Mario Smash Football (GCN/AR/PAL)

Game Hacks, Trainers, Cheats

Moderator: Ralf@gc-forever

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Ralf@gc-forever
Posts: 1619
Joined: Sun Mar 16, 2014 9:31 am

Mario Smash Football (GCN/AR/PAL)

Post by Ralf@gc-forever » Sat Apr 19, 2014 3:34 pm

Mario Smash Football

[DOL-G4QP01-EUR]; Game-ID: 528

Code: Select all


(m) [Ralf]
1ZHH-0D8F-AHYFA
H66R-ADDZ-76YMH

Team 1 Wins 50-0 (Press DPad Up) [Ralf]
163E-66WB-8F7Z1
WW9W-CE88-D018B
H6CF-4XGP-VXNHJ
TQ5Y-V76F-JWX4F

Team 2 Wins 0-50 (Press DPad Down) [Ralf]
YPMH-H23G-78ATJ
6956-N1DF-GYZBQ
BNM8-DGA6-8TAU3
H34Q-5186-09G96

End Match (Press DPad Left) [Ralf]
YPFU-QZ4E-NGR5Z
9Z9T-F7HA-HHRH7
GMB9-DKNM-97BX2
A2KE-VMU2-XPTV1

More Time (Press DPad Right) [Ralf]
7WA1-QERW-0JXA2
9Z9T-F7HA-HHRH7
WKTE-DQH4-VX7EA
KWER-U6Q3-MNR51

Timer On/Off (Press Z + DPad Up/Down) [Ralf]
YY35-4MJU-1R441
YG92-NHAM-YJ607
EE4H-Z6BG-Y8Q6G
BXDH-WBMX-JUQ15
F1DA-RFE9-GG0T0

Infinite Items On/Off (Press Z + DPad Left/Right) [Ralf]
16HP-RQKU-4UBBR
BX90-N92R-69EQ9
F1B7-EBDZ-R1J3C
877T-86NT-VFNMV
CJFK-B1V3-KYQ05
8J7P-U1Y0-NPEG8
XAHM-X85A-65001

Unlock Everything [Ralf]
2KRA-MKMM-91A2D
0CMF-U30H-1ZCGH
TU2T-BYBG-QZD7J

All Milestone Trophies [Ralf]
0J89-QP0T-V4C8T
UCEJ-CHY9-CWUBP
89XG-R19K-XQJWK
E0VN-M1KQ-XNXH7

Super Strong Electric Fence [Ralf]
BG0B-FY69-B23BR
669E-EFWT-YABRT

Play E3 Version [Ralf]
YBJA-Y4E9-WVXBG
KB80-WBP3-2UC9F

Disable HUD [Ralf]
5TE1-3F2M-A6D29
JX4F-MUW5-C2AUE

Draw Debug Grid [Ralf]
7UD0-Q1ZP-M4GAJ
WBR4-RZZM-7FGUM

Draw Debug Safe Frame [Ralf]
J7BA-1TWU-PXA8C
HW9C-2707-789M6

Draw Debug Bounding Sphere [Ralf]
XKRV-NATH-TFB7A
620U-01B9-UE00R

Enable Debug Frame Smiler [Ralf]
U74P-N5KD-5V24U
A2K2-QECW-WJUJ1

Show Region Info [Ralf]
6BK5-DFZJ-RHZKC
KX3T-2Q4T-6XENW

Show Memory Info [Ralf]
2YPV-A4XV-FP36R
GBRP-TC38-PN793

Show Culling Info [Ralf]
4578-H1DN-F9FWT
K6KW-821V-ET54P

Disable Stadium Rendering [Ralf]
UAJA-3PPY-2QNH7
RDAE-Z7RX-8GTRK

AI On/Off (Press R + DPad Up/Down) [Ralf]
X6CV-TNW3-6YX86
BW65-398F-1XFGG
5C8X-N5E2-BFFR8
1YN8-6J8U-PP6QB
3F5U-648B-NGRQC

Stupid AI On/Off (Press L + DPad Left/Right) [Ralf]
VP0C-0KR3-VA41J
236E-HJKF-XKDQG
4VXQ-UCYW-16TRP
CYRA-N1RT-0R5Q2
C2HU-GZK8-1R23X

Knock Out Fielders (Press L+R) [Ralf]
JNKX-EH0P-ZJUDU
2WD5-GPR5-67MPD
RDR1-AR1V-C3ZH5
BTQQ-TU2T-BQFNH

Disable Ball Glow [Ralf]
MPRY-V7M2-57D5E
QU5C-TD53-17Q31

Instant Speed Boost (Ball) [Ralf]
WPXC-XFAC-4UJJ9
Q1WC-WFH3-GVRAA

Display Electric Fence [Ralf]
9HW8-NHZA-UB5D2
GWT4-CMVY-A4AKR

Top Down Camera [Ralf]
GTEP-8YV8-P35WX
VTXT-Z99N-3Y1UQ

Top Down Camera (Focus On Ball) [Ralf]
X4Q0-Y5KQ-50HN7
QA4K-PD9G-CYGM9
VTXT-Z99N-3Y1UQ

Top Down Camera: Zoom In/Out (Press L + DPad Up/Down) [Ralf]
35AD-V88C-Y9DTP
JP8B-K3FZ-ZV9QJ
7PBV-7W2H-R0KQZ
W8CT-2T5V-1245M
CFYT-1KDC-N9Y4C

Debug Camera (Press R + DPad Up/Down/Left/Right) [Ralf]
3G8Q-6CZ0-RWVPT
17GZ-GZMU-7A3J9
DANQ-X3R7-1TAH8
0B3B-MP0Z-G5JAK
Q1WZ-3GFV-4KQF0
1YN8-6J8U-PP6QB
JW41-GH43-GVEZX
BW65-398F-1XFGG
1GWQ-VBX6-JH36V

R + DPad Up    = Crowd Debug Camera
R + DPad Left  = Field Debug Camera 1
R + DPad Right = Field Debug Camera 2
R + DPad Down  = Normal Camera

Field Debug Camera 1:

X/Y                = Zoom In/Out
L/R                = Move Up/Down
Stick Up/Down      = Move Forward/Backward
Stick Left/Right   = Move Left/Right
C-Stick Up/Down    = Look Up/Down
C-Stick Left/Right = Rotate Left/Right

Field Debug Camera 2:

Stick Up/Down      = Zoom In/Out
Stick Left/Right   = Strafe Left/Right
C-Stick Up/Down    = Look Up/Down
C-Stick Left/Right = Rotate Left/Right

MXCTH
Posts: 10
Joined: Tue Jan 14, 2020 2:12 pm
Location: France

Re: Mario Smash Football (GCN/AR/PAL)

Post by MXCTH » Sat Jun 06, 2020 10:56 am

i have not seen many codes for this game
But can you make code for items like infinite bouncing shell,giant bomb blast radius,change duration for effect knocked/iced players,star,mushroom....?
Ralf@gc-forever
Posts: 1619
Joined: Sun Mar 16, 2014 9:31 am

Re: Mario Smash Football (GCN/AR/PAL)

Post by Ralf@gc-forever » Wed Jun 10, 2020 8:41 am

Code: Select all


Get No Items [Ralf]
R98P-5HFR-6X76N
ZZ7V-C183-U4EDU

Get More Items [Ralf]
H50M-VTZH-2NWQ7
DD6Q-CEUV-F4WUE

Green/Blue Shells: Get Always Single Shell [Ralf]
YPZB-8BAP-PD309
5RJ8-QDK3-CDCUU

Green/Blue Shells: Get Always Three Shells [Ralf]
V54E-ARDE-YC75B
UQCG-K39X-ZU1YQ

Green/Blue Shells: Get Always Five Shells [Ralf]
1T9B-MNCB-4AYKD
F99A-84FF-V1NDU

Red/Spiny Shells: Get Always Single Shell [Ralf]
UVVB-4XV2-2NYHH
0AM4-27FQ-JYD2P

Red/Spiny Shells: Get Always Three Shells [Ralf]
V0DU-NA4P-Q67TZ
7AZC-HNG9-PMAKR

Red/Spiny Shells: Get Always Five Shells [Ralf]
BTZ0-A43E-G9M96
7AZC-HNG9-PMAKR
BU0Q-TK9U-8BNH0

Bananas: Get Always Single Banana [Ralf]
6YYF-M343-700YA
FAG2-8DXC-616V1
8DCA-A3AB-27N3J

Bananas: Get Always Three Bananas [Ralf]
BCXN-QQNC-B3NT6
FAG2-8DXC-616V1

Bananas: Get Always Five Bananas [Ralf]
6PDM-6BC8-G08VF
0Q5R-T57M-7B0UD

Bob-ombs: Get Always Single Bob-omb [Ralf]
BGQY-7AQH-YNUQ2
9GH3-VW94-4BXYZ

Bob-ombs: Get Always Three Bob-ombs [Ralf]
XFTQ-FJWG-AXC98
X5B5-XDM7-99XTV

Bob-ombs: Get Always Five Bob-ombs [Ralf]
4XCG-UHMY-QC8EB
K9XB-99EX-CDRQ9

Green Shell Base Chance Modifier [Ralf]
04041864 386000xx

xx = Chance (00 .. 64, Default: 10 = 16%)

Red Shell Base Chance Modifier [Ralf]
0404184C 386000xx

xx = Chance (00 .. 64, Default: 09 = 9%)

Spiny Shell Base Chance Modifier [Ralf]
0404187C 386000xx

xx = Chance (00 .. 64, Default: 09 = 9%)

Blue Shell Base Chance Modifier [Ralf]
04041894 386000xx

xx = Chance (00 .. 64, Default: 0B = 13%)

Banana Base Chance Modifier [Ralf]
040418C4 386000xx

xx = Chance (00 .. 64, Default: 0F = 15%)

Bob-omb Base Chance Modifier [Ralf]
040418F4 386000xx

xx = Chance (00 .. 64, Default: 0C = 12%)

Chain Chomp Base Chance Modifier [Ralf]
0404190C 386000xx

xx = Chance (00 .. 64, Default: 07 = 7%)

Mushroom Base Chance Modifier [Ralf]
040418AC 386000xx

xx = Chance (00 .. 64, Default: 0E = 14%)

Star Base Chance Modifier [Ralf]
040418DC 386000xx

xx = Chance (00 .. 64, Default: 07 = 7%)

Green/Blue Shell Quantity Modifier [Ralf]
0405EBFC 3A6000xx
0405EC0C 3A6000yy

xx = Three Shells Quantity (01 .. 05, .. 63, Default: 03)
yy = Five  Shells Quantity (01 .. 05, .. 63, Default: 05)

Replace 3/5 Green/Blue Shells With 10/25 Green/Blue Shells [Ralf]
XF3A-5KT6-XNKUU
V1YX-GGPG-WNRYB
J31N-76K2-17EW1

Red/Spiny Shell Quantity Modifier [Ralf]
0405EC3C 3A6000xx

xx = Three Shells Quantity (01 .. 05, .. 63, Default: 03)

Replace 3 Red/Spiny Shells With 10 Red/Spiny Shells [Ralf]
7MXT-8F7B-ER5G4
4CUK-M7G5-G4QBY

Banana Quantity Modifier [Ralf]
0405ECA4 3A6000xx
0405ECAC 3A6000yy

xx = Three Bananas Quantity (01 .. 05, .. 63, Default: 03)
yy = Five  Bananas Quantity (01 .. 05, .. 63, Default: 05)

Replace 3/5 Bananas With 10/25 Bananas [Ralf]
VAV9-QP8V-DBX42
NVR1-Z3C0-2D52F
U47Z-06Y6-57E50

Bob-omb Quantity Modifier [Ralf]
0405EC68 3A6000xx
0405EC78 3A6000yy

xx = Three Bob-ombs Quantity (01 .. 05, .. 63, Default: 03)
yy = Five  Bob-ombs Quantity (01 .. 05, .. 63, Default: 05)

Replace 3/5 Bob-ombs With 6/10 Bob-ombs [Ralf]
Z6TP-EZH4-V9Y8T
AP0K-YP74-83GD5
K7ZZ-CED3-HTKE2

Green Shell Time Modifier [Ralf]
040416B0 3C80xxxx
040416B4 6084yyyy
040416BC 909F0074

xxxxyyyy = Time (IEEE-754 SP Floating-Point Number, Default: 40800000 = 4.0s)

Triple Green Shell Time [Ralf]
R7U8-24Y8-8642G
DA03-8T4C-2YUTE
JKYT-1TZ3-E12F9
MWX9-P8PB-YE83T

Green Shell Speed Modifier [Ralf]
040416C8 3C80xxxx
040416CC 6084yyyy
040416D4 909F0078

xxxxyyyy = Speed (IEEE-754 SP Floating-Point Number, Default: 41480000 = 12.5)

Slow Green Shells [Ralf]
56AN-MM4U-EH021
JYEY-46VB-29KE0
G067-KD20-M3UT2
ABPU-QD7H-AW9WG

Fast Green Shells [Ralf]
XPZ8-9EYE-UMUN3
M2KK-5RY5-CP3E1
G067-KD20-M3UT2
ABPU-QD7H-AW9WG

Red Shell Time Modifier [Ralf]
040416E0 3C80xxxx
040416E4 6084yyyy
040416EC 909F007C

xxxxyyyy = Time (IEEE-754 SP Floating-Point Number, Default: 40200000 = 2.5s)

Red Shell Speed Modifier [Ralf]
040416F8 3C80xxxx
040416FC 6084yyyy
04041704 909F0080

xxxxyyyy = Speed (IEEE-754 SP Floating-Point Number, Default: 41480000 = 12.5)

Slow Red Shells [Ralf]
VY7M-4FV4-WBC5K
UX55-JMV8-F0FHX
URTN-JEE4-5W2XC
G7WT-YWRM-8078X

Fast Red Shells [Ralf]
RGZG-9HZP-7N6DF
A9HV-VTTN-DMBHE
URTN-JEE4-5W2XC
G7WT-YWRM-8078X

Spiny Shell Time Modifier [Ralf]
04041710 3C80xxxx
04041714 6084yyyy
0404171C 909F0084

xxxxyyyy = Time (IEEE-754 SP Floating-Point Number, Default: 40200000 = 2.5s)

Spiny Shell Speed Modifier [Ralf]
04041728 3C80xxxx
0404172C 6084yyyy
04041734 909F0088

xxxxyyyy = Speed (IEEE-754 SP Floating-Point Number, Default: 41480000 = 12.5)

Slow Spiny Shells [Ralf]
WJUW-BUVB-MYGPA
14E1-9NAV-7QKGA
3U6U-MTZV-XTP9X
FW63-59M6-8MCAQ

Fast Spiny Shells [Ralf]
GKR3-PT0X-E4GWA
Y3GK-01F1-R7X2C
3U6U-MTZV-XTP9X
FW63-59M6-8MCAQ

Blue Shell Time Modifier [Ralf]
04041740 3C80xxxx
04041744 6084yyyy
0404174C 909F008C

xxxxyyyy = Time (IEEE-754 SP Floating-Point Number, Default: 40200000 = 2.5s)

Blue Shell Speed Modifier [Ralf]
04041758 3C80xxxx
0404175C 6084yyyy
04041764 909F0090

xxxxyyyy = Speed (IEEE-754 SP Floating-Point Number, Default: 41480000 = 12.5)

Slow Blue Shells [Ralf]
8ZD1-TG54-KT6FZ
M6YA-UG5X-UH3WC
FNV3-R42W-XHQ4E
E39P-F152-2FTC5

Fast Blue Shells [Ralf]
UXWB-53XK-PTBBJ
KXWG-1GF7-CD82T
FNV3-R42W-XHQ4E
E39P-F152-2FTC5

Blue Shell Freeze Time Modifier [Ralf]
04041770 3C80xxxx
04041774 6084yyyy
0404177C 909F0094

xxxxyyyy = Time (IEEE-754 SP Floating-Point Number, Default: 40400000 = 3.0s)

Triple Blue Shell Freeze Time [Ralf]
048W-RJG9-50AF6
G9BM-GK06-JEFRG
8RB6-FX69-MWJ2J
2FFP-DNDK-ENNV7

Chain Chomp Speed Modifier [Ralf]
04041830 3C80xxxx
04041834 6084yyyy
0404183C 909F00B4

xxxxyyyy = Speed (IEEE-754 SP Floating-Point Number, Default: 41480000 = 12.5)

Slow Chain Chomp [Ralf]
59C0-JGDB-99FKJ
7M96-WAQW-5UEGM
C31B-TJEH-95CEU
UZGT-92KB-W0J6F

Fast Chain Chomp [Ralf]
2EWD-UKZB-6R603
45KQ-5CZ1-GXC7R
C31B-TJEH-95CEU
UZGT-92KB-W0J6F

Mushroom Time Modifier [Ralf]
04041F98 3C80xxxx
04041F9C 6084yyyy
04041FA4 909F01D4

xxxxyyyy = Time (IEEE-754 SP Floating-Point Number, Default: 3FAA3D71 = 1.33s)

Triple Mushroom Time [Ralf]
FDVM-JPM0-MRAG4
YK3X-DQJG-5W5Y6
G902-R1X1-5V7J2
WCP8-ZG9U-CHHKG

Ralf@gc-forever
Posts: 1619
Joined: Sun Mar 16, 2014 9:31 am

Re: Mario Smash Football (GCN/AR/PAL)

Post by Ralf@gc-forever » Thu Jun 11, 2020 7:48 am

Code: Select all


Show Virtual Memory Info [Ralf]
BPGM-375G-V2NA7
Q5V5-69T0-ZARFR

Show Triangles/Verticles Info [Ralf]
VCJQ-6QHA-V9VEE
VU53-YPF4-U5YBU

Mushroom Speed Boost Modifier [Ralf]
04041FB0 3C80xxxx
04041FB4 6084yyyy
04041FBC 909F01D8

xxxxyyyy = Speed Boost (IEEE-754 SP Floating-Point Number, Default: 3FC00000 = 1.5)

Super Mushroom Speed Boost [Ralf]
A1T1-K14X-PMCQ1
1X7M-EDP0-98Z6P
6VQX-T3BG-KEDQ6
ZB80-MR49-7NUGM

Star Time Modifier [Ralf]
04041FC8 3C80xxxx
04041FCC 6084yyyy
04041FD4 909F01DC

xxxxyyyy = Time (IEEE-754 SP Floating-Point Number, Default: 40200000 = 2.5s)

Triple Star Time [Ralf]
ZK3A-0WC6-Y0M02
2709-P8PU-9Y5BG
HVF7-F5BK-9XMEX
M8RN-FB25-YR6TZ

Star Speed Boost Modifier [Ralf]
04041FE0 3C80xxxx
04041FE4 6084yyyy
04041FEC 909F01E0

xxxxyyyy = Speed Boost (IEEE-754 SP Floating-Point Number, Default: 3F99999A = 1.2)

Super Star Speed Boost [Ralf]
D07N-F574-JHRKF
YT4J-3AH5-9R6Y3
RW33-E55A-ZAR91
U6B6-2K8A-G2EC5

Item Explosion Radius Modifier [Ralf]
04041C98 3C80xxxx
04041C9C 6084yyyy
04041CA4 909F0154

xxxxyyyy = Explosion Radius (IEEE-754 SP Floating-Point Number, Default: 40000000 = 2.0)

Ultra Item Explosion Radius [Ralf]
DTJ9-EMZR-QKCNJ
9UW8-FFMN-59UEX
AY8J-TM3G-PAJMQ
K556-4XPU-X8KMX

Small Shell Size Modifier [Ralf]
04041A58 3C80xxxx
04041A5C 6084yyyy
04041A64 909F00F4

xxxxyyyy = Size (IEEE-754 SP Floating-Point Number, Default: 3EB33333 = 0.35)

Medium Shell Size Modifier [Ralf]
04041A70 3C80xxxx
04041A74 6084yyyy
04041A7C 909F00F8

xxxxyyyy = Size (IEEE-754 SP Floating-Point Number, Default: 3F333333 = 0.7)

Big Shell Size Modifier [Ralf]
04041A88 3C80xxxx
04041A8C 6084yyyy
04041A94 909F00FC

xxxxyyyy = Size (IEEE-754 SP Floating-Point Number, Default: 3F800000 = 1.0)

Medium Shell Chance Modifier [Ralf]
04041AA0 3C80xxxx
04041AA4 6084yyyy
04041AAC 909F0100

xxxxyyyy = Chance (IEEE-754 SP Floating-Point Number, Default: 3EA8F5C3 = 0.33 = 33%)

Big Shell Chance Modifier [Ralf]
04041AB8 3C80xxxx
04041ABC 6084yyyy
04041AC4 909F0104

xxxxyyyy = Chance (IEEE-754 SP Floating-Point Number, Default: 3EA8F5C3 = 0.33 = 33%)

Three Shells Chance Modifier [Ralf]
04041AD0 3C80xxxx
04041AD4 6084yyyy
04041ADC 909F0108

xxxxyyyy = Chance (IEEE-754 SP Floating-Point Number, Default: 3EA8F5C3 = 0.33 = 33%)

Five Shells Chance Modifier [Ralf]
04041AE8 3C80xxxx
04041AEC 6084yyyy
04041AF4 909F010C

xxxxyyyy = Chance (IEEE-754 SP Floating-Point Number, Default: 3E800000 = 0.25 = 25%)

Exploding Shell Chance Modifier [Ralf]
04041B00 3C80xxxx
04041B04 6084yyyy
04041B0C 909F0110

xxxxyyyy = Chance (IEEE-754 SP Floating-Point Number, Default: 3EA8F5C3 = 0.33 = 33%)

Small Banana Size Modifier [Ralf]
04041B18 3C80xxxx
04041B1C 6084yyyy
04041B24 909F0114

xxxxyyyy = Size (IEEE-754 SP Floating-Point Number, Default: 3EB33333 = 0.35)

Medium Banana Size Modifier [Ralf]
04041B30 3C80xxxx
04041B34 6084yyyy
04041B3C 909F0118

xxxxyyyy = Size (IEEE-754 SP Floating-Point Number, Default: 3F000000 = 0.5)

Big Banana Size Modifier [Ralf]
04041B48 3C80xxxx
04041B4C 6084yyyy
04041B54 909F011C

xxxxyyyy = Size (IEEE-754 SP Floating-Point Number, Default: 3EB33333 = 0.35)

Medium Banana Chance Modifier [Ralf]
04041B60 3C80xxxx
04041B64 6084yyyy
04041B6C 909F0120

xxxxyyyy = Chance (IEEE-754 SP Floating-Point Number, Default: 00000000 = 0.0 = 0%)

Big Banana Chance Modifier [Ralf]
04041B78 3C80xxxx
04041B7C 6084yyyy
04041B84 909F0124

xxxxyyyy = Chance (IEEE-754 SP Floating-Point Number, Default: 00000000 = 0.0 = 0%)

Three Bananas Chance Modifier [Ralf]
04041B90 3C80xxxx
04041B94 6084yyyy
04041B9C 909F0128

xxxxyyyy = Chance (IEEE-754 SP Floating-Point Number, Default: 3F2BF5C3 = 0.66 = 66%)

Five Bananas Chance Modifier [Ralf]
04041BA8 3C80xxxx
04041BAC 6084yyyy
04041BB4 909F012C

xxxxyyyy = Chance (IEEE-754 SP Floating-Point Number, Default: 3EAE147B = 0.34 = 34%)

Exploding Banana Chance Modifier [Ralf]
04041BC0 3C80xxxx
04041BC4 6084yyyy
04041BCC 909F0130

xxxxyyyy = Chance (IEEE-754 SP Floating-Point Number, Default: 00000000 = 0.0 = 0%)

Replace Bananas With Exploding Banana [Ralf]
3634-UWNN-Y9VRD
B5F7-14J0-2M22T
B5X7-MJ67-ZXCEZ
K99C-BU9N-NCP0J
FAG2-8DXC-616V1
8DCA-A3AB-27N3J

Small Bob-omb Size Modifier [Ralf]
04041BD8 3C80xxxx
04041BDC 6084yyyy
04041BE4 909F0134

xxxxyyyy = Size (IEEE-754 SP Floating-Point Number, Default: 3EB33333 = 0.35)

Medium Bob-omb Size Modifier [Ralf]
04041BF0 3C80xxxx
04041BF4 6084yyyy
04041BFC 909F0138

xxxxyyyy = Size (IEEE-754 SP Floating-Point Number, Default: 40000000 = 2.0)

Big Bob-omb Size Modifier [Ralf]
04041C08 3C80xxxx
04041C0C 6084yyyy
04041C14 909F013C

xxxxyyyy = Size (IEEE-754 SP Floating-Point Number, Default: 3F666666 = 0.9)

Medium Bob-omb Chance Modifier [Ralf]
04041C20 3C80xxxx
04041C24 6084yyyy
04041C2C 909F0140

xxxxyyyy = Chance (IEEE-754 SP Floating-Point Number, Default: 3E4CCCCD = 0.2 = 20%)

Big Bob-omb Chance Modifier [Ralf]
04041C38 3C80xxxx
04041C3C 6084yyyy
04041C44 909F0144

xxxxyyyy = Chance (IEEE-754 SP Floating-Point Number, Default: 3E4CCCCD = 0.2 = 20%)

Three Bob-ombs Chance Modifier [Ralf]
04041C50 3C80xxxx
04041C54 6084yyyy
04041C5C 909F0148

xxxxyyyy = Chance (IEEE-754 SP Floating-Point Number, Default: 3E4CCCCD = 0.2 = 20%)

Five Bob-ombs Chance Modifier [Ralf]
04041C68 3C80xxxx
04041C6C 6084yyyy
04041C74 909F014C

xxxxyyyy = Chance (IEEE-754 SP Floating-Point Number, Default: 3E4CCCCD = 0.2 = 20%)

Bob-omb Mine Chance Modifier [Ralf]
04041C80 3C80xxxx
04041C84 6084yyyy
04041C8C 909F0150

xxxxyyyy = Chance (IEEE-754 SP Floating-Point Number, Default: 00000000 = 0.0 = 0%)

Enable Bob-omb Mines (20% Chance) [Ralf]
Z1A6-06J0-U7JHA
RD1G-KAR4-GX3MF
85R8-11FM-QERY2
ZJWK-YJJC-VTRU8

Team 1 Item Modifier [Ralf]
4236EEB8 0022iiii
4236EEB8 0023jjjj
4236EEB8 002400mm
4236EEB8 0028kkkk
4236EEB8 0029llll
4236EEB8 002A00nn

Team 2 Item Modifier [Ralf]
4236EEBC 0022iiii
4236EEBC 0023jjjj
4236EEBC 002400mm
4236EEBC 0028kkkk
4236EEBC 0029llll
4236EEBC 002A00nn

iiiijjjj = Item 1 ID
kkkkllll = Item 2 ID

mm = Item 1 Quantity (00 .. 05, .. 63)
nn = Item 2 Quantity (00 .. 05, .. 63)

Item IDs

FFFFFFFF - None

00000000 - Green Shell
00000001 - Red Shell
00000002 - Spiny Shell
00000003 - Blue Shell
00000004 - Banana
00000005 - Bob-omb
00000006 - Chain Chomp
00000007 - Mushroom
00000008 - Star

MXCTH
Posts: 10
Joined: Tue Jan 14, 2020 2:12 pm
Location: France

Re: Mario Smash Football (GCN/AR/PAL)

Post by MXCTH » Mon Jun 22, 2020 9:49 am

Thank ;)

But there are somethings that i dont understand for Item Base Chance Codes because i tried to put sames value in all items code for create a "purely random items code" (like MK Double Dash), but it doesn't work,maybe its incomplete. I dont know how item probabilities work in this game. Even for a single item, i put 100% in green shell and sometimes i get a different item. It's weird

And can you find a code for change one sidekicks by any other characters for have 3 differents (and put captain char in sidekicks if its possible)
Ralf@gc-forever
Posts: 1619
Joined: Sun Mar 16, 2014 9:31 am

Re: Mario Smash Football (GCN/AR/PAL)

Post by Ralf@gc-forever » Wed Jun 24, 2020 7:35 am

The item base chance is only one factor of a very complex item probability calculation. The real item probabilities depending on the character type, the stadium, the score, the item base chance and many other factors. However, below is a Purely Random Items code that replaces the regular item probability calculation with a random one.

Code: Select all


Purely Random Items [Ralf]
Z06T-NJZY-2J4KP
5EV7-94UC-TKYBK
N8VA-6JFB-DY4UH
RG4A-MAPF-A94HC
UQ0K-2MAT-635GP
TBTM-UYAW-JZGXZ
F0E2-BYNX-P6T0F

MXCTH
Posts: 10
Joined: Tue Jan 14, 2020 2:12 pm
Location: France

Re: Mario Smash Football (GCN/AR/PAL)

Post by MXCTH » Thu Jul 02, 2020 2:04 pm

thanks

I suppose that Bowser Attacks work in the same way. There are probabilities of appearing and specific time where he stay active on the stadium ?
Same for items he throw, always shells but maybe with modification chomp, bob-omb is possible
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