SD Media Launcher Issues

Discussion / Support for Softmods (SDML, AR, Game Hacks)
Post Reply
Zeifer
Posts: 4
Joined: Sat Apr 22, 2017 1:25 am
Contact:

SD Media Launcher Issues

Post by Zeifer » Sat Apr 22, 2017 2:34 am

Hello, I'm having an issue with SD Media Launcher. I just bought it, got a known working 2GB microSD and SD adapter. I have the newest AR/SDML disc and no matter what I try I can't get it to boot SDML, it just always displays Action Replay.

I've tried partitioning the microSD, various combinations of memory cards plugged into the GCN, still nothing. MicroSD is formatted as FAT. I've sent an email to Datel/Codejunkies.

Any thoughts?

I'm trying to pull the save files off my memory card (which the GCN is saying is corrupted) I have hundreds and hundreds of hours into Phantasy Star Online and I want to get my characters (mostly items that took many, many hours to get) back. And this version of Action Replay included is useless because I can't add codes to re-add the items I had.
theclaw
Posts: 312
Joined: Tue Dec 13, 2011 12:01 pm

Re: SD Media Launcher Issues

Post by theclaw » Sat Apr 22, 2017 2:47 am

Try a different SDgecko. Some of them can be flaky.
Zeifer
Posts: 4
Joined: Sat Apr 22, 2017 1:25 am
Contact:

Re: SD Media Launcher Issues

Post by Zeifer » Sat Apr 22, 2017 2:56 am

theclaw wrote:Try a different SDgecko. Some of them can be flaky.
Will do. We'll see if Datel will send me a replacement before I buy one.

On a side note, is it possible to use a Gamecube save file on Dolphin Emulator, and put it back on a memory card and use it on the Cube?
theclaw
Posts: 312
Joined: Tue Dec 13, 2011 12:01 pm

Re: SD Media Launcher Issues

Post by theclaw » Sat Apr 22, 2017 5:24 am

Zeifer wrote:
theclaw wrote:Try a different SDgecko. Some of them can be flaky.
Will do. We'll see if Datel will send me a replacement before I buy one.

On a side note, is it possible to use a Gamecube save file on Dolphin Emulator, and put it back on a memory card and use it on the Cube?
GCMM homebrew can do that.
The old USB Gamecube memory cards are a pain to use on modern Windows. Apparently no official 64bit drivers.
http://www.hkems.com/qa%20gc%20usb.htm
Zeifer
Posts: 4
Joined: Sat Apr 22, 2017 1:25 am
Contact:

Re: SD Media Launcher Issues

Post by Zeifer » Mon Dec 10, 2018 2:53 am

I finally got around to getting a new SDGecko. I am able to access the SD card from SDML. My new issue is that while I can launch the boot.dol for SWISS, when I launch GCMM I just get a black screen. When I try and launch GCMM from SWISS it loads to 92% and freezes. Any ideas?
User avatar
Streetwalker
Posts: 1654
Joined: Mon Dec 30, 2013 7:50 am
Location: Israel

Re: SD Media Launcher Issues

Post by Streetwalker » Mon Dec 10, 2018 8:17 am

Which versions of Swiss and gcmm are you using? Is that black screen when you try launching it through the SDML menu?
Zeifer
Posts: 4
Joined: Sat Apr 22, 2017 1:25 am
Contact:

Re: SD Media Launcher Issues

Post by Zeifer » Mon Dec 10, 2018 11:59 pm

Streetwalker wrote:
Mon Dec 10, 2018 8:17 am
Which versions of Swiss and gcmm are you using? Is that black screen when you try launching it through the SDML menu?
I tried 1.4f and 1.4e of GCMM. It blackscreens when being launched through the SDML menu.

Swiss is whatever the latest version is. If I launch Swiss from SDML and then launch GCMM from Swiss it loads to 92% then freezes.
Post Reply