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Re: Game Boy Interface

Posted: Sun Oct 14, 2018 10:07 pm
by paulb_nl
Well is it possible to fix the swapped Cb/Cr in GBI? Otherwise what about 604x374@59.76Hz or 600x376@59.84Hz?

Re: Game Boy Interface

Posted: Sun Oct 14, 2018 11:06 pm
by Extrems
This is making me feel uncomfortable, but I'll oblige.
  • Added HDCustom video format.

Re: Game Boy Interface

Posted: Mon Oct 15, 2018 12:27 am
by nathanlp
I'm unable to get the rom dumper to load, I have a game inserted and I'm holding start and y until the Nintendo logo disappears. however the utility doesn't load.

Re: Game Boy Interface

Posted: Mon Oct 15, 2018 12:58 am
by Extrems
Is /gbi/default.mb.gz present on the SD card?
Is the link port free?

Also note this feature is disabled by default in the speedrunning edition.

Re: Game Boy Interface

Posted: Mon Oct 15, 2018 1:09 am
by nathanlp
yes the file is on the SD card, and i have nothing plugged into the link port.

Re: Game Boy Interface

Posted: Mon Oct 15, 2018 12:03 pm
by paulb_nl
Thanks for adding the HDCustom format! 480x360 and 960x360@59.76Hz work great with the OSSC and the stutter is now every 29 seconds.

I also tried to test hdcustom with 720i and 1080i but those only produced a stack dump screen.

Re: Game Boy Interface

Posted: Mon Oct 15, 2018 2:09 pm
by Extrems
You care for interlaced now? I only did progressive. :(

Re: Game Boy Interface

Posted: Mon Oct 15, 2018 5:03 pm
by paulb_nl
I am not interested in interlaced but I just tested it to see if it was working.

Re: Game Boy Interface

Posted: Tue Oct 16, 2018 5:42 am
by Diminuendo
Extrems wrote:
Tue Oct 09, 2018 2:04 pm
Diminuendo wrote:
Tue Oct 09, 2018 1:19 pm
link please
https://shmups.system11.org/viewtopic.p ... 0#p1322960

It's a bit awkward for me to support as I don't have an OSSC.
Thanks

Re: Game Boy Interface

Posted: Thu Oct 18, 2018 7:19 am
by omikes
360p x 3 looks gooooood.

Image

Re: Game Boy Interface

Posted: Mon Oct 22, 2018 11:12 pm
by KentaZX
Is it possible to use this to dump Game Boy and Gameboy /GB Color cartridges at all? Will it ever be possible or no due to the hardware switching part?

Re: Game Boy Interface

Posted: Mon Oct 22, 2018 11:19 pm
by novenary
Impossible because of hardware limitations.

Re: Game Boy Interface

Posted: Tue Oct 23, 2018 12:26 am
by KentaZX
Streetwalker wrote:
Mon Oct 22, 2018 11:19 pm
Impossible because of hardware limitations.
Okay, thanks for the response.

Re: Game Boy Interface

Posted: Tue Oct 23, 2018 12:24 pm
by GizmoTheGreen
I'm a bit confused about video modes and how to set them... I wanted to try 240p on GCVideo 2.4b but it gives no image at all. 240p works fine in gamecube games if I force it in Swiss.

edit: my gamecube is PAL. by default I get 720x576p50
if I choose 480p60 I get the same
if I set video type to NTSC and then 480p I get 720p486p60

edit2: lol. if I set videotype to HD60 and mode to 480p I get 480x720p60, with odd positining and tearing.



All figures are as reported by GBI OSD, as well as GCVideo OSD under "input".

Re: Game Boy Interface

Posted: Tue Oct 23, 2018 2:41 pm
by Sonicjan
Would it be possible to get Rumble through the Gamecube Controller when playing GBC games with a build-in Rumble (like Pokémon Pinball)?

If not, could it be added through an future Update?

And also: Is it possible to activate Super Gameboy Enhancements?

Re: Game Boy Interface

Posted: Tue Oct 23, 2018 2:54 pm
by Extrems
No and no. You need an emulator such as Goomba Color.

Re: Game Boy Interface

Posted: Tue Oct 23, 2018 7:40 pm
by Sonicjan
Too bad... Not even the Super Gameboy Enhancements?

Well, I guess I'll use the GBP mostly for GBA-games, then...

Re: Game Boy Interface

Posted: Tue Oct 23, 2018 9:26 pm
by novenary
The GBP is a GBA. It can only do what the GBA can do.

Re: Game Boy Interface

Posted: Wed Oct 24, 2018 1:22 pm
by Sonicjan
Too bad...

Re: Game Boy Interface

Posted: Thu Oct 25, 2018 9:31 am
by theclaw
Sonicjan wrote:
Wed Oct 24, 2018 1:22 pm
Too bad...
Super Gameboy attaches to a SNES.
GB emulators can do some things, but for every feature you need to simultaneously emulate the SNES.

Re: Game Boy Interface

Posted: Thu Oct 25, 2018 4:48 pm
by Sonicjan
theclaw wrote:
Thu Oct 25, 2018 9:31 am
Sonicjan wrote:
Wed Oct 24, 2018 1:22 pm
Too bad...
Super Gameboy attaches to a SNES.
GB emulators can do some things, but for every feature you need to simultaneously emulate the SNES.
Oohhh, understand. So it wouldn't be possible to emulate an SNES when running the GBI? Would've been an awsome feature...

But GB-games with Rumble have to send some kind of signal, in order to let the Rumble start. Couldn't those signals not be transformed into Gamecube-Rumble? Or would it be possible to do it with a Controller who has Rumble and attaches to the SNES, when having a Super Gameboy-hack or something like that?
I just really want to have the best possible experience, when playing those games on the real hardware (homeconsole)...

Re: Game Boy Interface

Posted: Thu Oct 25, 2018 5:14 pm
by Extrems
Of course it's possible to emulate an SNES, but there's no way to intercept those signals without a GB emulator for GBA. And then you may as well just use mGBA.

Re: Game Boy Interface

Posted: Thu Oct 25, 2018 7:45 pm
by Sonicjan
Extrems wrote:
Thu Oct 25, 2018 5:14 pm
Of course it's possible to emulate an SNES, but there's no way to intercept those signals without a GB emulator for GBA. And then you may as well just use mGBA.
I see... But thanks for all the replies! I hope there will be one day a way to play GB-Rumble games on a homeconsole with the controller rumbling instead of the cardridge...

Wait, is there a patch to give GBA games a GBP-Enhancement (Rumble)? If so, would this also work with GBC games that are converted into GBA games through that Goomba Color Emulator? (Just a thought that came up quickly)

Re: Game Boy Interface

Posted: Thu Oct 25, 2018 8:19 pm
by Extrems
Sonicjan wrote:
Thu Oct 25, 2018 7:45 pm
Wait, is there a patch to give GBA games a GBP-Enhancement (Rumble)? If so, would this also work with GBC games that are converted into GBA games through that Goomba Color Emulator? (Just a thought that came up quickly)
You can recompile Goomba Color with Game Boy Player enhancements enabled to enable rumble.

Re: Game Boy Interface

Posted: Fri Oct 26, 2018 5:31 am
by theclaw
Extrems wrote:
Thu Oct 25, 2018 5:14 pm
Of course it's possible to emulate an SNES, but there's no way to intercept those signals without a GB emulator for GBA. And then you may as well just use mGBA.
Can the Gamecube emulate a GB and a SNES at the same time, smooth enough to be enjoyable?