Call of Duty: Finest Hour (GCN/AR/NTSC-U)

Game Hacks, Trainers, Cheats

Moderator: Ralf@gc-forever

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Ralf@gc-forever
Posts: 2895
Joined: Sun Mar 16, 2014 9:31 am

Call of Duty: Finest Hour (GCN/AR/NTSC-U)

Post by Ralf@gc-forever » Tue Jun 14, 2016 7:01 pm

Call of Duty: Finest Hour

[DOL-GCOE52-NOA]; Game-ID: 325

Code: Select all


16:9 Aspect Ratio (Widescreen) [Ralf]
KYFW-UZWZ-MW3ZQ
11ZE-JQ6X-3DKC3

Invincibility [Ralf]
BGNM-46Y4-CGK04
3KD2-PFHK-9WQ9J
ME6K-UVZ4-MH01V

Infinite Ammo [Ralf]
VNY7-UBDQ-DKGJR
TVQ1-KNGZ-1N7H7

Infinite Ammo/No Reloads [Ralf]
ZZVY-8Z51-KMQYH
55NC-Q9GB-AJ4A5
2FKX-KP0W-TVQAH

Infinite Grenades [Ralf]
NMWW-AKY3-1Q0X8
D2MT-N8GR-QFC30

Unlock All Levels [Ralf]
4K9Z-73BE-57GKU
1N2A-56C8-U21DJ


Have Cheats Active (Combinable)

Big Heads [Ralf]
7ZZ9-3MKX-46Y2A
DBJR-38FZ-5C52E
HX8T-9H32-PNCUX

Ricochet (Player) [Ralf]
FV60-H66U-W456Z
25AD-9X74-H4HC7

Head Shots [Ralf]
H4TW-CACY-JJGPD
UXCK-MWX8-BNUJN
UGT5-1M12-QKTR5

Ricochet (All) [Ralf]
B4ED-N0EF-WWTG5
6PBD-KNRH-16BB9

Shrink Shot [Ralf]
UVGT-T2BU-KG5GM
UZU7-36HJ-KHHXD
37E5-C4YV-FXQGF
DJ0W-WMWC-63W5T

Dead Eye [Ralf]
DD19-VNHE-2X9UK
W77V-TNVY-YEAZN
76EC-6JPV-PKBRX

Big & Small [Ralf]
097G-WFGA-XMXPN
A3PY-FUHE-QWU9B
WAWZ-2R31-H35QB

CodyGC
Posts: 104
Joined: Fri Jun 17, 2016 12:40 am
Location: Canada

Re: Call of Duty: Finest Hour (GCN/AR/NTSC-U)

Post by CodyGC » Fri Jun 17, 2016 12:52 am

I love this game. You could try the following codes:

Infinite Health against RPG (on foot and inside the tank)
Infinite secondary Health (missions of defense)

I would be very grateful Ralf.
Ralf@gc-forever
Posts: 2895
Joined: Sun Mar 16, 2014 9:31 am

Re: Call of Duty: Finest Hour (GCN/AR/NTSC-U)

Post by Ralf@gc-forever » Fri Jun 17, 2016 6:34 pm

Code: Select all


Infinite Armor (Player Tank) [Ralf]
JWNB-145F-9J4P1
1FKD-G83G-W32PK
0DG9-HK86-VZ3A7
1X1C-RCEN-ZCP33
MCX3-4A24-FRQHZ
BFMD-ZF06-PTU5Q
2TC1-DFD8-ZEXG8
R77X-XGDA-ARWEF
9KV2-NJ74-C5Z99
MEBZ-1X0Z-MT04N
REH7-M39H-QFJFM
EHNY-BKE5-MHAE6

Infinite Health (Player Tank) [Ralf]
ZMJF-BC9A-A6MWN
6NKX-347Z-7VYWK
ZD1G-TRBH-1GR3C
WZN3-2E5A-7DWGP
ZEMK-3JQR-WHCZ4
7B8K-J1UG-J28ER
M2H8-CXBT-ZE5AF
KKAN-DD4K-5TX22
9W28-VVTZ-MU2VU
HYD3-H92X-NH3QG
70MZ-GEMA-B0K55
Y5W7-KM7Q-XW0HK

Infinite Health (Mission Soldiers) [Ralf]
82NF-69MW-88GKV
ZVMX-UBBX-GE44V
WRMC-8ATX-FAEKP
GV39-QDJT-6YF4C
A7C9-51Z1-ZAETZ
Q7KU-2MZB-6PWQM

Infinite Health (Mission Vehicles) [Ralf]
MTX0-3T5J-CWEWU
X3FY-2Z6E-0YH2Q
GW5F-Q4DQ-4JEEP
HFX3-QXMN-WR794
DF78-2Q34-8KYH4
H5BT-87ZM-6VR1V

CodyGC
Posts: 104
Joined: Fri Jun 17, 2016 12:40 am
Location: Canada

Re: Call of Duty: Finest Hour (GCN/AR/NTSC-U)

Post by CodyGC » Fri Jun 17, 2016 7:51 pm

Thank you Ralf. I only signed up here to ask for it. I hope you have the Big Red One some day and can make the codes it deserves. Thank you again.
ruvlad
Posts: 1
Joined: Tue Aug 25, 2020 11:14 pm

Re: Call of Duty: Finest Hour (GCN/AR/NTSC-U)

Post by ruvlad » Tue Aug 25, 2020 11:20 pm

Ralf@gc-forever wrote:
Tue Jun 14, 2016 7:01 pm
16:9 Aspect Ratio (Widescreen) [Ralf]
Hello! Tell me please, is there a possibility of reworking this code for a different ratio (21:9, 2560x1080 pixels)?
When trying to multiply your value (=[current value] / 16 x 21) and set it as AR-code, the game just doesn't launch.
When using global software widescreen hack (with stretching to 21:9), the visual culling problem appears, which is not noticeable with your standard code and a ratio up to 16:9.
Thanks in advance!
Aliya77
Posts: 1
Joined: Thu May 18, 2023 6:24 am

Re: Call of Duty: Finest Hour (GCN/AR/NTSC-U)

Post by Aliya77 » Thu May 18, 2023 6:26 am

CodyGC wrote:
Fri Jun 17, 2016 7:51 pm
Thank you Ralf. I only signed up here to ask for it. I hope you have the Big Red One some day and can make the codes it deserves. Thank you again.
Hi guys
Same questionsFree Fire
CodyGC
Posts: 104
Joined: Fri Jun 17, 2016 12:40 am
Location: Canada

Re: Call of Duty: Finest Hour (GCN/AR/NTSC-U)

Post by CodyGC » Thu May 18, 2023 9:56 am

Aliya77 wrote:
Thu May 18, 2023 6:26 am
CodyGC wrote:
Fri Jun 17, 2016 7:51 pm
Thank you Ralf. I only signed up here to ask for it. I hope you have the Big Red One some day and can make the codes it deserves. Thank you again.
Hi guys
Same questionsFree Fire
Do you only have access to the US version of the Big Red One? I think the codes from the German version made by Ralf work in the PAL version. I don't remember if I needed to convert. I can try to convert the codes I use to the American version if needed.
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