SD2SP2 SD Card Adapter

Discussion / Support for Softmods (SDML, AR, Game Hacks)
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MarioMania
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SD2SP2 SD Card Adapter

Post by MarioMania » Thu May 14, 2020 8:59 pm

Just wanna ask about the SD2SP2 SD Card Adapter

I have a GameCube that has no mods at all

Can I still use the SD2SP2 SD Card Adapter with the SD Media Launcher/Action Replay or do I need it Modded with the Xeno Chip?
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Diego borella
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Re: SD2SP2 SD Card Adapter

Post by Diego borella » Thu May 14, 2020 9:23 pm

yes, but you will need a card exchange ...
a slot adapter b is required. for media laucher :|

:!: not's xeno requeriment;

acquire gc-forever there's more of the same ever #
if you want something more dynamic, choose the "hyperboot" :D
or if you want something where there is refinement "GCloader". :mrgreen:

NGC swiss launchers. :idea:
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Extrems
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Re: SD2SP2 SD Card Adapter

Post by Extrems » Thu May 14, 2020 10:00 pm

I don't have any modchip and I've done most of the work.
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Papy.G
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Location: France, Occitanie
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Re: SD2SP2 SD Card Adapter

Post by Papy.G » Fri May 15, 2020 9:59 am

No modded consoles here too. :P

To avoid swapping cards, just use the SDML/AR to run GCMM once, to put a savexploit on a memcard, then, you'll be able to boot SWISS off a Fat32 formatted µSD. You'll need an SD Gecko this one time at least.
DMG/MF OC, AGB/SC miniSD, NTR/NeoMK3, USG/flashme V8/SC miniSD
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD

SD2SP2 in action on video
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Diego borella
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Re: SD2SP2 SD Card Adapter

Post by Diego borella » Sat May 16, 2020 12:06 am

all roads lead to Rome friends. :P
 Swiss # only for
 (NGC) :mrgreen:



/ \ € × £ r € rm $ _ / \ / \ ukidids%

:!: :?:
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