Warp Pipe

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emu_kidid
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Warp Pipe

Post by emu_kidid » Tue Mar 30, 2010 7:35 am

Warp Pipe
(taken from http://cubeonline.warppipe.com/)

Introduction
Warp Pipe is free software that runs on your PC or Mac and is available for Windows, Mac OSX, Linux, and BSD operating systems. While running on your PC or Mac, Warp Pipe allows you to play LAN-enabled Nintendo GameCube games over the Internet with other GameCube gamers. While Warp Pipe software runs on your PC or Mac, it talks to the GameCube connected on the same network, allowing the GameCube to communicate with other GameCubes over the Internet.

Currently Supported Games
Warp Pipe supports all LAN-enabled Nintendo GameCube games:

* Mario Kart: Double Dash!!
* Kirby Air Ride
* 1080: Avalanche
Web site:
http://cubeonline.warppipe.com/ (no longer available)

Download:
http://cubeonline.warppipe.com/download/ (no longer available, use attachments from here)

Mirror:
Windows:
WarpPipe-0.3.5-win32.7z
(526.5 KiB) Downloaded 1231 times
Linux:
WarpPipe-0.3.5-linux.tar.gz
(262.51 KiB) Downloaded 1059 times
OSX:
WarpPipe-0.3.5-osx.7z
(2.23 MiB) Downloaded 982 times
WinPcap:
The version bundled in WarpPipe is too old for Win7/8 users, so grab the one below.
Windows XP/2K/7/8/32bit/x64:
WinPcap_4_1_3.7z
(841.53 KiB) Downloaded 880 times
Windows 98/ME:
3.1-WinPcap.7z
(418.82 KiB) Downloaded 806 times
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samuka
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Re: Warp Pipe

Post by samuka » Wed Mar 31, 2010 5:37 pm

if anyone want to play mario kart...
LUCK. RUNS. OUT.
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Dragoon
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Re: Warp Pipe

Post by Dragoon » Wed Mar 16, 2011 6:35 am

I'm in :p
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liquitt
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Re: Warp Pipe

Post by liquitt » Wed Mar 16, 2011 8:34 am

almost one year later... :P
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr

we also have a wiki filled with knowledge
http://is.gd/dX58Rm
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Dragoon
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Re: Warp Pipe

Post by Dragoon » Thu Mar 17, 2011 3:18 am

Yeah I just noticed :p
Btw... can some one make a guide on how to use this? (along with a router)
Because when I look at the program, I just have no clue how it works, and how to setup my NAT.
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Schñarf
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Re: Warp Pipe

Post by Schñarf » Sat May 22, 2021 11:52 pm

I wonder if this could hypothetically be used with SSBM Slippi online 🤔
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emu_kidid
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Re: Warp Pipe

Post by emu_kidid » Thu May 27, 2021 10:53 pm

Schñarf wrote:
Sat May 22, 2021 11:52 pm
I wonder if this could hypothetically be used with SSBM Slippi online 🤔
Why would you, Slippi is already online.
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Schñarf
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Re: Warp Pipe

Post by Schñarf » Sat May 29, 2021 10:40 pm

emu_kidid wrote:
Thu May 27, 2021 10:53 pm
Schñarf wrote:
Sat May 22, 2021 11:52 pm
I wonder if this could hypothetically be used with SSBM Slippi online 🤔
Why would you, Slippi is already online.
Idk, only to play on GC I guess.
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Papy.G
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Re: Warp Pipe

Post by Papy.G » Sun May 30, 2021 10:22 am

You have to remember that warp pipe was initially only designed to tunnel over the internet from one GC to one on a distant private network, provided the games already have the local network play ability, the BBA compatibility, which one SSBM doesn't have, to begin with.

So playing SSBM online with a Gc and warp Pipe with opponents on Slippi would be nice, but it is quite unlikely to happen, unless the GC can support all the patches needed on the game side, and the Warp pipe tunelling application would be heavily modified (nearly totally rewritten).
DMG/MultiFreq OC/EDGB/EZF Jr, AGB/SC miniSD, NTR/NeoMK3, USG/flashme V8/SC miniSD
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD

Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
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capzlk
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Re: Warp Pipe

Post by capzlk » Mon Jul 26, 2021 8:48 am

Schñarf wrote:
Sat May 22, 2021 11:52 pm
I wonder if this could hypothetically be used with SSBM Slippi online 🤔
GCARS-CS can do this, it syncs inputs between gamecubes over the internet, it was first developed for ssbm i believe. google it ;)
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