Crash Bandicoot: The Wrath of Cortex (GCN/WIIRD/PAL)

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Ralf@gc-forever
Posts: 2896
Joined: Sun Mar 16, 2014 9:31 am

Crash Bandicoot: The Wrath of Cortex (GCN/WIIRD/PAL)

Post by Ralf@gc-forever » Thu Apr 24, 2014 3:30 pm

Crash Bandicoot: The Wrath of Cortex [GCBP7D]

Code: Select all


Enable 60Hz Mode [Ralf]
C20E806C 00000002
3FE08016 63FFECE4
60000000 00000000
04123558 43E00000
0216ECEA 000001C0
0216ECEC 000001C0
0216ECF0 00000010
0216ECF4 000001C0

16:9 Aspect Ratio (Widescreen) [Ralf]
040AC9A4 D01E0040
04123658 3FE38E39

Max Fruit [Ralf]
043D8F1C 00630063

All Crystals [Ralf]
00307284 00000019
00307286 00000019

All Relics [Ralf]
00307285 0000001E
00307287 0000001E

HUD Always On [Ralf]
0405B7E0 38800032

Super Spin (Press B) [Ralf]
04054568 38000100
040554B8 38000100
04057F4C 38000100

Time Trial: Timer On/Off (Press Z + L/R) [Ralf]
283D6CB4 00000030
04038174 60000000
E2000001 80008000
283D6CB4 00000050
04038174 91630004
E2000001 80008000

Beta (E3) Warp Room [Ralf]
0410B5E4 625C6533
0410B5E8 68756200

Enable Debug Pause Menu [Ralf]
04050898 3880000B
203074C0 000A0BFF
283D6CB4 00000810
043074C0 00010DFF
E2000001 80008000
283D6CB4 00000050
043074C0 000A0CFF
E2000001 80008000
283D6CB4 00000030
043074C0 00040FFF
E2000002 80008000

Debug Main Menu:

Restart Level
Reset Level
Level Select
Invincibility On/Off
Goto Next/Last Checkpoint
Open All Areas
Moonjump On/Off
Player Coordinate On/Off
Extra Moves On/Off
Reset Game

Debug Sub-Menus:

Z + L = Fog Control Menu
Z + R = Movie Player Menu
Z + Y = Memory Info


Level Modifier [Ralf]
0402AF14 380000xx

xx = Level ID


Level IDs

00 - Eskimo Roll
01 - Crash and Burn
02 - H2 Oh No
03 - Somkey and the Bandicoot
04 - Compactor Reactor
05 - Avalanche
06 - Coral Canyons
07 - Artic Antics
08 - Jungle Rumble
09 - Force of Nature
0A - The Gauntlet
0B - Bamboozled
0C - Banzai Bonsai
0D - Tornado Alley
0E - Tsunami
0F - Fahrenheit Frenzy

10 - Medievil Madness
11 - Wizards and Lizards
12 - That Sinking Feeling
13 - Gold Rush
14 - Droid Void
15 - Rumble in the Roks
16 - Crashes to Ashes
17 - Drain Damage
18 - Atmospheric Pressure
19 - Crunch TIme
1A - Crashteroids
1B - Knight Time
1C - Ghost Town
1D - Ice Station Bandicoot
1E - Weathering Heights
1F - Crate Balls of Fire

20 - Solar Bowler
21 - Cortex Vortex
22 - Sea Shell Shinanigans
23 - Title
24 - Airship (Beta)
25 - Warp Room
26 - Game Over
27 - Intro
29 - Outro
2B - Credits


Play Airship Level (Beta) [Ralf]
0402AF14 38000024

Play Fire Island Level (Beta) [Ralf]
0402AF14 38000024
057F3F20 07BE8B24
057F3F24 00234204
057F3F2C 07E1CD28
057F3F30 00000120
057F3F44 07E1CE48
057F3F48 0004C8B8

Play Always As Coco Bandicoot [Ralf]
C2018760 00000004
7C6BF0AE 28030000
40820010 38600001
B0690026 7C6BF1AE
60000000 00000000

Play Always As Crash Bandicoot [Ralf]
C2018760 00000004
7C6BF0AE 28030001
40820010 38600000
B0690026 7C6BF1AE
60000000 00000000

Crash Model Modifier [Ralf]
C2018760 00000004
7C6BF0AE 28030000
40820010 386000xx
B0690026 7C6BF1AE
60000000 00000000

xx = Model ID


Model IDs

00 - Crash Bandicoot
01 - Coco Bandicoot
02 - Cortex
03 - Aku Aku
04 - Uka Uka
05 - N Gin
06 - N Tropy
07 - Angel Wings
08 - Spinning Crash
09 - Spinning Crash Arms
0A - Crash Body Parts
0B - Aku Aku Feathers
0C - Penguin P
0D - Snow Hog
0E - Polar Guard
0F - Parrot

10 - Parrot Feathers
11 - Monkey
12 - Banana
13 - Shark
14 - Starfish
15 - Gorilla
16 - Turtle
17 - Dragonfly
18 - Crab
19 - Clam
1A - Donkey
1B - Eel
1C - Fishy
1D - Geko
1E - Lionfish
1F - Salmon

20 - Submarine
21 - Vulture
22 - Angler Fish
23 - Scorpion
24 - Mole
25 - Blue Sea Blob
26 - Green Sea Blob
27 - Purple Sea Blob
28 - Red Sea Blob
29 - Snow Machine
2A - Warthog
2B - Baby Rhino
2C - Giraffe
2D - Elephant
2E - Hippo
2F - Penguin F

30 - Bird 1
31 - Bird 2
32 - Butterfly
33 - Bee
34 - Lion
35 - Daddy Rhino
36 - Glider
37 - Seal
38 - Narwhal
39 - Knight
3A - Wizard
3B - Gyro
3C - Koi Carp
3D - Ninja
3E - Bat
3F - Gong Bonger

40 - Flamingo
41 - Zoffa
42 - Dragon
43 - Windcol
44 - Mech
45 - Wumpa
46 - Mammoth
47 - Bouncy Crate
48 - Arrow Crate
49 - Metal Arrow Crate
4A - Aku Aku Crate
4B - Checkpoint Crate
4C - Metal Exclamation Crate
4D - Nitro Exclamation Crate
4E - Reinforced Crate
4F - Ice Cube

50 - Dingodile
51 - Zepplin
52 - Tiny
53 - Atlas Sphere
54 - Crash Skeleton
55 - Rok-Ko
56 - Py-Ro
57 - Wa-Wa
58 - Lo-Lo
59 - Pig
5A - Cow
5B - N Gin Z
5C - Tiny Z
5D - Dingo Z
5E - N Tropy Z
5F - N Zoffa

60 - Game Title
61 - Lizard
62 - Blimp Icon
63 - Jeep
64 - Gunboat
65 - Neo Naut
66 - Gunboat Tiny
67 - Gunboat Dingo
68 - Gunboat N Gin
69 - Gunboat N Tropy
6A - Rick Shaw
6B - Scooter
6C - Tuna
6D - Wheela
6E - Cactus
6F - Droid 1

70 - Droid 2
71 - Droid 3
72 - Droid 4
73 - Crash Scuba
74 - Crash Scuba Spin
75 - Crystal
76 - Clock
77 - Crate Gem
78 - Bonus Gem
79 - Red Gem
7A - Green Gem
7B - Blue Gem
7C - Yellow Gem
7D - Purple Gem
7E - Deep Sea Diver
7F - Crunch

80 - Dyno
81 - Dropship
82 - UFO N Gin
83 - UFO N Tropy
84 - UFO Dingo
85 - UFO Tiny
86 - Weather Boss
87 - Drill
88 - Jellyfish
89 - Minecart
8A - Pygmy
8B - Mosquito
8C - Bazooka
8D - Satellite
8E - Blue Buggy
8F - Green Buggy

90 - Red Buggy
91 - Yellow Buggy
92 - Octopus
93 - Tentacle
94 - Mouse
95 - Robin
96 - Wet Jellyfish
97 - Burning Crash
98 - Skier
99 - Off Roader
9A - Mine
9B - Harpoonist
9C - Fire Boss
9D - Crash Scuba Gear
9E - Crash Bat
9F - Spinning Crash Skeleton

A0 - Snowboard
A1 - Minetub
A2 - Bazooka Icon
A3 - Super Slam Icon
A4 - Sprint Icon
A5 - Double Jump Icon
A6 - Super Spin Icon
A7 - Tiptoe Icon
A8 - Crash Legs
A9 - White Lab Guy
AA - Black Lab Bloke
AB - Nuclear Lab Bloke
AC - Cylon Lab Bloke
AD - Earth Crunch
AE - Bug
AF - Crash Zap

B0 - Crash Scuba Zap
B1 - Probe
B2 - Fire Engine
B3 - Crunch Head
B4 - Holo Crunch Head
B5 - Holo Cortex
B6 - Holo Uka Uka
B7 - Vortex
B8 - Sat Icon
B9 - Ship Icon
BA - Big Gun Icon
BB - Disco Lab Bloke
BC - Crunch Head
BD - Fire Boss Bang
BE - Weather Boss Bang


Play As Skeleton Crash [Ralf]
C2018760 00000004
7C6BF0AE 28030000
40820010 38600054
B0690026 7C6BF1AE
60000000 00000000

ccfman2004
Posts: 2
Joined: Fri Oct 31, 2014 11:47 am

Re: Crash Bandicoot: The Wrath of Cortex (GCN/WIIRD/PAL)

Post by ccfman2004 » Fri Oct 31, 2014 11:51 am

Any way you can find the NTSC-U version of some of these codes? I'm mostly interested in the 16:9 Aspect Ratio Code.
Ralf@gc-forever
Posts: 2896
Joined: Sun Mar 16, 2014 9:31 am

Re: Crash Bandicoot: The Wrath of Cortex (GCN/WIIRD/PAL)

Post by Ralf@gc-forever » Fri Oct 31, 2014 6:19 pm

Sure it's possible, but I need a RAM dump of the US version to port them over.
ccfman2004
Posts: 2
Joined: Fri Oct 31, 2014 11:47 am

Re: Crash Bandicoot: The Wrath of Cortex (GCN/WIIRD/PAL)

Post by ccfman2004 » Sat Nov 01, 2014 2:33 am

Would it be easier to send you my rip of the game? If not how would I get a RAM dump?
Ralf@gc-forever
Posts: 2896
Joined: Sun Mar 16, 2014 9:31 am

Re: Crash Bandicoot: The Wrath of Cortex (GCN/WIIRD/PAL)

Post by Ralf@gc-forever » Sun Nov 02, 2014 11:11 am

I don't use ISOs for hacking GameCube games. I prefer to hack my original GCN games. However, you can make a RAM dump of a GameCube game with the following methods:

- BBA + GCNrd
- USB Gecko + WiiRD
- Dolphin Emulator ( http://www.bullywiihacks.com/t2201-maki ... -usb-gecko )
Ralf@gc-forever
Posts: 2896
Joined: Sun Mar 16, 2014 9:31 am

Re: Crash Bandicoot: The Wrath of Cortex (GCN/WIIRD/PAL)

Post by Ralf@gc-forever » Tue May 05, 2015 2:40 pm

Code: Select all


Invincibility [Ralf]
043D7034 00000001

Crash: Super Jump [Ralf]
04053E38 60000000

Crash: Mega Jump [Ralf]
04053E38 60000000
04053E40 C00DB580

Coco: Super Jump [Ralf]
040557C4 60000000

Coco: Mega Jump [Ralf]
040557C4 60000000
040557CC C00DB580

Moon Jump (Hold Y) [Ralf]
043D72D8 00000001

All Special Powers [Ralf]
043D7040 00000001

Ralf@gc-forever
Posts: 2896
Joined: Sun Mar 16, 2014 9:31 am

Re: Crash Bandicoot: The Wrath of Cortex (GCN/WIIRD/PAL)

Post by Ralf@gc-forever » Sun Aug 16, 2015 4:37 pm

Code: Select all


Spawn Clear Gem [Ralf]
04007050 60000000
040088F8 60000000
0402DD9C 60000000
0402DF74 60000000
0402DFB0 60000000
0402E0A0 60000000
0402E148 60000000

Crash: Always Run [Ralf]
04054950 39600001

Crash: Always Run (Hold R To Walk) [Ralf]
04054950 39600001
0405495C 48000014
040549C0 39600000

Coco: Always Run [Ralf]
04055D54 39600001

Coco: Always Run (Hold R To Walk) [Ralf]
04055D54 39600001
04055D5C 48000014
04055D9C 39600000

Crash & Coco: Run Faster [Ralf]
0401B5F0 C3CDAA78

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