The Legend of Zelda: The Wind Waker [WiiRd/NTSC-J/GZLJ01]

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CosmoCortney
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The Legend of Zelda: The Wind Waker [WiiRd/NTSC-J/GZLJ01]

Post by CosmoCortney » Fri Nov 07, 2014 9:47 am

The Legend Of Zelda - The Wind Waker NTSC-J/JPN/Japan
Game ID: GZLJ01

Replace little Grass piles x1 with XXXXXXXX [CosmoCortney]
04365CC0 XXXXXXXX

Replace middle Grass piles x7 with XXXXXXXX [CosmoCortney]
04365CCC XXXXXXXX

Replace huge grass piles x21 with XXXXXXXX [CosmoCortney]
04365CD8 XXXXXXXX

Replace pigs with XXXXXXXX [CosmoCortney]
04366DA0 XXXXXXXX

Replace ReDeads with XXXXXXXX [CosmoCortney]
04366DAC XXXXXXXX

Replace Ganondorf with XXXXXXXX [CosmoCortney]
04368030 XXXXXXXX

Replace Miniblins with XXXXXXXX [CosmoCortney]
0436803C XXXXXXXX

Replace Phantom Ganondorf with XXXXXXXX [CosmoCortney]
04368000 XXXXXXXX

Replace big Dragon with XXXXXXXX [CosmoCortney]
04366908 XXXXXXXX

Replace Zelda with XXXXXXXX [CosmoCortney]
043668B4 XXXXXXXX

Replace Link with XXXXXXXX [CosmoCortney]
04366080 XXXXXXXX

Replace seagull with XXXXXXXX [CosmoCortney]
04366680 XXXXXXXX

Replace Post boxes with XXXXXXXX [CosmoCortney]
04366E90 XXXXXXXX

Replace Jabun with XXXXXXXX [CosmoCortney]
04366B6C XXXXXXXX

Replace Boat with XXXXXXXX [CosmoCortney]
043666B0 XXXXXXXX


Replace Seagulls with Unused/Beta Birds [CosmoCortney]
04366680 00B9FF00

Replace Post Boxes with Unused/Beta Darknut Stone Statues (WiiRd/Gecko) [CosmoCortney]
04366E90 018EFF00

Replace Post Boxes with Unused/Beta Chandelier [CosmoCortney]
04366E90 00B2FF00


Values for XXXXXXXX:
Unused/Beta Stone Darknut Statue: 018EFF00
Unused/Beta bird: 00B9FF00
Unused/Beta Chandelier: 00B2FF00
Phantom Ganondorf: 00F3FF00
Miniblin: 00F9FF00
Traveling Merchants' hat: 0198FF00
shiny emblem: 009FFF00
Wall/door with 4 Enemy signs: 00A0FF00
huge stone platform: 009EFF00
Skullhammer switch: 009BFF00
Tower of gods pillar: 00980000
Little water source: 0099FF00
Water Portal to Hyrule: 006DFF00
Stone knight: 018F0000
little dried tree: 0085FF00
Light veil: 018CFF00
Ganondorf's shipwreck (in the distance): 007FFF00
little destructible wood box: 01CB0000
Fairy that stares at you (that transforms to the huge fiary?) : 01730000
huge amos: 00CBFF0C
little amos: 00CCFF0B
crab: 00C9FF00
Rat: 00C8FF00
Seagull: 00C3FF00
Zelda: 00D3FF3C
Big Dragon: 00DFFF00
Magtail: 00D9FF05
vertical Fire fountain: 010DFF00
Huge vine that hurts you by touch: 00670000
Huge platform with vines: 00680000
ground made of vines: 00A5FF00
normal vine that hurts you by touch: 0069FF00
Platform on chains: 005CFF00
ReDead: 00E10012
Octopus: 00E4001B
Bokoblin: 00BEFF01
Hole: 00490000
Trap door with rat: 0048FF00
cannon ship: 00B4FF38
diver guy: 017C0000
Magma Particles: 01B7FF00
wood floor: 0066FF00
little wood board: 002F0000
Black box (that is used in doors) : 00F1FF00
little cannon on wheels: 003FFF00
giant flower: 0055FF00
boomerang: 01B4FF00
bird's nest: 0054FF00
Flower that shoots you in the air: 00D6FF21
Jabu: 0168FF00
Camera is farer away from you: 00DAFF00
Day changes to night: 0188FF00
Ganondorf: 00F8FF00
Grass: 01B8FF00
Bushes: 010CFF00
Link: 00A9FF00
Boat: 00A7FF00
Statue gallery sockets: 0197FF00
Bushes: 010CFF00
boat: 00A7FF00
Pigs: 00DDFF00
treasures: 0126FF3E
Phantom Ganondorf's sword:00F3FF00




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Ralf@gc-forever
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Joined: Sun Mar 16, 2014 9:31 am

Re: The Legend of Zelda: The Wind Waker [WiiRd/NTSC-J/GZLJ01]

Post by Ralf@gc-forever » Wed Apr 21, 2021 8:50 pm

Code: Select all


Manual Camera: Inverted Y-Axis Control [Ralf]
0417570C 60000000

No Attention/Lock-On Pointer [Ralf]
0409D388 4E800020

Big Attention/Lock-On Pointer [Ralf]
C209D3A8 00000004
83C30050 3C003FE0
60000000 901E0018
901E001C 901E0020
60000000 00000000

Tiny Attention/Lock-On Pointer [Ralf]
C209D3A8 00000004
83C30050 3C003F20
60000000 901E0018
901E001C 901E0020
60000000 00000000

Attention/Lock-On Pointer Size Modifier [Ralf]
C209D3A8 00000004
83C30050 3C00xxxx
6000yyyy 901E0018
901E001C 901E0020
60000000 00000000

xxxxyyyy = Size (IEEE-754 SP Floating-Point Number, Default: 3F800000 = 1.0)

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