The first ever custom level, created by me:
Collision still buggy, that will be fixed soon.
Level editor (not final):
I also made a forum dedicated to SMB hacking:
Link
FAQ:
Q: What about custom music?
A: I don't know the format used (ADP for SMB1, DSP for SMB2)
Q: Can I import my own model?
A: I'm working on a OBJ/MTL to GMA/TPL converter, but there are bugs, so not yet.
[EDIT]
Now you can:
Link
Q: What are all these files?
A: GMA: Model data, TPL: Texture data, LZ: Compressed file with collision, location of objects, etc.
Let's Hack... Super Monkey Ball!
Moderator: Ralf@gc-forever
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- Posts: 17
- Joined: Fri Jan 09, 2015 3:09 pm
- CosmoCortney
- Posts: 87
- Joined: Sun Nov 11, 2012 9:09 pm
- Location: under your bed
- Contact:
Re: Let's Hack... Super Monkey Ball!
Very nice!
i stopped hoping this to become true. but wow, i'm impressed!
does it work for f-zero gx, too?
i stopped hoping this to become true. but wow, i'm impressed!
does it work for f-zero gx, too?
Also known as Lawn Meower
- StarkNebula
- Posts: 69
- Joined: Fri Feb 21, 2014 5:58 am
- Location: Toronto, Canada
Re: Let's Hack... Super Monkey Ball!
Nice to see you solved your issues. If you don't mind sharing it, what notes do you have on SMB's collision data and would you mind sharing your source code?
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- Posts: 17
- Joined: Fri Jan 09, 2015 3:09 pm
Re: Let's Hack... Super Monkey Ball!
Source
COLLISION TRIANGLE FORMAT
(ROTATION IS Z THEN X THEN Y)
04 X1
04 Y1
04 Z1
04 Normal X
04 Normal Y
04 Normal Z
02 X Angle
02 Y Angle
02 Z Angle
02 Zero
04 DX2X1
04 DY2Y1
04 DX3X1
04 DY3Y1
04 ?
04 ?
04 ?
04 ?
COLLISION TRIANGLE FORMAT
(ROTATION IS Z THEN X THEN Y)
04 X1
04 Y1
04 Z1
04 Normal X
04 Normal Y
04 Normal Z
02 X Angle
02 Y Angle
02 Z Angle
02 Zero
04 DX2X1
04 DY2Y1
04 DX3X1
04 DY3Y1
04 ?
04 ?
04 ?
04 ?
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- Posts: 17
- Joined: Fri Jan 09, 2015 3:09 pm
Re: Let's Hack... Super Monkey Ball!
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Just want to say that the 2 2D vectors may be tangent and bitangent vectors. What do you think?
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Just want to say that the 2 2D vectors may be tangent and bitangent vectors. What do you think?
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