Xeno-GC ISO Patch Fixes
- RazorX2014
- Posts: 174
- Joined: Sun Feb 23, 2014 6:50 pm
Xeno-GC ISO Patch Fixes
This is a thread to post ips patches for your game dumps to fix the patches Xeno-GC makes to the iso's for example (Haven't tested dumps from another xeno console):
Phantasy Star Online Episode I&II (E) - (GPOP8P)
MD5 From:
6E9FBBB2EC411E5FB8D044D96B686AB1
MD5 To:
EE4C772CC90ECB6537A331538E1BF4DB
Please join in and post your patches below, In order to do this you will need to dump the game on your gamecube which contains a Xeno-GC as well as download the exact game you have with a verified MD5 or dump it again with your Xeno-GC turned off or on a second console which doesn't contain one.
Each patch i've posted also contains Lunar IPS which will allows you to patch your iso with the fix as well as create a patch if you wish.
Please verify your fix works before posting.
Update:
Added CleanRip info for verified and none verified dumps in zip files
Tool i use for generating MD5, CRC And SHA-1:
HashMyFiles
HashMyFiles x64
Phantasy Star Online Episode I&II (E) - (GPOP8P)
MD5 From:
6E9FBBB2EC411E5FB8D044D96B686AB1
MD5 To:
EE4C772CC90ECB6537A331538E1BF4DB
Please join in and post your patches below, In order to do this you will need to dump the game on your gamecube which contains a Xeno-GC as well as download the exact game you have with a verified MD5 or dump it again with your Xeno-GC turned off or on a second console which doesn't contain one.
Each patch i've posted also contains Lunar IPS which will allows you to patch your iso with the fix as well as create a patch if you wish.
Please verify your fix works before posting.
Update:
Added CleanRip info for verified and none verified dumps in zip files
Tool i use for generating MD5, CRC And SHA-1:
HashMyFiles
HashMyFiles x64
- Attachments
-
- GRDP5D Patch.zip
- (58.45 KiB) Downloaded 706 times
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- GPOP8P Patch.zip
- (58.52 KiB) Downloaded 610 times
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- GM4P01 Patch.zip
- (58.49 KiB) Downloaded 594 times
Last edited by RazorX2014 on Sat Jun 18, 2016 8:19 pm, edited 4 times in total.
- megalomaniac
- Posts: 2480
- Joined: Sun Aug 21, 2011 5:33 am
- Location: Drunk in Texas
- Contact:
Re: Xeno-GC ISO Patch Fixes
wouldnt it be better to make a database of xeno based MD5 and use that file instead of the redump file?
of course the best method is just turn off xeno
of course the best method is just turn off xeno
>>> BadAssConsoles.com <<<emu_kidid wrote: beer is like WD40 for megalomaniac's brain, gets the gears moving
- RazorX2014
- Posts: 174
- Joined: Sun Feb 23, 2014 6:50 pm
Re: Xeno-GC ISO Patch Fixes
yeah i just turn off my xeno but for those who cant i figured it would be nice if they could simply patch there iso afterwards to return it to a valid iso that would generate the correct md5 and who knows if we can make enough ips files perhaps emu_kidid would be kind enough to add some sort of built-in patcher into cleanrip but your right i think i will redump the games and include the cleanrip txt file for the isos dumped when the xeno is enabled so a redump file can be made which has the md5s in for xeno ripped games i will also look at added a drop down box on my "Gamecube Game Manager" app to changed between the redump filemegalomaniac wrote:wouldnt it be better to make a database of xeno based MD5 and use that file instead of the redump file?
of course the best method is just turn off xeno
Re: Xeno-GC ISO Patch Fixes
If you have enough knowledge about dumping your games you might already found out that xeno modded cubes dump them differently or? You would need to ship cleanrip with patches for all games so it could fix the isos. Would be quite the work and make the package bigger.
I think it would be nicer if cleanrip warns you that your dumped game is not 100% correct because of xeno cg if that is possible.
I think it would be nicer if cleanrip warns you that your dumped game is not 100% correct because of xeno cg if that is possible.
Own a couple PAL and JPN cubes. And three BBAs. Homeland and PSO I/II.
- RazorX2014
- Posts: 174
- Joined: Sun Feb 23, 2014 6:50 pm
Re: Xeno-GC ISO Patch Fixes
im unsure with out your help i only have the one gamecube to test with and providing you have the gc.dat on the root of your sd card when the dump is complete it tells you if its valid or not as well as tell you the md5Sierron wrote:If you have enough knowledge about dumping your games you might already found out that xeno modded cubes dump them differently or? You would need to ship cleanrip with patches for all games so it could fix the isos. Would be quite the work and make the package bigger.
I think it would be nicer if cleanrip warns you that your dumped game is not 100% correct because of xeno cg if that is possible.
ive attacked the ones i use below, the wii.dat is just the gc.dat renamed since you need both on your sd card
- Attachments
-
- md5.zip
- (280.39 KiB) Downloaded 570 times
- RazorX2014
- Posts: 174
- Joined: Sun Feb 23, 2014 6:50 pm
Re: Xeno-GC ISO Patch Fixes
This method is still untested for other peoples consoles so if someone could try one of the games above that would be fantastic thanks
- megalomaniac
- Posts: 2480
- Joined: Sun Aug 21, 2011 5:33 am
- Location: Drunk in Texas
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Re: Xeno-GC ISO Patch Fixes
not to complicate this but just want to add there were also many versions of the same title and also different regional releases...
>>> BadAssConsoles.com <<<emu_kidid wrote: beer is like WD40 for megalomaniac's brain, gets the gears moving
- RazorX2014
- Posts: 174
- Joined: Sun Feb 23, 2014 6:50 pm
Re: Xeno-GC ISO Patch Fixes
i know this is currently just a test to see where it leads ive already made a gc-xeno.dat with the info in so at the very least i will work on that if ppl are willing to join in.megalomaniac wrote:not to complicate this but just want to add there were also many versions of the same title and also different regional releases...
ive already added support for it including the dat file to my Gamecube Game Manager but it only has the few games ive done so far on it