Paper Mario: The Thousand Year Door (GCN/AR/NTSC-U)

Game Hacks, Trainers, Cheats

Moderator: Ralf@gc-forever

Ralf@gc-forever
Posts: 1310
Joined: Sun Mar 16, 2014 9:31 am

Re: Paper Mario: The Thousand Year Door (GCN/AR/NTSC-U)

Post by Ralf@gc-forever » Thu May 26, 2016 3:50 pm

Code: Select all


Happy Lucky Lottery: Unlimited Draws Per Day [Ralf]
XP2C-9KD6-C4091
DUKJ-0T9J-6VTYU
747Y-HP3Q-RZ4EK
FZ4G-X41P-PU783

Happy Lucky Lottery: Win First Prize (Jackpot) [Ralf]
TTDJ-4DX6-R3U53
QY9Y-9P2D-X9JWM

Happy Lucky Lottery: Win Second Prize [Ralf]
M6JP-14DH-CQPZF
8H69-0YY2-6UGTT

Happy Lucky Lottery: Win Third Prize [Ralf]
0EAB-F6GV-JRRGM
X6T9-YFN2-AFY54

Happy Lucky Lottery: Win Fourth Prize [Ralf]
UF20-6AQP-YFNF6
UCYE-XKME-RH1MN

Turn Into Plane (Hold L/Z And Press Y) [Ralf]
0GXF-GAMM-FHHF5
8DX0-T04A-C96U7
36ZM-WTE5-ZCEN1
BV2F-QDUK-NRAR6
2UDG-PTTH-2GN0R
9X6K-R2ED-7VAXE
X7VH-C478-ZT23D
EYW8-FGGU-GQN3H
9X6K-R2ED-7VAXE
07DD-T491-EMNGT
E9FZ-A3QA-YCERP

L + Y = Fly Left
Z + Y = Fly Right

Ralf@gc-forever
Posts: 1310
Joined: Sun Mar 16, 2014 9:31 am

Re: Paper Mario: The Thousand Year Door (GCN/AR/NTSC-U)

Post by Ralf@gc-forever » Wed Oct 11, 2017 7:56 am

Code: Select all


Paper Mario 64 Like Shrink Status [Ralf]
NZ7A-7XVU-JXP22
X2C5-TMPN-FDYV2
X57Q-XTCA-P73XY

Purely Random Shop Items [Ralf]
212J-YE35-2G5TE
2WKE-YDQN-U9931
WWFB-ERMF-U14P5
T2WK-WWXH-KKB5U
35ZJ-2CVN-JXR6D
CEPR-5QAQ-WAAF1
F1WN-4V86-AFXTR
HXNA-AK16-E09DT
6M5K-DAE5-QVA58
VR7B-7AFZ-A5EHN
E37K-Y5VK-QVGZ0
TUFT-3K11-BDRMA

Shop Item Modifier Enabler [Ralf]
UYM8-8Y55-6G1BJ
5JD2-PHFT-XDYAW
6V4D-YAM0-XYXT7
9G0H-MDZ2-DHW5Y
ZB5W-RN5R-95YH0
81Z2-P7B4-KCE03
X9A6-EDTU-MQ6B2
C1BD-DAAQ-2BDV4
3K3K-EDGY-Q3AWM
FRQC-CMJ4-1ATMU
E37K-Y5VK-QVGZ0
TUFT-3K11-BDRMA

Must be on for Shop Item Modifier code.


Shop Item Modifier [Ralf]
040043D0 xxxxyyyy - Item 1
040043D4 xxxxyyyy - Item 2
040043D8 xxxxyyyy - Item 3
040043DC xxxxyyyy - Item 4
040043E0 xxxxyyyy - Item 5
040043E4 xxxxyyyy - Item 6

xxxx = Item ID
yyyy = Item Price


Item IDs

0000 - Invalid Item (Thunderbolt)
0001 - Strange Sack
0002 - Invalid Item (Integral Sign)
0003 - Invalid Item (Spiral)
0004 - Invalid Item (Paper Airplane)
0005 - Invalid Item (Boat)
0006 - Boots
0007 - Super Boots
0008 - Ultra Boots
0009 - Hammer
000A - Super Hammer
000B - Ultra Hammer
000C - Castle Key
000D - Castle Key
000E - Castle Key
000F - Castle Key

0010 - Red Key
0011 - Blue Key
0012 - Storage Key
0013 - Storage Key
0014 - Grotto Key
0015 - Shop Key
0016 - Steeple Key
0017 - Steeple Key
0018 - Station Key
0019 - Station Key
001A - Card Key
001B - Elevator Key
001C - Elevator Key
001D - Card Key
001E - Card Key
001F - Card Key

0020 - Card Key
0021 - Black Key
0022 - Black Key
0023 - Black Key
0024 - Black Key
0025 - Star Key
0026 - Palace Key
0027 - Palace Key
0028 - Palace Key
0029 - Palace Key
002A - Palace Key
002B - Palace Key
002C - Palace Key
002D - Palace Key
002E - Palace Key
002F - Palace Key

0030 - Palace Key
0031 - House Key
0032 - Magical Map
0033 - Contact Lens
0034 - Blimp Ticket
0035 - Train Ticket
0036 - Mailbox SP
0037 - Super Luigi
0038 - Super Luigi 2
0039 - Super Luigi 3
003A - Super Luigi 4
003B - Super Luigi 5
003C - Cookbook
003D - Moon Stone
003E - Sun Stone
003F - Necklace

0040 - Puni Orb
0041 - Champ's Belt
0042 - Poisoned Cake
0043 - Superbombomb
0044 - The Letter "P"
0045 - Old Letter
0046 - Chuckola Cola
0047 - Skull Gem
0048 - Gate Handle
0049 - Wedding Ring
004A - Galley Pot
004B - Gold Ring
004C - Shell Earrings
004D - Autograph
004E - Ragged Diary
004F - Blanket

0050 - Vital Paper
0051 - Briefcase
0052 - Goldbob Guide
0053 - Invalid Item (Paper with Award)
0054 - Invalid Item (Paper with Award)
0055 - Cog
0056 - Data Disk
0057 - Shine Sprite
0058 - Ultra Stone
0059 - Invalid Item (Bowser's Upgrade Meat)
005A - Invalid Item (Poster with Mario)
005B - Special Card
005C - Platinum Card
005D - Gold Card
005E - Silver Card
005F - Box

0060 - Magical Map
0061 - Dubious Paper
0062 - Routing Slip
0063 - Wrestling Mag
0064 - Present
0065 - Blue Potion
0066 - Red Potion
0067 - Orange Potion
0068 - Green Potion
0069 - Invalid Item (Star)
006A - Lottery Pick
006B - Battle Trunks
006C - Up Arrow
006D - Package
006E - Attack FX B
006F - Invalid Item (Lightning Bolt Badge)

0070 - Invalid Item (Lightning Bolt Badge)
0071 - Invalid Item (Lightning Bolt Badge)
0072 - Diamond Star
0073 - Emerald Star
0074 - Gold Star
0075 - Ruby Star
0076 - Sapphire Star
0077 - Garnet Star
0078 - Crystal Star
0079 - Coin
007A - Pianta
007B - Invalid Item (Heart Pickup)
007C - Invalid Item (Flower Pickup)
007D - Star Piece
007E - Gold Bar
007F - Gold Bar x 3

0080 - Thunder Bolt
0081 - Thunder Rage
0082 - Shooting Star
0083 - Ice Storm
0084 - Fire Flower
0085 - Earth Quake
0086 - Boo's Sheet
0087 - Volt Shroom
0088 - Repel Cape
0089 - Ruin Powder
008A - Sleepy Sheep
008B - POW Block
008C - Stopwatch
008D - Dizzy Dial
008E - Power Punch
008F - Courage Shell

0090 - HP Drain
0091 - Trade Off
0092 - Mini Mr. Mini
0093 - Mr. Softener
0094 - Mushroom
0095 - Super Shroom
0096 - Ultra Shroom
0097 - Life Shroom
0098 - Dried Shroom
0099 - Tasty Tonic
009A - Honey Syrup
009B - Maple Syrup
009C - Jammin' Jelly
009D - Slow Shroom
009E - Gradual Syrup
009F - Hot Dog

00A0 - Cake
00A1 - Point Swap
00A2 - Fright Mask
00A3 - Mystery
00A4 - Inn Coupon
00A5 - Whacka Bump
00A6 - Coconut
00A7 - Dried Bouquet
00A8 - Mystic Egg
00A9 - Golden Leaf
00AA - Keel Mango
00AB - Fresh Pasta
00AC - Cake Mix
00AD - Hot Sauce
00AE - Turtley Leaf
00AF - Horsetail

00B0 - Peachy Peach
00B1 - Spite Pouch
00B2 - Koopa Curse
00B3 - Shroom Fry
00B4 - Shroom Roast
00B5 - Shroom Steak
00B6 - Mistake
00B7 - Honey Shroom
00B8 - Maple Shroom
00B9 - Jelly Shroom
00BA - Honey Super
00BB - Maple Super
00BC - Jelly Super
00BD - Honey Ultra
00BE - Maple Ultra
00BF - Jelly Ultra

00C0 - Spicy Soup
00C1 - Zess Dinner
00C2 - Zess Special
00C3 - Zess Deluxe
00C4 - Zess Dynamite
00C5 - Zess Tea
00C6 - Space Food
00C7 - Icicle Pop
00C8 - Zess Frappe
00C9 - Snow Bunny
00CA - Coconut Bomb
00CB - Courage Meal
00CC - Shroom Cake
00CD - Shroom Crepe
00CE - Mousse Cake
00CF - Fried Egg

00D0 - Fruit Parfait
00D1 - Egg Bomb
00D2 - Ink Pasta
00D3 - Spaghetti
00D4 - Shroom Broth
00D5 - Poison Shroom
00D6 - Choco Cake
00D7 - Mango Delight
00D8 - Love Pudding
00D9 - Meteor Meal
00DA - Trial Stew
00DB - Couple's Cake
00DC - Inky Sauce
00DD - Omelette meal
00DE - Koopa Tea
00DF - Koopasta

00E0 - Spicy Pasta
00E1 - Heartful Cake
00E2 - Peach Tart
00E3 - Electro Pop
00E4 - Fire Pop
00E5 - Honey Candy
00E6 - Coco Candy
00E7 - Jelly Candy
00E8 - Zess Cookie
00E9 - Healthy Salad
00EA - Koopa Bun
00EB - Fresh Juice
00EC - Invalid Item (Can)
00ED - Invalid Item (Rock)
00EE - Invalid Item (Bone)
00EF - Invalid Item (Hammer)

00F0 .. 0152 - Badge IDs

Ralf@gc-forever
Posts: 1310
Joined: Sun Mar 16, 2014 9:31 am

Re: Paper Mario: The Thousand Year Door (GCN/AR/NTSC-U)

Post by Ralf@gc-forever » Mon Oct 23, 2017 3:39 pm

Code: Select all


Individual Background Music Modifier

BGM_TITLE1 [Ralf]
04315B00 802Cxxxx - Default: C74C

BGM_DEMO1 [Ralf]
04315B10 802Cxxxx - Default: C774

BGM_DEMO2 [Ralf]
04315B20 802Cxxxx - Default: C79C

BGM_DIGEST1 [Ralf]
04315B30 802Cxxxx - Default: C7C4

BGM_FILE_MENU1 [Ralf]
04315B40 802Cxxxx - Default: C7F0

BGM_OPENING1 [Ralf]
04315B50 802Cxxxx - Default: C81C

BGM_ENDING1 [Ralf]
04315B90 802Cxxxx - Default: C844

BGM_ENDING2 [Ralf]
04315BA0 802Cxxxx - Default: C86C

BGM_ENDING3 [Ralf]
04315BB0 802Cxxxx - Default: C894

BGM_ENDING4 [Ralf]
04315BC0 802Cxxxx - Default: C8BC

BGM_ENDING5 [Ralf]
04315BD0 802Cxxxx - Default: C8E4

BGM_STAFF_ROLL1 [Ralf]
04315BF0 802Cxxxx - Default: C910

BGM_M_STG0_GOR1 [Ralf]
04315C20 802Cxxxx - Default: C93C

BGM_M_STG0_TIK1 [Ralf]
04315C30 802Cxxxx - Default: C968

BGM_M_STG0_TIK2 [Ralf]
04315C40 802Cxxxx - Default: C994

BGM_M_STG0_CSN1 [Ralf]
04315C50 802Cxxxx - Default: C9C0

BGM_M_STG1_HEI1 [Ralf]
04315C70 802Cxxxx - Default: C9EC

BGM_M_STG1_NOK1 [Ralf]
04315C80 802Cxxxx - Default: CA18

BGM_M_STG1_TORIDE1 [Ralf]
04315C90 802Cxxxx - Default: CA48

BGM_M_STG1_GON1 [Ralf]
04315CA0 802Cxxxx - Default: CA74

BGM_M_STG2_WIN1 [Ralf]
04315CC0 802Cxxxx - Default: CAA0

BGM_M_STG2_MRI1 [Ralf]
04315CD0 802Cxxxx - Default: CACC

BGM_M_STG3_URN1 [Ralf]
04315CF0 802Cxxxx - Default: CAF8

BGM_M_STG3_TOU1 [Ralf]
04315D00 802Cxxxx - Default: CB24

BGM_M_STG3_TOU2 [Ralf]
04315D10 802Cxxxx - Default: CB50

BGM_M_STG4_USU1 [Ralf]
04315D30 802Cxxxx - Default: CB7C

BGM_M_STG4_GRA1 [Ralf]
04315D40 802Cxxxx - Default: CBA8

BGM_M_STG4_JIN1 [Ralf]
04315D50 802Cxxxx - Default: CBD4

BGM_M_STG5_MUJ1 [Ralf]
04315D70 802Cxxxx - Default: CC00

BGM_M_STG5_DOU1 [Ralf]
04315D80 802Cxxxx - Default: CC2C

BGM_M_STG6_RSH1 [Ralf]
04315DA0 802Cxxxx - Default: CC58

BGM_M_STG6_RSH2 [Ralf]
04315DB0 802Cxxxx - Default: CC84

BGM_M_STG6_RSH3 [Ralf]
04315DC0 802Cxxxx - Default: CCB0

BGM_M_STG6_HOM1 [Ralf]
04315DD0 802Cxxxx - Default: CCDC

BGM_M_STG6_EKI1 [Ralf]
04315DE0 802Cxxxx - Default: CD08

BGM_M_STG6_PIK1 [Ralf]
04315DF0 802Cxxxx - Default: CD34

BGM_M_STG6_PIK2 [Ralf]
04315E00 802Cxxxx - Default: CD60

BGM_M_STG7_BOM1 [Ralf]
04315E20 802Cxxxx - Default: CD8C

BGM_M_STG7_MON1 [Ralf]
04315E30 802Cxxxx - Default: CDB8

BGM_M_STG7_DUN1 [Ralf]
04315E40 802Cxxxx - Default: CDE4

BGM_M_STG7_DUN2 [Ralf]
04315E50 802Cxxxx - Default: CE10

BGM_M_STG8_LST1 [Ralf]
04315E70 802Cxxxx - Default: CE3C

BGM_M_STG8_LST2 [Ralf]
04315E80 802Cxxxx - Default: CE68

BGM_M_STG8_LST3 [Ralf]
04315E90 802Cxxxx - Default: CE94

BGM_M_STGK_CASTLE1 [Ralf]
04315EB0 802Cxxxx - Default: CEC4

BGM_STG0_GOR1 [Ralf]
04315F00 802Cxxxx - Default: C93C

BGM_STG0_TIK1 [Ralf]
04315F10 802Cxxxx - Default: C968

BGM_STG0_TIK2 [Ralf]
04315F20 802Cxxxx - Default: CF10

BGM_STG0_CSN1 [Ralf]
04315F30 802Cxxxx - Default: C9C0

BGM_STG0_100DN1 [Ralf]
04315F40 802Cxxxx - Default: C994

BGM_STG1_HEI1 [Ralf]
04315F60 802Cxxxx - Default: C9EC

BGM_STG1_NOK1 [Ralf]
04315F70 802Cxxxx - Default: CA18

BGM_STG1_TORIDE1 [Ralf]
04315F80 802Cxxxx - Default: CA48

BGM_STG1_GON1 [Ralf]
04315F90 802Cxxxx - Default: CA74

BGM_STG2_WIN1 [Ralf]
04315FB0 802Cxxxx - Default: CAA0

BGM_STG2_MRI1 [Ralf]
04315FC0 802Cxxxx - Default: CACC

BGM_STG2_MRI2 [Ralf]
04315FD0 802Cxxxx - Default: CFC0

BGM_STG3_URN1 [Ralf]
04315FF0 802Cxxxx - Default: CAF8

BGM_STG3_TOU2 [Ralf]
04316000 802Cxxxx - Default: CB50

BGM_STG3_TOU1 [Ralf]
04316010 802Cxxxx - Default: CB24

BGM_STG4_USU1 [Ralf]
04316030 802Cxxxx - Default: CB7C

BGM_STG4_GRA1 [Ralf]
04316040 802Cxxxx - Default: CBA8

BGM_STG4_JIN1 [Ralf]
04316050 802Cxxxx - Default: CBD4

BGM_STG5_MUJ1 [Ralf]
04316070 802Cxxxx - Default: CC00

BGM_STG5_DOU1 [Ralf]
04316080 802Cxxxx - Default: CC2C

BGM_STG6_RSH1 [Ralf]
043160A0 802Cxxxx - Default: CC58

BGM_STG6_RSH2 [Ralf]
043160B0 802Cxxxx - Default: CC84

BGM_STG6_RSH3 [Ralf]
043160C0 802Cxxxx - Default: CCB0

BGM_STG6_HOM1 [Ralf]
043160D0 802Cxxxx - Default: CCDC

BGM_STG6_EKI1 [Ralf]
043160E0 802Cxxxx - Default: CD08

BGM_STG6_PIK1 [Ralf]
043160F0 802Cxxxx - Default: CD34

BGM_STG6_PIK2 [Ralf]
04316100 802Cxxxx - Default: CD60

BGM_STG7_BOM1 [Ralf]
04316120 802Cxxxx - Default: CD8C

BGM_STG7_MON1 [Ralf]
04316130 802Cxxxx - Default: CDB8

BGM_STG7_DUN1 [Ralf]
04316140 802Cxxxx - Default: CDE4

BGM_STG7_DUN2 [Ralf]
04316150 802Cxxxx - Default: CE10

BGM_STG8_LST1 [Ralf]
04316170 802Cxxxx - Default: CE3C

BGM_STG8_LST2 [Ralf]
04316180 802Cxxxx - Default: CE68

BGM_STG8_LST3 [Ralf]
04316190 802Cxxxx - Default: CE94

BGM_STGK_CASTLE1 [Ralf]
043161B0 802Cxxxx - Default: CEC4

BGM_STGK_FIELD1 [Ralf]
043161C0 802Cxxxx - Default: D160

BGM_STGK_FIELD2 [Ralf]
043161D0 802Cxxxx - Default: D18C

BGM_STGK_FIELD3 [Ralf]
043161E0 802Cxxxx - Default: D1B8

BGM_STGK_FIELD4 [Ralf]
043161F0 802Cxxxx - Default: D1E4

BGM_STGK_FIELD1_UP1 [Ralf]
04316210 802Cxxxx - Default: D214

BGM_STGK_FIELD1_UP2 [Ralf]
04316220 802Cxxxx - Default: D248

BGM_STGK_FIELD3_UP1 [Ralf]
04316230 802Cxxxx - Default: D27C

BGM_STGK_FIELD4_UP1 [Ralf]
04316240 802Cxxxx - Default: D2B0

BGM_ZAKO_BATTLE1 [Ralf]
04316280 802Cxxxx - Default: D2E4

BGM_KOBOSS_BATTLE1 [Ralf]
043162A0 802Cxxxx - Default: D314

BGM_CHUBOSS_BATTLE1 [Ralf]
043162B0 802Cxxxx - Default: D344

BGM_BOSS_STG1_GONBABA1 [Ralf]
043162D0 802Cxxxx - Default: D378

BGM_BOSS_STG3_3RDLEADER1 [Ralf]
043162E0 802Cxxxx - Default: D3B0

BGM_BOSS_STG3_3WOMEN1 [Ralf]
043162F0 802Cxxxx - Default: D3E4

BGM_BOSS_STG3_CHAMP1 [Ralf]
04316300 802Cxxxx - Default: D418

BGM_BOSS_STG3_GANCE1 [Ralf]
04316310 802Cxxxx - Default: D44C

BGM_BOSS_STG4_RUNPELL1 [Ralf]
04316320 802Cxxxx - Default: D480

BGM_BOSS_STG4_FAKEMARIO1 [Ralf]
04316330 802Cxxxx - Default: D480

BGM_BOSS_STG5_KORTESS1 [Ralf]
04316340 802Cxxxx - Default: D4D0

BGM_BOSS_STG5_SHIP1 [Ralf]
04316350 802Cxxxx - Default: D500

BGM_BOSS_STG6_GREAT_MOAMOA1 [Ralf]
04316360 802Cxxxx - Default: D538

BGM_BOSS_STG8_3RDHEAD1 [Ralf]
04316370 802Cxxxx - Default: D56C

BGM_BOSS_STG8_WITCH [Ralf]
04316380 802Cxxxx - Default: D59C

BGM_BOSS_STG8_KOOPA [Ralf]
04316390 802Cxxxx - Default: D5CC

xxxx = Song ID

Ralf@gc-forever
Posts: 1310
Joined: Sun Mar 16, 2014 9:31 am

Re: Paper Mario: The Thousand Year Door (GCN/AR/NTSC-U)

Post by Ralf@gc-forever » Mon Oct 23, 2017 3:40 pm

Code: Select all


Individual Background Music Modifier

BGM_BOSS_STG8_LAST_BOSS1 [Ralf]
043163A0 802Cxxxx - Default: D604

BGM_BOSS_STG8_LAST_BOSS2 [Ralf]
043163B0 802Cxxxx - Default: D63C

BGM_BATTLE_WIN1 [Ralf]
043163D0 802Cxxxx - Default: D668

BGM_BATTLE_WIN2 [Ralf]
043163E0 802Cxxxx - Default: D694

BGM_BATTLE_WIN3 [Ralf]
043163F0 802Cxxxx - Default: D6C0

BGM_BATTLE_LOSE1 [Ralf]
04316400 802Cxxxx - Default: D6F0

BGM_EVT_LECTURE1 [Ralf]
04316460 802Cxxxx - Default: D720

BGM_EVT_PERAMAJIN1 [Ralf]
04316470 802Cxxxx - Default: D750

BGM_EVT_NOK1 [Ralf]
04316480 802Cxxxx - Default: D77C

BGM_EVT_GONBABA_FLY1 [Ralf]
04316490 802Cxxxx - Default: D7B0

BGM_EVT_GONBABA_FLY2 [Ralf]
043164A0 802Cxxxx - Default: D7E4

BGM_EVT_CASTLE1 [Ralf]
043164B0 802Cxxxx - Default: D810

BGM_EVT_QUIZ1 [Ralf]
043164C0 802Cxxxx - Default: D83C

BGM_EVT_QUIZ2 [Ralf]
043164D0 802Cxxxx - Default: D868

BGM_EVT_DANGER1 [Ralf]
043164E0 802Cxxxx - Default: D894

BGM_EVT_DANGER2 [Ralf]
043164F0 802Cxxxx - Default: D8C0

BGM_EVT_DANGER3 [Ralf]
04316500 802Cxxxx - Default: D8EC

BGM_EVT_DANGER4 [Ralf]
04316510 802Cxxxx - Default: D918

BGM_EVT_HAPPY1 [Ralf]
04316520 802Cxxxx - Default: D944

BGM_EVT_CYUCYURINA1 [Ralf]
04316530 802Cxxxx - Default: D974

BGM_EVT_NOKO_SAIKAI1 [Ralf]
04316540 802Cxxxx - Default: D9A8

BGM_EVT_USU1 [Ralf]
04316550 802Cxxxx - Default: D9D4

BGM_EVT_JIN1 [Ralf]
04316560 802Cxxxx - Default: DA00

BGM_EVT_SAILING1 [Ralf]
04316570 802Cxxxx - Default: DA30

BGM_EVT_MINIGAME1 [Ralf]
04316580 802Cxxxx - Default: DA60

BGM_EVT_FRANKURI1 [Ralf]
04316590 802Cxxxx - Default: DA90

BGM_EVT_3RD_ENEMY [Ralf]
043165A0 802Cxxxx - Default: DAC0

BGM_EVT_REST1 [Ralf]
043165B0 802Cxxxx - Default: DAEC

BGM_EVT_POWAN1 [Ralf]
043165C0 802Cxxxx - Default: DB18

BGM_EVT_STG6_PIK1 [Ralf]
043165D0 802Cxxxx - Default: DB48

BGM_EVT_STG2_MORI1 [Ralf]
043165E0 802Cxxxx - Default: DB78

BGM_EVT_STG2_TAIJU1 [Ralf]
043165F0 802Cxxxx - Default: DBA8

BGM_EVT_WITCH1 [Ralf]
04316600 802Cxxxx - Default: DBD4

BGM_EVT_CLOUDA1 [Ralf]
04316610 802Cxxxx - Default: DC00

BGM_EVT_STG2_PUNI1 [Ralf]
04316620 802Cxxxx - Default: CFC0

BGM_EVT_STG2_PUNITOGE1 [Ralf]
04316630 802Cxxxx - Default: DC48

BGM_EVT_STG3_URON1 [Ralf]
04316640 802Cxxxx - Default: DC78

BGM_EVT_STG3_TOUGI1 [Ralf]
04316650 802Cxxxx - Default: DCA8

BGM_EVT_STG3_EGG1 [Ralf]
04316660 802Cxxxx - Default: DCD8

BGM_EVT_STG3_GANCE1 [Ralf]
04316670 802Cxxxx - Default: DD08

BGM_EVT_STG3_GANCE2 [Ralf]
04316680 802Cxxxx - Default: DD38

BGM_EVT_STG4_FAKEMARIO1 [Ralf]
04316690 802Cxxxx - Default: DD6C

BGM_EVT_STG5_GHOST1 [Ralf]
043166A0 802Cxxxx - Default: DD9C

BGM_EVT_STG5_KORTESS1 [Ralf]
043166B0 802Cxxxx - Default: DDD4

BGM_EVT_STG5_VS_3RD_ENEMY [Ralf]
043166C0 802Cxxxx - Default: DE0C

BGM_EVT_STG7_HUGE_GUN1 [Ralf]
043166D0 802Cxxxx - Default: DE40

BGM_EVT_MAGNUM_APP1 [Ralf]
043166E0 802Cxxxx - Default: DE74

BGM_EVT_KUPPA1 [Ralf]
043166F0 802Cxxxx - Default: DEA0

BGM_EVT_KUPPA2 [Ralf]
04316700 802Cxxxx - Default: DEA0

BGM_EVT_STG8_3RDHEAD1 [Ralf]
04316710 802Cxxxx - Default: DEE4

BGM_EVT_STG8_WITCH [Ralf]
04316720 802Cxxxx - Default: DF14

BGM_EVT_COOKING1 [Ralf]
04316730 802Cxxxx - Default: DF44

BGM_EVT_STAGE_CLEAR1 [Ralf]
04316740 802Cxxxx - Default: DF78

BGM_EVT_ORGEL1 [Ralf]
04316750 802Cxxxx - Default: DFA4

BGM_EVT_RUIJI1 [Ralf]
04316760 802Cxxxx - Default: DFD0

BGM_EVT_PEACH_WALTZ1 [Ralf]
04316770 802Cxxxx - Default: E004

BGM_EVT_MARIO_HOUSE1 [Ralf]
04316780 802Cxxxx - Default: E038

BGM_EVT_MARIO_HOUSE2 [Ralf]
04316790 802Cxxxx - Default: E06C

BGM_EVT_PEACH1 [Ralf]
043167A0 802Cxxxx - Default: E098

BGM_EVT_STG4_TRAIN1 [Ralf]
043167B0 802Cxxxx - Default: E0C8

BGM_EVT_DOT_MARIO1 [Ralf]
043167C0 802Cxxxx - Default: E0F8

BGM_EVT_STG3_AIRSHIP1 [Ralf]
043167D0 802Cxxxx - Default: E12C

BGM_EVT_STG8_VOICE1 [Ralf]
043167E0 802Cxxxx - Default: E15C

BGM_EVT_STG5_GHOST_SHIP1 [Ralf]
043167F0 802Cxxxx - Default: E194

BGM_FF_GET_STARSTONE1 [Ralf]
04316850 802Cxxxx - Default: E1CC

BGM_FF_GET_KEYITEM1 [Ralf]
04316860 802Cxxxx - Default: E1FC

BGM_FF_GET_BADGE1 [Ralf]
04316870 802Cxxxx - Default: E22C

BGM_FF_GET_ITEM1 [Ralf]
04316880 802Cxxxx - Default: E25C

BGM_FF_GET_PARTY1 [Ralf]
04316890 802Cxxxx - Default: E28C

BGM_FF_GET_STARPIECE1 [Ralf]
043168A0 802Cxxxx - Default: E2C0

BGM_FF_GET_PERA1 [Ralf]
043168B0 802Cxxxx - Default: E2F0

BGM_FF_GET_IMPORTANT_ITEM1 [Ralf]
043168C0 802Cxxxx - Default: E28C

BGM_FF_STG_START1 [Ralf]
043168E0 802Cxxxx - Default: E33C

BGM_FF_ENV_SURPRISED1 [Ralf]
04316900 802Cxxxx - Default: E370

BGM_FF_ENV_SURPRISED2 [Ralf]
04316910 802Cxxxx - Default: E3A4

BGM_FF_ENV_SURPRISED3 [Ralf]
04316920 802Cxxxx - Default: E3D8

BGM_FF_ENV_ADMIRE1 [Ralf]
04316930 802Cxxxx - Default: E408

BGM_FF_ENV_SUCCESS1 [Ralf]
04316950 802Cxxxx - Default: E438

BGM_FF_ENV_SUCCESS2 [Ralf]
04316960 802Cxxxx - Default: E438

BGM_FF_GO_SLEEPING1 [Ralf]
04316980 802Cxxxx - Default: E47C

BGM_FF_ENV_CRISIS1 [Ralf]
043169A0 802Cxxxx - Default: E4AC

BGM_FF_ENV_TOU1 [Ralf]
043169B0 802Cxxxx - Default: E4D8

BGM_FF_ENV_TOU2 [Ralf]
043169C0 802Cxxxx - Default: E504

BGM_FF_ENV_TOU3 [Ralf]
043169D0 802Cxxxx - Default: E530

BGM_FF_ENV_RPL_APPEAR1 [Ralf]
043169F0 802Cxxxx - Default: E564

BGM_FF_ENV_SHIP_APPEAR1 [Ralf]
04316A00 802Cxxxx - Default: E598

BGM_FF_ENV_WITCH_APPEAR1 [Ralf]
04316A10 802Cxxxx - Default: E5D0

BGM_FF_ENV_BOKE1 [Ralf]
04316A30 802Cxxxx - Default: E600

BGM_FF_ENV_MAP1 [Ralf]
04316A50 802Cxxxx - Default: E62C

BGM_FF_ENV_OPEN_DOOR1 [Ralf]
04316A60 802Cxxxx - Default: E660

BGM_FF_KUPPA_GOAL1 [Ralf]
04316A80 802Cxxxx - Default: E690

BGM_FF_KUPPA_DOWN1 [Ralf]
04316A90 802Cxxxx - Default: E6C0

BGM_FF_PEACH_DISCSET1 [Ralf]
04316AB0 802Cxxxx - Default: E6F4

BGM_FF_POWERUP1 [Ralf]
04316AD0 802Cxxxx - Default: E724

BGM_FF_POWERDOWN1 [Ralf]
04316AE0 802Cxxxx - Default: E724

BGM_FF_MAIL_RECEPTION1 [Ralf]
04316B00 802Cxxxx - Default: E76C

BGM_FF_MAIL_RECEPTION2 [Ralf]
04316B10 802Cxxxx - Default: E7A8

BGM_FF_MAIL_RECEPTION3 [Ralf]
04316B20 802Cxxxx - Default: E7E4

xxxx = Song ID

Ralf@gc-forever
Posts: 1310
Joined: Sun Mar 16, 2014 9:31 am

Re: Paper Mario: The Thousand Year Door (GCN/AR/NTSC-U)

Post by Ralf@gc-forever » Thu Nov 30, 2017 7:35 pm

Code: Select all


Status Modifier Enabler v2 (Must Be On For All Status Modifier) [Ralf]
94N8-4BM5-36QZA
407R-D53G-23TZ4
VRQZ-BQEN-8Y4GW
D682-EKXY-9JB1G
G29D-TVGQ-RGAJ9
R642-EPQC-49U47
A0WY-MNPN-5FH30
30X2-FFFU-B5C19
4DF2-T1WU-P5XXJ
EVU6-N0FQ-Y917D
9RQQ-N348-HU6YF
2JJA-E4JE-ZBTP5
G3EV-5G1R-9MM2U
XX9D-KDZG-P2BB7
QGR9-37KR-NC8U3


Status Modifier (Combinable)

Sleep (Round Activator) [Ralf]
48004618 000000rr
143D957C 00000000
4200xxxx 008Cyy00

Sleep (Button Activator) [Ralf]
4A3CA398 0000jjjj
143D957C 00000000
4200xxxx 008Cyy00

Immobilized (Round Activator) [Ralf]
48004618 000000rr
143D957C 00000000
4000xxxx 00011Ayy

Immobilized (Button Activator) [Ralf]
4A3CA398 0000jjjj
143D957C 00000000
4000xxxx 00011Ayy

Dizzy (Round Activator) [Ralf]
48004618 000000rr
143D957C 00000000
4000xxxx 00011Byy

Dizzy (Button Activator) [Ralf]
4A3CA398 0000jjjj
143D957C 00000000
4000xxxx 00011Byy

Poison (Round Activator) [Ralf]
48004618 000000rr
143D957C 00000000
4200xxxx 008Eyyzz

zz = HP Drain (01 .. 7F)

Poison (Button Activator) [Ralf]
4A3CA398 0000jjjj
143D957C 00000000
4200xxxx 008Eyyzz

zz = HP Drain (01 .. 7F)

Confused (Round Activator) [Ralf]
48004618 000000rr
143D957C 00000000
4000xxxx 00011Eyy

Confused (Button Activator) [Ralf]
4A3CA398 0000jjjj
143D957C 00000000
4000xxxx 00011Eyy

Electrified (Round Activator) [Ralf]
48004618 000000rr
143D957C 00000000
4000xxxx 00011Fyy

Electrified (Button Activator) [Ralf]
4A3CA398 0000jjjj
143D957C 00000000
4000xxxx 00011Fyy

Dodgy (Round Activator) [Ralf]
48004618 000000rr
143D957C 00000000
4000xxxx 000120yy

Dodgy (Button Activator) [Ralf]
4A3CA398 0000jjjj
143D957C 00000000
4000xxxx 000120yy

Burned (Round Activator) [Ralf]
48004618 000000rr
143D957C 00000000
4000xxxx 000121yy

Burned (Button Activator) [Ralf]
4A3CA398 0000jjjj
143D957C 00000000
4000xxxx 000121yy

Frozen (Round Activator) [Ralf]
48004618 000000rr
143D957C 00000000
4000xxxx 000122yy

Frozen (Button Activator) [Ralf]
4A3CA398 0000jjjj
143D957C 00000000
4000xxxx 000122yy

Big/Tiny (Round Activator) [Ralf]
88004618 000000rr
543D957C 00000000
4000xxxx 000123yy
4000xxxx 000124zz
00000000 40000000

zz = Big/Tiny (01 .. 7F = Big, 80 .. FF = Tiny)

Big/Tiny (Button Activator) [Ralf]
8A3CA398 0000jjjj
543D957C 00000000
4000xxxx 000123yy
4000xxxx 000124zz
00000000 40000000

zz = Big/Tiny (01 .. 7F = Big, 80 .. FF = Tiny)

Angry/Fear (Round Activator) [Ralf]
88004618 000000rr
543D957C 00000000
4000xxxx 000125yy
4000xxxx 000126zz
00000000 40000000

zz = Angry/Fear (01 .. 7F = Angry, 80 .. FF = Fear)

Angry/Fear (Button Activator) [Ralf]
8A3CA398 0000jjjj
543D957C 00000000
4000xxxx 000125yy
4000xxxx 000126zz
00000000 40000000

zz = Angry/Fear (01 .. 7F = Angry, 80 .. FF = Fear)

Defense Up/Down (Round Activator) [Ralf]
88004618 000000rr
543D957C 00000000
4000xxxx 000127yy
4000xxxx 000128zz
00000000 40000000

zz = Defense (01 .. 7F = Up, 80 .. FF = Down)

Defense Up/Down (Button Activator) [Ralf]
8A3CA398 0000jjjj
543D957C 00000000
4000xxxx 000127yy
4000xxxx 000128zz
00000000 40000000

zz = Defense (01 .. 7F = Up, 80 .. FF = Down)

Allergic (Round Activator) [Ralf]
48004618 000000rr
143D957C 00000000
4000xxxx 00012Ayy

Allergic (Button Activator) [Ralf]
4A3CA398 0000jjjj
143D957C 00000000
4000xxxx 00012Ayy

Invisibility (Round Activator) [Ralf]
48004618 000000rr
143D957C 00000000
4000xxxx 00012Cyy

Invisibility (Button Activator) [Ralf]
4A3CA398 0000jjjj
143D957C 00000000
4000xxxx 00012Cyy

Payback (Round Activator) [Ralf]
48004618 000000rr
143D957C 00000000
4000xxxx 00012Dyy

Payback (Button Activator) [Ralf]
4A3CA398 0000jjjj
143D957C 00000000
4000xxxx 00012Dyy

Payback (Hold Fast - Round Activator) [Ralf]
48004618 000000rr
143D957C 00000000
4000xxxx 00012Eyy

Payback (Hold Fast - Button Activator) [Ralf]
4A3CA398 0000jjjj
143D957C 00000000
4000xxxx 00012Eyy

Fast (Round Activator) [Ralf]
48004618 000000rr
143D957C 00000000
4000xxxx 00012Fyy

Fast (Button Activator) [Ralf]
4A3CA398 0000jjjj
143D957C 00000000
4000xxxx 00012Fyy

Slow (Round Activator) [Ralf]
48004618 000000rr
143D957C 00000000
4000xxxx 000130yy

Slow (Button Activator) [Ralf]
4A3CA398 0000jjjj
143D957C 00000000
4000xxxx 000130yy

Gradual HP Recovery (Round Activator) [Ralf]
88004618 000000rr
543D957C 00000000
4000xxxx 000131yy
4000xxxx 000132zz
00000000 40000000

zz = HP Amount (01 .. 7F)

Gradual HP Recovery (Button Activator) [Ralf]
8A3CA398 0000jjjj
543D957C 00000000
4000xxxx 000131yy
4000xxxx 000132zz
00000000 40000000

zz = HP Amount (01 .. 7F)

Gradual FP Recovery (Round Activator) [Ralf]
88004618 000000rr
543D957C 00000000
4000xxxx 000133yy
4000xxxx 000134zz
00000000 40000000

zz = FP Amount (01 .. 7F)

Gradual FP Recovery (Button Activator) [Ralf]
8A3CA398 0000jjjj
543D957C 00000000
4000xxxx 000133yy
4000xxxx 000134zz
00000000 40000000

zz = FP Amount (01 .. 7F)

rr = Activation Round (01 .. 63)
yy = Number of Rounds (01 .. 63)


xxxx = Character ID

Character IDs

4620 - Mario
4624 - Partner
4628 - Enemy 1
462C - Enemy 2
4630 - Enemy 3
4634 - Enemy 4
4638 - Enemy 5
463C - Enemy 6
4640 - Enemy 7
4644 - Enemy 8
4648 - Enemy 9
464C - Enemy 10


jjjj = Buttons

Buttons

0001 - DPad Left
0002 - DPad Right
0004 - DPad Down
0008 - DPad Up
0010 - Z
0020 - R
0040 - L
0100 - A
0200 - B
0400 - X
0800 - Y
1000 - Start

Ralf@gc-forever
Posts: 1310
Joined: Sun Mar 16, 2014 9:31 am

Re: Paper Mario: The Thousand Year Door (GCN/AR/NTSC-U)

Post by Ralf@gc-forever » Tue Dec 19, 2017 1:47 pm

Code: Select all


Mario Speed Modifier [Ralf]
4241E900 00C2iiii
4241E900 00C3jjjj
4241E900 00C4kkkk
4241E900 00C5llll

iiiijjjj = Walking Speed (IEEE-754 SP Floating-Point Number, Default: 3F800000 = 1.00)
kkkkllll = Running Speed (IEEE-754 SP Floating-Point Number, Default: 40100000 = 2.25)


Fast Mario [Ralf]
38R2-J8C3-6C72N
NW7D-CGUH-E74D6
FK5M-AK9B-9GUN0

Super Fast Mario [Ralf]
01KG-8YMK-M5YQ4
66J9-8GM3-D6B7D
1BCG-NWX9-YFWH0

Ultra Fast Mario [Ralf]
X8E1-73XN-FTQ5Q
9QDJ-CFQX-5EU7F
PTC2-5VYH-34GUQ


Mario Super Jump Enabler/Modifier [Ralf]
040942E4 60000000
04420A44 xxxxxxxx

xxxxxxxx = Super Jump Height (IEEE-754 SP Floating-Point Number, Default: 40000000 = 2.0)


Super Jump (Hold A) [Ralf]
7KN7-YJ96-JXDF7
D2X3-K84T-6BQ3W

Ultra Jump (Hold A) [Ralf]
1E2U-UVG3-PY2QF
D2X3-K84T-6BQ3W
ZD88-1NTA-8E8M5


Mario Start HP Modifier [Ralf]
040D5CFC 3920xxxx

xxxx = Start HP (0001 .. 7FFF, Default: 000A)


Partners Start HP Modifier [Ralf]
04005040 B125008E
04005044 3920xxxx
04005048 480D0CE0
040D5D24 4BF2F31C

xxxx = Start HP (0001 .. 7FFF, Default: 000A)

Ralf@gc-forever
Posts: 1310
Joined: Sun Mar 16, 2014 9:31 am

Re: Paper Mario: The Thousand Year Door (GCN/AR/NTSC-U)

Post by Ralf@gc-forever » Fri Jan 12, 2018 12:26 pm

Code: Select all


Mario Start FP Modifier [Ralf]
040D5D00 3900xxxx

xxxx = Start FP (0000 .. 7FFF, Default: 0005)

Mario Start BP Modifier [Ralf]
040D5D04 38E0xxxx

xxxx = Start BP (0000 .. 03E7, Default: 0003)

Mario Start Level Modifier [Ralf]
040D5D0C 38C000xx

xx = Start Level (01 .. 63, Default: 01)

Ralf@gc-forever
Posts: 1310
Joined: Sun Mar 16, 2014 9:31 am

Re: Paper Mario: The Thousand Year Door (GCN/AR/NTSC-U)

Post by Ralf@gc-forever » Sat Jan 20, 2018 6:21 pm

Code: Select all


Individual Enemy Base Defense Modifier Enabler v2 [Ralf]
K3HN-CGVW-ZRXV8
QM49-HZYK-6C91Y
PDRF-HBPH-7GWMP
0Y9G-HNZ5-NJRNU
KQF0-3CJ8-5R6BG
DY01-2FB4-WVMMM
GD8N-X4TA-CF2TR
BDYF-KHGU-W4BFM
5VDP-KEJG-GZA25
A8P9-DC8H-48VZB
5WRG-A7W4-P04AD
F0QW-TZJG-GE9BW
GGEK-ZTJZ-N7ER9
GCC6-YB8M-WPTFV
JMJQ-GU6Q-V1UHA
MZXW-TJ08-84ET5
3H05-7G3N-KWNY0
YKPP-C7C3-1TC22
3RZ7-QF4N-8FFHK
CPAQ-AUWG-UQTTE
M7D3-5V91-KVCHY
74ND-D61T-XTTGR

Must be on for all Individual Enemy Base Defense Modifier codes.


Goomba (Alt.) HP Modifier [Ralf]
02004B48 0000xxxx - Default: 0002

Goomba (Alt.) Base Defense Modifier [Ralf]
00003C24 000000xx - Default: 00

Pokey Base Defense Modifier [Ralf]
00003C27 000000xx - Default: 00

Ralf@gc-forever
Posts: 1310
Joined: Sun Mar 16, 2014 9:31 am

Re: Paper Mario: The Thousand Year Door (GCN/AR/NTSC-U)

Post by Ralf@gc-forever » Sun May 12, 2019 7:51 am

Code: Select all


Double Pain Badge Has Also Double Pain P Effect [Ralf]
1QZU-BQWN-YDD0C
QBYH-M1VG-QDFD1
H6ZJ-GCD7-QTXZX
6UW9-1NB4-TBDRZ

Replace Double Pain Badge Effect With Double Pain P Effect [Ralf]
HY8P-DN67-RTPER
H6ZJ-GCD7-QTXZX
918N-J936-0ACMG
0644-AEJH-REAG8

Super Appeal P Badge Has Also Double Pain P Effect [Ralf]
PGVA-K592-RF78H
UNNU-1TA3-KPWRG
GC1C-WJTF-N0NWK
8PJ1-5XTW-MGD91
VC5R-H6TE-WCR3D
YEZ8-M9TX-RK2FA
B901-9U8M-4ZX3F

Replace Super Appeal P Badge Effect With Double Pain P Effect [Ralf]
CFN9-TRZ5-92YBE
7FAC-DNXH-VPPG9
QE8R-APQ2-5ZAK6

Partner: Disable Automatic Use Of Life Shrooms [Ralf]
WQ10-K6CE-ZVMA7
3A3R-JTZT-668B1
E6ZM-J4J9-04RCM
AZKC-DA50-VZJ53
U8DF-BV48-0Y3H6
JXG5-J7KN-YH63A
NZB3-TFWE-YF09A
5Y9V-P39T-7VD9X
HWH0-WTNA-VFGRU
RTH8-EKBA-68W8H
DJHZ-M4Z5-Q4PCH
98GB-WB03-E115C
AYBK-4AB5-HV7NR
1AHM-Q5NR-5RGHE
E05B-VA0V-UDJCM
B0VD-2N7K-Z9KNK
GV9F-W25B-FE5RK

Ralf@gc-forever
Posts: 1310
Joined: Sun Mar 16, 2014 9:31 am

Re: Paper Mario: The Thousand Year Door (GCN/AR/NTSC-U)

Post by Ralf@gc-forever » Wed May 15, 2019 9:14 pm

Code: Select all


Jumpman Badge Power Modifier [Ralf]
040F8290 380400xx

xx = Power (01 .. 63, Default: 01)

Hammerman Badge Power Modifier [Ralf]
040F82A8 380400xx

xx = Power (01 .. 63, Default: 01)

Able To Swap Back Fainted Partners [Ralf]
5EZX-WV88-RRXJT
K2NH-PKJT-D7Z9G

Ralf@gc-forever
Posts: 1310
Joined: Sun Mar 16, 2014 9:31 am

Re: Paper Mario: The Thousand Year Door (GCN/AR/NTSC-U)

Post by Ralf@gc-forever » Wed May 22, 2019 8:33 am

Code: Select all


Journal: All Badges [Ralf]
2GJK-UN9A-EXQKN
0GG8-16JH-7F1T2
JT5E-Q4AV-V9XDH

Journal: All Recipes [Ralf]
HEZJ-UWPE-VT6CK
0YH6-7444-QUB06
PCDY-410Y-F2RU5

Battle: Double Star Points [Ralf]
447Q-QK4T-8DXHX
B60V-ZD5P-TGMDU

Battle: Triple Star Points [Ralf]
Y18H-1F3V-7RPE3
VP93-00HV-NUEM3

Battle: Star Points Modifier [Ralf]
0410D9A0 1C8000xx

xx = Star Points Multiplier (01 .. 63, Default: 01)

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