SDLoad (Slot A and B)
Re: SDLoad (Slot A and B)
the iso floating around isn't of the slot B hack as far as I know. make a legit bootable disc with the slot B version from here.
Re: SDLoad (Slot A and B)
Ok, if anyone wants it, here it is. Sdload iso that is able to boot from slot B(hold A button during boot).
Didn't add the banner but it doesn't matter.
I checked it, it's working.
Didn't add the banner but it doesn't matter.
I checked it, it's working.
- Attachments
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- homebrew_disc.zip
- (49.8 KiB) Downloaded 2679 times
Take a look at my YouTube channel - totally dedicated to retro shooters
Re: SDLoad (Slot A and B)
Hi i flashed this to my Qoob Pro and when i launch it, holding down A for slot B, it doesn't show anything except some weird jumbled symbol, and i cant do anything. Anyone know how to fix this problem?
Re: SDLoad (Slot A and B)
Has your GameCube successfully read a SD card via SDGecko before? (non SDHC).
Re: SDLoad (Slot A and B)
Many times, at least through Swiss
Edit: upon reformatting the SD card to FAT instead of FAT 32 i am now able to boot DOL files from SDLoad that is flashed to my Qoob Pro
Edit: upon reformatting the SD card to FAT instead of FAT 32 i am now able to boot DOL files from SDLoad that is flashed to my Qoob Pro
Re: SDLoad (Slot A and B)
Yes, SDLoad doesn't support FAT32.
Re: SDLoad (Slot A and B)
I was looking for something else and found this useful post from Samsom with a python scrypt that converts sdload.bin into a dol file.
http://devkitpro.org/viewtopic.php?f=3&t=2120
I thought it might be useful to someone, so I attached a zip file that contains the .py script and the dol file (compressed and uncompressed). Would be great to have a slot B version even though it only supports FAT16. Not that I complain about the two slots hack, but I personally would use a slotB only version (or a slot A&B that defaults to slot B and goest to slot A if A button is held).
http://devkitpro.org/viewtopic.php?f=3&t=2120
I thought it might be useful to someone, so I attached a zip file that contains the .py script and the dol file (compressed and uncompressed). Would be great to have a slot B version even though it only supports FAT16. Not that I complain about the two slots hack, but I personally would use a slotB only version (or a slot A&B that defaults to slot B and goest to slot A if A button is held).
- Attachments
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- sdload-slota-dol.zip
- (75.46 KiB) Downloaded 2178 times
SDLoad Slot B hack!
I've gotten my hands on a pretty old file featuring the Slot B hack! Thanks to Romcol, who still has it on his hard drive!
The file contains several cobra 2.1 firmwares as well as the standalone dol file, perfect for the new Home Bros. exploit (if you don't mind sdhc and the sd card size, that is).
Some days ago I spent much time searching for this, reaching the point of even doubting the existence of a slot B version, since I couldn't find this online anywhere, so now gc-forever might be the only site on the net with this file.
ps: I'm posting instead of editing because I thought that anyone interested wouldn't notice if I only edited my previous post.
The file contains several cobra 2.1 firmwares as well as the standalone dol file, perfect for the new Home Bros. exploit (if you don't mind sdhc and the sd card size, that is).
Some days ago I spent much time searching for this, reaching the point of even doubting the existence of a slot B version, since I couldn't find this online anywhere, so now gc-forever might be the only site on the net with this file.
ps: I'm posting instead of editing because I thought that anyone interested wouldn't notice if I only edited my previous post.
- Attachments
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- Cobra v2.1 & SD-Load Slot B.zip
- (687.77 KiB) Downloaded 2300 times
Last edited by suloku on Wed Dec 30, 2015 11:51 pm, edited 1 time in total.
Re: SDLoad (Slot A and B)
The Slot B SDLoad was a very crappy find/replace I did in 2007.
Re: SDLoad (Slot A and B)
Well maybe, but for homebros exploit comes in really handy, since takes only 6 blocks and sdgecko should be in slot B, while with the AR method one has to swap it after booting if you want a memory card in slot A, making the new exploit more straightforward.emu_kidid wrote:The Slot B SDLoad was a very crappy find/replace I did in 2007.
Re: SDLoad (Slot A and B)
I want to use the SDLoad exploit but my Windows 10 machine won't successfully run SDpatch.exe. Anybody know how to help?
Re: SDLoad (Slot A and B)
Doesn't Swiss support everything that SDLoad did but better? I mean, I might be wrong, my extent of using Swiss is "shaking my head in mild frustration that Nintendont doesn't yet support 576p forcing for 50hz only PAL games" but doesn't it support .dol loading, .iso loading, and pretty much every other shenanigan you could ever need, over slot 1, slot 2, serial port 2, ethernet, and DVD?
I mean, you might have a good reason (or even just nostalgia) for wanting to use SDLoad (just today I reinstalled WiiPower's cMIOS on my Wii), but you also might be a complete newbie to the GameCube scene (or a returning oldbie) and clueless about Swiss.
I mean, you might have a good reason (or even just nostalgia) for wanting to use SDLoad (just today I reinstalled WiiPower's cMIOS on my Wii), but you also might be a complete newbie to the GameCube scene (or a returning oldbie) and clueless about Swiss.
Re: SDLoad (Slot A and B)
Don't bother, he'd spammed all around about not beeing able to run homebrew on his GC, but eventually found his way into it.
SDLoad is not exactly as SWISS, if you want to run dols (GCI'ed) off a memory card, SWISS will take up 150 blocks as of the last releases, which is quite big, if you don't need other functionnalities.
Can't you load SWISS from Nintendon't to force 576p?
As you pointed out, newcommers often comes here thanks to some old tutorial showing how to run homebrew via AR, so they want to do it the old-fashion until they get to know about the Gamexploits.
SDLoad is not exactly as SWISS, if you want to run dols (GCI'ed) off a memory card, SWISS will take up 150 blocks as of the last releases, which is quite big, if you don't need other functionnalities.
Can't you load SWISS from Nintendon't to force 576p?
As you pointed out, newcommers often comes here thanks to some old tutorial showing how to run homebrew via AR, so they want to do it the old-fashion until they get to know about the Gamexploits.
DMG/MultiFreq OC/EDGB/EZF Jr, AGB/SC miniSD, NTR/NeoMK3, USG/flashme V8/SC miniSD
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD
Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD
Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
Re: SDLoad (Slot A and B)
I wanted to reformat my sdcard for sdloader for my own reasons and found that at somepoint sdpatch was ported to linux: http://www.gc-linux.org/wiki/SDload#Pre ... om_Windows
Any chance we can still find that port?
Any chance we can still find that port?
Re: SDLoad (Slot A and B)
I've attached it, it needs to be compiled. It's just from here, which was linked on http://www.gc-linux.org/wiki/SDload#Pre ... om_Windows (but now via archive.org).
- Attachments
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- sdpatch.zip
- (2.71 KiB) Downloaded 998 times
Re: SDLoad (Slot A and B)
Strange, I did try wayback machine...many thanks!
Re: SDLoad (Slot A and B)
Just for future reference, in case someone wants to format the FAT16 SD card and patch it for SD loader:
Format SD card to FAT16: I'd recommend minitool partition wizard (freeware). Command line for linux (mkdosfs) and OSX (newfs_msdos).
Then we need to patch the SD card:
Method 1 (winXP): windows XP (or winXP in a virtual machine, like virtualbox) use sdpatch.exe
Method 2 (linux): under linux, use sdpatch linux port as documented here: http://www.gc-linux.org/wiki/SDload#Pre ... NU.2FLinux
Method 3 (GC): if already able to run GC homebrew, use sdpatch.dol
Method 4 (Wii): Install the cMIOS "MIOSWiiGator0.2" (MIOS Patcher with base v10). Then use wiixplorer to run swiss as a gamecube homebrew. THEN you can use swiss to boot sdpatch.dol from SD Gecko (sdpatch.dol won't work if directly loaded trough wiixplorer, or at least it didn't for me).
I know this isn't very used anymore, but it may come handy for someone.
Just in case gclinux.org site gets down, the instructions for the linux sdpatch.exe port
Format SD card to FAT16: I'd recommend minitool partition wizard (freeware). Command line for linux (mkdosfs) and OSX (newfs_msdos).
Then we need to patch the SD card:
Method 1 (winXP): windows XP (or winXP in a virtual machine, like virtualbox) use sdpatch.exe
Method 2 (linux): under linux, use sdpatch linux port as documented here: http://www.gc-linux.org/wiki/SDload#Pre ... NU.2FLinux
Method 3 (GC): if already able to run GC homebrew, use sdpatch.dol
Method 4 (Wii): Install the cMIOS "MIOSWiiGator0.2" (MIOS Patcher with base v10). Then use wiixplorer to run swiss as a gamecube homebrew. THEN you can use swiss to boot sdpatch.dol from SD Gecko (sdpatch.dol won't work if directly loaded trough wiixplorer, or at least it didn't for me).
I know this isn't very used anymore, but it may come handy for someone.
Just in case gclinux.org site gets down, the instructions for the linux sdpatch.exe port
Code: Select all
Preparing a SD card from GNU/Linux
This procedure assumes that /dev/sdcard is linked to the device node associated with your SD card reader (e.g. /dev/sd[abcdef] on PC or /dev/sdcard[ab] on GameCube Linux).
Format the SD card with a FAT16 filesystem (FAT12 and FAT32 are not supported).
Compile and run the GNU/Linux port of sdpatch (see above's emu_kidid's post).
Mount the filesystem and copy SDLOADER.BIN to the root directory.
For example:
cube# mkdosfs -F16 -nSDLoad /dev/sdcard
cube# gcc -Wall sdpatch.c -o sdpatch
cube# ./sdpatch /dev/sdcard
cube# mkdir -p /media/sdcard
cube# mount -t vfat /dev/sdcard /media/sdcard
cube# cp SDLOADER.BIN /media/sdcard
Re: SDLoad (Slot A and B)
you can always just use the sdpatch tool I uploaded in the software section last year that has support for windows 7/10 too...suloku wrote: ↑Wed Apr 21, 2021 5:07 pmJust for future reference, in case someone wants to format the FAT16 SD card and patch it for SD loader:
Format SD card to FAT16: I'd recommend minitool partition wizard (freeware). Command line for linux (mkdosfs) and OSX (newfs_msdos).
Then we need to patch the SD card:
Method 1 (winXP): windows XP (or winXP in a virtual machine, like virtualbox) use sdpatch.exe
Method 2 (linux): under linux, use sdpatch linux port as documented here: http://www.gc-linux.org/wiki/SDload#Pre ... NU.2FLinux
Method 3 (GC): if already able to run GC homebrew, use sdpatch.dol
Method 4 (Wii): Install the cMIOS "MIOSWiiGator0.2" (MIOS Patcher with base v10). Then use wiixplorer to run swiss as a gamecube homebrew. THEN you can use swiss to boot sdpatch.dol from SD Gecko (sdpatch.dol won't work if directly loaded trough wiixplorer, or at least it didn't for me).
I know this isn't very used anymore, but it may come handy for someone.
Just in case gclinux.org site gets down, the instructions for the linux sdpatch.exe portCode: Select all
Preparing a SD card from GNU/Linux This procedure assumes that /dev/sdcard is linked to the device node associated with your SD card reader (e.g. /dev/sd[abcdef] on PC or /dev/sdcard[ab] on GameCube Linux). Format the SD card with a FAT16 filesystem (FAT12 and FAT32 are not supported). Compile and run the GNU/Linux port of sdpatch (see above's emu_kidid's post). Mount the filesystem and copy SDLOADER.BIN to the root directory. For example: cube# mkdosfs -F16 -nSDLoad /dev/sdcard cube# gcc -Wall sdpatch.c -o sdpatch cube# ./sdpatch /dev/sdcard cube# mkdir -p /media/sdcard cube# mount -t vfat /dev/sdcard /media/sdcard cube# cp SDLOADER.BIN /media/sdcard
http://gc-forever.com/forums/viewtopic.php?f=39&t=4540
instructions are included but also here too.
https://www.gc-forever.com/wiki/index.php?title=SD_load
saves the need for virtual machine or linux etc for users of modern windows OS
Re: SDLoad (Slot A and B)
Hi guys,
I'm facing the same issue here
When I try my generic SD adapter in slot B holding the A button it doesn't show anything except some weird symbols
On slot A it works fine
The SD card is using FAT format
Any ideas?
I can't save my game progress using the Memory Card in slot B.
Last edited by takanari on Mon Jul 17, 2023 12:09 pm, edited 1 time in total.
Re: SDLoad (Slot A and B)
Is your SD card really non-HC? Is it Fat16 formatted?
Waiting for a better solution, you can still run SWISS from Slot A, then launch backups from Slot B or SP2 with memcard in Slot A as you'll have to swap sd cards anyways.
Don't forget to set it up correctly, so as not to write SWISS settings and patches on the Slot A SD.
Waiting for a better solution, you can still run SWISS from Slot A, then launch backups from Slot B or SP2 with memcard in Slot A as you'll have to swap sd cards anyways.
Don't forget to set it up correctly, so as not to write SWISS settings and patches on the Slot A SD.
DMG/MultiFreq OC/EDGB/EZF Jr, AGB/SC miniSD, NTR/NeoMK3, USG/flashme V8/SC miniSD
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD
Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD
Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
Re: SDLoad (Slot A and B)
Thanks for reply!Papy.G wrote: ↑Sun Jul 16, 2023 11:50 pmIs your SD card really non-HC? Is it Fat16 formatted?
Waiting for a better solution, you can still run SWISS from Slot A, then launch backups from Slot B or S2P with memcard in Slot A as you'll have to swap sd cards anyways.
Don't forget to set it up correctly, so as not to write SWISS settings and patches on the Slot A SD.
For sure, I've tested a bunch of no-HC SD cards FAT16 formatted, including a 512MB one, they only works on slot A.
Unfortunately, the console is a DOL-101.
Think I got it, Swiss is all loaded in memory, so I can swap the cards.
Anyway, I just discovered about the game exploids reading your previously replies and my Twilight Princess disc will save the day like you did.
Thanks again, I really appreciate it!