Resident Evil: Code Veronica X (GCN/WIIRD/PAL)

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Ralf@gc-forever
Posts: 2885
Joined: Sun Mar 16, 2014 9:31 am

Resident Evil: Code Veronica X (GCN/WIIRD/PAL)

Post by Ralf@gc-forever » Wed Apr 23, 2014 3:20 pm

Resident Evil: Code Veronica X [GCDP08]

Code: Select all


Enable 60Hz Mode [Ralf]
06000088 00000018
7FE3FB78 3C80802A
6084D220 38A0003C
4800545D 481784C8
04178560 4BE87B28

16:9 Aspect Ratio (Widescreen) [Ralf]
0448C730 3F666667

Camera Modifier (Press X + L/R) [Ralf]
282BF1C0 00000440
82210000 004F1C70
86900000 3D4CCCCD
84210000 004F1C70
E2000001 80008000
282BF1C0 00000420
82210000 004F1C70
86900000 BD4CCCCD
84210000 004F1C70
E2000001 80008000
282BF1C0 00000060
044F1C70 3F800000
E2000001 80008000

X + L = Zoom In
X + R = Zoom Out
L + R = Reset

Play As Chris Redfield (Main Game) [Ralf]
80010000 0043852C
8A00400F 0043856C
042C8144 8043852C
00438340 00000001

Play As Steve Burnside (Main Game) [Ralf]
80010000 0043852C
8A00400F 004385AC
042C8144 8043852C
00438340 00000002

Play As Albert Wesker (Main Game) [Ralf]
80010000 0043852C
8A00400F 004385EC
042C8144 8043852C
00438340 00000003


Battle Mode Equipment Modifier

Claire Redfield (Normal) [Ralf]
0425BF04 000000yy - Number of Items
0425BF08 0000zzxx - Slot 1
0425BF0C 0000zzxx - Slot 2
0425BF10 0000zzxx - Slot 3
0425BF14 0000zzxx - Slot 4
0425BF18 0000zzxx - Slot 5
0425BF1C 0000zzxx - Slot 6
0425BF20 0000zzxx - Slot 7
0425BF24 0000zzxx - Slot 8
0425BF28 0000zzxx - Slot 9
0425BF2C 0000zzxx - Slot 10

Claire Redfield (Normal) Defaults
0425BF04 00000008 - 8 Items
0425BF08 00000008 - Combat Knife
0425BF0C 00000009 - Handgun 2
0425BF10 00002807 - Infinite Bow Gun (Gun Powder Arrows)
0425BF14 0000080C - Infinite Handgun Bullets
0425BF18 0000001D - Mixed Herbs
0425BF1C 0000001D - Mixed Herbs
0425BF20 0000001D - Mixed Herbs
0425BF24 0000001D - Mixed Herbs
0425BF28 00000000
0425BF2C 00000000


Claire Redfield (Alt.) [Ralf]
0425C004 000000yy - Number of Items
0425C008 0000zzxx - Slot 1
0425C00C 0000zzxx - Slot 2
0425C010 0000zzxx - Slot 3
0425C014 0000zzxx - Slot 4
0425C018 0000zzxx - Slot 5
0425C01C 0000zzxx - Slot 6
0425C020 0000zzxx - Slot 7
0425C024 0000zzxx - Slot 8
0425C028 0000zzxx - Slot 9
0425C02C 0000zzxx - Slot 10

Claire Redfield (Alt.) Defaults
0425C004 00000007 - 7 Items
0425C008 00000008 - Combat Knife
0425C00C 00000006 - Grenade Launcher
0425C010 00000802 - Infinite Assault Rifle
0425C014 0000001D - Mixed Herbs
0425C018 0000080F - Infinite Grenade Rounds
0425C01C 00000810 - Infinite Acid Rounds
0425C020 00000811 - Infinite Flame Rounds
0425C024 00000000
0425C028 00000000
0425C02C 00000000


Chris Redfield [Ralf]
0425BF44 000000yy - Number of Items
0425BF48 0000zzxx - Slot 1
0425BF4C 0000zzxx - Slot 2
0425BF50 0000zzxx - Slot 3
0425BF54 0000zzxx - Slot 4
0425BF58 0000zzxx - Slot 5
0425BF5C 0000zzxx - Slot 6
0425BF60 0000zzxx - Slot 7
0425BF64 0000zzxx - Slot 8
0425BF68 0000zzxx - Slot 9
0425BF6C 0000zzxx - Slot 10

Chris Redfield Defaults
0425BF44 00000006 - 6 Items
0425BF48 00000008 - Combat Knife
0425BF4C 00000004 - Shotgun
0425BF50 00000820 - Infinite Magnum
0425BF54 0000080E - Infinite Shotgun Shells
0425BF58 0000001D - Mixed Herbs
0425BF5C 0000001D - Mixed Herbs
0425BF60 00000000
0425BF64 00000000
0425BF68 00000000
0425BF6C 00000000


Steve Burnside [Ralf]
0425BF84 000000yy - Number of Items
0425BF88 0000zzxx - Slot 1
0425BF8C 0000zzxx - Slot 2
0425BF90 0000zzxx - Slot 3
0425BF94 0000zzxx - Slot 4
0425BF98 0000zzxx - Slot 5
0425BF9C 0000zzxx - Slot 6
0425BFA0 0000zzxx - Slot 7
0425BFA4 0000zzxx - Slot 8
0425BFA8 0000zzxx - Slot 9
0425BFAC 0000zzxx - Slot 10

Steve Burnside Defaults
0425BF84 00000005 - 5 Items
0425BF88 00000008 - Combat Knife
0425BF8C 00000821 - Infinite Gold Lugers
0425BF90 00000822 - Infinite Submachine Gun
0425BF94 0000001D - Mixed Herbs
0425BF98 0000001D - Mixed Herbs
0425BF9C 00000000
0425BFA0 00000000
0425BFA4 00000000
0425BFA8 00000000
0425BFAC 00000000


Albert Wesker [Ralf]
0425BFC4 000000yy - Number of Items
0425BFC8 0000zzxx - Slot 1
0425BFCC 0000zzxx - Slot 2
0425BFD0 0000zzxx - Slot 3
0425BFD4 0000zzxx - Slot 4
0425BFD8 0000zzxx - Slot 5
0425BFDC 0000zzxx - Slot 6
0425BFE0 0000zzxx - Slot 7
0425BFE4 0000zzxx - Slot 8
0425BFE8 0000zzxx - Slot 9
0425BFEC 0000zzxx - Slot 10

Albert Wesker Defaults
0425BFC4 00000004 - 4 Items
0425BFC8 00000008 - Combat Knife
0425BFCC 0000001D - Mixed Herbs
0425BFD0 0000001D - Mixed Herbs
0425BFD4 0000001D - Mixed Herbs
0425BFD8 00000000
0425BFDC 00000000
0425BFE0 00000000
0425BFE4 00000000
0425BFE8 00000000
0425BFEC 00000000

zz = Item Flags (08 = Infinite)
xx = Item ID


Item IDs

01 - Rocket Launcher
02 - Assault Rifle
03 - Sniper Rifle
04 - Shotgun
05 - Handgun
06 - Grenade Launcher
07 - Bow Gun
08 - Combat Knife
09 - Handgun 2
0A - Custom Handgun
0B - Linear Launcher
0C - Handgun Bullets
0D - Magnum Bullets
0E - Shotgun Shells
0F - Grenade Rounds

10 - Acid Rounds
11 - Flame Rounds
12 - Bow Gun Arrows
13 - M93R Part
14 - First Aid Spray
15 - Green Herb
16 - Red Herb
17 - Blue Herb
18 - Mixed Herb 1
19 - Mixed Herb 2
1A - Mixed Herb 3
1B - Mixed Herb 4
1C - Mixed Herb 5
1D - Mixed Herb 6
1E - Magnum Bullets 2
1F - Ink Ribbon

20 - Magnum
21 - Gold Lugers
22 - Submachine Gun
23 - Bow Gun Powder
24 - Gun Powder Arrow
25 - Bow Gas Rounds
26 - Machine Gun Bullets
27 - Gas Mask
28 - Rifle Bullets
29 - Dural. Case
2A - Auto Rifle Bullets
2B - Alex's Pierce
2C - Alex's Jewel
2D - Alfred's Ring
2E - Alfred's Jewel
2F - Prisoner's Diary

30 - Director's Memo
31 - Instructions
32 - Lockpick
33 - Glass Eye
34 - Piano Roll
35 - Steering Wheel
36 - Crane Key
37 - Lighter
38 - Eagle Plate
39 - Side Pack
3A - Map
3B - Hawk Emblem
3C - Queen Ant Object
3D - King Ant Object
3E - Biohazard Card
3F - Dural. Case 2

40 - Detonator
41 - Control Lever
42 - Gold Dragonfly
43 - Silver Key
44 - Gold Key
45 - Army Proof
46 - Navy Proof
47 - Air Force Proof
48 - Key With Tag
49 - ID Card
4A - Map 2
4B - Airport Key
4C - Emblem Card
4D - Skeleton Picture
4E - Music Box Plate
4F - Dragonfly Object

50 - Album
51 - Halberd
52 - Extinguisher
53 - Briefcase
54 - Padlock Key
55 - TG-01
56 - Special Alloy Emblem
57 - Valve Handle
58 - Octa Valve Handle
59 - Machine Room Key
5A - Mining Room Key
5B - Bar Code Sticker
5C - Sterile Room Key
5D - Door Knob
5E - Battery Pack
5F - Hemostatic

60 - Turn Table Key
61 - Chem Storage Key
62 - Clement A
63 - Clement E
64 - Tank Object
65 - Special Alloy Emblem
66 - Alfred's Memo
67 - Rusted Sword
68 - Hemostatic
69 - Security Card
6A - Security File
6B - Alexia's Choker
6C - Alexia's Jewel
6D - Queen Ant Relief
6E - King Ant Relief
6F - Red Jewel

70 - Blue Jewel
71 - Socket
72 - Square Valve Handle
73 - Serum
74 - Earthenware Vase
75 - Paperweight
76 - Silver Dragonfly 1
77 - Silver Dragonfly 2
78 - Winged Object
79 - Crystal
7A - Gold Dragonfly 1
7B - Gold Dragonfly 2
7C - Gold Dragonfly 3
7D - File
7E - Plant Pot
7F - Picture B

80 - Dural. Case 3
81 - Dural. Case 4
82 - Bow Gun Powder
83 - Enhanced Handgun
84 - Memo
85 - Board Clip
86 - Card
87 - Newspaper Clip
88 - Luger Replica
89 - Queen Ant Relief
8A - Family Picture
8B - File
8C - Remote Controller
8E - M-100P
8F - Calico Bullets

90 - Clement Mixture
95 - Empty Extinguisher
96 - Square Socket
98 - Crest Key S
99 - Crest Key G


Albert Wesker Custom Equipment (Battle Mode) [Ralf]
0425BFC4 00000005
0425BFC8 00000820
0425BFCC 0000080A
0425BFD0 00000802
0425BFD4 00000803
0425BFD8 00000801

- Infinite Magnum
- Infinite Custom Handgun
- Infinite Assault Rifle
- Infinite Sniper Rifle
- Infinite Rocket Launcher

Ralf@gc-forever
Posts: 2885
Joined: Sun Mar 16, 2014 9:31 am

Re: Resident Evil: Code Veronica X (GCN/WIIRD/PAL)

Post by Ralf@gc-forever » Thu Apr 01, 2021 9:18 am

Code: Select all


Skip Door Animation [Ralf]
042C0E0C FFFFFFFF
042C0E24 FFFFFFFF

Skip Door Animation (Hold B) [Ralf]
282BF1C0 FDFF0200
042C0E0C FFFFFFFF
042C0E24 FFFFFFFF
E2000001 80008000

Skip Door Animation - ASM Version [Ralf]
04022F3C 38800000
04023AC8 3800FFFF

Skip Door Animation (Hold B) - ASM Version [Ralf]
04023AE4 3803FFFF
282BF1C0 FDFF0200
04023AE4 3800FFFF
E2000001 80008000

DeepClubRemix97
Posts: 20
Joined: Fri Oct 29, 2021 4:00 am

Re: Resident Evil: Code Veronica X (GCN/WIIRD/PAL)

Post by DeepClubRemix97 » Thu Nov 11, 2021 5:24 am

can you add the following codes, please?

Infinite Health Claire/Chris
Infinite Ammo/Items
Low Game Time
Don't Need Ink Ribbons To Save
Save Anywhere
Zero Saves

thanks a lot!!!
User avatar
kesterstudios
Posts: 135
Joined: Wed Apr 17, 2019 1:00 am

Re: Resident Evil: Code Veronica X (GCN/WIIRD/PAL)

Post by kesterstudios » Tue Mar 07, 2023 5:37 am

Code: Select all

$Skip Doors [Kapdap]
0416A948 60000000
0416A950 60000000
Ralf@gc-forever
Posts: 2885
Joined: Sun Mar 16, 2014 9:31 am

Re: Resident Evil: Code Veronica X (GCN/WIIRD/PAL)

Post by Ralf@gc-forever » Sun Sep 10, 2023 5:31 am

Code: Select all


Unlock Battle Game & All Battle Game Characters [Ralf]
04018554 6000007D
0401855C 90030004

Start Battle Game With Infinite Linear Launcher In Inventory [Ralf]
04166008 60000000

Start New Game With Infinite Rocket Launcher In Inventory [Ralf]
04165E64 60000000

Enable Difficulty Mode Select (New Game) [Ralf]
0401824C 3880000C
04018250 909F0004

Have D.I.J.'s Diary [Ralf]
0411F038 60000000

KelSolaar
Posts: 25
Joined: Mon Dec 26, 2022 5:09 pm

Re: Resident Evil: Code Veronica X (GCN/WIIRD/PAL)

Post by KelSolaar » Tue Sep 12, 2023 8:38 am

Can we have a code for Save anywhere and infinite ink ribbons and access item box all the time. Just like in first game.
Ralf@gc-forever
Posts: 2885
Joined: Sun Mar 16, 2014 9:31 am

Re: Resident Evil: Code Veronica X (GCN/WIIRD/PAL)

Post by Ralf@gc-forever » Thu Sep 14, 2023 5:31 am

@KelSolaar: Such codes already exists.

http://uk.codejunkies.com/search/codes/ ... -7___.aspx

Code: Select all


Don't Need Ink Ribbons To Save [Ralf]
C20F66B8 00000003
88E30000 2807001F
40820008 38E00000
60000000 00000000

Start New Game With Infinite Ink Ribbons In Inventory [Ralf]
04165E8C 28000003
04165E90 4080001C

KelSolaar
Posts: 25
Joined: Mon Dec 26, 2022 5:09 pm

Re: Resident Evil: Code Veronica X (GCN/WIIRD/PAL)

Post by KelSolaar » Wed Sep 20, 2023 8:18 am

Ralf@gc-forever wrote:
Thu Sep 14, 2023 5:31 am
@KelSolaar: Such codes already exists.

http://uk.codejunkies.com/search/codes/ ... -7___.aspx

Code: Select all

C20F66B8 00000003
88E30000 2807001F

Don't Need Ink Ribbons To Save [Ralf]
40820008 38E00000
60000000 00000000

Start New Game With Infinite Ink Ribbons In Inventory [Ralf]
04165E8C 28000003
04165E90 4080001C


The codes on codejunkies website are in AR format. How did you convert them to Wiird?
Also is there a code to access the item box at all times like in the previous games?
User avatar
pacopil
Posts: 9
Joined: Sat Oct 24, 2020 12:44 pm
Location: españa

Re: Resident Evil: Code Veronica X (GCN/WIIRD/PAL)

Post by pacopil » Sun Oct 08, 2023 12:30 pm

could you get invincible please thank you
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