Bomberman Generation (GCN/WIIRD/NTSC-U)

Game Hacks, Trainers, Cheats

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Ralf@gc-forever
Posts: 3832
Joined: Sun Mar 16, 2014 9:31 am

Bomberman Generation (GCN/WIIRD/NTSC-U)

Post by Ralf@gc-forever » Sun Nov 02, 2014 11:13 am

Bomberman Generation [GBGE5G]

Code: Select all


16:9 Aspect Ratio (Widescreen) [Ralf]
0402F29C C002CADC
04150DFC C3A2CAD4
0435C254 3FE38E39
0435C25C 44555555

Invincibility [Ralf]
04356C90 00000001

Unlock All Levels [Ralf]
04356CE0 00000001

Have All Bombs & Charaboms [Ralf]
042FE2F0 FFFFFFFF

Have Shield [Ralf]
04356C88 00000001

Have Power Glove [Ralf]
04356C84 00000001

Have Bomb Kick [Ralf]
04356C80 00000001

Have Bomb Jump [Ralf]
04356C7C 00000001

Have Remote Bombs [Ralf]
04356C78 00000001

Have Radio Control Bombs [Ralf]
04356C8C 00000001

Upside Down Mode [Ralf]
0430A05C 43340000

No Background Music [Ralf]
C200F56C 00000003
A0830005 28040C0F
40820008 38000000
5400402E 00000000

Background Music Volume Modifier [Ralf]
C200F56C 00000003
A0830005 28040C0F
40820008 380000xx
5400402E 00000000

xx = Volume (00 .. FF)

Walk Through Walls On/Off (Press X + DPad Left/Right) [Ralf]
28308C24 00000401
040D2B78 48000274
E2000001 80008000
28308C24 00000402
040D2B78 40820274
E2000001 80008000

DPad Up/Down = Move Up/Down

Camera Modifier (Press L+R + DPad Left/Right/Up/Down) [Ralf]
28308C24 00000061
0430A054 42260000
E2000001 80008000
28308C24 00000062
0430A054 C2260000
E2000001 80008000
28308C24 00000064
0430A054 40000000
E2000001 80008000
28308C24 00000068
0430A054 42B00000
E2000001 80008000

L + R + DPad Left  = Normal Camera
L + R + DPad Right = Down Top Camera
L + R + DPad Up    = Top Down Camera
L + R + DPad Down  = Flat Camera

Enable Debug Menu [Ralf]
04046348 38800001
04046350 4803DDC1

The debug menu can be controlled with a second controller plugged into port 2:

Y + B           = Debug Menu On/Off
DPad Up/Down    = Select Sub-Menu & Debug Option
DPad Left/Right = Change Value
R               = Go Into Sub-Menu
L               = Go Back From Sub-Menu

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kesterstudios
Posts: 138
Joined: Wed Apr 17, 2019 1:00 am

Re: Bomberman Generation (GCN/WIIRD/NTSC-U)

Post by kesterstudios » Mon May 30, 2022 3:45 pm

Ralf@gc-forever wrote:
Sun Nov 02, 2014 11:13 am
Bomberman Generation [GBGE5G]

Code: Select all


16:9 Aspect Ratio (Widescreen) [Ralf]
0402F29C C002CADC
04150DFC C3A2CAD4
0435C254 3FE38E39
0435C25C 44555555
So I tried using the widescreen code on real hardware through Swiss, and it surprisingly didn't work. There were a bunch of graphical glitches like trees, objects, and parts of Bomberman's body popping in and out. Environments were glitched up too. Is there any fix for this you can do?
Ralf@gc-forever
Posts: 3832
Joined: Sun Mar 16, 2014 9:31 am

Re: Bomberman Generation (GCN/WIIRD/NTSC-U)

Post by Ralf@gc-forever » Tue May 31, 2022 4:15 pm

The 16:9 code is tested on a real GameCube with GeckoOS/USBGecko and working fine, so it must be a Swiss specific problem. However, the alternative version below might be working better with Swiss.

Code: Select all


16:9 Aspect Ratio (Widescreen) v2 [Ralf]
0402F294 3C608020
0402F29C C00326E0
04150DFC C3A2C668

User avatar
kesterstudios
Posts: 138
Joined: Wed Apr 17, 2019 1:00 am

Re: Bomberman Generation (GCN/WIIRD/NTSC-U)

Post by kesterstudios » Wed Jun 01, 2022 2:25 pm

kesterstudios wrote:
Mon May 30, 2022 3:45 pm
Ralf@gc-forever wrote:
Sun Nov 02, 2014 11:13 am
Bomberman Generation [GBGE5G]

Code: Select all


16:9 Aspect Ratio (Widescreen) [Ralf]
0402F29C C002CADC
04150DFC C3A2CAD4
0435C254 3FE38E39
0435C25C 44555555
So I tried using the widescreen code on real hardware through Swiss, and it surprisingly didn't work. There were a bunch of graphical glitches like trees, objects, and parts of Bomberman's body popping in and out. Environments were glitched up too. Is there any fix for this you can do?
Ok Ralf good news. It turns out the widescreen codes only work for ver 1.0 of Bomberman Generation. The whole time I was using ver 1.1 of the game, which made game's graphics really buggy. I think in the future, you should make a widescreen code for ver 1.1 if you ever have the time.

I also didn't see any difference between both widescreen codes you have, but yeah both of them do not work for ver 1.1 of the game.
Ralf@gc-forever
Posts: 3832
Joined: Sun Mar 16, 2014 9:31 am

Re: Bomberman Generation (GCN/WIIRD/NTSC-U)

Post by Ralf@gc-forever » Sat Nov 09, 2024 8:16 am

Code: Select all


Disable Deflicker Screen Filter [Ralf]
04164EBC 48000068

Screen Gamma Correction: 1.7 [Ralf]
041621DC 38600001

Screen Gamma Correction Modifier [Ralf]
041621DC 386000xx

xx = Gamma Correction Value ID

00 - Gamma 1.0 (Default)
01 - Gamma 1.7
02 - Gamma 2.2

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