Guide to using cheats in Swiss
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- megalomaniac
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Re: Guide to using cheats in Swiss
Post your cheat file and title ID
I would like to take a look at the exact problem
Also describe your boot method and title load method, accessories connected, and list of any items and locations for all slots including bottom slots
I would like to take a look at the exact problem
Also describe your boot method and title load method, accessories connected, and list of any items and locations for all slots including bottom slots
>>> BadAssConsoles.com <<<emu_kidid wrote: beer is like WD40 for megalomaniac's brain, gets the gears moving



Re: Guide to using cheats in Swiss
http://pastebin.com/kfiZFBmmmegalomaniac wrote:Post your cheat file and title ID
I would like to take a look at the exact problem
Also describe your boot method and title load method, accessories connected, and list of any items and locations for all slots including bottom slots
^ Cheat file, placed at sd:/cheats/GALE01.txt
Code: Select all
Loading Super Smash Bros Melee NTSC-U v1.02 from the official disc.
Latest model Gamecube, with no Digital AV nor SP2 port.
Gameboy Player attached to SP1.
Official GC controller in Slot 1, all others empty.
SD Gecko set to 16MHz instead of 32MHz, the latter seems to break
Using both locally compiled DOLs and those from the build thread.
Disc drive always contains official Melee disc, as described above.
Both loading methods have produced identical results, but here they are anyway:
Datel SD Media Launcher disc
Memory card A: Unofficial 251 with misc save data
Memory card B: Datel SD Gecko w/ 2GB FAT16 SD Card
Home Bros. exploit to suloku's SD loader, pointing toward Swiss
Memory card A: Basically fresh official 1019, has Home Bros. exploit and SD loader installed
Memory card B: Datel SD Gecko w/ 2GB FAT16 SD Card
Re: Guide to using cheats in Swiss
I've added support to look for cheats from SD Gecko from all devices now.

Re: Guide to using cheats in Swiss
Much cleaner than my solution!
Thanks for taking the time to implement this.
Now if I could get the cheat parser to work for me, I'd be all set...
Thanks for taking the time to implement this.
Now if I could get the cheat parser to work for me, I'd be all set...
Re: Guide to using cheats in Swiss
Oh yeah - I need to look at fixing that too, thanks for the reminder!

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Re: Guide to using cheats in Swiss
Thank you emukidd for the tut 

Re: Guide to using cheats in Swiss
No hope to have even the wiird/Gecko/ocarina manager code type on swiss?
Re: Guide to using cheats in Swiss
what do you mean?marios92 wrote:No hope to have even the wiird/Gecko/ocarina manager code type on swiss?

Re: Guide to using cheats in Swiss
Hi there, sorry if this has already been answered elsewhere, but did auto-loading cheat codes ever get implemented into Swiss? i.e. turn on the system and choose a game, and a widescreen cheat-code is already activated without having to manually turn it on every time.
Thanks for reading!
Thanks for reading!
Re: Guide to using cheats in Swiss
It didn't - I saw your issue on the git issue tracker, won't be hard to add inteconmoon wrote:Hi there, sorry if this has already been answered elsewhere, but did auto-loading cheat codes ever get implemented into Swiss? i.e. turn on the system and choose a game, and a widescreen cheat-code is already activated without having to manually turn it on every time.
Thanks for reading!


Re: Guide to using cheats in Swiss
Neat looking forward to it!emu_kidid wrote:It didn't - I saw your issue on the git issue tracker, won't be hard to add in
Re: Guide to using cheats in Swiss
Thank you very much for all your hard work on Swiss!emu_kidid wrote:This guide applies to Swiss 0.4 r325 onwards.
Swiss supports WiiRD format cheats in text files stored on a FAT16/FAT32 storage device such as a SD card connected to a memory card port via SD Gecko, IDE-EX or WKF/WASP.
Cheats must live in a folder called "cheats" that is on the root of the device.
[Previous version of this post in the spoiler, disregard it, the codes work after all!]
Spoiler
Show
At the current state (v377), does Swiss support reading cheats from the same device it loads the game iso from? For example, I use a Gamecube with WKF/WASP and would like to load game and cheats from the same SD card (the one inserted to the WKF modchip).
From how you worded the quoted text, it seems to me that currently I could only use cheats with Swiss and WKF if I use an SD Gecko in memory card slot B of the Gamecube.
What I've been trying to do is loading a C2 injection code (that works on a Wii with Nintendont 4.421 when converted to .GCT) stored in a text file named like the game code. It seems the code is recognized by Swiss v377, since in the title screen the option "Y: Cheat codes" is present, but when I press Y, Swiss immediately goes back to the file list of the device, so I think it crashes while reading the cheats.
Here are the codes I'm trying to load, in a file named GALP01.txt:
When I enable "auto-load all available cheats" and start the game, it does not crash and boots normally, but the cheats are not loaded.
I'd be very thankful if someone of you could help me out how to get these working on Swiss on WKF!
From how you worded the quoted text, it seems to me that currently I could only use cheats with Swiss and WKF if I use an SD Gecko in memory card slot B of the Gamecube.
What I've been trying to do is loading a C2 injection code (that works on a Wii with Nintendont 4.421 when converted to .GCT) stored in a text file named like the game code. It seems the code is recognized by Swiss v377, since in the title screen the option "Y: Cheat codes" is present, but when I press Y, Swiss immediately goes back to the file list of the device, so I think it crashes while reading the cheats.
Here are the codes I'm trying to load, in a file named GALP01.txt:
Code: Select all
Smash Turns Have a 2 Frame Input Window (PAL) [Magus/Strat]
C20CA2F0 00000005
A11E0448 2C084000
40820018 811E23A8
2C080000 4182000C
39000000 911E23B0
2C000000 00000000
Flash Blue on Missed Smash Turn (PAL) [Magus/Strat]
C20CA2EC 0000000F
A11E0448 2C084000
40820064 811E23A8
2C080000 41820058
811E23B0 2C080000
4182004C 3CE042C0
3D00437F 39200000
90FE0518 90FE051C
911E0520 913E0528
913E052C 913E0530
3CE0C200 3D00C280
39200091 3D406060
614AFFE0 90FE0524
911E0534 993E0564
915E0514 801F2358
60000000 00000000
I'd be very thankful if someone of you could help me out how to get these working on Swiss on WKF!
Tilt Turn Fix v2 (PAL) [Magus]
C20CA2F0 00000008
A11F03E8 2C084000
4082002C 811F2348
2C080000 41820020
811F2340 2C080001
41820014 C01F002C
FC000050 D01F002C
38000001 2C000000
60000000 00000000
Re: Guide to using cheats in Swiss
Hello, first of all apologize since I am Spanish and I use the translator. I have a gamecube with swiss 0.4 r650, I have the pokemon XD game and when I put the cheats the game goes black and does not start, this only happens to me with the pokemon XD game. Is there any solution? The version of the game is the PAL ESP and I play from an SD card. Thank you
EDIT: After a while trying things I discovered that what gives error is the master code. Is there any way to put cheats without the master code? Or some way to fix it?
EDIT: After a while trying things I discovered that what gives error is the master code. Is there any way to put cheats without the master code? Or some way to fix it?
- PlatypusWithCheese
- Posts: 12
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Re: Guide to using cheats in Swiss
is there an updated cheat collection available for download?
Indigo DOL-001(EUR)/GBP/BBA/RGB/qoob pro/SD2SP2
Re: Guide to using cheats in Swiss
Hi,
Does Swiss 0.5 cheat function work with raw codes that require activators?
I have codes that work fine via action replay and dolphin but if i enable via swiss the game wont boot.
game is same version/region as i have on my laptop.
main one in question is Super Mario Sunshine Moon Jump (Hold A)
Does Swiss 0.5 cheat function work with raw codes that require activators?
I have codes that work fine via action replay and dolphin but if i enable via swiss the game wont boot.
game is same version/region as i have on my laptop.
main one in question is Super Mario Sunshine Moon Jump (Hold A)
Code: Select all
123fbbf4 00000000
424057f4 05003200
0a3fbbf4 00000000
424057f4 05003f70
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Re: Guide to using cheats in Swiss
For whatever reason, I can't seem to get cheats to work for Phantasy Star Online Episode I & II Plus.
I've created a cheats folder, created a .txt file and named it GPOE8P.txt, placed it in the cheats folder, and when I boot the game and load the cheats (pressing Y, ticking boxes for the ones I want, then press B, then load the game), cheats don't work.
Not sure what to do here. Using Swiss v0.5r878.
Do I need a master code that I have to have enabled first, or do I have to press a button combination in game to enable them?
I've created a cheats folder, created a .txt file and named it GPOE8P.txt, placed it in the cheats folder, and when I boot the game and load the cheats (pressing Y, ticking boxes for the ones I want, then press B, then load the game), cheats don't work.
Not sure what to do here. Using Swiss v0.5r878.
Do I need a master code that I have to have enabled first, or do I have to press a button combination in game to enable them?
Re: Guide to using cheats in Swiss
FIrst, yes, there is a master code for the PSO cheats, it's the very first code listed in the PSO cheats post. Definitely use it, it's there for a reason.
Second, make certain that you are using codes specifically for Episodes I & II Plus (version 1.02) and not for Ep. I & II (version 1.00). The two, despite both apparently sharing the GPOE8P ID, are different games and require different codes.
Full disclosure - I don't know a blessed thing about any of this and can't even get the NPC appearance codes to work.
Second, make certain that you are using codes specifically for Episodes I & II Plus (version 1.02) and not for Ep. I & II (version 1.00). The two, despite both apparently sharing the GPOE8P ID, are different games and require different codes.
Full disclosure - I don't know a blessed thing about any of this and can't even get the NPC appearance codes to work.
"I'm trying to softmod my Gamecube, how the hell did I brick my Wii?"