Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Game Hacks, Trainers, Cheats

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BryanGamerPolovick
Posts: 1
Joined: Thu Nov 09, 2023 11:12 am

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Post by BryanGamerPolovick » Mon Nov 13, 2023 7:03 am

Hey Inf-ToonLink, I have a lot of requested codes for you can create.

Nauseous Quake Hammer/Mega Quake - Dizzy, Poison, Confuse, Slow statuses

Slow Mega Jump - Slow alignment

Savior Super Charge (Mario & Partner)

Pity Flower, Pity Flower P chance% & FP Increment Modifier

Rally Fast Wink - Have Goombella Give Mario Fast Status

Defensive Shell Shield - Have Koops to Give Mario Defense boost if done correctly

Invisible Veil - Have Vivian Give Mario a Boo's Sheet status when all buttons are pressed

Paralyzed Tattle - Causes one enemy to have Immobilized, Frozen, & Sleep status if done correctly

Crazy Art Attack - Random status effects when you circle the ruby star to enemies that cause damage

Regen Smooch - Have Ms. Mowz Give Mario a HP & FP Regeneration

Superguard Damage Increment modifier

Crazy Super Jump - Random status alignments

Crazy Ultra Jump - Random status effects

Lethal Ice Smash - Dizzy, Poison, Frozen status

Nightmare Head Rattle - Soft, Atk Down, Shrink, Immobilized, Fright

Anger Fire Drive - Gives enemies Atk Up but burns them

Savior Lucky Start (Mario & Partner) Gives Mario & His Partners all power up statuses (except Sleep, Frozen, Immobilized, Allergic, Slow, Fright, Confuse, Poison, Burn, & Dizzy alignments)

Purely Random Music - Randomized music

Skull-shattered Hammer Throw - Slow, Confuse, Dizzy Alignments

Crusher Piercing Blow - Soft & Slow Statuses

Viral Stew - Gives Mario to have Poison, Confuse, Atk Down, Burn, & Dizzy Statuses

Full Restore Life Shroom - Gives Mario Fully max HP When His HP is 0 or used in battle

Walk on Water - Gets Mario the ability to walk water instead of falling

These are the codes I suggested for you so that you can create them & test them. :D
griddygamer
Posts: 1
Joined: Sat Mar 23, 2024 6:16 pm

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Post by griddygamer » Sat Mar 23, 2024 7:20 pm

Hey I was wondering if there was a gecko code that either made enemies fully immune to flurries galeforce or made the chance of it working 0% I'm trying to change how the move functions to do something else but I can't seem to get rid of the normal effect that it has the closest thing that I could find was a code that just made it less likely to work but if someone could make or find a code that stopped it from working entirely it would be appreciated.
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