Metal Gear Solid: The Twin Snakes (GCN/NTSC-U) force language

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ckf92
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Metal Gear Solid: The Twin Snakes (GCN/NTSC-U) force language

Post by ckf92 » Thu Feb 04, 2021 1:40 pm

Hello,

i compared NTSC-U iso and PAL MULTI iso and the vox.dat file is the same.
i think the subtitle language are in this file !

So is there a way to force another language in the NTSC U version ? thank you in advance.
ckf92
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Re: Metal Gear Solid: The Twin Snakes (GCN/NTSC-U) force language

Post by ckf92 » Sun Feb 07, 2021 1:17 am

Hello... nobody can help me ? it looks like so complicated ? really i'm newbie about this.
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Papy.G
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Re: Metal Gear Solid: The Twin Snakes (GCN/NTSC-U) force language

Post by Papy.G » Sun Feb 07, 2021 6:04 pm

I don't know much in game hacking, but it's very much unlikely the NTSC-US version will embed european languages.

Why won't you just use the PAL version?
DMG/MultiFreq OC/EDGB/EZF Jr, AGB/SC miniSD, NTR/NeoMK3, USG/flashme V8/SC miniSD
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD

Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
ckf92
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Re: Metal Gear Solid: The Twin Snakes (GCN/NTSC-U) force language

Post by ckf92 » Sun Feb 07, 2021 7:15 pm

because the pal version is in 50hz.....and when you apply 60hz code.... the game running to fast and FMVs get synch issues.....

Actually i check the vox.dat and there is all language in NTSC-U version.... so i was thinking there is a way to enable it.. But i don't know neither everything about game hacking..
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Papy.G
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Re: Metal Gear Solid: The Twin Snakes (GCN/NTSC-U) force language

Post by Papy.G » Mon Feb 08, 2021 10:33 am

So it doesn't support 60Hz mode, when pressing b at launch? (Better to still do it manually, even when applying 60Hz patches)

Ah! Those 50Hz only FPS are a real pain, as they become almost unplayable (at a big risk of seasickness) with modern displays that add choppiness only rendering in 60Hz. :evil:
DMG/MultiFreq OC/EDGB/EZF Jr, AGB/SC miniSD, NTR/NeoMK3, USG/flashme V8/SC miniSD
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD

Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
ckf92
Posts: 6
Joined: Thu Feb 04, 2021 11:45 am

Re: Metal Gear Solid: The Twin Snakes (GCN/NTSC-U) force language

Post by ckf92 » Mon Feb 08, 2021 12:39 pm

Yes the pal Verson don't have 60hz at all ! it's really a pity... because multi language.

But i'm pretty sure it's possible to enable MULTI language on NTSC-U version.
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