SD2SP2 SD Card Adapter

Discussion / Support for Softmods (SDML, AR, Game Hacks)
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MarioMania
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SD2SP2 SD Card Adapter

Post by MarioMania » Thu May 14, 2020 8:59 pm

Just wanna ask about the SD2SP2 SD Card Adapter

I have a GameCube that has no mods at all

Can I still use the SD2SP2 SD Card Adapter with the SD Media Launcher/Action Replay or do I need it Modded with the Xeno Chip?
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Diego borella
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Re: SD2SP2 SD Card Adapter

Post by Diego borella » Thu May 14, 2020 9:23 pm

yes, but you will need a card exchange ...
a slot adapter b is required. for media laucher :|

:!: not's xeno requeriment;

acquire gc-forever there's more of the same ever #
if you want something more dynamic, choose the "hyperboot" :D
or if you want something where there is refinement "GCloader". :mrgreen:

NGC swiss launchers. :idea:
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Extrems
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Re: SD2SP2 SD Card Adapter

Post by Extrems » Thu May 14, 2020 10:00 pm

I don't have any modchip and I've done most of the work.
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Papy.G
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Re: SD2SP2 SD Card Adapter

Post by Papy.G » Fri May 15, 2020 9:59 am

No modded consoles here too. :P

To avoid swapping cards, just use the SDML/AR to run GCMM once, to put a savexploit on a memcard, then, you'll be able to boot SWISS off a Fat32 formatted µSD. You'll need an SD Gecko this one time at least.
DMG/MF OC, AGB/SC miniSD, NTR/NeoMK3, USG/flashme V8/SC miniSD
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD

Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
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Diego borella
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Re: SD2SP2 SD Card Adapter

Post by Diego borella » Sat May 16, 2020 12:06 am

all roads lead to Rome friends. :P
 Swiss # only for
 (NGC) :mrgreen:



/ \ € × £ r € rm $ _ / \ / \ ukidids%

:!: :?:
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Greg2600
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Re: SD2SP2 SD Card Adapter

Post by Greg2600 » Sun Jun 07, 2020 5:27 am

Papy.G wrote:
Fri May 15, 2020 9:59 am
No modded consoles here too. :P

To avoid swapping cards, just use the SDML/AR to run GCMM once, to put a savexploit on a memcard, then, you'll be able to boot SWISS off a Fat32 formatted µSD. You'll need an SD Gecko this one time at least.
Had a question on this. So what I've been using for years now, is that I have the AR disc in, then a standard SD card in a memory card adapter. That just has the SWISS.DOL, so when I power the console on, it loads swiss automatically. You're saying I could use an actual memory card instead along with the SD2SP2? Would I still be able to use that memory card in games?
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Papy.G
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Re: SD2SP2 SD Card Adapter

Post by Papy.G » Mon Jun 08, 2020 6:46 am

Yes, you can use the same card for the exploit, and to save in games except for the game you used to boot SWISS, so you have to use a different region or GameID code ISO to save.
Example, Splinter Cell Pandora Tomorrow has two PAL versions, if you boot with the GT7X disc, you can play the GT7P ISO and save on the same card that has the exploit.
You have to beware to get the good SWISS settings if you want to save Jap games on a US/PAL formated memcard.

I personnally have more than one GC, and thus need many ways to boot SWISS, and homebrew, so I have a little memcard with my regular zelda saves, and exploits for other games, then a big memcard with all my other saves, and exploits for Zeldas.
DMG/MF OC, AGB/SC miniSD, NTR/NeoMK3, USG/flashme V8/SC miniSD
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD

Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
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