Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Game Hacks, Trainers, Cheats

Moderator: Ralf@gc-forever

Kaos622
Posts: 4
Joined: Fri May 10, 2019 4:42 am

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Post by Kaos622 » Mon May 13, 2019 3:01 am

Oh man Ralf you're awesome! Thanks a ton! I can't wait to try these out.
Kaos622
Posts: 4
Joined: Fri May 10, 2019 4:42 am

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Post by Kaos622 » Mon May 13, 2019 11:50 am

Ralf@gc-forever wrote:
Sun May 12, 2019 7:49 am

Code: Select all


Double Pain Badge Has Also Double Pain P Effect [Ralf]
040F7CE0 4082013C
040F7E08 4082002C
040F7E20 4082FED4

Replace Double Pain Badge Effect With Double Pain P Effect [Ralf]
040F7E08 4082002C
040F7E20 408201E4
040F7FF0 4082FE2C

Super Appeal P Badge Has Also Double Pain P Effect [Ralf]
C20F8204 00000003
888302EA 38040001
980302EA 88830303
60000000 00000000

Replace Super Appeal P Badge Effect With Double Pain P Effect [Ralf]
040F8204 888302EA
040F820C 980302EA

Partner: Disable Automatic Use Of Life Shrooms [Ralf]
C20FF6DC 00000005
809E0000 2C040000
41820014 A084000A
2C040097 40820008
38600000 2C030000
60000000 00000000
C210FA70 00000002
7C7E1B78 38000000 
98030135 00000000

Hey Ralf I tested the double pain partner code and it works great. However the life shroom code isn't working for me. Partner's still use a life shroom when they hit 0 HP in battle.
Ralf@gc-forever
Posts: 1306
Joined: Sun Mar 16, 2014 9:31 am

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Post by Ralf@gc-forever » Mon May 13, 2019 4:58 pm

Oh sorry, I forgot to add a line of code. The revised Life Shroom code below should work now.

Code: Select all


Partner: Disable Automatic Use Of Life Shrooms [Ralf]
040FBA84 48000018
C20FF6DC 00000005
809E0000 2C040000
41820014 A084000A
2C040097 40820008
38600000 2C030000
60000000 00000000
C210FA70 00000002
7C7E1B78 38000000
98030135 00000000

Kaos622
Posts: 4
Joined: Fri May 10, 2019 4:42 am

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Post by Kaos622 » Tue May 14, 2019 11:08 am

Hey Ralf is it possible to have a code to allow swapping back to a partner who already has 0 HP while in battle? It's connected to using the life shroom code above so I can pick and choose which partner's I want to revive, since once I swap out the fainted partner for another, I can't swap back to them until the fight is over. This is rather annoying for boss fights so hence why I ask.
balmz
Posts: 17
Joined: Wed Jul 12, 2017 5:15 am

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Post by balmz » Tue May 14, 2019 3:27 pm

had a few thoughts

is it possible to have a code that if mario reaches 0 hp the game doesn;t end unless the partner is down as well?

can we have a code that alters the power of hammerman and jumpman?

is it possible to make a code that makes foes and mario and co move and act faster in battle?
Ralf@gc-forever
Posts: 1306
Joined: Sun Mar 16, 2014 9:31 am

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Post by Ralf@gc-forever » Wed May 15, 2019 9:13 pm

Code: Select all


Jumpman Badge Power Modifier [Ralf]
040F8290 380400xx

xx = Power (01 .. 63, Default: 01)

Hammerman Badge Power Modifier [Ralf]
040F82A8 380400xx

xx = Power (01 .. 63, Default: 01)

Able To Swap Back Fainted Partners [Ralf]
041234C4 4800000C

balmz
Posts: 17
Joined: Wed Jul 12, 2017 5:15 am

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Post by balmz » Wed May 15, 2019 9:34 pm

thanks, really nice
Post Reply