F-Zero AX (Triforce-Arcade/WiiRd/JPN)

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CosmoCortney
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F-Zero AX (Triforce-Arcade/WiiRd/JPN)

Post by CosmoCortney » Fri May 02, 2014 9:08 am

F-Zero AX [GFZJ8P] can be played using Quadforce *click* on your Wii!

Code: Select all

Button Activator [CosmoCortney]
2037DABC XXXXXXXX
* for XXXXXXXX
10000000 = start
08000000 = Y
02000000 = L
01000000 = R
00000200 = A
00000100 = B
00040000 = dPAD Left
00080000 = dPAD Right
00010000 = dPAD Up
00020000 = dPAD Down
Fixes

Code: Select all

Stage 90 Collision Data Fix [CosmoCortney]
283CD60C 005A0000
077EABA8 00000008
11AEA114 0000EC07
E0000000 80008000
223CD60C 005A0000
077EABA8 00000008
11A01F68 000065C1
E0000000 80008000

Stage 72 Collision Data Fix [CosmoCortney]
283CD60C 00480000
077EABA8 00000008
11B804B8 00013364
E0000000 80008000
223CD60C 00480000
077EABA8 00000008
11A01F68 000065C1
E0000000 80008000

Tutorial's DRIFT TURN Instruction text fix [CosmoCortney]
005ABCCD 0000000A
Debug and Beta Stuff

Code: Select all

Debugging & Beta

Access Beta All Cups [CosmoCortney]
043CD608 00000000
* you can select 111 Stages (listed from 00 to 110)
beside the GX, AX and Story mode tracks, you can access 2 (or more) totally unknown tracks, beta versions of story mode-, AX- and GX- tracks and tracks without textures or models.
recommanded to use with the F-Zero GX menu code.

Load GX-like menu (Wii Quadforce related) [CosmoCortney]
077E85E0 00000008
005A27C8 0004F734

Access Debug Menu instead of the Story Mode (AX's GX Menu related) [CosmoCortney]
2061FE60 00040000
077E85B0 00000008
006F7C4C 0002B55C
E0000000 80008000
2061FE60 00040000
077E85C4 00000008
00624800 00018308
E0000000 80008000
* (blackscreen before motor initialization fix)
it offers following features:
- 「ディップスイッチ」 DIP switch = en/disable several functions, like Autodrive, No Damage, No death and much more
- 「パッド入力」 PAD input = test out the Controller Buttons
- 「モーション再生」 Motion Playback = Load all Characters' Models and choose its animations and load the different LOD (highest res, high res, low res, lowest res models)
- 「ビットマップ」 Bitmap = browse many images and scale their sizes
- 「ARAM フォント」 ARAM FONT = browse all fonts (the game crashes at ""FONT_ASC_24x24" ORIGINAL 0/5")
- 「ステージチェック」 Stage Check = load all stages and check out its textures, models and submodels with animations (the game can suddenly lag alot or freeze)
- 「くるまチェック C カラー, Y しょぼ, X ふつうしゃ」 Car Check C Color, Y Manual Book (?), X Default Car Size (?) = check out the vehicles
- 「モデルテスト」 Model Test = Test out all models and textures
- 「シーンプレイテスト」 Scene play test (not available in F-Zero GX) = causes a blackscreen
- 「サウンドテスト」 Soundtest = Listen to all songs, SFX and voices
- 「ぶつりテスト」 Physics Test = ?
- 「フォトンマッピング」 Photon mapping (not available in F-Zero GX) = 2 spheres appear.. Don't really know what it's supposed to be..
- 「ぬのテスト」 Cloth Test = gives you a blackscreen. press START/PAUSE to go back to the debug menu
- 「パーツくるまチェック」 - Vehicle Parts Check = create costum vehicles and choose the LOD
- 「ネームエントリー」 Name Entry = Enter your name (probably overwrites the name(?))
- 「テスト走行」 Test Run = select parts for a costum machine and select a stage (Lightning - Thunder Road, Mute City - Twist Road or Mute City - Sonic Oval) to test it


Boot Into Test Menu [CosmoCortney]
2037DABC 00010000
077E85E0 00000008
005F5CE8 00009994
E0000000 80008000
2037DABC 00010000
077E85D4 00000008
006B4384 00023814
E0000000 80008000
2037DABC 08000000
077E85E0 00000008
006B4384 00023814
E0000000 80008000
2037DABC 08000000
077E85D4 00000008
005F5CE8 00009994
E0000000 80008000
* Note: during the Motor Initializiing press dPAD up. Now you will land into the Test Mode instead of the Title Sequence.
The controls behave differently to the Quadforce based controls in AX. dPad left moves the down, dPad right moves the courser up Y to accept. Service and Test Buttons are not defined.


Debug Winner Ceremony [CosmoCortney]
077E85B0 00000008
0063CB08 00007874

 

* Press dPad left or right to change the config options.
Press dPad up or down to change some settings.
press R to start the winner ceremony (i recommand you having the course at "CAR: 0..." when pressing R).
Press L, B or start to exit.

Unfortunately the game freezes after a few seconds Sad



Debug Vehicle Viewer [CosmoCortney]
077E85B0 00000008
005F1EFC 00003DEC

 
select the story mode and you will land on a black screen saying: 

メニュー (= menu)
*マシンセレクト (= *machine select)

Press R to start. Press L, start or B to abort.
use the dPad or control stick to change the vehicle. By holding R you can place the upper machine into the foreground.



Debug Interview Mode [CosmoCortney]
077E85B0 00000008
006478E4 0006CAA0
 
Select the Story mode.
Now you will land in a menu that lets you selecting a pilot, GP, color and difficulty.
i recommand you to let it on it's defaults, to prevent potential freezes. but you can feel free to change the pilot.
Use the Dpad. Note that left/right moves the curser up and down, press dPad up/down to move the curser left and right.
Press R to start (i recommand you to positionate the curse to "WINNER TYPE" to prevent potential freezes.
Press L, start or b to cancel.
Once its loaded, you can use the control stick to move the camera in direction of the X- & Y-axis.
hold R and move the control stick to move the camera in direction of the Z-Axis.
you can also change the background light, change BGM and SFX volumes, select animations for the pilot and interviewer. but selecting an interview crashes the game Sad
このくるまはカラーチェンジできません = this vehicle's Color cannot be changed



DIP Switch (EXPERIMENTAL!!!) [CosmoCortney]
044430F4 XXXXXXXX

00000001 = Enable Debugging デブッグを有効にする
00000002 = Display Debugging
00000004 = Performance Monitor
00000008 = No Performance Monitor
00000010 = Display Collisions
00000020 = Display Lap Time
00000040 = Display Vehicle Number
00000080 = Display Enemy Line (?)
00000100 = Display Line
00000200 = No Race Sequence
00000400 = No Dead
00000800 = No Damage
00001000 = Autodrive
00002000 = No Background
00004000 = No Screen Effects
00008000 = MAX Effect
00010000 = MAX CPU
00020000 = Use Emblems (?)
00040000 = ???
00080000 = No Effect
00100000 = No Font
00200000 = Sprite Display Off
00400000 = Car LOD
00800000 = Don't Display Cars (?)
01000000 = Load Vehicles in MAX Size (?)
02000000 = Display MIPMAPS
04000000 = MIPMAP Mask
08000000 = Physics Debug
10000000 = Don't Display Physic Debugging (?)
20000000 = Go into Developing Selector (GX-Like Menu?)
40000000 = CAM Control from 2nd Player's Controller
80000000 = PUB DIP (?)
* Values can be added together to combine them
Misc.

Code: Select all

No Reverse [CosmoCortney]
2041C120 801DDA6C
04C43FBC 00000000
0444320C 00000000
043B2DA0 00000000
E0000000 80008000
* announcer never says: "You're going the wrong way!"
* no yellow arrows appear
* no Reverse Logo appears

Press Start + R to Offcourse on Command [CosmoCortney]
2837DABC 00001100
04C43300 80000C07
E0000000 80008000

Speed Modifier (Press Y) [CosmoCortney]
2837DABC 00000800
04C43524 41XX0000
E0000000 80008000
* for XX = 00 ~ 1600km/h
XX = FF ~ 5300km/h

Speed Modifier without button activation (recommanded to use with the Enemies Speed Modifier) [CosmoCortney]
04C43524 41XX0000
* for XX = 00 ~ 1600km/h
XX = FF ~ 5300km/h

Jump (press start) [CosmoCortney]
2837DABC 00001000
04C43380 43300000

Press Start + Y for Instant Finish - Time Attack Mode [CosmoCortney]
2837DABC 00001800
00C43FC3 00000081

Press Start + Y for Instant Finish - Race Mode [CosmoCortney]
2837DABC 00001800
00c4e683 00000081

infinite energy [CosmoCortney]
04C43484 42C80000

999 Seconds in Races [CosmoCortney]
0437C3E4 EA000000

enemies speed modifier [CosmoCortney]
2124E864 8124C840
08C43AE4 41XX0000
201C05C0 00000000
E0000000 80008000
* for XX = 00 ~ 1600km/h
XX = FF ~ 5300km/h

One Hit Kills [CosmoCortney]
2124E864 8124C840
08C43A44 00000000
201C05C0 00000000
E0000000 80008000

Manual Course Modifier [CosmoCortney]
2837DABC 00001000
043CD60C 00XX0000
0037C344 00000003
E0000000 80008000
203CD60C 004D0000
0037C344 00000001
E0000000 80008000
203CD60C 00260000
0037C344 00000001
E0000000 80008000
203CD60C 00280000
0037C344 00000001
E0000000 80008000
203CD60C 00290000
0037C344 00000001
E0000000 80008000
203CD60C 002A0000
0037C344 00000001
E0000000 80008000
203CD60C 005B0000
0037C344 00000001
E0000000 80008000
203CD60C 005D0000
0037C344 00000001
E0000000 80008000
203CD60C 005E0000
0037C344 00000001
E0000000 80008000
203CD60C 005F0000
0037C344 00000001
E0000000 80008000
00000000 00000000
* Press Start in the Course Selection Menu
for XX = Course ID
can cause crashes in AX-Mode.
recommanded to use the GX-Like menu code as well
Course IDs:
00: Sand Ocean - Screw Drive
01: Mute City - Twist Road
03: Mute City - Serial Gaps
05: Aeropolis Multiplex
07: Port Town - Aero Dive
08: Lightning - Loop Cross
09: Lightning - Half Pipe
0A: Green Plant - Intersection
0B: Green Plant - Mobius Ring
0D: Port Town - Long Pipe
0E: Big Blue - Drift Highway
0F: Fire - Cylinder Knot
10: Vegas Palace - Split Oval
11: Fire - Undulation
15: Aeropolis - Dragon Slope
18: Elevator - Trident
19: Sand Ocean - Lateral Shift
1A: Sand Ocean - Surface Slide
1B: Big Blue - Ordeal
1C: Rainbow Road - Slim-Line Slits
1D: Vegas Palace - Double Branches
1E: Sand Ocean - ---
1F: Aeropolis - Screw Drive
20: Outer Space - Meteor Stream
21: Port Town - Cylinder Wave
22: Lightning - Thunder Road
23: Green Plant - Spiral
24: Mute City - Sonic Oval
25: Mute City - Sonic Oval Story Mode Track of Chapter 1
26: Sand Ocean (Red Canyon) - --- Story Mode Chapter 2
27: Vegas Palace - Story Mode Chapter 3
28: Bug Blue - --- Story Mode Chapter 4
29: Lighning - --- Story Mode Chapter 5
2A: Port Town - --- Story Mode Chapter 6
2B: Mute City - --- Story Mode Chapter 7
2C: Fire - --- Story Mode Chapter 8
2D: Rainbow Road - --- Story Mode Chapter 9
31: Mute City - Sonic Oval Interview Stadium
32: Mute City - Sonic Oval Winner Ceremony Stage
48: NULL - --- // odd Surface Slide (Recommanded to use the Stage_72 Fix Code)
4D: NULL - --- // Short Stribe
56: NULL - --- // Outer Space - Meteor Stream Beta Track
57: NULL - --- // Port Town - Cylinder Wave Beta Track
5A: NULL - --- // Port Town - Long Pipe Beta Track (recommanded to use the Stage 90 Fix)
5B: NULL - --- // Chapter 2 Beta Track
5C: NULL - --- // Chapter 3 Beta Track
5D: NULL - --- // Chapter 4 Beta Track
5E: NULL - --- // Chapter 5 Beta Track
5F: NULL - --- // Chapter 6 Beta Track
60: NULL - --- // Chapter 7 Beta Track
61: NULL - --- // Chapter 8 Beta Track
62: NULL - --- // Chapter 9 Beta Track
65: NULL - --- // Mute City - Twist Road Beta Track with extra bend.
66: NULL - --- // Mute City - Twist Road Beta Track
67: NULL - --- // Aeropolis - Multiplex Beta Track
68: NULL - --- // Green Plant - Intersection Beta Track
69: NULL - --- // Fire Field - Undulation Beta Track
6A: NULL - --- // Big Blue - Drift Highway Beta Track
6C: NULL - --- // Port Town - Aero Dive Beta Track
6E: NULL - --- // Sand Ocean - Lateral Shift Beta Track

Dolphin Emulator's Triforce build r697 related

Code: Select all

access title sequence instead of the test menu [CosmoCortney]
077E85D4 00000008
006B4384 00023814

access GX-like menu instead of the test menu [CosmoCortney]
077E85D4 00000008
005A27C8 0004F734



Vehicle Modifier

Code: Select all

real Vehicle Modifier (Model and Properties)[CosmoCortney]
2837DABC 00001000
043CD588 000000XX
E0000000 80008000
* press start button in the vehicle selection menu, and the vehicle whose ID you entered in the code will be loaded. If you want to choose a regular vehicle, select them with A and do not press Start untill a stage is loaded.
Vehicle IDs:
00 - Red Gazelle
01 - White Cat
02 - Golden Fox
03 - Iron Tiger
04 - Fire Stingray
05 - Wild Goose
06 - Blue Falcon
07 - Deep Claw
08 - Great Star
09 - Little Wyvern
0A - Mad Wolf
0B - Super Piranha
0C - Death Anchor
0D - Astro Robin
0E - Big Fang
0F - Sonic Phantom
10 - Green Panther
11 - Hyper Speeder
12 - Space Angler
13 - King Meteor
14 - Queen Meteor
15 - Twin Noritta
16 - Night Thunder
17 - Wild Boar
18 - Blood Hawk
19 - Wonder Wasp
1A - Mighty Typhoon
1B - Mighty Hurricane
1C - Crazy Bear
1D - Black Bull
1E - Dark Schneider
1F - Fat Shark
20 - Cosmic Dolphin
21 - Pink Spider
22 - Magic Seagull
23 - Silver Rat
24 - Spark Moon
25 - Bunny Flash
26 - Groovy Taxi
27 - Rolling Turtle
28 - Rainbow Pheonix

P1 Beta Vehicle [CosmoCortney]
2837DABC 00000100
0037B2FB 00000000
0037B300 00000011
0037B305 00000010
E0000000 80008000
2837DABC 00000200
0037B2FB 00000001
0037B300 00000011
0037B305 00000010
E0000000 80008000
* Press L During the Course Preview to load the Cevil Vehicle, Press R to load the Bus.

Beta Vehicles for COM #01 to COM #29 [CosmoCortney]
2837DABC 00000100
0837B31B 00000000
001C0020 00000000
0837B320 00000011
001C0020 00000000
0837B325 00000010
001C0020 00000000
E0000000 80008000
2837DABC 00000200
0837B31B 00000001
001C0020 00000000
0837B320 00000011
001C0020 00000000
0837B325 00000010
001C0020 00000000
E0000000 80008000
* Press L During the Course Preview to load the Cevil Vehicle, Press R to load the Bus.

Vehicle Model Modifier for P1 [CosmoCortney]
0037B2FB 000000XX

Vehicle Model Modifier for COM #01 [CosmoCortney]
0037B31B 000000XX

Vehicle Model Modifier for COM #02 [CosmoCortney]
0037B33B 000000XX

Vehicle Model Modifier for COM #03 [CosmoCortney]
0037B35B 000000XX

Vehicle Model Modifier for COM #04 [CosmoCortney]
0037B37B 000000XX

Vehicle Model Modifier for COM #05 [CosmoCortney]
0037B39B 000000XX

Vehicle Model Modifier for COM #06 [CosmoCortney]
0037B3BB 000000XX

Vehicle Model Modifier for COM #07 [CosmoCortney]
0037B3DB 000000XX

Vehicle Model Modifier for COM #08 [CosmoCortney]
0037B3FB 000000XX

Vehicle Model Modifier for COM #09 [CosmoCortney]
0037B41B 000000XX

Vehicle Model Modifier for COM #10 [CosmoCortney]
0037B43B 000000XX

Vehicle Model Modifier for COM #11 [CosmoCortney]
0037B45B 000000XX

Vehicle Model Modifier for COM #12 [CosmoCortney]
0037B47B 000000XX

Vehicle Model Modifier for COM #13 [CosmoCortney]
0037B49B 000000XX

Vehicle Model Modifier for COM #14 [CosmoCortney]
0037B4BB 000000XX

Vehicle Model Modifier for COM #15 [CosmoCortney]
0037B4DB 000000XX

Vehicle Model Modifier for COM #16 [CosmoCortney]
0037B4FB 000000XX

Vehicle Model Modifier for COM #17 [CosmoCortney]
0037B51B 000000XX

Vehicle Model Modifier for COM #18 [CosmoCortney]
0037B53B 000000XX

Vehicle Model Modifier for COM #19 [CosmoCortney]
0037B55B 000000XX

Vehicle Model Modifier for COM #20 [CosmoCortney]
0037B57B 000000XX

Vehicle Model Modifier for COM #21 [CosmoCortney]
0037B59B 000000XX

Vehicle Model Modifier for COM #22 [CosmoCortney]
0037B5BB 000000XX

Vehicle Model Modifier for COM #23 [CosmoCortney]
0037B5DB 000000XX

Vehicle Model Modifier for COM #24 [CosmoCortney]
0037B5FB 000000XX

Vehicle Model Modifier for COM #25 [CosmoCortney]
0037B61B 000000XX

Vehicle Model Modifier for COM #26 [CosmoCortney]
0037B63B 000000XX

Vehicle Model Modifier for COM #27 [CosmoCortney]
0037B65B 000000XX

Vehicle Model Modifier for COM #28 [CosmoCortney]
0037B67B 000000XX

Vehicle Model Modifier for COM #29 [CosmoCortney]
0037B67B 000000XX
* replace XX with a Vehicle ID
________________________________________________

P1 Vehicle Color Modifier [CosmoCortney]
0037B300 000000XX

COM #01 Color Modifier [CosmoCortney]
0037B320 000000XX

COM #02 Color Modifier [CosmoCortney]
0037B340 000000XX

COM #03 Color Modifier [CosmoCortney]
0037B360 000000XX

COM #04 Color Modifier [CosmoCortney]
0037B380 000000XX

COM #05 Color Modifier [CosmoCortney]
0037B3A0 000000XX

COM #06 Color Modifier [CosmoCortney]
0037B3C0 000000XX

COM #07 Color Modifier [CosmoCortney]
0037B3E0 000000XX

COM #08 Color Modifier [CosmoCortney]
0037B400 000000XX

COM #09 Color Modifier [CosmoCortney]
0037B420 000000XX

COM #10 Color Modifier [CosmoCortney]
0037B440 000000XX

COM #11 Color Modifier [CosmoCortney]
0037B460 000000XX

COM #12 Color Modifier [CosmoCortney]
0037B480 000000XX

COM #13 Color Modifier [CosmoCortney]
0037B4A0 000000XX

COM #14 Color Modifier [CosmoCortney]
0037B4C0 000000XX

COM #15 Color Modifier [CosmoCortney]
0037B4E0 000000XX

COM #16 Color Modifier [CosmoCortney]
0037B500 000000XX

COM #17 Color Modifier [CosmoCortney]
0037B520 000000XX

COM #18 Color Modifier [CosmoCortney]
0037B540 000000XX

COM #19 Color Modifier [CosmoCortney]
0037B560 000000XX

COM #20 Color Modifier [CosmoCortney]
0037B580 000000XX

COM #21 Color Modifier [CosmoCortney]
0037B5A0 000000XX

COM #22 Color Modifier [CosmoCortney]
0037B320 000000XX

COM #23 Color Modifier [CosmoCortney]
0037B5C0 000000XX

COM #24 Color Modifier [CosmoCortney]
0037B5E0 000000XX

COM #25 Color Modifier [CosmoCortney]
0037B600 000000XX

COM #26 Color Modifier [CosmoCortney]
0037B620 000000XX

COM #27 Color Modifier [CosmoCortney]
0037B640 000000XX

COM #28 Color Modifier [CosmoCortney]
0037B660 000000XX

COM #29 Color Modifier [CosmoCortney]
0037B680 000000XX
* for XX
no texture : 00
color 1 (default): 10
color 2 : 08
color 6 : 04
color 4 : 02

Color Modifier for ALL [CosmoCortney]
2837DABC 00000100
0837B300 000000XX
001D0020 00000000
E0000000 80008000
* Press R during the course preview
* For XX
no texture : 00
color 1 (default): 10
color 2 : 08
color 6 : 04
color 4 : 02



Text Modifications

Code: Select all

Course Name Changer

MUTE CITY [CosmoCortney]
0621DE54 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

PORT TOWN [CosmoCortney]
0621DE60 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

BIG BLUE [CosmoCortney]
0621DE6C 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

LIGHTNING [CosmoCortney]
0621DE78 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

SAND OCEAN [CosmoCortney]
0621DE84 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

GREEN PLANT [CosmoCortney]
0621DE90 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

Vegas Palace [CosmoCortney]
0621DE9C 0000000F
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXX00

OUTER SPACE [CosmoCortney]
0621DEAC 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

AEROPOLIS [CosmoCortney]
0621DEB8 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

ELEVATOR [CosmoCortney]
0621DEC4 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

RAINBOW ROAD [CosmoCortney]
0621DED0 0000000F
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXX00
_________________________________________

Twist Road [CosmoCortney]
0621E474 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

Serial Gaps [CosmoCortney]
0621E480 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

Multiplex [CosmoCortney]
0621E48C 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

Aero Dive [CosmoCortney]
0621E498 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

Loop Cross [CosmoCortney]
0621E4A4 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

Half Pipe
0621E4B0 00000000B
XXXXXXXX XXXXXXXXX
XXXXXX00 000000000

Intersection
0621E4BC 00000000F
XXXXXXXX XXXXXXXXX
XXXXXXXX XXXXXXX00

Mobius Ring
0621E4CC 00000000B
XXXXXXXX XXXXXXXXX
XXXXXX00 000000000

Long Pipe
0621E4D8 00000000B
XXXXXXXX XXXXXXXXX
XXXXXX00 000000000

Drift Highway
0621E4E4 00000000F
XXXXXXXX XXXXXXXXX
XXXXXXXX XXXXXXX00

Cylinder Knot
Drift Highway
0621E4F4 00000000F
XXXXXXXX XXXXXXXXX
XXXXXXXX XXXXXXX00

Split Oval
0621E504 00000000B
XXXXXXXX XXXXXXXXX
XXXXXX00 000000000

Undulation
0621E510 00000000B
XXXXXXXX XXXXXXXXX
XXXXXX00 000000000

Dragon SLope
0621E51C 00000000F
XXXXXXXX XXXXXXXXX
XXXXXXXX XXXXXXX00

Lateral Shift
0621E52C 00000000F
XXXXXXXX XXXXXXXXX
XXXXXXXX XXXXXXX00

Surface Slide
0621E53C 00000000F
XXXXXXXX XXXXXXXXX
XXXXXXXX XXXXXXX00

Slim-line Slits
0621E54C 00000000F
XXXXXXXX XXXXXXXXX
XXXXXXXX XXXXXXX00

Double Branches
0621E55C 00000000F
XXXXXXXX XXXXXXXXX
XXXXXXXX XXXXXXX00

Screw Drive
0621E56C 00000000B
XXXXXXXX XXXXXXXXX
XXXXXX00 000000000

Meteor Stream
0621E578 00000000F
XXXXXXXX XXXXXXXXX
XXXXXXXX XXXXXXX00

Cylinder Wave
0621E588 00000000F
XXXXXXXX XXXXXXXXX
XXXXXXXX XXXXXXX00

Thunder Road
0621E598 00000000F
XXXXXXXX XXXXXXXXX
XXXXXXXX XXXXXXX00

Sonic Oval
0621E5A8 00000000B
XXXXXXXX XXXXXXXXX
XXXXXX00 000000000

Pilots Name Changer

MIGHTY GAZELLE [CosmoCortney]
0624F90C 0000000F
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXX00

JUDY SUMMER [CosmoCortney]
0624F91C 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

DR. STEWART [CosmoCortney]
0624F928 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

SAMURAI GORŌ [CosmoCortney]
0624F934 0000000F
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXX00

CAPTAIN FALCON [CosmoCortney]
0624F944 0000000F
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXX00

JAMES McCLOUD [CosmoCortney]
0624F954 0000000F
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXX00

KATEALEN [CosmoCortney]
0624F964 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

JACK LEVIN [CosmoCortney]
0624F970 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

THE SKULL [CosmoCortney]
0624F97C 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

ANTONIO GUSTER [CosmoCortney]
0624F988 0000000F
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXX00

SUPER ARROW [CosmoCortney]
0624F998 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

Mrs. ARROW [CosmoCortney]
0624F9A4 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

GOMAR & SHIŌ [CosmoCortney]
0624F9B0 0000000F
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXX00

SILVER NEELSEN [CosmoCortney]
0624F9C0 0000000F
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXX00

MICHAEL CHAIN [CosmoCortney]
0624F9D0 0000000F
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXX00

BLOOD FALCON [CosmoCortney]
0624F9E0 0000000F
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXX00

JOHN TANAKA [CosmoCortney]
0624F9F0 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

ROGER BUSTER [CosmoCortney]
0624F9FC 0000000F
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXX00

Dr. CLASH [CosmoCortney]
0624FA08 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

BLACK SHADOW [CosmoCortney]
0624FA18 0000000F
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXX00

DEATHBORN [CosmoCortney]
0624FA28 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

DON GENIE [CosmoCortney]
0624FA34 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

DIGI-BOY [CosmoCortney]
0624FA40 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

DAI DAN GEN [CosmoCortney]
0624FA4C 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

OCTOMAN [CosmoCortney]
06441BC0 00000007
XXXXXXXX XXXXXX00

Mr. EAD [CosmoCortney]
06441BC8 00000007
XXXXXXXX XXXXXX00

BIO REX [CosmoCortney]
06441BD0 00000007
XXXXXXXX XXXXXX00

PRINCIA [CosmoCortney]
06441BD8 00000007
XXXXXXXX XXXXXX00

PHOENIX [CosmoCortney]
06441BE0 00000007
XXXXXXXX XXXXXX00

ZODA [CosmoCortney]
06441984 00000007
XXXXXXXX XXXXXX00

BILLY [CosmoCortney]
06441974 00000007
XXXXXXXX XXXXXX00

BABA [CosmoCortney]
06441940 00000007
XXXXXXXX XXXXXX00

PICO [CosmoCortney]
06441950 00000007
XXXXXXXX XXXXXX00

DRAQ [CosmoCortney]
064419E4 00000007
XXXXXXXX XXXXXX00

SPADE [CosmoCortney]
06441A1C 00000007
XXXXXXXX XXXXXX00

LILY [CosmoCortney]
06441A2C 00000007
XXXXXXXX XXXXXX00

PJ [CosmoCortney]
04441A34 XXXXXX00

QQQ [CosmoCortney]
04441A38 XXXXXX00

LEON [CosmoCortney]
064419A8 00000007
XXXXXXXX XXXXXX00

BEASTMAN [CosmoCortney]
0624F438 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

DAIGORŌ [CosmoCortney]
0624F444 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000

How to use them:
Use ASCII-hex values for XX. Unused Bytes must be filled with Zeros (0)
Time Attack Mode Related

Code: Select all

Press Start + L to Fix the Camera on last Spawning Point. Start to restore the Cam [CosmoCortney]
2837DABC 00001200
04F8B604 80F39720
04F8B608 80F39720
04F8B644 80F39720
04F8B648 80F39720
04F8C4B8 00050000
04F8C4E8 00030000
E0000000 80008000
2837DABC 00001000
04F8B604 00000000
04F8B608 00000000
04F8B644 00000000
04F8B648 00000000
04F8C4B8 00000000
04F8C4E8 00000000
E0000000 80008000

Camera Follows your Vehicle when Offcourse [CosmoCortney]
2237DABC 00000000
04F8B604 00000000
04F8B608 00000000
04F8B644 00000000
04F8B648 00000000
04F8C4B8 00000000
04F8C4E8 00000000
E0000000 80008000
* dont press any button when offcourse
Audio Modifiers

Code: Select all

SFX Speed modifier [CosmoCortney]
022FC3F0 0000XXXX
022FC580 0000XXXX
022FC4CC 0000XXXX
* allmost all SFX will be changed in its speed and pitch
for XXXX:
3F20 = very slow
3F80 = default
3FF0 = Very fast (chipmunk announcer)

Announcer Never Says: "OFFCOURSE!" [CosmoCortney]
2041C120 801DDA6C
04C437B0 00000001
04C43904 8083086C
E0000000 80008000

Announcer Never Says: "You're Going The Wrong Way!" [CosmoCortney]
2041C120 801DDA6C
04C43FBC 00000000
E0000000 80008000

Music Swap Codes [CosmoCortney]
RRRRRRRR 00000008
XXXXXXXX XXXXXXXX
* For RRRRRRRR the Address of the song you want to have to be replaced. (don't forget to write 00000008 behind the Address!)
* For XXXXXXXX XXXXXXXX the value of the song you want to have playing instead of the former one.
* Title Sequence Song (adv_ac.adx): Address: 077EA938; Value: 0C833EF4 00197412
Big Blue's Theme (bblue.adx): Address: 077EA944; Value: 0C9CB308 004FF000
Card Check Menu's Theme (cardcheck.adx):Address: 077EA950; Value: 0CECA308 00171800
Course Preview's Theme (course_view_ac.adx): Address: 077EA95C; Value: 0D03BB08 0005A44A
Green Plant's Theme: (forest.adx): Address: 077EA968; Value: 0D095F54 003A8000
Green Plant's Final Lap Theme: (forest_b.adx): Address: 077EA974; Value: 0D43DF54 00197800
Garage's Theme (garage.adx): Address: 077EA980: Value: 0D5D5754 001C9000
Song after finishing a Race (goal.adx): Address: 077EA98C; Value: 0D79E754 0027F000
Winner Ceremony's (Captain Falcon's) Theme (hyosho_ac.adx): Address: 077EA998; Value: 0DA1D754 003C86B2
Interview Stage's (F-Zero TV's) Theme: (interview.adx): Address: 077EA9A4; Value: 0DDE5E08 00147800
Lightning's Theme (lightning.adx): Address: 077EA9B0; Value: 0DF2D608 00529800
Lightning's Final Lap Theme (lightning_b.adx): Address: 077EA9BC; Value: 0E456E08 000E3000
Outer Space's Theme (meteor.adx): Address: 077EA9C8; Value: 0E539E08 00614800
Outer Space's Final Lap Theme (meteor_b.adx): Address: 077EA9D4; Value: 0EB4E608 00180000
Mute City's Theme (mutecity.adx): Address: 077EA9E0; Value: 0ECCE608 003AF800
Mute City's Final Lap Theme (mutecity_b.adx): Address: 077EA9EC; Value: 0F07DE08 00170000
Flags Open Theme (openflag.adx): Address: 077EA9F8; Value: 0F1EDE08 00115000
Pilot Points Menu's Theme (point.adx): Address: 077EAA04; Value: 0F302E08 001B9800
Port Town's Theme (ptown.adx): Address: 077EAA10; Value: 0F4BC608 0072B000
Port Town's Final Lap Theme (ptown_b.adx): Address: 077EAA1C; Value: 0FBE7608 001A0000
Retire/Game Over Jingle (retire.adx): Address: 077EAA28; Value: 0FD87608 000584EE
Mute City's Secret Theme (secret_mc.adx): Address: 077EAA34; Value: 0FDDFAF8 00247000
Main Menu's Theme (selector.adx): Address: 077EAA40; Value: 10026AF8 00301000
Aeropolis' Theme (tower.adx): Address: 077EAA4C; Value: 10327AF8 00758800
Aeropolis' Final Lap Theme (tower_b.adx): Address: 077EAA58; Value: 10A802F8 00189000
Tutorial's Theme (tutorial.adx): Address: 077EAA64; Value: 10C092F8 0028A800
An Example: we want to have Big Blue's theme playing instead of Mute City's theme.
077EA9E0 00000008 // Mute City's song's Address & 00000008 next to it
0C9CB308 004FF000 // Big Blue's Song's Value

Code: Select all

AX-Mode related
Race Mode Difficulty Modifier [CosmoCortney]
0461FE60 000B0000
003CD587 0000000X
* looks like that Time Attack Mode is selected, because this mode is hidden right next to it.
* for X
0 = Novice
1 = Advanced
2 = Expert
3 = Master

Battle with Staff Ghosts in Time Attack Mode [CosmoCortney]
2061FE60 000A0000
043CD618 00050032
E0000000 80008000

Disable Countdown Timers [dj_skual]
0423759C 40200000
042375D4 40200000
023CD6A2 00000000
024431EE 00000000
0423736C 00000000
04237334 00000000




Visual and Graphical Modifications

Code: Select all

16:9 Screen Ratio [CosmoCortney]
04445C34 3FE40000

Upside Down Mode [CosmoCortney]
044483E0 BF000000
* everything is upside down except the HUD

Green Meteors in Meteor Stream [CosmoCortney]
04446E40 3E300000

insane drift effect [CosmoCortney]
04444C2C 3F400000

Alpha Blending Modifier [CosmoCortney]
04445BF4 00000000

Inverted Object Rendering [CosmoCortney]
04444498 BF800000

Scary Pilots & Invisible Vehicles [CosmoCortney]
04444504 00000000

HUD on/off [CosmoCortney]
2837DABC 00001200
044483D4 40000000
E0000000 80008000
2837DABC 00001800
044483D4 00000000
E0000000 80008000
* Start + L = ON
Start + Y = OFF

Yellow Direction Arrows never appear [CosmoCortney]
2041C120 801DDA6C
0444320C 00000000
E0000000 80008000

P1 Symbol appears over your machine [CosmoCortney]
2041C120 801DDA6C
00C43775 00000010
E0000000 80008000

Vehicle Rotation X-Axis (p1) [CosmoCortney]
04C437E4 XXXXXXXX
* for XXXXXXXX
00000000 = 0°
45E00000 = 90°
46480000 = 180°
46980000 = 270°
values are based on Blue Falcon. there's a tolerance of about +/- 45° to all others

Vehicle Rotation Y-Axis (p1) [CosmoCortney]
04C437E8 XXXXXXXX
* for XXXXXXXX
00000000 = 0°
45B00000 = 90°
46300000 = 180° (backwards)
46860000 = 270°
values are based on Blue Falcon. there's a tolerance of about +/- 45° to all others

Vehicle Rotation Z-Axis (p1) [CosmoCortney]
04C437EC XXXXXXXX
* for XXXXXXXX
00000000 = 0°
45BC0000 = 90°
46480000 = 180°
46960000 = 270°
values are based on Blue Falcon. there's a tolerance of about +/- 45° to all others

Vehicle Rotation X-Axis (Enemies) [CosmoCortney]
2124E864 8124C840
08C43DA4 XXXXXXXX
201C05C0 00000000
E0000000 80008000
* for XXXXXXXX
00000000 = 0°
45E00000 = 90°
46480000 = 180°
46980000 = 270°
values are based on Blue Falcon. there's a tolerance of about +/- 45° to all others

Vehicle Rotation Y-Axis (Enemies) [CosmoCortney]
2124E864 8124C840
08C43DA8 XXXXXXXX
201C05C0 00000000
E0000000 80008000
* for XXXXXXXX
00000000 = 0°
45B00000 = 90°
46300000 = 180° (backwards)
46860000 = 270°
values are based on Blue Falcon. there's a tolerance of about +/- 45° to all others

Vehicle Rotation Z-Axis (Enemies) [CosmoCortney]
2124E864 8124C840
08C43DAC XXXXXXXX
201C05C0 00000000
E0000000 80008000
* for XXXXXXXX
00000000 = 0°
45BC0000 = 90°
46480000 = 180°
46960000 = 270°
values are based on Blue Falcon. there's a tolerance of about +/- 45° to all others

Reverse Logo Never Appearse [CosmoCortney]
043B2DA0 00000000

Track & Background Modifier [CosmoCortney]
0244433C 0000XXXX
* for XXXX
4080 = Background is brightener and some alpha-areas look odd
3F80 = default
3F00 = Transparent Track
0000 = only vehicles, buildings and Dash Plates are visible

2-dimensional Engine Fire Size Modifier [CosmoCortney]
02444398 0000XXXX
BF80 = Inverted
4000 = giant
3F80 = Default
3F00 = mini

Messing around with Textures and LODs [CosmoCortney]
02444498 0000XXXX
0000 = Transparent track, low vehicle LOD, Vehicles can become invisible, messed up building and BG textures
3E00 = Vehicles have low LOD
3E40 = Vehicles have middle LOD
3F00 = Engine Sound Disabled & LOD becomes lower when driving fast
3F80 = Default
4000 = Many missing textures (looks kinda awesome)
BF80 = Like 0x0000, but the vehicle doesn't become invisible
8000 = Like 0x0000 + inverted object rendering

Effect Modifier [CosmoCortney]
0244496C 00004082

Multipled Effects [CosmoCortney]
02445C84 00004100

Camera does not do any horizontal movements [CosmoCortney]
044483B8 3f000000

Tunnel view effect (Ultra distant camera) [CosmoCortney]
044483D0 3e000000

Energy Charger Effect, Boost- & Drift Effect color modifier [CosmoCortney]
02444C30 0000XXXX
* for XXXX
0000 = Boost is light green, energy charging effect has purple alpha areas
3F80 = default
4110 = energy charging effect has blue alpha areas and blinks alot

Booster is Yellow [CosmoCortney]
02444C2C 00000000

Booster & Drift Effect Color modifier [CosmoCortney]
02444C10 0000XXXX
* for XXXX
0000 = Blue Boost and Cyan Blue Drift Effect
3E00 = Cyan blue Drift Effect and Boost
C000 = strange red drift effect, Yellow energy charging effect -6 no boost effect


AX-Mode Lap Modifiers

Code: Select all

Lap Modifier for Mute City - Sonic Oval [CosmoCortney]
00216C68 000000XX

Lap Modifier for Aeropolis - Screw Drive [CosmoCortney]
00216C6E 000000XX

Lap Modifier for Outer Space - Meteor Stream [CosmoCortney]
00216C74 000000XX

Lap Modifier for Port Town - Cylinder Wave [CosmoCortney]
00216C7A 000000XX

Lap Modifier for Lightning - Thunder Road [CosmoCortney]
00216C80 000000XX

Lap Modifier for Green Plant - Spiral [CosmoCortney]
00216C86 000000XX
AX-Mode Course Modifiers

Code: Select all

Ruby Cup in AX-Mode [CosmoCortney]
06212BAC 0000000C
00010010 001A0008
00050031 00000000
E0000000 80008000
02216C68 00000006
203CD60C 00010000
0037C344 00000008
E0000000 80008000
203CD60C 00100000
0037C344 00000008
E0000000 80008000
203CD60C 001A0000
0037C344 00000005
E0000000 80008000
203CD60C 00080000
0037C344 00000004
E0000000 80008000
203CD60C 00050000
0037C344 00000004
E0000000 80008000

Sapphire Cup in AX-Mode [CosmoCortney]
06212BAC 0000000C
000E0007 000B000D
00030031 00000000
E0000000 80008000
02216C68 00000006
203CD60C 000E0000
0037C344 00000007
E0000000 80008000
203CD60C 00070000
0037C344 00000003
E0000000 80008000
203CD60C 000B0000
0037C344 00000004
E0000000 80008000
203CD60C 000D0000
0037C344 00000003
E0000000 80008000
203CD60C 00030000
0037C344 00000004
E0000000 80008000

Emerald Cup in AX-Mode [CosmoCortney]
06212BAC 0000000C
000F000A 001D0009
001B0031 00000000
E0000000 80008000
02216C68 00000006
203CD60C 000F0000
0037C344 00000003
E0000000 80008000
203CD60C 000A0000
0037C344 00000003
E0000000 80008000
203CD60C 001D0000
0037C344 00000003
E0000000 80008000
203CD60C 00090000
0037C344 00000003
E0000000 80008000
203CD60C 001B0000
0037C344 00000003
E0000000 80008000

Diamond Cup in AX-Mode [CosmoCortney]
06212BAC 0000000C
00180019 00110015
001C0031 00000000
E0000000 80008000
02216C68 00000006
203CD60C 00180000
0037C344 00000003
E0000000 80008000
203CD60C 00190000
0037C344 00000003
E0000000 80008000
203CD60C 00110000
0037C344 00000005
E0000000 80008000
203CD60C 00150000
0037C344 00000003
E0000000 80008000
203CD60C 001C0000
0037C344 00000003
E0000000 80008000

First 6 Story Mode Courses in AX-Mode [CosmoCortney]
06212BAC 0000000C
00250026 00270028
0029002A 00000000
E0000000 80008000
02216C68 00000006
203CD60C 00250000
0037C344 00000008
E0000000 80008000
203CD60C 00260000
0037C344 00000001
E0000000 80008000
203CD60C 00270000
0037C344 00000005
E0000000 80008000
203CD60C 00280000
0037C344 00000001
E0000000 80008000
203CD60C 00290000
0037C344 00000001
E0000000 80008000
203CD60C 002A0000
0037C344 00000001
E0000000 80008000

Last 3 Story Mode Courses + Winner Ceremony Stage + Sand Ocean Screw Drive in AX-Mode [CosmoCortney]
06212BAC 0000000C
002B002C 002D0000
00320048 00000000
E0000000 80008000
02216C68 00000006
203CD60C 002B0000
0037C344 00000005
E0000000 80008000
203CD60C 002C0000
0037C344 00000004
E0000000 80008000
203CD60C 002D0000
0037C344 00000004
E0000000 80008000
203CD60C 00000000
0037C344 00000006
E0000000 80008000
203CD60C 00320000
0037C344 00000004
E0000000 80008000
203CD60C 00480000
0037C344 00000004
E0000000 80008000

First 6 Story Mode Beta Courses in AX-Mode [CosmoCortney]
06212BAC 0000000C
005B005C 005D005E
005F0060 00000000
E0000000 80008000
02216C68 00000006
203CD60C 00600000
0037C344 00000005
E0000000 80008000
203CD60C 005B0000
0037C344 00000001
E0000000 80008000
203CD60C 005C0000
0037C344 00000005
E0000000 80008000
203CD60C 005D0000
0037C344 00000001
E0000000 80008000
203CD60C 005E0000
0037C344 00000001
E0000000 80008000
203CD60C 005F0000
0037C344 00000001
E0000000 80008000
* nothing is displayed where you usually see the minimaps and course names. if you do not press the main stick to left or right, you will play on 2nd Chapter's Beta Track. Press Main Stick right for one time to select 3rd Chapter's Beta Track. 2 times right for 4th Chapter's Beta Track. 3 times right for 5th Chapters Beta Track. 4 times right for 6th Chapter's Beta Track. 5 times right for 7th Chapters Beta Track.
Chapter one has no Beta Track.

Last 2 Story Mode Beta Courses in AX-Mode [CosmoCortney]
06212BAC 0000000C
00610062 006E0066
0067006C 00000000
E0000000 80008000
02216C68 00000006
203CD60C 00610000
0037C344 00000004
E0000000 80008000
203CD60C 00620000
0037C344 00000004
E0000000 80008000
203CD60C 00660000
0037C344 00000006
E0000000 80008000
* nothing is displayed where you usually see the minimaps and course names. if you do not press the main stick to left or right, you will play on 28th Chapter's Beta Track. Press Main Stick right for one time to select 9th Chapter's Beta Track. 2 times right for a Beta Track of Mute City Twist Road.
Chapter one has no Beta Track.
* Note for All AX-Cup Modifiers: The Tracks are changed by editing its LUT. This way is used to define the number of laps aswell. But if a Course's value in the LUT is changed, the game sets the number of laps to 128. So i had to modify the number of laps by if-conditionals. Luckilly it works flawless. Unfortunetly the timer is totally messed up, because the static value for the timer is stored in a LUT, too and won't be loaded aswell. So i recommand you to use the infinite time cheat! I hope this can be fixed somehow.
Also known as Lawn Meower
User avatar
StarkNebula
Posts: 69
Joined: Fri Feb 21, 2014 5:58 am
Location: Toronto, Canada

Re: F-Zero AX (Triforce-Arcade/WiiRd/JPN)

Post by StarkNebula » Fri May 02, 2014 8:29 pm

Here are some useful spreadsheets:
F-Zero AX Debug Menu: Menu Translations, controls (WIP), links to other information.
DIP Switch List and Translation
Stages and Staff Ghost Data: List of which stages occupy which slots in the ROM and which slots have Ghost Data.
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