Hey Inf-ToonLink, I have a lot of requested codes for you can create.
Nauseous Quake Hammer/Mega Quake - Dizzy, Poison, Confuse, Slow statuses
Slow Mega Jump - Slow alignment
Savior Super Charge (Mario & Partner)
Pity Flower, Pity Flower P chance% & FP Increment Modifier
Rally Fast Wink - Have Goombella Give Mario Fast Status
Defensive Shell Shield - Have Koops to Give Mario Defense boost if done correctly
Invisible Veil - Have Vivian Give Mario a Boo's Sheet status when all buttons are pressed
Paralyzed Tattle - Causes one enemy to have Immobilized, Frozen, & Sleep status if done correctly
Crazy Art Attack - Random status effects when you circle the ruby star to enemies that cause damage
Regen Smooch - Have Ms. Mowz Give Mario a HP & FP Regeneration
Superguard Damage Increment modifier
Crazy Super Jump - Random status alignments
Crazy Ultra Jump - Random status effects
Lethal Ice Smash - Dizzy, Poison, Frozen status
Nightmare Head Rattle - Soft, Atk Down, Shrink, Immobilized, Fright
Anger Fire Drive - Gives enemies Atk Up but burns them
Savior Lucky Start (Mario & Partner) Gives Mario & His Partners all power up statuses (except Sleep, Frozen, Immobilized, Allergic, Slow, Fright, Confuse, Poison, Burn, & Dizzy alignments)
Purely Random Music - Randomized music
Skull-shattered Hammer Throw - Slow, Confuse, Dizzy Alignments
Crusher Piercing Blow - Soft & Slow Statuses
Viral Stew - Gives Mario to have Poison, Confuse, Atk Down, Burn, & Dizzy Statuses
Full Restore Life Shroom - Gives Mario Fully max HP When His HP is 0 or used in battle
Walk on Water - Gets Mario the ability to walk water instead of falling
These are the codes I suggested for you so that you can create them & test them.
Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Moderator: Ralf@gc-forever
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Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Hey I was wondering if there was a gecko code that either made enemies fully immune to flurries galeforce or made the chance of it working 0% I'm trying to change how the move functions to do something else but I can't seem to get rid of the normal effect that it has the closest thing that I could find was a code that just made it less likely to work but if someone could make or find a code that stopped it from working entirely it would be appreciated.