Burnout (GCN/WIIRD/PAL)

Game Hacks, Trainers, Cheats

Moderator: Ralf@gc-forever

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Ralf@gc-forever
Posts: 3313
Joined: Sun Mar 16, 2014 9:31 am

Burnout (GCN/WIIRD/PAL)

Post by Ralf@gc-forever » Thu Apr 24, 2014 1:32 pm

Burnout [GBOP51]

Code: Select all


Show Debug Info [Ralf]
04074E90 60000000

Infinite Credits [Ralf]
0400FF94 60000000

Infinite Booster [Ralf]
0400F154 D03E061C

Boost Max Speed: 155 MPH [Ralf]
0425DE24 431B0000

Low Weight Cars (Better Acceleration) [Ralf]
0425C8B0 43C80000

Better AI Balancing (Speed Ratio) [Ralf]
042897D4 3F000000
04298DC4 3EE66666
042A83B4 3ECCCCCC

Free Run Mode Unlocked [Ralf]
0422F534 00000000

Super Brakes [Ralf]
0425DDD4 41000000

No Brakes [Ralf]
0425DDD4 00000000

Freeze Timers On/Off (Press DPad Left/Right) [Ralf]
2858BF20 FFFE0001
043688D8 00000000
E2000001 80008000
2858BF20 FFFD0002
043688D8 00000001
E2000001 80008000

Reconceptions
Posts: 4
Joined: Mon Jul 23, 2018 4:29 pm

Re: Burnout (GCN/WIIRD/PAL)

Post by Reconceptions » Mon Jul 23, 2018 4:31 pm

About the 155 MPH code what should I edit in the code to go faster? Also is there a cheat yet for getting rid of the red wall? (I am trying to debug the game for fun)
Reconceptions
Posts: 4
Joined: Mon Jul 23, 2018 4:29 pm

Re: Burnout (GCN/WIIRD/PAL)

Post by Reconceptions » Fri Aug 24, 2018 12:17 am

I modified the 431 part of the code and it seemingly glitched out the cars capping them out at 148. I tried different values via hexadecimal. Am I doing this right?
CodyGC
Posts: 104
Joined: Fri Jun 17, 2016 12:40 am
Location: Canada

Re: Burnout (GCN/WIIRD/PAL)

Post by CodyGC » Sun Dec 15, 2019 1:22 pm

Ralf, I did "No Traffic":

040851F0 4E800020
040890DC 4E800020

The second line only removes vehicles visually. If you can fix it ... Thanks.
Ralf@gc-forever
Posts: 3313
Joined: Sun Mar 16, 2014 9:31 am

Re: Burnout (GCN/WIIRD/PAL)

Post by Ralf@gc-forever » Fri May 21, 2021 5:00 pm

Code: Select all


No Traffic [Ralf]
040BC4D0 60000000

CodyGC
Posts: 104
Joined: Fri Jun 17, 2016 12:40 am
Location: Canada

Re: Burnout (GCN/WIIRD/PAL)

Post by CodyGC » Fri May 21, 2021 8:26 pm

Thanks. Can you try the "Idiot A.I"? "Always 1st" sometimes does not work. Or "Invincibility" like what exists in the second game.
Ralf@gc-forever
Posts: 3313
Joined: Sun Mar 16, 2014 9:31 am

Re: Burnout (GCN/WIIRD/PAL)

Post by Ralf@gc-forever » Sun May 23, 2021 7:41 am

Code: Select all


Make AI Cars Slow [Ralf]
C20645B4 00000002
C002958C D01E42B0
E3E10088 00000000

Make AI Cars Very Fast [Ralf]
C20645B4 00000002
C002955C D01E42B0
E3E10088 00000000

Drive Through Traffic Cars [Ralf]
04053784 48000950

Take No Damage (Car/Car Crash) [Ralf]
04053828 480008A4

CodyGC
Posts: 104
Joined: Fri Jun 17, 2016 12:40 am
Location: Canada

Re: Burnout (GCN/WIIRD/PAL)

Post by CodyGC » Sun May 23, 2021 9:46 am

Thanks Ralf. I need to learn how to make these A.I codes.
CodyGC
Posts: 104
Joined: Fri Jun 17, 2016 12:40 am
Location: Canada

Re: Burnout (GCN/WIIRD/PAL)

Post by CodyGC » Sun May 23, 2021 8:17 pm

Ralf, did you manage to finish the first race with the "Make AI Cars Slow"? I tried and the game camera changed by itself, the game paused automatically and in a moment, the screen went dark. I don't know if it's a Swiss problem.
Ralf@gc-forever
Posts: 3313
Joined: Sun Mar 16, 2014 9:31 am

Re: Burnout (GCN/WIIRD/PAL)

Post by Ralf@gc-forever » Mon May 24, 2021 1:10 pm

CodyGC wrote:Ralf, did you manage to finish the first race with the "Make AI Cars Slow"?
Yes, the code is working fine for me so far (tested with USB Gecko/WiiRD/Gecko OS combo). Must be a Swiss specific problem. However, you could also try out the unencrypted AR version of the code, that might be working better with Swiss than the WiiRD C2 version.

Code: Select all


Make AI Cars Slow [Ralf]
04003500 C002958C
04003504 D01E42B0
04003508 E3E10088
0400350C 480610AC
040645B4 4BF9EF4C

CodyGC
Posts: 104
Joined: Fri Jun 17, 2016 12:40 am
Location: Canada

Re: Burnout (GCN/WIIRD/PAL)

Post by CodyGC » Mon May 24, 2021 6:49 pm

I tried right after the error. I always do that. Same problem. All these random bugs seems to be related to the Swiss itself. Thanks.
CodyGC
Posts: 104
Joined: Fri Jun 17, 2016 12:40 am
Location: Canada

Re: Burnout (GCN/WIIRD/PAL)

Post by CodyGC » Tue May 25, 2021 4:28 pm

I have found that in some games random bugs occur when any code is activated after the 867 version of Swiss. Using the old version, everything works perfectly.
gcgames55
Posts: 4
Joined: Tue Jan 09, 2024 8:33 am

Re: Burnout (GCN/WIIRD/PAL)

Post by gcgames55 » Fri Feb 16, 2024 8:38 am

add no Red barriers and green barrier code
Ralf@gc-forever
Posts: 3313
Joined: Sun Mar 16, 2014 9:31 am

Re: Burnout (GCN/WIIRD/PAL)

Post by Ralf@gc-forever » Wed Oct 16, 2024 6:24 am

Code: Select all


Disable Deflicker Screen Filter [Ralf]
0411F8C8 48000068

Screen Gamma Correction: 1.7 [Ralf]
04108810 38600001
0411D23C 38600001

Screen Gamma Correction Modifier [Ralf]
04108810 386000xx
0411D23C 386000xx

xx = Gamma Correction Value ID

00 - Gamma 1.0 (Default)
01 - Gamma 1.7
02 - Gamma 2.2

gcgames55
Posts: 4
Joined: Tue Jan 09, 2024 8:33 am

Re: Burnout (GCN/WIIRD/PAL)

Post by gcgames55 » Wed Oct 30, 2024 8:36 am

No boundaries and drive through Red barrier and green barrier
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