Mario Golf: Toadstool Tour (GCN/WIIRD/PAL)

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Ralf@gc-forever
Posts: 2885
Joined: Sun Mar 16, 2014 9:31 am

Mario Golf: Toadstool Tour (GCN/WIIRD/PAL)

Post by Ralf@gc-forever » Thu Apr 24, 2014 12:58 pm

Mario Golf: Toadstool Tour [GFTP01]

Code: Select all


(m) [CodeJunkies & Ralf]
C6054F68 800018A8
C6079254 800018A8
21303110 80010014
C7303124 800018A8
E2000001 80008000

Enable 60Hz Mode [Ralf]
0416A434 00000014
0216A43C 000001C0
0216A440 00000010
0216A444 000001C0

16:9 Aspect Ratio (Widescreen) [Ralf]
042EB2D8 3FE38E39
201D43F0 00000001
042EB2D8 3F9BE76D
E2000001 80008000

Ring Attack: All Rings Cleared [Ralf]
204568E4 4182015C
044568E8 3B400000
E2000001 80008000

Ring Attack: Always One Ring To Clear [Ralf]
204568E4 4182015C
044568E8 3B400001
E2000001 80008000

HUD On/Off (Press Z + DPad Up/Down) [Ralf]
282EA728 00000014
024FA9FC 00000000
E2000001 80008000
282EA728 00000018
024FA9FC 00000101
E2000001 80008000


Wind Direction Modifier [Ralf]
044FA930 xxxxxxxx - Wind Direction (IEEE-754 SP Floating-Point Number, 0.00 = 90°, 1.57 = 180°, 3.14 = 270° , 4.71 = 360°)


Wind Speed Modifier [Ralf]
044FA934 xxxxxxxx - Wind Speed m/s (IEEE-754 SP Floating-Point Number)


No Wind [Ralf]
044FA934 00000000

No Rain [Ralf]
044FA938 00000000


Background Music Modifier [Ralf]
04003788 386000xx

xx = Song ID


Song IDs

00 - title
01 - menu
02 - bgm1
03 - bgm2
04 - song1
05 - song2
06 - song3
07 - song4
08 - song5
09 - bgmJan
0A - bgmLake
0B - club
0C - desert
0D - end3
0E - final
0F - kuppa

10 - lesson
11 - mario
12 - mini
13 - pata1
14 - pata2
15 - pata3
16 - replay
17 - resort
18 - ring
19 - rinkan
1A - score
1B - speed
1C - trani
1D - catch
1E - catch1
1F - catch2

20 - catch3
21 - catch4
22 - domi
23 - pabgm
24 - koopacatch
25 - title2


Play Mario Song [Ralf]
04003788 38600011

Ralf@gc-forever
Posts: 2885
Joined: Sun Mar 16, 2014 9:31 am

Re: Mario Golf: Toadstool Tour (GCN/WIIRD/PAL)

Post by Ralf@gc-forever » Wed Aug 31, 2016 6:11 am

Code: Select all


PL1: Enable Perfect Sweet Spot Mode [Ralf]
0050543B 00000001

PL2: Enable Perfect Sweet Spot Mode [Ralf]
0050A63F 00000001

PL3: Enable Perfect Sweet Spot Mode [Ralf]
0050F843 00000001

PL4: Enable Perfect Sweet Spot Mode [Ralf]
00514A47 00000001

PL1: Display Simulation Line Stopping Point [Ralf]
00505435 00000000

PL2: Display Simulation Line Stopping Point [Ralf]
0050A639 00000000

PL3: Display Simulation Line Stopping Point [Ralf]
0050F83D 00000000

PL4: Display Simulation Line Stopping Point [Ralf]
00514A41 00000000

Shot Ignores Bad Terrain [Ralf]
204568E4 4182015C
226E7D80 00000000
226E7D80 00000002
226E7D80 0000000B
046E7D80 00000001
E0000000 80008000

Hole-In-One & Finish Hole (Press R While Ball Is In Air) [Ralf]
282EA728 00000020
046E7E5C 01000100
E2000001 80008000

Game Always Thinks You Land On The Green On/Off (Press Z + DPad Left/Right) [Ralf]
282EA728 00000011
04415524 38000002
E2000001 80008000
282EA728 00000012
04415524 800300B8
E2000001 80008000

No Power Level Error [Ralf]
20417AE8 7C9F2378
04417AD8 38600000
04417ADC 4E800020
E2000001 80008000

Power Level Error Range Modifier [Ralf]
20417AE8 7C9F2378
04417AD8 386000xx
04417ADC 4E800020
E2000001 80008000

xx = Error Range: 00 .. 63 (0 .. 99)

Power Level Error Value Modifier [Ralf]
20417AE8 7C9F2378
04413DB8 3920xxxx
04413DBC 9121001C
E2000001 80008000

xxxx = Error Value: FF9D .. 0000 .. 0063 (-99 .. 0 .. +99)

Crunchewy
Posts: 4
Joined: Sat May 02, 2020 6:54 pm

Re: Mario Golf: Toadstool Tour (GCN/WIIRD/PAL)

Post by Crunchewy » Tue Jun 09, 2020 12:46 am

Does anyone have an NTSC-U Version of the widescreen code? Or any of the other codes. But mostly I want a widescreen code.
User avatar
pofehof
Posts: 4
Joined: Mon Apr 05, 2021 6:14 pm

Re: Mario Golf: Toadstool Tour (GCN/WIIRD/PAL)

Post by pofehof » Mon Apr 12, 2021 6:03 pm

Ralf@gc-forever wrote:
Thu Apr 24, 2014 12:58 pm
Mario Golf: Toadstool Tour [GFTP01]

Code: Select all


(m) [CodeJunkies & Ralf]
C6054F68 800018A8
C6079254 800018A8
21303110 80010014
C7303124 800018A8
E2000001 80008000

Enable 60Hz Mode [Ralf]
0416A434 00000014
0216A43C 000001C0
0216A440 00000010
0216A444 000001C0

16:9 Aspect Ratio (Widescreen) [Ralf]
042EB2D8 3FE38E39
201D43F0 00000001
042EB2D8 3F9BE76D
E2000001 80008000

Ring Attack: All Rings Cleared [Ralf]
204568E4 4182015C
044568E8 3B400000
E2000001 80008000

Ring Attack: Always One Ring To Clear [Ralf]
204568E4 4182015C
044568E8 3B400001
E2000001 80008000

HUD On/Off (Press Z + DPad Up/Down) [Ralf]
282EA728 00000014
024FA9FC 00000000
E2000001 80008000
282EA728 00000018
024FA9FC 00000101
E2000001 80008000


Wind Direction Modifier [Ralf]
044FA930 xxxxxxxx - Wind Direction (IEEE-754 SP Floating-Point Number, 0.00 = 90°, 1.57 = 180°, 3.14 = 270° , 4.71 = 360°)


Wind Speed Modifier [Ralf]
044FA934 xxxxxxxx - Wind Speed m/s (IEEE-754 SP Floating-Point Number)


No Wind [Ralf]
044FA934 00000000

No Rain [Ralf]
044FA938 00000000


Background Music Modifier [Ralf]
04003788 386000xx

xx = Song ID


Song IDs

00 - title
01 - menu
02 - bgm1
03 - bgm2
04 - song1
05 - song2
06 - song3
07 - song4
08 - song5
09 - bgmJan
0A - bgmLake
0B - club
0C - desert
0D - end3
0E - final
0F - kuppa

10 - lesson
11 - mario
12 - mini
13 - pata1
14 - pata2
15 - pata3
16 - replay
17 - resort
18 - ring
19 - rinkan
1A - score
1B - speed
1C - trani
1D - catch
1E - catch1
1F - catch2

20 - catch3
21 - catch4
22 - domi
23 - pabgm
24 - koopacatch
25 - title2


Play Mario Song [Ralf]
04003788 38600011

Hello, is there any way that you can make these codes (or a good amount of them, like HUD On/Off and Song Modifier) for the NTSC-U version of the game? Would appreciate it!
Crunchewy wrote:
Tue Jun 09, 2020 12:46 am
Does anyone have an NTSC-U Version of the widescreen code? Or any of the other codes. But mostly I want a widescreen code.
Here's the widescreen code from Dolphin Wiki:

Code: Select all

16:9 Widescreen
0426C7F8 3FCFDF3B
C203E698 00000004
3C803FAA 6084AAAB
90820000 C2220000
ED110232 ED494024
Really hope to see if someone can make the rest of these codes for NTSC-U as well!
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