another post here, which I'll keep up to date with the latest version.
shinchandoidao6669
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Re: Game Boy Interface

Post by shinchandoidao6669 » Sun Jul 02, 2017 11:35 am

Extrems wrote:For low latency version:
  • Added zoom & rotate.
  • Added reset delay.
  • Added reset combo.
Have a input button for zoom in Low Latency version? I like more palette colors of gba games with this version, but i not using Swiss.
I play directly with Wind Waker Hack in a not modified Gamecube and a Memory Card. I use homebrew app in a old Wii for writting GBI.cgi in a memory card.
You can creat a last version of GBI.gci with GBILL.gci color palette? Or have a way to change cfg in Windows?
Thanks and sorry for my english...
novenary
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Re: Game Boy Interface

Post by novenary » Sun Jul 02, 2017 11:42 am

You should use an SD card adapter and launch GBI with Swiss if you want custom configuration, it's easier.
shinchandoidao6669
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Re: Game Boy Interface

Post by shinchandoidao6669 » Sun Jul 02, 2017 2:49 pm

Streetwalker wrote:You should use an SD card adapter and launch GBI with Swiss if you want custom configuration, it's easier.
Yeah, but i dont want use Swiss. Need a SD Card and Wind Waker Hack is perfect for me. Loading fast Game Boy Interface. Only issue has a color for me. But Thanks! :)
Diminuendo
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Re: Game Boy Interface

Post by Diminuendo » Sun Jul 02, 2017 5:30 pm

why don't you like using Swiss? if we know your problem with it we might be able to help.
Last edited by Diminuendo on Mon Jul 03, 2017 2:23 pm, edited 1 time in total.
shinchandoidao6669
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Re: Game Boy Interface

Post by shinchandoidao6669 » Sun Jul 02, 2017 8:07 pm

Diminuendo wrote:why don't you like using Swiss? if we know your problem with it we might be able to help.

Hi Diminueno!
Because for me use Swiss i need buy a sd reader and a bigger memory card. I have only gray memory card 59 blocks and Swiss is bigger for this.
I play Gameboy Interface normally in my Gamecube with S-Video cable but i cant change any configuration because i dont use Swiss.
In my memory card have a Wind Waker Hack and Game Boy Interface. I using GBI because Zoom, but i like more GBILL because lag and colors.
Thanks again
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