Game Hacks, Trainers, Cheats
Moderator: Ralf@gc-forever
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Ralf@gc-forever
- Posts: 3824
- Joined: Sun Mar 16, 2014 9:31 am
Post
by Ralf@gc-forever » Thu Apr 17, 2014 12:59 pm
Metal Gear Solid: The Twin Snakes
[DOL-GGSPA4-EUR]; Game-ID: 292
Code: Select all
(m) [Codejunkies]
BQFR-9D2C-3VT7T
2P3E-HJPC-E5J3U
Enable 60Hz Mode [Ralf]
BV4M-0070-2QY55
PPPF-YKUA-27R9T
FYCF-8037-4BVQ5
Walk Through Walls On/Off (Press C-Stick Up/Down) [Ralf]
V52X-6AWB-3Y4W8
T63Z-N1G5-QFXXD
8ZMW-URTD-KP95A
NZ2K-7PJJ-T8ND9
PT18-HEVG-GPP02
M0TA-1HAP-PVJRX
5MQX-PK5A-4R896
DU86-BR9K-MBEW5
VMEM-CXRP-BMCKC
81UU-5JA1-A8GPY
Guards Never Wake Up [Ralf]
X9GG-H0TX-Q5QJN
T63Z-N1G5-QFXXD
ZUHB-NQ8Z-1QKWB
YQME-Z6G6-YTRB4
6BXU-YAQZ-VD50H
BNQJ-BEYQ-XVR5X
H6YY-ZC87-033V8
BTRH-Y665-PK7QT
7EZ1-X78K-AB4H8
50E0-MJ4Q-DEMJH
BMFB-Y7U6-D50WX
65Z8-XR89-DV62T
121Q-G5D2-13AV1
W0F3-PC45-F7PUJ
No Background Music [Ralf]
6XMH-48NY-TW9M8
9PW5-MF61-UF75N
Background Music Volume Modifier [Ralf]
04561C8C 0000xxxx
xxxx = Volume (0000 .. FFFF)
0000 = 1.00
4000 = 0.75
8000 = 0.50
C000 = 0.25
FFFF = 0.00
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Ralf@gc-forever
- Posts: 3824
- Joined: Sun Mar 16, 2014 9:31 am
Post
by Ralf@gc-forever » Sat Mar 28, 2015 3:13 pm
Code: Select all
16:9 Aspect Ratio (Widescreen) - PTR Version [Ralf]
WWQV-KR4R-21DY1
T63Z-N1G5-QFXXD
2K34-VEAK-6Y42Z
WN56-AVP6-GV36R
16:9 Aspect Ratio (Widescreen) - ASM Version [Ralf]
3X9B-C20Z-YK9VQ
9UAQ-8YNR-AG857
C47H-HVMY-GMTX9
G37P-5CG1-ERDWA
M8M8-JVZP-KN7F8
T10V-HR3K-BDUZN
WP2H-U7P0-CJYET
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TheeMousee
- Posts: 3
- Joined: Mon Apr 11, 2016 1:36 am
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by TheeMousee » Mon Apr 11, 2016 1:56 am
Sorry to revive such an old thread, but, is there anyway to convert the Walk Through Walls code from PAL to NTSC? I tried, but it just locks the game up when trying to load a save.
My failed attempt:
0403F764 7F01BAF8
0403F768 7F01C424
785ACAAD 00000080
4403F764 60000000
4403F768 48000170
785ACAAD 00000040
4403F764 48000735
4403F768 41820170
Thank you!
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TheeMousee
- Posts: 3
- Joined: Mon Apr 11, 2016 1:36 am
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by TheeMousee » Wed Apr 13, 2016 1:34 pm
I guess I missed that.
Thanks alot!
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Nokiaman
- Posts: 1
- Joined: Fri May 20, 2016 2:36 pm
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by Nokiaman » Fri May 20, 2016 2:39 pm
Is there NTSC version of the WS patch? Or any way to "port" it?
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MR.JOE
- Posts: 18
- Joined: Fri Jun 10, 2016 10:01 am
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by MR.JOE » Fri Jun 10, 2016 1:32 pm
@Ralf@gc-forever
Thanks for contributing so much to the scene!
I wonder what's the difference between those 2 codes:
Code: Select all
16:9 Aspect Ratio (Widescreen) - PTR Version [Ralf]
WWQV-KR4R-21DY1
T63Z-N1G5-QFXXD
2K34-VEAK-6Y42Z
WN56-AVP6-GV36R
16:9 Aspect Ratio (Widescreen) - ASM Version [Ralf]
3X9B-C20Z-YK9VQ
9UAQ-8YNR-AG857
C47H-HVMY-GMTX9
G37P-5CG1-ERDWA
M8M8-JVZP-KN7F8
T10V-HR3K-BDUZN
WP2H-U7P0-CJYET
The both seem to work flawlessly.
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Ralf@gc-forever
- Posts: 3824
- Joined: Sun Mar 16, 2014 9:31 am
Post
by Ralf@gc-forever » Fri Jun 10, 2016 5:37 pm
PTR - Pointer code type version with AR code handler patch (may require an original AR code handler to work)
ASM - Assembly instructions version (might be more compatible with Dolphin emulator etc.)
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ckf92
- Posts: 6
- Joined: Thu Feb 04, 2021 11:45 am
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by ckf92 » Tue Feb 09, 2021 9:11 am
Hello Ralf@gc-forever, i would like to know if it's possible for you to try to enable mutli language on NTSC-U version ?
i checked the vox.dat (i think this is the file with the subtitles) and it's the same between the pal multi and ntsc-U.
I really would like the NTSC-U with french language becase the pal with 60hz code enable running too fast and FMVs get synch issues.
Thank you in advance for your precious help.
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Ralf@gc-forever
- Posts: 3824
- Joined: Sun Mar 16, 2014 9:31 am
Post
by Ralf@gc-forever » Wed Dec 04, 2024 8:29 am
Code: Select all
Disable Deflicker Screen Filter [Ralf]
799J-G8QB-PQDNZ
C1CH-30ER-KGQA0
Screen Gamma Correction: 1.7 [Ralf]
8YJ7-RUWX-0VRDT
5CZK-WT0A-AHN7V
Screen Gamma Correction Modifier [Ralf]
040400A4 386000xx
xx = Gamma Correction Value ID
00 - Gamma 1.0 (Default)
01 - Gamma 1.7
02 - Gamma 2.2