Phantasy Star Online Episode III (GCN/AR/PAL)

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Ralf@gc-forever
Posts: 1669
Joined: Sun Mar 16, 2014 9:31 am

Phantasy Star Online Episode III (GCN/AR/PAL)

Post by Ralf@gc-forever » Mon Apr 21, 2014 8:01 am

Phantasy Star Online Episode III: C.A.R.D. Revolution

[DOL-GPSP8P-EUR]; Game-ID: 780

Code: Select all


(m) [CodeJunkies]
1EX5-T12Y-MTJKK
BK5V-VH04-DYD7R
H522-VF13-X8D51
9RKD-GDRP-QMYUV
ABMN-RP7V-PBTEX
E9FZ-A3QA-YCERP
211K-G9YX-V5HDJ
ZJT7-9GQM-AYRGB
40R5-0E8E-KVZE4
AM6E-WNK3-HVFQC
E9FZ-A3QA-YCERP


Quest Modifier [Ralf]
0C285C80 480BE851
04285C78 38C0xxxx

xxxx = Quest ID

Quest Modifier (Language Version) [Ralf]
4C285C80 480BE851
04285C78 38C0xxxx
04285C60 3862CAyy

xxxx = Quest ID
yy   = Language ID


Language IDs

7C = Japanese
80 = English
84 = German
88 = French
8C = Spanish


Quest IDs

000B - Quest 011
0015 - Quest 021
001F - Quest 031
0020 - Quest 032
0029 - Quest 041
002A - Quest 042
002B - Quest 043
0033 - Quest 051
0034 - Quest 052
0035 - Quest 053
003D - Quest 061
003E - Quest 062
003F - Quest 063
0047 - Quest 071
0048 - Quest 072
0049 - Quest 073

0051 - Quest 081
0052 - Quest 082
0053 - Quest 083
005B - Quest 091
005C - Quest 092
005D - Quest 093
0065 - Quest 101
0066 - Quest 102
0067 - Quest 103
006F - Quest 111
0070 - Quest 112
0071 - Quest 113
0079 - Quest 121
007A - Quest 122
007B - Quest 123
0083 - Quest 131

008D - Quest 141
008E - Quest 142
008F - Quest 143
0097 - Quest 151
0098 - Quest 152
0099 - Quest 153
00A1 - Quest 161
00A2 - Quest 162
00A3 - Quest 163
00AB - Quest 171
00AC - Quest 172
00AD - Quest 173
00B5 - Quest 181
00B6 - Quest 182
00B7 - Quest 183
00BF - Quest 191

00C0 - Quest 192
00C1 - Quest 193
00C9 - Quest 201
00CA - Quest 202
00CB - Quest 203
00CC - Quest 204
00D3 - Quest 211
00DD - Quest 221
00DE - Quest 222
00DF - Quest 223
0105 - Quest 261
010F - Quest 271
0119 - Quest 281
011A - Quest 282
0123 - Quest 291
0124 - Quest 292

0125 - Quest 293
012D - Quest 301
012E - Quest 302
012F - Quest 303
0137 - Quest 311
0138 - Quest 312
0139 - Quest 313
0141 - Quest 321
0142 - Quest 322
0143 - Quest 323
014B - Quest 331
014C - Quest 332
014D - Quest 333
0155 - Quest 341
0156 - Quest 342
0157 - Quest 343

015F - Quest 351
0160 - Quest 352
0161 - Quest 353
0169 - Quest 361
016A - Quest 362
016B - Quest 363
0173 - Quest 371
0174 - Quest 372
0175 - Quest 373
017D - Quest 381
0187 - Quest 391
0188 - Quest 392
0189 - Quest 393
0191 - Quest 401
0192 - Quest 402
0193 - Quest 403

019B - Quest 411
019C - Quest 412
019D - Quest 413
01A5 - Quest 421
01A6 - Quest 422
01A7 - Quest 423
01AF - Quest 431
01B0 - Quest 432
01B1 - Quest 433
01B9 - Quest 441
01BA - Quest 442
01BB - Quest 443
01C3 - Quest 451
01C4 - Quest 452
01C5 - Quest 453
01CD - Quest 461

01D7 - Quest 471
01D8 - Quest 472
01D9 - Quest 473
01F5 - Quest 501
01F6 - Quest 502
01F7 - Quest 503
01F8 - Quest 504
01F9 - Quest 505
01FA - Quest 506
01FB - Quest 507
01FC - Quest 508
01FD - Quest 509
01FE - Quest 510
01FF - Quest 511
0200 - Quest 512
0201 - Quest 513

0202 - Quest 514
0203 - Quest 515
0204 - Quest 516
0205 - Quest 517
0206 - Quest 518
0207 - Quest 519
0209 - Quest 521
020A - Quest 522
020B - Quest 523
020C - Quest 524
020D - Quest 525
020E - Quest 526
020F - Quest 527
0210 - Quest 528
0211 - Quest 529
0212 - Quest 530

0213 - Quest 531
0214 - Quest 532
0215 - Quest 533
0216 - Quest 534
0217 - Quest 535
0218 - Quest 536
0219 - Quest 537
021A - Quest 538
021B - Quest 539
0226 - Quest 550
0227 - Quest 551
0228 - Quest 552


Test Quest IDs (Japanese Language Only)

0259 - Quest 601
025A - Quest 602
025B - Quest 603
025C - Quest 604
025D - Quest 605
025E - Quest 606
025F - Quest 607
0260 - Quest 608
0261 - Quest 609
0262 - Quest 610
0265 - Quest 613
0266 - Quest 614
0267 - Quest 615
0268 - Quest 616
026A - Quest 618
026B - Quest 619
03E7 - Quest 999


Play Quest 323 [Ralf]
69BC-KZVR-66260
92ZJ-7VEG-P9UD0
QKE0-R8T6-NJBTT

Play Quest 619 [Ralf]
FR93-CY65-0ZC45
E9UN-DTZ3-M3TKY
2DFK-08BW-DMGAY
PCKF-M3DD-D1A8T

Play Quest 999 [Ralf]
J056-A4KB-G9UZX
E9UN-DTZ3-M3TKY
DB3P-GD4F-69ECK
PCKF-M3DD-D1A8T


With the following AR codes, you are able to copy GameCube PSO 3 game saves from one memory card
to another.

Make Game Save Copyable [Ralf]
DGFG-8N2C-UNNYE
47XK-4CR5-7GXEP
BUFA-JD6B-G87FU
DHV8-95Y1-NVVJC
UZN2-4J43-G32UZ
DU13-T94P-XZHN3
V9G1-U2PU-G90K3
E9FZ-A3QA-YCERP

Make Game Save Valid [Ralf]
9BJK-4X0Z-GVHME
88GW-D74Z-1W2TM
TK9Y-JVB1-83CB3
262U-CW9E-RDUT3
HN8R-HFMR-1Q538
VMZZ-VMA1-HDR3H
04AQ-A71G-13FGC

How to use these codes:

1. Save your game with the 'Make Game Save Copyable' code turned on and your source memory card
   in port A:

   To save your System file, go into the options menu from start screen and go back.
   To save your Character and Guildcard file, go ingame and quit.

2. Copy your System, Character and Guildcard file from your source memory card to your destination
   memory card (via GameCube system menu).

3. Start PSO with your destination memory card in port A and save your System file with the 'Make
   Game Save Valid' code turned on. Your game save is valid now and works fine without AR codes.

4. Please note that you cannot mix different game saves, because all Character and Guildcard files
   are encrypted with a unique timestamp (stored in the System file).

Ralf@gc-forever
Posts: 1669
Joined: Sun Mar 16, 2014 9:31 am

Re: Phantasy Star Online Episode III (GCN/AR/PAL)

Post by Ralf@gc-forever » Sun Jan 11, 2015 10:12 pm

Code: Select all


16:9 Aspect Ratio (Widescreen) [Ralf]
YWD8-WN4G-QFFPV
VF7G-GWAW-BR7Q8
0F9Q-86E3-8FTB1
C7Z3-P39N-VBGKN
4GRX-P04R-F7P17
4N7T-U33E-CKQ6B
E87H-CHQV-446JG

Auto Camera Mode [Ralf]
5JB0-QRAW-4D1BM
J27N-GUXE-Q93CA
MCBF-F743-937YX

Flat Camera [Ralf]
D47J-PTVF-ZQD57
J27N-GUXE-Q93CA
R88T-PC68-3EWH1

Top-Down Camera [Ralf]
RV1Z-VF86-KKDV5
J27N-GUXE-Q93CA
5ED0-H2Q4-KKX3J

Ultra Near Camera [Ralf]
D5X3-H55Q-DAX21
B85Z-B5UT-QKMNY
2WW1-PEQT-X42H2
1BCC-JNFT-EM9W5
XX6R-QTPD-0WQ6A
E9FZ-A3QA-YCERP

Far Out Camera [Ralf]
KKFF-10TT-998XR
7TMF-X4DY-TF1CR
XT9T-82PP-ZM501
AJTG-8MMQ-RDKCP

CodyGC
Posts: 43
Joined: Fri Jun 17, 2016 12:40 am
Location: Canada

Re: Phantasy Star Online Episode III (GCN/AR/PAL)

Post by CodyGC » Thu Feb 23, 2017 1:10 pm

Ralf, I am not able to use the Joker Command with this Master Code. I put it like this:

Atk Always 0 OFF(press a)
1253B320 00000100
0422CEAC 38A00000
0A53B320 00000100
0422CEAC 38A00009

Do you have a Master Code that can handle this? I'm using the American version but the codes are the same. Thank you.
gamemasterplc
Posts: 35
Joined: Sat May 21, 2016 12:03 am

Re: Phantasy Star Online Episode III (GCN/AR/PAL)

Post by gamemasterplc » Thu Feb 23, 2017 1:24 pm

just use the always On or always off version if you are using Dolphin
CodyGC
Posts: 43
Joined: Fri Jun 17, 2016 12:40 am
Location: Canada

Re: Phantasy Star Online Episode III (GCN/AR/PAL)

Post by CodyGC » Thu Feb 23, 2017 2:12 pm

gamemasterplc wrote:just use the always On or always off version if you are using Dolphin
Without the Joker Command, the code usually works on Dolphin and Gamecube. But only at Dolphin did I get the Joker to work. As Ralf usually creates Master Codes, he may have another version. It's the first time a Joker Command does not work and would like to understand. Thank you for your help.
Ralf@gc-forever
Posts: 1669
Joined: Sun Mar 16, 2014 9:31 am

Re: Phantasy Star Online Episode III (GCN/AR/PAL)

Post by Ralf@gc-forever » Sat Feb 25, 2017 5:38 pm

CodyGC wrote:Do you have a Master Code that can handle this?
No, it's not possible to make such a master code due to the limited size of the AR code handler memory (max. 24 lines for master codes). This is the reason why the CJ's master code only works with assembly (ASM) codes, btw. Anyway, below is an untested ASM version of the "ATK Always 0" code which should work fine on real hardware.

Code: Select all

NTSC-U (untested)

ATK Always 0 OFF (Press A) - ASM Version
8C22CEA8 B0A30000
0400E200 3CA08054
0400E204 A0A5B320
0400E208 28050100
0400E20C 38A00000
0400E210 40820008
0400E214 38A00009
0400E218 4821EC98
0422CEAC 4BDE1354
00000000 40000000
gamemasterplc
Posts: 35
Joined: Sat May 21, 2016 12:03 am

Re: Phantasy Star Online Episode III (GCN/AR/PAL)

Post by gamemasterplc » Sat Feb 25, 2017 5:44 pm

I would only make Gecko versions from now on and do all button activator conditions for ASM codes inside ASM. The PSO series is one of few games that require special Gecko mastercodes. Why did you jump to the 8000D*** area even in your Gecko codes for PSO.
CodyGC
Posts: 43
Joined: Fri Jun 17, 2016 12:40 am
Location: Canada

Re: Phantasy Star Online Episode III (GCN/AR/PAL)

Post by CodyGC » Sat Feb 25, 2017 9:19 pm

It worked perfectly Ralf. Thank you very much.
gamemasterplc
Posts: 35
Joined: Sat May 21, 2016 12:03 am

Re: Phantasy Star Online Episode III (GCN/AR/PAL)

Post by gamemasterplc » Sat Feb 25, 2017 9:51 pm

he should only offically support Gecko codes from now on. You should also test the Gecko codes on a Wii with DIOS MIOS.
CodyGC
Posts: 43
Joined: Fri Jun 17, 2016 12:40 am
Location: Canada

Re: Phantasy Star Online Episode III (GCN/AR/PAL)

Post by CodyGC » Sun Feb 26, 2017 1:10 am

gamemasterplc wrote:You should also test the Gecko codes on a Wii with DIOS MIOS.
I only own GameCube and Dolphin for some games. I'm going to owe those results. But you may be referring to Ralf...
gamemasterplc
Posts: 35
Joined: Sat May 21, 2016 12:03 am

Re: Phantasy Star Online Episode III (GCN/AR/PAL)

Post by gamemasterplc » Sun Feb 26, 2017 2:01 am

do you have the ability to use Gecko codes on GameCube games without Dolphin
User avatar
Aleron Ives
Posts: 90
Joined: Thu Oct 13, 2016 3:56 am
Location: California

Re: Phantasy Star Online Episode III (GCN/AR/PAL)

Post by Aleron Ives » Sun Feb 26, 2017 8:01 am

Cody's last post would indicate that he does not. There's no reason to drop AR support when AR is still useful for many people; after all, it's still possible for people to own an AR for a real GC and have no other way to apply codes. Not everybody has access to a Wii or Dolphin, the latter of which has high system requirements that are out of reach for people with old computers.
CodyGC
Posts: 43
Joined: Fri Jun 17, 2016 12:40 am
Location: Canada

Re: Phantasy Star Online Episode III (GCN/AR/PAL)

Post by CodyGC » Sun Feb 26, 2017 12:40 pm

I use the GameCube for being simple and have fun yet. I chose not to worry about sensor bar, battery, internet connection... Computer is something so common and Dolphin has evolved a lot.
gamemasterplc
Posts: 35
Joined: Sat May 21, 2016 12:03 am

Re: Phantasy Star Online Episode III (GCN/AR/PAL)

Post by gamemasterplc » Sun Feb 26, 2017 12:47 pm

Action Replay is so limited is the thing that eventually providing a version for some codes is out of the question.
User avatar
Aleron Ives
Posts: 90
Joined: Thu Oct 13, 2016 3:56 am
Location: California

Re: Phantasy Star Online Episode III (GCN/AR/PAL)

Post by Aleron Ives » Sun Feb 26, 2017 10:59 pm

The key is "some" codes. Many codes work just fine, so there's no reason to drop AR support for codes that would work with it.
gamemasterplc
Posts: 35
Joined: Sat May 21, 2016 12:03 am

Re: Phantasy Star Online Episode III (GCN/AR/PAL)

Post by gamemasterplc » Mon Feb 27, 2017 12:52 am

he should provide Gecko first and then see if the porting works
Ralf@gc-forever
Posts: 1669
Joined: Sun Mar 16, 2014 9:31 am

Re: Phantasy Star Online Episode III (GCN/AR/PAL)

Post by Ralf@gc-forever » Mon Sep 14, 2020 10:00 am

PSO Ep.3 download quest pack (PAL & NTSC-U versions)

English quests

- FSOD ALERT
- Future Bullet
- Future Forecast
- Hayato Alert
- Kid's Soul
Attachments
PSO3_Download_Quests.zip
(65.54 KiB) Downloaded 7 times
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