Code: Select all
16:9 Aspect Ratio (Widescreen) [Ralf]
0405A40C 38A003AC
043E8500 3FE38E39
Enable 2D Screen Checker [Ralf]
040601B8 60000000
040601CC 3C600005
Enable Game Course Clear Section [Ralf]
040529F0 48146A85
040601B8 60000000
040601CC 3C600005
Enable Beta Marker [Ralf]
002ADCFF 0000006F
042ADD00 6C644D61
042ADD04 726B722E
042ADD08 6D6F6400
Infinite Time (Always Night Time) [Ralf]
040518D8 EC020028
Infinite Time On/Off (Press DPad Left/Right) [Ralf]
2839D400 00000001
040518D8 EC020028
E2000001 80008000
2839D400 00000002
040518D8 EC02002A
E2000001 80008000
Olimar Is Invincible [Ralf]
040F982C 38600001
Most Enemies Don't Attack Olimar [Ralf]
0407DDC8 38600000
040F9800 38600000
Olimar Size Modifier [Ralf]
06004000 00000010
3C608000 C003400C
480FB31C xxxxxxxx
040FF320 4BF04CE0
xxxxxxxx = Size (IEEE-754 SP Floating-Point Number, Default: 3F99999A = 1.2)
Mini Olimar [Ralf]
06004000 00000010
3C608000 C003400C
480FB31C 3F300000
040FF320 4BF04CE0
Large Olimar [Ralf]
06004000 00000010
3C608000 C003400C
480FB31C 40600000
040FF320 4BF04CE0
Pikmin Size Modifier [Ralf]
040B91D8 C00297F0
040B91E0 60000000
040B91E8 60000000
043E99F0 xxxxxxxx
xxxxxxxx = Size (IEEE-754 SP Floating-Point Number, Default: 3F800000 = 1.0)
Mini Pikmins [Ralf]
040B91D8 C00297F0
040B91E0 60000000
040B91E8 60000000
043E99F0 3F200000
Large Pikmins [Ralf]
040B91D8 C00297F0
040B91E0 60000000
040B91E8 60000000
043E99F0 40600000
Enemy Size Modifier [Ralf]
041453E0 3C608000
041453E4 C0034010
041453E8 C0234010
04004010 xxxxxxxx
xxxxxxxx = Size (IEEE-754 SP Floating-Point Number, Default: 3F99999A = 1.2)
Mini Enemies [Ralf]
041453E0 3C608000
041453E4 C0034010
041453E8 C0234010
04004010 3F000000
Large Enemies [Ralf]
041453E0 3C608000
041453E4 C0034010
041453E8 C0234010
04004010 40600000
Moon Jump (Press A) [Ralf]
06005000 0000002C
3C60803D 80631E54
38630050 7C1D1840
40820014 C03D0098
C002C294 EC01002A
60000000 801D00C8
48089E28 00000000
0408EE4C 4BF761B4
2839D400 FEFF0100
04005020 D01D0098
E2000001 80008000
All Pikmin Have Leaves [Ralf]
040CDF4C 389F000C
040CDF60 389F000C
All Pikmin Have Buds [Ralf]
040CDF38 389F0024
040CDF60 389F0024
All Pikmin Have Flowers [Ralf]
040CDF38 389F003C
040CDF4C 389F003C
All Pikmin Have Red Ability [Ralf]
0407BDA4 48000014
040CD038 48000030
040D7010 60000000
040D72C8 60000000
040FB620 4800000C
All Pikmin Have Blue Ability [Ralf]
040C8A04 60000000
040CA7C4 4800000C
040CA7F0 48000044
040CCE6C 60000000
040CCEB8 48000134
040D7058 60000000
040D73D0 60000000
All Pikmin Have Yellow Ability [Ralf]
040C9378 60000000
040C96FC 60000000
040CB530 60000000
040CB5C0 60000000
040D54FC 60000000
040D7034 60000000
040D7358 60000000
040FC240 60000000
0410083C 60000000
Replace Pikmins With MiniOlis [Ralf]
040D8BA0 3BE00000
040D9D28 48000050
022BA352 00006E76
002BA354 00000031
Replace Pikmins With OliPikis [Ralf]
040D8BA0 3BE00000
040D9D28 48000050
022BA352 00006E76
002BA354 00000032
Replace Pikmins With MushiPikis [Ralf]
040D8A08 80BF0000
040D8A10 90BF0004
040D8A50 80BF0000
040D8A58 90BF0008
040D9D28 48000050
022BA352 00006B69
002BA354 0000006E
022BA3AE 00006E76
002BA3B0 00000032
No Leaf/Bud/Flower (Pikmin) [Ralf]
040D9D28 48000050
Show Debug Text [Ralf]
043988B0 00000001
Debug Paths On/Off (Press R + DPad Up/Down) [Ralf]
2839D400 00000024
043988AC 00000000
E2000001 80008000
2839D400 00000028
043988AC 00000001
E2000001 80008000
Enemy Debug Spheres On/Off (Press DPad Left/Right) [Ralf]
2839D400 00000001
0414D1DC 818C01B8
E2000001 80008000
2839D400 00000002
0414D1DC 818C01AC
E2000001 80008000
Note: Activated code may slow down the game.
Plants On/Off (Press A + DPad Up/Down) [Ralf]
2839D400 00000104
003E7CC1 00000000
E2000001 80008000
2839D400 00000108
003E7CC1 00000001
E2000001 80008000
Night Mode On/Off (Press A + DPad Left/Right) [Ralf]
2839D400 00000102
003E7CC4 00000000
E2000001 80008000
2839D400 00000101
003E7CC4 00000001
E2000001 80008000
Story Mode Map Modifier [Ralf]
C2056734 00000002
3C80xxxx 6084yyyy
801D0024 00000000
xxxxyyyy = Map ID
Map IDs
00000000 - Story Mode Impact Site Map
00010001 - Story Mode Forest of Hope Map
00020002 - Story Mode Forest Navel Map
00030003 - Story Mode Distant Spring Map
00040004 - Story Mode Final Trial Map
00050005 - Demo Map
00060005 - Teki 1 Map
00070005 - Teki 2 Map
00080005 - Teki 3 Map
00090005 - Teki 4 Map
000A0005 - Teki 5 Map
000B0005 - Teki 6 Map
000C0005 - Teki 7 Map
000D0005 - Teki 8 Map
000E0005 - Test Map
000F0005 - Shape Test Map
00100000 - Challenge Mode Impact Site Map
00110001 - Challenge Mode Forest of Hope Map
00120002 - Challenge Mode Forest Navel Map
00130003 - Challenge Mode Distant Spring Map
00140004 - Challenge Mode Final Trial Map
Story Mode Codes
Play Demo Map [Ralf]
C2056734 00000002
3C800005 60840005
801D0024 00000000
Play Teki 1 Map [Ralf]
C2056734 00000002
3C800006 60840005
801D0024 00000000
Play Teki 2 Map [Ralf]
C2056734 00000002
3C800007 60840005
801D0024 00000000
Play Teki 3 Map [Ralf]
C2056734 00000002
3C800008 60840005
801D0024 00000000
Play Teki 4 Map [Ralf]
C2056734 00000002
3C800009 60840005
801D0024 00000000
Play Teki 5 Map [Ralf]
C2056734 00000002
3C80000A 60840005
801D0024 00000000
Play Teki 6 Map [Ralf]
C2056734 00000002
3C80000B 60840005
801D0024 00000000
Play Teki 7 Map [Ralf]
C2056734 00000002
3C80000C 60840005
801D0024 00000000
Play Teki 8 Map [Ralf]
C2056734 00000002
3C80000D 60840005
801D0024 00000000
Play Test Map [Ralf]
C2056734 00000002
3C80000E 60840005
801D0024 00000000
Play Shape Test Map [Ralf]
C2056734 00000002
3C80000F 60840005
801D0024 00000000
Movie Modifier [Ralf]
082AC986 0000xxxx
10050004 00000000
xxxx = Movie ID
Movie IDs
C8F4 - Demo 1
C90C - Demo 2
C924 - Demo 3
C93C - Demo 4
C954 - Ending
C96C - Happy Ending
Play Ending Movie [Ralf]
082AC986 0000C954
10050004 00000000
Play Happy Ending Movie [Ralf]
082AC986 0000C96C
10050004 00000000
Background Music Modifier [Ralf]
040199E0 281E0000
040199E4 4182001C
040199E8 48000014
040199FC 3B8000xx
xx = Song ID
Song IDs
01 - SysEvent
04 - Tutorial
05 - Play3
07 - Jungle
09 - Yaku
0A - Cave
0B - Boss2
0C - Map
10 - Boss3
11 - Flow
12 - Select
13 - Char
14 - CResult
15 - FResult
Play Yaku Song (BGM) [Ralf]
040199E0 281E0000
040199E4 4182001C
040199E8 48000014
040199FC 3B800009
Plants Modifier [Ralf]
0411AA04 60000000
0411AFCC 38A000xx
xx = Plant ID
Plant IDs
00 - Clover
01 - Chidome (Lawn Pennywort)
02 - Hutaba (Wild Ginger)
03 - Ine (Rice Plant)
04 - Tanpopo (Dandelion)
05 - Large Ooinu (Field Speedwell)
06 - Small Ooinu (Field Speedwell)
07 - Mizukusa (Water Plant)
08 - Large Wakame (Seaweed)
09 - Small Wakame (Seaweed)
0A - Kinoko (Mushrooms)
0B - Hae (Flies)
Replace Plants With Mushrooms [Ralf]
0411AA04 60000000
0411AFCC 38A0000A
Instrument Modifier v1 [Ralf]
0401629C 4BFFF5FD
04016348 4BFFF551
04015898 386000xx
0401589C 388000yy
xx = Bank (00..15)
yy = Instrument ID
Replaces all instruments of all banks with instrument yy of bank xx.
Instrument Modifier v2 [Ralf]
0401629C 4BFFF5F5
04016348 4BFFF549
06015890 00000010
280300zz 4082000C
386000xx 388000yy
xx/zz = Bank (00..15)
yy = Instrument ID
Replaces all instruments of bank zz with instrument yy of bank xx.
Instrument Replacer [Ralf]
0401629C 4BFFF5ED
04016348 4BFFF541
06015888 00000018
280300ii 40820014
280400jj 4082000C
386000xx 388000yy
Replaces instrument jj of bank ii with instrument yy of bank xx.
Percussion Modifier [Ralf]
040165C4 4BFFF275
04015838 386000xx
0401583C 388000yy
xx = Bank (00..15, Default: 00)
yy = Percussion ID (Default: E7)