SDLoad (Slot A and B)

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emu_kidid
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Re: SDLoad (Slot A and B)

Post by emu_kidid » Sun May 26, 2013 1:44 pm

the iso floating around isn't of the slot B hack as far as I know. make a legit bootable disc with the slot B version from here.
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alzen
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Re: SDLoad (Slot A and B)

Post by alzen » Sun May 26, 2013 8:22 pm

Ok, if anyone wants it, here it is. Sdload iso that is able to boot from slot B(hold A button during boot).

Didn't add the banner but it doesn't matter.

I checked it, it's working.
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homebrew_disc.zip
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Re: SDLoad (Slot A and B)

Post by Ikthias » Mon Feb 17, 2014 8:08 pm

Hi i flashed this to my Qoob Pro and when i launch it, holding down A for slot B, it doesn't show anything except some weird jumbled symbol, and i cant do anything. Anyone know how to fix this problem?
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Re: SDLoad (Slot A and B)

Post by emu_kidid » Mon Feb 17, 2014 9:40 pm

Has your GameCube successfully read a SD card via SDGecko before? (non SDHC).
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Re: SDLoad (Slot A and B)

Post by Ikthias » Mon Feb 17, 2014 10:47 pm

Many times, at least through Swiss

Edit: upon reformatting the SD card to FAT instead of FAT 32 i am now able to boot DOL files from SDLoad that is flashed to my Qoob Pro
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Re: SDLoad (Slot A and B)

Post by emu_kidid » Mon Feb 17, 2014 11:23 pm

Yes, SDLoad doesn't support FAT32.
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Re: SDLoad (Slot A and B)

Post by suloku » Wed Aug 19, 2015 8:49 pm

I was looking for something else and found this useful post from Samsom with a python scrypt that converts sdload.bin into a dol file.
http://devkitpro.org/viewtopic.php?f=3&t=2120

I thought it might be useful to someone, so I attached a zip file that contains the .py script and the dol file (compressed and uncompressed). Would be great to have a slot B version even though it only supports FAT16. Not that I complain about the two slots hack, but I personally would use a slotB only version (or a slot A&B that defaults to slot B and goest to slot A if A button is held).
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sdload-slota-dol.zip
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suloku
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SDLoad Slot B hack!

Post by suloku » Sun Aug 23, 2015 1:53 pm

I've gotten my hands on a pretty old file featuring the Slot B hack! Thanks to Romcol, who still has it on his hard drive!
The file contains several cobra 2.1 firmwares as well as the standalone dol file, perfect for the new Home Bros. exploit (if you don't mind sdhc and the sd card size, that is).
Some days ago I spent much time searching for this, reaching the point of even doubting the existence of a slot B version, since I couldn't find this online anywhere, so now gc-forever might be the only site on the net with this file.

ps: I'm posting instead of editing because I thought that anyone interested wouldn't notice if I only edited my previous post.
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Cobra v2.1 & SD-Load Slot B.zip
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Last edited by suloku on Wed Dec 30, 2015 11:51 pm, edited 1 time in total.
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Re: SDLoad (Slot A and B)

Post by emu_kidid » Tue Aug 25, 2015 1:59 am

The Slot B SDLoad was a very crappy find/replace I did in 2007.
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suloku
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Re: SDLoad (Slot A and B)

Post by suloku » Tue Aug 25, 2015 7:34 am

emu_kidid wrote:The Slot B SDLoad was a very crappy find/replace I did in 2007.
Well maybe, but for homebros exploit comes in really handy, since takes only 6 blocks and sdgecko should be in slot B, while with the AR method one has to swap it after booting if you want a memory card in slot A, making the new exploit more straightforward.
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Re: SDLoad (Slot A and B)

Post by GenPDP7 » Thu Nov 14, 2019 3:16 pm

I want to use the SDLoad exploit but my Windows 10 machine won't successfully run SDpatch.exe. Anybody know how to help?
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Re: SDLoad (Slot A and B)

Post by N7Kopper » Thu Nov 21, 2019 10:52 am

Doesn't Swiss support everything that SDLoad did but better? I mean, I might be wrong, my extent of using Swiss is "shaking my head in mild frustration that Nintendont doesn't yet support 576p forcing for 50hz only PAL games" but doesn't it support .dol loading, .iso loading, and pretty much every other shenanigan you could ever need, over slot 1, slot 2, serial port 2, ethernet, and DVD?

I mean, you might have a good reason (or even just nostalgia) for wanting to use SDLoad (just today I reinstalled WiiPower's cMIOS on my Wii), but you also might be a complete newbie to the GameCube scene (or a returning oldbie) and clueless about Swiss.
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Re: SDLoad (Slot A and B)

Post by Papy.G » Thu Nov 21, 2019 12:04 pm

Don't bother, he'd spammed all around about not beeing able to run homebrew on his GC, but eventually found his way into it.

SDLoad is not exactly as SWISS, if you want to run dols (GCI'ed) off a memory card, SWISS will take up 150 blocks as of the last releases, which is quite big, if you don't need other functionnalities.
Can't you load SWISS from Nintendon't to force 576p? :mrgreen:

As you pointed out, newcommers often comes here thanks to some old tutorial showing how to run homebrew via AR, so they want to do it the old-fashion until they get to know about the Gamexploits.
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Re: SDLoad (Slot A and B)

Post by suloku » Mon Apr 19, 2021 9:53 pm

I wanted to reformat my sdcard for sdloader for my own reasons and found that at somepoint sdpatch was ported to linux: http://www.gc-linux.org/wiki/SDload#Pre ... om_Windows

Any chance we can still find that port?
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Re: SDLoad (Slot A and B)

Post by emu_kidid » Mon Apr 19, 2021 11:52 pm

I've attached it, it needs to be compiled. It's just from here, which was linked on http://www.gc-linux.org/wiki/SDload#Pre ... om_Windows (but now via archive.org).
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Re: SDLoad (Slot A and B)

Post by suloku » Tue Apr 20, 2021 5:05 am

Strange, I did try wayback machine...many thanks!
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suloku
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Re: SDLoad (Slot A and B)

Post by suloku » Wed Apr 21, 2021 5:07 pm

Just for future reference, in case someone wants to format the FAT16 SD card and patch it for SD loader:

Format SD card to FAT16: I'd recommend minitool partition wizard (freeware). Command line for linux (mkdosfs) and OSX (newfs_msdos).

Then we need to patch the SD card:

Method 1 (winXP): windows XP (or winXP in a virtual machine, like virtualbox) use sdpatch.exe
Method 2 (linux): under linux, use sdpatch linux port as documented here: http://www.gc-linux.org/wiki/SDload#Pre ... NU.2FLinux
Method 3 (GC): if already able to run GC homebrew, use sdpatch.dol
Method 4 (Wii): Install the cMIOS "MIOSWiiGator0.2" (MIOS Patcher with base v10). Then use wiixplorer to run swiss as a gamecube homebrew. THEN you can use swiss to boot sdpatch.dol from SD Gecko (sdpatch.dol won't work if directly loaded trough wiixplorer, or at least it didn't for me).

I know this isn't very used anymore, but it may come handy for someone.

Just in case gclinux.org site gets down, the instructions for the linux sdpatch.exe port

Code: Select all

Preparing a SD card from GNU/Linux

This procedure assumes that /dev/sdcard is linked to the device node associated with your SD card reader (e.g. /dev/sd[abcdef] on PC or /dev/sdcard[ab] on GameCube Linux).

Format the SD card with a FAT16 filesystem (FAT12 and FAT32 are not supported).
Compile and run the GNU/Linux port of sdpatch (see above's emu_kidid's post).
Mount the filesystem and copy SDLOADER.BIN to the root directory.

For example:

cube# mkdosfs -F16 -nSDLoad /dev/sdcard
cube# gcc -Wall sdpatch.c -o sdpatch
cube# ./sdpatch /dev/sdcard

cube# mkdir -p /media/sdcard
cube# mount -t vfat /dev/sdcard /media/sdcard
cube# cp SDLOADER.BIN /media/sdcard
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Re: SDLoad (Slot A and B)

Post by mj_judge » Fri Aug 06, 2021 1:26 pm

suloku wrote:
Wed Apr 21, 2021 5:07 pm
Just for future reference, in case someone wants to format the FAT16 SD card and patch it for SD loader:

Format SD card to FAT16: I'd recommend minitool partition wizard (freeware). Command line for linux (mkdosfs) and OSX (newfs_msdos).

Then we need to patch the SD card:

Method 1 (winXP): windows XP (or winXP in a virtual machine, like virtualbox) use sdpatch.exe
Method 2 (linux): under linux, use sdpatch linux port as documented here: http://www.gc-linux.org/wiki/SDload#Pre ... NU.2FLinux
Method 3 (GC): if already able to run GC homebrew, use sdpatch.dol
Method 4 (Wii): Install the cMIOS "MIOSWiiGator0.2" (MIOS Patcher with base v10). Then use wiixplorer to run swiss as a gamecube homebrew. THEN you can use swiss to boot sdpatch.dol from SD Gecko (sdpatch.dol won't work if directly loaded trough wiixplorer, or at least it didn't for me).

I know this isn't very used anymore, but it may come handy for someone.

Just in case gclinux.org site gets down, the instructions for the linux sdpatch.exe port

Code: Select all

Preparing a SD card from GNU/Linux

This procedure assumes that /dev/sdcard is linked to the device node associated with your SD card reader (e.g. /dev/sd[abcdef] on PC or /dev/sdcard[ab] on GameCube Linux).

Format the SD card with a FAT16 filesystem (FAT12 and FAT32 are not supported).
Compile and run the GNU/Linux port of sdpatch (see above's emu_kidid's post).
Mount the filesystem and copy SDLOADER.BIN to the root directory.

For example:

cube# mkdosfs -F16 -nSDLoad /dev/sdcard
cube# gcc -Wall sdpatch.c -o sdpatch
cube# ./sdpatch /dev/sdcard

cube# mkdir -p /media/sdcard
cube# mount -t vfat /dev/sdcard /media/sdcard
cube# cp SDLOADER.BIN /media/sdcard
you can always just use the sdpatch tool I uploaded in the software section last year that has support for windows 7/10 too...

http://gc-forever.com/forums/viewtopic.php?f=39&t=4540

instructions are included but also here too.

https://www.gc-forever.com/wiki/index.php?title=SD_load

saves the need for virtual machine or linux etc for users of modern windows OS
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Re: SDLoad (Slot A and B)

Post by takanari » Sun Jul 16, 2023 8:00 pm

Ikthias wrote:
Mon Feb 17, 2014 8:08 pm
Hi i flashed this to my Qoob Pro and when i launch it, holding down A for slot B, it doesn't show anything except some weird jumbled symbol, and i cant do anything. Anyone know how to fix this problem?
Hi guys,

I'm facing the same issue here
When I try my generic SD adapter in slot B holding the A button it doesn't show anything except some weird symbols
On slot A it works fine
The SD card is using FAT format

Any ideas?

I can't save my game progress using the Memory Card in slot B.
Last edited by takanari on Mon Jul 17, 2023 12:09 pm, edited 1 time in total.
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Re: SDLoad (Slot A and B)

Post by Papy.G » Sun Jul 16, 2023 11:50 pm

Is your SD card really non-HC? Is it Fat16 formatted?
Waiting for a better solution, you can still run SWISS from Slot A, then launch backups from Slot B or SP2 with memcard in Slot A as you'll have to swap sd cards anyways. :?
Don't forget to set it up correctly, so as not to write SWISS settings and patches on the Slot A SD.
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takanari
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Re: SDLoad (Slot A and B)

Post by takanari » Mon Jul 17, 2023 12:08 pm

Papy.G wrote:
Sun Jul 16, 2023 11:50 pm
Is your SD card really non-HC? Is it Fat16 formatted?
Waiting for a better solution, you can still run SWISS from Slot A, then launch backups from Slot B or S2P with memcard in Slot A as you'll have to swap sd cards anyways. :?
Don't forget to set it up correctly, so as not to write SWISS settings and patches on the Slot A SD.
Thanks for reply!

For sure, I've tested a bunch of no-HC SD cards FAT16 formatted, including a 512MB one, they only works on slot A.
Unfortunately, the console is a DOL-101.

Think I got it, Swiss is all loaded in memory, so I can swap the cards.

Anyway, I just discovered about the game exploids reading your previously replies and my Twilight Princess disc will save the day like you did.

Thanks again, I really appreciate it!
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