So, here we are yet again, with a new exploit ready to try.
Make sure to first read the README of the project.
Then, grab yourself the current release and install it with a softmodded Wii and GCMM.
The exploit loads a boot.dol installed on your memory card converted with dol2gci (as found in Home Bros) so make sure to also install one with GCMM, it will just crash otherwise.
If you are interested in the source its included on the github page.
See it in action right here loading swiss gc here:
https://www.youtube.com/watch?v=FU-HhHAcTxk
F-Zero HX - A F-Zero GX Save Exploit
Re: F-Zero HX - A F-Zero GX Save Exploit
Thanks, another game we can exploit *insert thumbs up emoticon*
Sad that we can't exploit the inital loading of the save file ... or can we?
Sad that we can't exploit the inital loading of the save file ... or can we?
Own a couple PAL and JPN cubes. And three BBAs. Homeland and PSO I/II.
Re: F-Zero HX - A F-Zero GX Save Exploit
quite honestly I'm already very happy that this was possible at all, without all the recent documentation of the replay save files it would not have been so easily doable to be honest as f-zero save files are rather special. also, this exploit just *barely* works out as it is because of some leftover data on the stack that we can modify in the situation of the replay list being created so I'm not too sure if really any of the other save file types would offer anything similar to that.
Re: F-Zero HX - A F-Zero GX Save Exploit
Impressive! Thanks a lot.
Very interesting to learn from these exploits as well.
Very interesting to learn from these exploits as well.
"The only thing more dangerous than a hardware guru with a code patch is a programmer with a soldering iron."
Re: F-Zero HX - A F-Zero GX Save Exploit
just pushed up a new version that adds a workaround for loading dollz compressed files, it was related to a small bug in dollz.