Hey Ralf@gc-forever...

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Andross89
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Hey Ralf@gc-forever...

Post by Andross89 » Sun May 25, 2014 10:19 pm

Hi Ralf, I from Brazil and I would like to thank you for the codes to Pokemon XD NTSC(256 is amazing) and Dead to Rights Pal. You could tell me the Master Code for the Blowout NTSC because I have not found in the internet. I would like to use their codes for this game. Sorry my English.

P.S : Is the Infinite Ghost Energy for Geist NTSC or PAL impossible to find?
Ralf@gc-forever
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Re: Hey Ralf@gc-forever...

Post by Ralf@gc-forever » Mon May 26, 2014 11:32 am

Hello Andross89,

glad to hear you like my codes! Here's the requested master code for Blowout:

(m) [Rune]
FZEP-RMFU-9V3KP
TGR2-MNJR-KQCMU


As for the Infinite Ghost Energy code, it should be no big deal to make such a code. I'll put it on my to-do list,
but it might take a while until I have some spare time.
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Andross89
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Re: Hey Ralf@gc-forever...

Post by Andross89 » Mon May 26, 2014 12:27 pm

Thanks Ralf. No rush for the code. I Just need to the final fight with the boss. I clean my Gamecube until. NTSC or PAL you choice. Again Sorry my English.
Ralf@gc-forever
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Re: Hey Ralf@gc-forever...

Post by Ralf@gc-forever » Wed May 28, 2014 2:58 pm

@Andross89: Your requested Geist code can be found here.
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Andross89
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Re: Hey Ralf@gc-forever...

Post by Andross89 » Wed May 28, 2014 4:42 pm

Thank you Ralf. I wonder why Datel never made this code. You the best.
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Andross89
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Re: Hey Ralf@gc-forever...

Post by Andross89 » Sat Jun 21, 2014 3:58 pm

Hey Ralph. I finished Dr. Muto (ntsc) and Crash Bandicoot – The Wrath of Cortex (pal) with your codes also. You have plans for others Platform games like Vexx (ntsc) in the future?
Ralf@gc-forever
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Re: Hey Ralf@gc-forever...

Post by Ralf@gc-forever » Wed Jun 25, 2014 9:07 am

I don't have Vexx yet, but hope to buy it sometime. If you like platform games, you should give
Ty the Tasmanian Tiger a shot.
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Andross89
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Re: Hey Ralf@gc-forever...

Post by Andross89 » Thu Jun 26, 2014 1:30 am

Ok Ralph. I thought you used ISOs to make Codes. I played Ty, I-Ninja, Scaler and others long time ago but I just really liked Mario, Dr. Muto, Vexx, Wario and Crash with Debug Code. Who knows one day you can buy Vexx. Datel made the infinite rage bar and the "have" codes but forgot the infinite health and the moon jump. Thanks for Debug Code and the Stop Timer for Crash.

PS: Did you know that their Codes of Blood Omen 2 PAL work on the NTSC version? Even the Master Code. I use here and I can assure you.
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Re: Hey Ralf@gc-forever...

Post by Ralf@gc-forever » Sat Jun 28, 2014 11:00 am

Yep, I know that some GC games are more or less region free regarding AR/WiiRD codes.
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Andross89
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Re: Hey Ralf@gc-forever...

Post by Andross89 » Sun Jul 20, 2014 5:31 pm

Ralf, this codes are WIIRD, right? You have a tutorial or tool to convert in AR? Thanks.

TMNT 3 - Mutant Nightmare (ntsc)
TMNT IV Codes

P1 is Invincible(lee4) P2 is Invincible(lee4) P3 is Invincible(lee4) P4 is Invincible(lee4)
20095584 7C70FAA6 20095584 7C70FAA6 20095584 7C70FAA6 20095584 7C70FAA6
001CC041 000000AA 001CC091 000000AA 001CC0E1 000000AA 001CC131 000000AA
E0000000 80008000 E0000000 80008000 E0000000 80008000 E0000000 80008000
Ralf@gc-forever
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Re: Hey Ralf@gc-forever...

Post by Ralf@gc-forever » Tue Jul 22, 2014 4:55 pm

Yes, these codes are in Gecko/WiiRD format. Here are some helpful links about AR/Gecko/WiiRD codetypes:


Gecko/WiiRD Codetype Documentation

http://www.geckocodes.org/index.php?arsenal=1


Kenobi's GCN AR Codes Types Explanation

http://www.codemasters-project.net/port ... content.97


GCNcrypt Tutorial

http://arcentral.net/FAQs/GCNcrypt_Tutorial.php



and the TMNT3 invincibility codes in AR format:

Code: Select all


Teenage Mutant Ninja Turtles 3 - Mutant Nightmare [G3QEA4]; Game-ID: 391

P1 Invincibility [lee4]
JTK2-AV69-F9A04
8GN5-8TET-ZZM2V
1H9Z-PDUA-UG3WR

P2 Invincibility [lee4]
KTV5-MNB7-AEPMZ
8GN5-8TET-ZZM2V
58DE-3Q8B-0A0PX

P3 Invincibility [lee4]
KQCU-H5CP-1UT5A
8GN5-8TET-ZZM2V
3TYP-76JE-0V0JF

P4 Invincibility [lee4]
V7WF-EZJF-DWY2D
8GN5-8TET-ZZM2V
MC2J-YHCY-GAT5E

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Andross89
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Re: Hey Ralf@gc-forever...

Post by Andross89 » Tue Jul 22, 2014 8:36 pm

Thanks Ralf. I always visit the Codemaster to remember the Joker Values. I never stopped to explore the entire site.
deshayzilla
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Re: Hey Ralf@gc-forever...

Post by deshayzilla » Tue Oct 21, 2014 8:26 pm

Hey ralf! Do you have a widescreen code for Kirby's Air Ride NTSC-U?
Ralf@gc-forever
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Re: Hey Ralf@gc-forever...

Post by Ralf@gc-forever » Tue Oct 21, 2014 8:31 pm

No, unfortunately not. I don't have the US version of Kirby Air Ride.
panmusic
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Re: Hey Ralf@gc-forever...

Post by panmusic » Tue Oct 28, 2014 1:49 pm

Ralf,you are the only one who bothers to create codes for GC games worldwide.Congratlations!

I would like to ask you for some infinite enrgy codes for the following PAL games :

Viewtifull Joe 1+2 , Skies of Arcadia Legends , P.N.03 , Star Wars RS +RL ,Killer 7 and Timesplitters FP.

Is it possible please?
Ralf@gc-forever
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Re: Hey Ralf@gc-forever...

Post by Ralf@gc-forever » Tue Oct 28, 2014 3:56 pm

AFAIK, infinite health/energy codes already exists for the PAL games you listed above:

http://arcentral.net/Codes/PAL/

http://uk.codejunkies.com/search/codes_ ... t=GameCube
panmusic
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Re: Hey Ralf@gc-forever...

Post by panmusic » Tue Oct 28, 2014 5:53 pm

Ralf@gc-forever wrote:AFAIK, infinite health/energy codes already exists for the PAL games you listed above:

http://arcentral.net/Codes/PAL/

http://uk.codejunkies.com/search/codes_ ... t=GameCube
You are right,but these are Action Replay codes only.

Unfortunately, I can use only Wiird/Ocarina... Perhaps,if you have spare time,can you convert some of them please?
Ralf@gc-forever
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Re: Hey Ralf@gc-forever...

Post by Ralf@gc-forever » Wed Oct 29, 2014 10:45 am

An Action Replay to WiiRD/Gecko code type converter tool can be found here and some tutorials on how to use this tool can be found by following links:

http://gbatemp.net/threads/use-gamecube ... ma.313218/

http://vggts.macrosonic.org/where/wiird ... eckoos.htm

http://www.youtube.com/watch?v=ySeudcjtCpk
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Re: Hey Ralf@gc-forever...

Post by emu_kidid » Wed Oct 29, 2014 11:30 am

Feel free to re-post these tutorials/tools here if they're allowed to be mirrored.
Image
panmusic
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Re: Hey Ralf@gc-forever...

Post by panmusic » Wed Oct 29, 2014 11:36 am

Thanks for the links.
I will give it a try but I am not sure for my success as I have a very limited knowledge about these things!
Anyway,thanks again!
Ralf@gc-forever
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Re: Hey Ralf@gc-forever...

Post by Ralf@gc-forever » Wed Oct 29, 2014 6:02 pm

If you still have problems to convert them, post the AR codes here and I'll see what I can do.
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Andross89
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Re: Hey Ralf@gc-forever...

Post by Andross89 » Wed Oct 29, 2014 7:52 pm

I think it should already be common knowledge but for those just starting out and need codes to finish certain games (like me) or for fun there is also the forum GameHacking.org. I had a problem with a code of European Assault and repaired for me. Maybe one of them have a version of the game that Ralf has not and they convert for you.
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