The Legend of Zelda: The Wind Waker (GCN/AR/NTSC-U)

Game Hacks, Trainers, Cheats

Moderator: Ralf@gc-forever

Ralf@gc-forever
Posts: 2885
Joined: Sun Mar 16, 2014 9:31 am

Re: The Legend of Zelda: The Wind Waker (GCN/AR/NTSC-U)

Post by Ralf@gc-forever » Fri Oct 28, 2022 9:18 am

Code: Select all


Manual Camera: Unrestricted C-Stick Zoom [Ralf]
2YHH-ATPM-9UEEX
393X-BCU7-P2J9D

Subject Camera: Always Able To Zoom (w/ C-Stick) [Ralf]
F796-H4DR-7U4UE
V3CG-F2GB-GXYT9

Boomerang, Grapling Hook & Hookshot: No Lock-On Reticle Anim [Ralf]
BC03-1CAM-A0DAK
FD2D-D4TG-MJ94A
6URC-R73C-FVQV3
1AKK-20QP-1EK8W
H4Q3-16V1-77Y2A
RYYT-DG4Q-BEPR4

Boomerang, Grapling Hook & Hookshot: Alt. Lock-On Reticle Anim [Ralf]
EB2T-T1R6-1QB0X
CW1R-RU8W-EKMJG
60JU-2GYE-96MM0
8YDR-1B3X-W5U4E
481V-EHC2-PDA01

Fast Link [Ralf]
DAVF-AKEA-AYYDX
ZDET-FD9V-7KG99
CGJA-A0D4-N2MR1
NXG2-69KM-TCB8B

Super Fast Link [Ralf]
BB59-2M9G-2QFCN
1AYA-G5A0-DUTFT
A49N-WJNC-QZA7V
EPQ1-BMNA-PJ5FJ

Link Speed Modifier [Ralf]
0435CEEC xxxxxxxx
0435CF68 yyyyyyyy
0435CF98 zzzzzzzz

xxxxxxxx = Normal  Mode       Speed (IEEE-754 SP Floating-Point Number, Default: 41880000 = 17.0)
yyyyyyyy = Lock-On Mode F/L/R Speed (IEEE-754 SP Floating-Point Number, Default: 41400000 = 12.0)
zzzzzzzz = Lock-On Mode B     Speed (IEEE-754 SP Floating-Point Number, Default: 41700000 = 15.0)

Link: Super Jump Attack [Ralf]
7W3E-WR3Y-B71KY
WM4X-ZWZU-MG2JH
BW9W-6M2J-F75FD

Link Jump Attack Modifier [Ralf]
0435D28C xxxxxxxx
0435D290 yyyyyyyy

xxxxxxxx = Jump Attack Speed  (IEEE-754 SP Floating-Point Number, Default: 41900000 = 18.0)
yyyyyyyy = Jump Attack Height (IEEE-754 SP Floating-Point Number, Default: 41D80000 = 27.0)

Link: Super Sidestep [Ralf]
WREE-VA37-HDCNJ
NWZV-DHCW-TUXHU

Link Sidestep Modifier [Ralf]
04113A68 C025002C
04113A6C 48000008
0435DA3C xxxxxxxx
0435DA60 yyyyyyyy

xxxxxxxx = Sidestep Speed  (IEEE-754 SP Floating-Point Number, Default: 41F00000 = 30.0)
yyyyyyyy = Sidestep Height (IEEE-754 SP Floating-Point Number, Default: 41600000 = 14.0)

Link: Super Backflip [Ralf]
P1C3-J51D-HYN61
FJP3-VQ4C-PNCB2
EFMU-8WR5-R1FVT

Link Backflip Modifier [Ralf]
0435D410 xxxxxxxx
0435D414 yyyyyyyy

xxxxxxxx = Backflip Speed  (IEEE-754 SP Floating-Point Number, Default: 41B40000 = 22.5)
yyyyyyyy = Backflip Height (IEEE-754 SP Floating-Point Number, Default: 41980000 = 19.0)

Link: Super Roll Speed [Ralf]
4Y8T-XVQU-HZDXH
71V5-9MVE-628K0

Link Roll Speed Modifier [Ralf]
0435D3D0 xxxxxxxx

xxxxxxxx = Roll Speed Multiplier (IEEE-754 SP Floating-Point Number, Default: 3FC00000 = 1.5)

Link Swim Speed Modifier [Ralf]
0435D548 xxxxxxxx

xxxxxxxx = Swim Speed (IEEE-754 SP Floating-Point Number, Default: 41900000 = 18.0)

Xiarno
Posts: 5
Joined: Wed Oct 19, 2022 2:29 pm

Re: The Legend of Zelda: The Wind Waker (GCN/AR/NTSC-U)

Post by Xiarno » Mon Jan 23, 2023 5:14 pm

Move in first person? Like you can in the HD version while you're in first person or while using an item that put like in first person (Like the bow, boomerang, hookshot & grappling hook)
nintendofan91
Posts: 1
Joined: Thu Apr 20, 2023 8:20 pm

Re: The Legend of Zelda: The Wind Waker (GCN/AR/NTSC-U)

Post by nintendofan91 » Fri Apr 21, 2023 12:26 am

Can I request a gamecube ar code in order to have the master sword on the USA version , please? I can't find one anywhere online. Thank you.
Ralf@gc-forever
Posts: 2885
Joined: Sun Mar 16, 2014 9:31 am

Re: The Legend of Zelda: The Wind Waker (GCN/AR/NTSC-U)

Post by Ralf@gc-forever » Sat Apr 22, 2023 2:19 pm

USA (NTSC-U) GameCube codes:

http://us.codejunkies.com/search/codes_ ... t=GameCube

Code: Select all


Have Hero's Sword [Codejunkies]
W9ZV-WM8R-XUM38
RH50-5A68-NQE5Z
87DY-RTDA-3RE8N

DON'T USE THIS CODE UNTIL AFTER MEETING THE DRAGON BOAT.

Have Uncharged Master Sword [Codejunkies]
J7V7-1ERN-F3MWX
G0AV-ZH00-DDVFH
87DY-RTDA-3RE8N

DON'T USE THIS CODE UNTIL AFTER MEETING THE DRAGON BOAT.

Have Fully Charged Master Sword [Codejunkies]
6X16-J79B-NJBDF
15BD-VQQ6-D15BM
VDHR-ERBH-32XBD

DON'T USE THIS CODE UNTIL AFTER THE MASTER SWORD EVENT.

quater100
Posts: 46
Joined: Fri Apr 14, 2017 7:31 am

Re: The Legend of Zelda: The Wind Waker (GCN/AR/NTSC-U)

Post by quater100 » Tue May 23, 2023 12:38 pm

Good To See You Again. Ralf, I just Saw The Ralf's Created Codes. You're Awesome. Anyway Would you like to give me a favor please?
Is It Possible To Created A Code That Link's Each Heart Containers Will Have 6 Health Points(Default: 1 Heart Container=4 Health Points) Code Please?
Thanks And Have A Good Day! :D
Ralf@gc-forever
Posts: 2885
Joined: Sun Mar 16, 2014 9:31 am

Re: The Legend of Zelda: The Wind Waker (GCN/AR/NTSC-U)

Post by Ralf@gc-forever » Sun Aug 06, 2023 6:05 am

Code: Select all


32:9 Aspect Ratio v2.3.1de (Ultra Widescreen) - Part 1 [Ralf]
BZ48-J1J9-PBHJ8
J3AW-3ZM3-6E48U
NMC1-MFAE-ZR993
KQWJ-4D9Y-VXMD2
VDGK-09A5-M12H8
4QJR-R8TH-6C373
042C-9NJW-7TBB9
U6MM-FYF6-7KE28
4AW7-A8DV-UKTMR
N10T-EUFF-9PY7T
K7P8-CBCF-MWU6G
3ZNB-YYBC-DNE85
RR7D-MUM2-1PK29
TR8R-WJTY-69GMD
ZR27-0UM8-W6F4K
7BC2-Z30A-2HKQ6
NPR3-4BK5-WTA7J
MVQZ-8F3C-VM1GQ
3MQ9-Q24A-ZX9EV
VPGD-UWER-UZ9PB
FAZ6-2GX3-J3Y08
K2DB-ZQHY-Q4X6F
WE1U-ZD2A-MV7DW
G6H3-6PUQ-AM8N7
MQ24-6BZ1-P8MYN
289Z-DXE5-RNFJM
WF2P-PG0W-VX5ZP
4TJT-H4KZ-G8BJP
M947-EMAX-F229K
MAJE-E4X6-ZN8KW
MM1X-X7XG-5MAJK
VT18-JUHR-0P79X
NNPE-XUTA-TKMFM
QUGU-2FXW-9BVU2
D3JQ-CRAD-Y3CGK
K741-R2JF-HC06D
4ZYH-3EM5-PTRM1
R3Y6-GJQT-82ECG
W0B4-7GJF-5N2J8
6ZQ3-RZ1X-0TD5N
YYUW-8V72-DA2P9
EQNA-0UZK-TKR7V
EV0Y-ED3X-4W0YE
AC0C-59HG-1FZBC
DAX5-5VWB-7ZAV2
KKXD-BRRF-WT6N2
U3MG-YGCP-HFUEX
AFCU-N5QA-XRUQP
6XZT-PEME-EX6RX
376Y-N89F-QFJ9G
1RHY-G9NV-ARMKC
TVYU-6GQA-FA74N
9PVU-HEKJ-Q51YW
4ZPN-FNEC-MBJ4Y
KHP8-AQNP-B30X6
R4JD-51J5-9ATY9
9AM1-7JWC-N6NCK
933A-A61B-TGX4Z
JVT6-ZN3H-30XKX
W1WW-D1P7-ZBAYM
YWCB-BH0Z-B8N3N
TF9C-MZDW-TQX1V
21DU-KU9Q-QCTZ5
DUYJ-WPGT-ZDAA6
1AWX-N4ND-CNP3R
0AH0-F2P1-G5F9J
9M0F-XWBZ-TPJPJ
MBFB-VF0T-AKAC6
NPXB-PHR3-H68KF
E4U4-9BMC-2MVUB
HAUK-WRWM-MU41G
8HJV-0J44-M5YDR
4K7F-PRRB-VQ4EE
NP1U-MADP-8J12B
J4QQ-MQR3-2TR3P
DRQQ-8TZ0-16KV0
TCGV-NFVE-HEZWW
UPE6-2FKQ-RCKTP
51Q2-NRHG-JFP8X
GEG6-251U-JT8YH
9NAG-9D4Q-VTHJ8
BNHH-6EXG-4KEE9
NQY5-8VH4-NMRQJ
RB0C-2G2M-UPVD1
DP9V-PGXT-Z3VDT

Incl. 2D elements. Designed for use with Dolphin emulator.

32:9 Aspect Ratio v2.3.1de (Ultra Widescreen) - Part 2 [Ralf]
BXZC-JG30-9NVKB
DTMZ-4A8Q-YETJT
Z25Y-J4X2-9XR21
YH0W-NBT6-Z0TT7
VZ75-PP9R-51VN3
UUUK-UBW7-80C04
YT0K-E033-W5063
BTZP-KA0T-1G2D0
ZKDH-F0HG-3UXTC
62Y3-N2TP-UWFDA
Z00W-5D1E-FVQRG
XBC5-AHHK-7J9QU
4KUN-8F6Z-4TPNM
K4CA-P1TV-BZUBK
6TXE-6K6N-62APF
XDWN-AV1W-7CF6F
4BTT-4QQ5-B8967
50CA-NB9G-E2V49
D5DW-DAUT-BW2CG
WWF1-C62W-UVDNJ
B238-ZP2H-MGT9F
K5U4-GQA7-TAPYG
EF9H-PY84-T9KQA
CR2N-ZRGH-58Y0T
4MDG-E9CV-T4TQB
496H-W03P-0F78K
1GCV-5CKY-TJJQC
E2EF-F8CX-9MX39
AYY0-1V0M-T662K
UHV2-96J7-TAMFM
4CZE-F7CD-9PKV2
8FGW-T3YD-TTT8W
K8YJ-WGEX-VRRKF
M26K-XRDY-CVJPX
CWJU-B0DW-69B2N
61QH-96QM-02CXX
234R-Y0KG-KCN65
D2E3-8ZA5-A7UCE
98DN-37VX-5Q1WH
D3ZA-YZYG-9ZE7Z
8DFE-NQBB-VTG0J
TRW7-90M7-WY6PH
9GBT-8ZFQ-TE66W
EB22-NR9D-MKM9N
W3T0-E4G4-VA5CH
X1KK-JD47-PX1KU
8G39-GQG5-BNNTA

Incl. 2D elements. Designed for use with Dolphin emulator.

Ralf@gc-forever
Posts: 2885
Joined: Sun Mar 16, 2014 9:31 am

Re: The Legend of Zelda: The Wind Waker (GCN/AR/NTSC-U)

Post by Ralf@gc-forever » Fri Sep 15, 2023 5:56 am

Code: Select all


Restore Heart & Magic Meter When Loading A Saved Game [Ralf]
QRR2-TRUQ-X4TWA
3AHV-6Q81-ZKRPG
TGAZ-JFCX-46F6H
MMUM-T9RY-65CRR
UGA4-1UJ4-GFDGB
XVGM-VFZD-FNEPM
3E1B-QR5A-UZ0W0

Start New Game With One Heart [Ralf]
QVDR-DK1Q-11UWR
ARAU-RKZF-ERWHT

New Game Start Heart Pieces Modifier [Ralf]
040589A8 380000xx

xx = Heart Pieces (01 .. 50, Default: 12 Heart Pieces = 3 Hearts)

Kyosho
Posts: 9
Joined: Tue May 03, 2011 2:51 am

Re: The Legend of Zelda: The Wind Waker (GCN/AR/NTSC-U)

Post by Kyosho » Thu Oct 05, 2023 12:09 am

Hey Ralf, do you think you could make codes to invert up and down on the C-stick? Specifically when just running around, and when in first person? If it's not possible to only do it during those times, do you think you could make a button combination to switch back and forth? Since up and down still need to be normal for using the wind waker to play songs, etc..

If it IS possible to change stick orientation only in specific situations, do you think you could make another code to have the up/down inverted on the left stick for any first person modes (grappling hook, etc.) as well?

Sorry to be asking for codes again. I've been playing the game on real hardware (and streaming it on Twitch) and it's been driving me bonkers. I'm an oldschool PC gamer and grew up using full-size joysticks in the 90s in flight and space sims where leaning forward looks down, and back looks up (like your head on your neck). I almost always have to invert the camera in games because of it. Usually if there's no option to invert it, I just completely give up on playing the game at all. But WW is something I'm determined to finally finish.

If this is not doable, or would take too much work to be worth your time, no worries. If it drives me insane for long enough, I might end up trying to mod my controller and put in switches for it. Don't have the parts to do that currently, but I might have to do it if codes aren't doable. Just for my own sanity.


EDIT Oct. 7th: I am dumb, and didn't realize you can invert the stick in Swiss when launching the game. What I'm doing now is using Swiss to invert the Y-axis and using your codes to invert the X-axis. That way, at least the left and right are correct when using the wind waker. I still have to remember to do the opposite for up and down, though. So, I guess I'm still requesting a code to invert Y only for camera(s). And the other stuff (left-stick first person items, etc.). And/or a key combo to toggle it on/off. If any of it is even possible.
Ralf@gc-forever
Posts: 2885
Joined: Sun Mar 16, 2014 9:31 am

Re: The Legend of Zelda: The Wind Waker (GCN/AR/NTSC-U)

Post by Ralf@gc-forever » Sun Oct 08, 2023 6:52 am

Code: Select all


21:9 Aspect Ratio v2.3.1de (Super Widescreen) - Part 1 [Ralf]
538C-7VQ9-8VP06
J3AW-3ZM3-6E48U
ZNAN-AE52-W69JJ
KQWJ-4D9Y-VXMD2
VDGK-09A5-M12H8
4QJR-R8TH-6C373
042C-9NJW-7TBB9
U6MM-FYF6-7KE28
4AW7-A8DV-UKTMR
N10T-EUFF-9PY7T
K7P8-CBCF-MWU6G
3ZNB-YYBC-DNE85
RR7D-MUM2-1PK29
TR8R-WJTY-69GMD
ZR27-0UM8-W6F4K
915N-CB4E-FPW6P
NPR3-4BK5-WTA7J
P3ZN-1DC0-JHD00
3MQ9-Q24A-ZX9EV
VPGD-UWER-UZ9PB
FAZ6-2GX3-J3Y08
K2DB-ZQHY-Q4X6F
WE1U-ZD2A-MV7DW
G6H3-6PUQ-AM8N7
ECXG-N11H-P6AVQ
289Z-DXE5-RNFJM
EZ1F-ANNW-NBPEC
4TJT-H4KZ-G8BJP
M947-EMAX-F229K
MAJE-E4X6-ZN8KW
MM1X-X7XG-5MAJK
VT18-JUHR-0P79X
YEWU-NTZR-4QFJW
QUGU-2FXW-9BVU2
D3JQ-CRAD-Y3CGK
K741-R2JF-HC06D
4ZYH-3EM5-PTRM1
R3Y6-GJQT-82ECG
W0B4-7GJF-5N2J8
6ZQ3-RZ1X-0TD5N
4Z49-46DR-XRHCN
EQNA-0UZK-TKR7V
EV0Y-ED3X-4W0YE
AC0C-59HG-1FZBC
DAX5-5VWB-7ZAV2
0DD4-3U82-33ZDC
U3MG-YGCP-HFUEX
AFCU-N5QA-XRUQP
6XZT-PEME-EX6RX
376Y-N89F-QFJ9G
5F2J-GRR8-KPM5E
TVYU-6GQA-FA74N
9PVU-HEKJ-Q51YW
J6EC-WZP0-DGG10
72XJ-BR67-W8BV4
R4JD-51J5-9ATY9
9AM1-7JWC-N6NCK
933A-A61B-TGX4Z
JVT6-ZN3H-30XKX
W1WW-D1P7-ZBAYM
YWCB-BH0Z-B8N3N
TF9C-MZDW-TQX1V
21DU-KU9Q-QCTZ5
DUYJ-WPGT-ZDAA6
1AWX-N4ND-CNP3R
0AH0-F2P1-G5F9J
9M0F-XWBZ-TPJPJ
MBFB-VF0T-AKAC6
NPXB-PHR3-H68KF
E4U4-9BMC-2MVUB
HAUK-WRWM-MU41G
8HJV-0J44-M5YDR
4K7F-PRRB-VQ4EE
NP1U-MADP-8J12B
J4QQ-MQR3-2TR3P
DRQQ-8TZ0-16KV0
TCGV-NFVE-HEZWW
UPE6-2FKQ-RCKTP
51Q2-NRHG-JFP8X
YF9Q-P7E6-DQZUH
9NAG-9D4Q-VTHJ8
XEZN-YR30-4ZDUU
NQY5-8VH4-NMRQJ
HU1F-UKK5-QVU1N
DP9V-PGXT-Z3VDT

Incl. 2D elements. Designed for use with Dolphin emulator.

21:9 Aspect Ratio v2.3.1de (Super Widescreen) - Part 2 [Ralf]
ZHV6-PYJP-MN97G
NF0D-EN16-8PFH4
Z25Y-J4X2-9XR21
YH0W-NBT6-Z0TT7
VZ75-PP9R-51VN3
UUUK-UBW7-80C04
YT0K-E033-W5063
BTZP-KA0T-1G2D0
ZKDH-F0HG-3UXTC
62Y3-N2TP-UWFDA
Z00W-5D1E-FVQRG
XBC5-AHHK-7J9QU
4KUN-8F6Z-4TPNM
K4CA-P1TV-BZUBK
6TXE-6K6N-62APF
1DKJ-C2GP-G74A1
4BTT-4QQ5-B8967
50CA-NB9G-E2V49
D5DW-DAUT-BW2CG
WWF1-C62W-UVDNJ
7YMD-EA09-71WXF
K5U4-GQA7-TAPYG
EF9H-PY84-T9KQA
CR2N-ZRGH-58Y0T
4MDG-E9CV-T4TQB
496H-W03P-0F78K
1GCV-5CKY-TJJQC
E2EF-F8CX-9MX39
91C7-KDKC-FKTNM
UHV2-96J7-TAMFM
YGRM-A0DD-32QAQ
8FGW-T3YD-TTT8W
K8YJ-WGEX-VRRKF
M26K-XRDY-CVJPX
M9CZ-H485-RZGHT
2P1J-4PWR-VBTVV
AMJU-36NV-X9457
0XDP-8QWZ-DBMJ8
NGUZ-EQCK-4JXG0
X1KE-PUTJ-6AJBZ
7EC3-C7YA-0530Z
6YKV-U3C7-20CE4
MGMH-MRRG-QTCHD
CDV6-2KZN-4RFXJ
C73U-XQEW-DHFC1
PQVT-H747-PEMN6
PBTC-P971-9CG01

Incl. 2D elements. Designed for use with Dolphin emulator.

Ralf@gc-forever
Posts: 2885
Joined: Sun Mar 16, 2014 9:31 am

Re: The Legend of Zelda: The Wind Waker (GCN/AR/NTSC-U)

Post by Ralf@gc-forever » Tue Oct 10, 2023 6:26 am

@Kyosho: A code to invert the Y-axis of the left analog sick in first person mode already exists ("Subject Camera: Regular Controls" code).

Code: Select all


Manual Camera: Inverted Y-Axis Control [Ralf]
5RE6-1G76-6ECYK
U4R6-GJ16-2FPUD

Kyosho
Posts: 9
Joined: Tue May 03, 2011 2:51 am

Re: The Legend of Zelda: The Wind Waker (GCN/AR/NTSC-U)

Post by Kyosho » Thu Oct 12, 2023 1:49 am

Ralf@gc-forever wrote:
Tue Oct 10, 2023 6:26 am
@Kyosho: A code to invert the Y-axis of the left analog sick in first person mode already exists ("Subject Camera: Regular Controls" code).
Yet another instance of me being dumb. I've been using that code (along with the other) this whole time. Turns out, if I don't use that particular code, the up-down is just how I like it. Derp. I wasn't quite clear on what "Subject Camera" was.

Anyway, THANK YOU! You are a god among men. Also, I've realized I've been asking for these things in the Action Replay thread, when it turns out the codes that I've been making use of in Swiss are the WiiRD codes. But you'd gone ahead and made both versions, so once I figured out why certain codes weren't showing up in Swiss, and that I needed those others instead, all the problems I was suddenly having were solved.

Do you have a patreon or a ko-fi account or something?
Ralf@gc-forever
Posts: 2885
Joined: Sun Mar 16, 2014 9:31 am

Re: The Legend of Zelda: The Wind Waker (GCN/AR/NTSC-U)

Post by Ralf@gc-forever » Thu Nov 23, 2023 7:50 am

Code: Select all


Boat: Move/Sail Super Fast v2 (Hold R) [Ralf]
17PG-HQTQ-N3C3C
ZMK8-JQK4-XKYTW
DWMF-M5FR-MQ8Q1
ZKV3-3ANW-HP076
2HWT-27KP-2AB6W
D4QT-4JJ0-PDPR7
PA8Z-4MYK-FC3D6
KAV4-RTQQ-PDN7E
PE86-XKU9-J8XP7
WA6R-ZK7T-AEN3D
BMY6-E9F5-VJYZK
QYM4-MDUC-R6K4E
2C9K-GZ16-GRBZA
YV2R-R20G-PB15R
EZGV-70MG-GB0UA
6BZJ-BVH2-WG2WV
BJPQ-WPZK-05CFV
D1BP-2K8K-BNADK
HAQZ-1YTW-9TCXD
CX95-P5Z1-3R8VY

Wind Blows Always In Boat Direction v2 (Incl. On Board Check) [Ralf]
F7E0-TG8K-4G3WD
VY7P-FHJD-R1T6N
QMZ4-9932-969JW
Q6C1-Q596-BQRDB
FX69-R0VP-AXN3C
C2B6-KWXR-P0DPP
EC8K-G5P6-607V9
W9VN-GJ7G-ZWJFD
9NYF-MXXA-225NX
435B-MMR9-6JKBR
KHAQ-WCYW-JE5RY
G5PH-NX6G-4TAK7
4V7U-40G7-KFV5G
C8FD-V19E-TW2Y4
GQ1H-9G49-KBMNG

Xillimaine
Posts: 1
Joined: Thu Dec 21, 2023 12:44 pm

Re: The Legend of Zelda: The Wind Waker (GCN/AR/NTSC-U)

Post by Xillimaine » Thu Dec 21, 2023 1:04 pm

I'm probably the only person in the world that wants this, but is there a way to give Link permanent, maximum Morth (black balls with orange spikes) that weigh nothing? Or just like 1 that can't be rolled/spun away?

Or change glow color of the sword in Chance Mode, top of the ocean waves, dropped Rupees, dropped/HUD hearts, enemy eye color, etc?

I recently discovered how amazing these codes can be when I turned the ocean blood red (rrggbb/660000), and I'm definitely getting carried away.
X-D
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